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authorGreg Clayton <gclayton@apple.com>2011-01-20 07:53:45 +0000
committerGreg Clayton <gclayton@apple.com>2011-01-20 07:53:45 +0000
commit4dc72284b254925713e08f5cf8d992d28a4a6412 (patch)
treea857abb4492a83c9a7ccd737b6e7e3db04d199f0
parentc6bc90089351bda5903c2a67d716bc9db8d7ef11 (diff)
downloadbcm5719-llvm-4dc72284b254925713e08f5cf8d992d28a4a6412.tar.gz
bcm5719-llvm-4dc72284b254925713e08f5cf8d992d28a4a6412.zip
Fixed the async packets (packets that need to be sent to the GDB server
while the inferior is running) to be fast. The previous code would always cause the sender to timeout, yet still return success due to the way we were waiting for a value (incorrect value) to change. Now the ProcessGDBRemote plug-in has a public and private "is running" predicate. This allows things that need to send async packets to interrupt and wait for the private "is running" state to be flipped to false, and then resume quickly with no timeout. llvm-svn: 123903
-rw-r--r--lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp28
-rw-r--r--lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h5
2 files changed, 25 insertions, 8 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
index 1a7b27b40f9..92e33b25771 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
@@ -37,7 +37,8 @@ GDBRemoteCommunication::GDBRemoteCommunication() :
m_thread_suffix_supported (false),
m_rx_packet_listener ("gdbremote.rx_packet"),
m_sequence_mutex (Mutex::eMutexTypeRecursive),
- m_is_running (false),
+ m_public_is_running (false),
+ m_private_is_running (false),
m_async_mutex (Mutex::eMutexTypeRecursive),
m_async_packet_predicate (false),
m_async_packet (),
@@ -206,7 +207,8 @@ GDBRemoteCommunication::SendContinuePacketAndWaitForResponse
state = eStateInvalid;
BroadcastEvent(eBroadcastBitRunPacketSent, NULL);
- m_is_running.SetValue (true, eBroadcastNever);
+ m_public_is_running.SetValue (true, eBroadcastNever);
+ m_private_is_running.SetValue (true, eBroadcastNever);
while (state == eStateRunning)
{
@@ -229,6 +231,11 @@ GDBRemoteCommunication::SendContinuePacketAndWaitForResponse
{
case 'T':
case 'S':
+ // Privately notify any internal threads that we have stopped
+ // in case we wanted to interrupt our process, yet we might
+ // send a packet and continue without returning control to the
+ // user.
+ m_private_is_running.SetValue (false, eBroadcastAlways);
if (m_async_signal != -1)
{
if (async_log)
@@ -272,11 +279,14 @@ GDBRemoteCommunication::SendContinuePacketAndWaitForResponse
if (async_log)
async_log->Printf ("async: error: failed to resume with %s",
Host::GetSignalAsCString (async_signal));
- state = eStateInvalid;
+ state = eStateExited;
break;
}
else
+ {
+ m_private_is_running.SetValue (true, eBroadcastNever);
continue;
+ }
}
}
else if (m_async_packet_predicate.GetValue())
@@ -307,11 +317,15 @@ GDBRemoteCommunication::SendContinuePacketAndWaitForResponse
// Continue again
if (SendPacket("c", 1) == 0)
{
- state = eStateInvalid;
+ // Failed to send the continue packet
+ state = eStateExited;
break;
}
else
+ {
+ m_private_is_running.SetValue (true, eBroadcastNever);
continue;
+ }
}
// Stop with signal and thread info
state = eStateStopped;
@@ -358,7 +372,8 @@ GDBRemoteCommunication::SendContinuePacketAndWaitForResponse
if (log)
log->Printf ("GDBRemoteCommunication::%s () => %s", __FUNCTION__, StateAsCString(state));
response.SetFilePos(0);
- m_is_running.SetValue (false, eBroadcastAlways);
+ m_private_is_running.SetValue (false, eBroadcastAlways);
+ m_public_is_running.SetValue (false, eBroadcastAlways);
return state;
}
@@ -470,7 +485,7 @@ GDBRemoteCommunication::SendInterrupt (Mutex::Locker& locker, uint32_t seconds_t
if (Write (&ctrl_c, 1, status, NULL) > 0)
{
if (seconds_to_wait_for_stop)
- m_is_running.WaitForValueEqualTo (false, &timeout, timed_out);
+ m_private_is_running.WaitForValueEqualTo (false, &timeout, timed_out);
return true;
}
}
@@ -481,6 +496,7 @@ GDBRemoteCommunication::SendInterrupt (Mutex::Locker& locker, uint32_t seconds_t
size_t
GDBRemoteCommunication::WaitForPacket (StringExtractorGDBRemote &response, uint32_t timeout_seconds)
{
+ Mutex::Locker locker(m_sequence_mutex);
TimeValue timeout_time;
timeout_time = TimeValue::Now();
timeout_time.OffsetWithSeconds (timeout_seconds);
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h
index c0d8685db39..ab9384f291e 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h
@@ -215,7 +215,7 @@ public:
bool
IsRunning() const
{
- return m_is_running.GetValue();
+ return m_public_is_running.GetValue();
}
bool
@@ -260,7 +260,8 @@ protected:
m_thread_suffix_supported:1;
lldb_private::Listener m_rx_packet_listener;
lldb_private::Mutex m_sequence_mutex; // Restrict access to sending/receiving packets to a single thread at a time
- lldb_private::Predicate<bool> m_is_running;
+ lldb_private::Predicate<bool> m_public_is_running;
+ lldb_private::Predicate<bool> m_private_is_running;
// If we need to send a packet while the target is running, the m_async_XXX
// member variables take care of making this happen.
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