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authorJosh Magee <joshua_magee@playstation.sony.com>2013-12-19 18:14:42 +0000
committerJosh Magee <joshua_magee@playstation.sony.com>2013-12-19 18:14:42 +0000
commit58fa493955c0d8dc762a14b33046cef38dd2f1b8 (patch)
treec4d536bc9b6ae8299f0caa09ad80c4f0ce958e76
parente407d093e82b654d214877fecdbf75975a97c635 (diff)
downloadbcm5719-llvm-58fa493955c0d8dc762a14b33046cef38dd2f1b8.tar.gz
bcm5719-llvm-58fa493955c0d8dc762a14b33046cef38dd2f1b8.zip
Unbreak ARM buildbots after r197653 by forcing the target triple on this test.
llvm-svn: 197709
-rw-r--r--llvm/test/CodeGen/ARM/ssp-data-layout.ll2
1 files changed, 1 insertions, 1 deletions
diff --git a/llvm/test/CodeGen/ARM/ssp-data-layout.ll b/llvm/test/CodeGen/ARM/ssp-data-layout.ll
index b055e56e64b..ad4195b5192 100644
--- a/llvm/test/CodeGen/ARM/ssp-data-layout.ll
+++ b/llvm/test/CodeGen/ARM/ssp-data-layout.ll
@@ -1,4 +1,4 @@
-; RUN: llc < %s -disable-fp-elim -mtriple=arm-linux -o - | FileCheck %s
+; RUN: llc < %s -disable-fp-elim -march=arm -mcpu=cortex-a8 -mtriple arm-linux-gnu -o - | FileCheck %s
; This test is fairly fragile. The goal is to ensure that "large" stack
; objects are allocated closest to the stack protector (i.e., farthest away
; from the Stack Pointer.) In standard SSP mode this means that large (>=
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