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| author | Sanjay Patel <spatel@rotateright.com> | 2018-02-12 19:39:21 +0000 |
|---|---|---|
| committer | Sanjay Patel <spatel@rotateright.com> | 2018-02-12 19:39:21 +0000 |
| commit | 4a4f35f32411abb73360247e53d59e1fea1ca7c8 (patch) | |
| tree | 94cff55bc16e12f81486d7a9cca0e4315fcf2c13 | |
| parent | ee4257f676b81681c38cbb1ef7f3fed0ad6af4ce (diff) | |
| download | bcm5719-llvm-4a4f35f32411abb73360247e53d59e1fea1ca7c8.tar.gz bcm5719-llvm-4a4f35f32411abb73360247e53d59e1fea1ca7c8.zip | |
[InstCombine] X / (X * Y) --> 1.0 / Y
This is similar to the instsimplify fold added with D42385
( rL323716 )
...but this can't be in instsimplify because we're creating/morphing
a different instruction.
llvm-svn: 324927
| -rw-r--r-- | llvm/lib/Transforms/InstCombine/InstCombineMulDivRem.cpp | 10 | ||||
| -rw-r--r-- | llvm/test/Transforms/InstCombine/fdiv.ll | 8 |
2 files changed, 12 insertions, 6 deletions
diff --git a/llvm/lib/Transforms/InstCombine/InstCombineMulDivRem.cpp b/llvm/lib/Transforms/InstCombine/InstCombineMulDivRem.cpp index 3cd24035f3d..b1cad6ba009 100644 --- a/llvm/lib/Transforms/InstCombine/InstCombineMulDivRem.cpp +++ b/llvm/lib/Transforms/InstCombine/InstCombineMulDivRem.cpp @@ -1523,6 +1523,16 @@ Instruction *InstCombiner::visitFDiv(BinaryOperator &I) { return &I; } + // X / (X * Y) --> 1.0 / Y + // Reassociate to (X / X -> 1.0) is legal when NaNs are not allowed. + // We can ignore the possibility that X is infinity because INF/INF is NaN. + if (I.hasNoNaNs() && I.hasAllowReassoc() && + match(Op1, m_c_FMul(m_Specific(Op0), m_Value(Y)))) { + I.setOperand(0, ConstantFP::get(I.getType(), 1.0)); + I.setOperand(1, Y); + return &I; + } + return nullptr; } diff --git a/llvm/test/Transforms/InstCombine/fdiv.ll b/llvm/test/Transforms/InstCombine/fdiv.ll index 273a49c4d24..b94cfcbb459 100644 --- a/llvm/test/Transforms/InstCombine/fdiv.ll +++ b/llvm/test/Transforms/InstCombine/fdiv.ll @@ -83,13 +83,11 @@ define float @fdiv_fneg_fneg_fast(float %x, float %y) { ret float %div } -; FIXME: ; X / (X * Y) --> 1.0 / Y define float @div_factor(float %x, float %y) { ; CHECK-LABEL: @div_factor( -; CHECK-NEXT: [[M:%.*]] = fmul float [[X:%.*]], [[Y:%.*]] -; CHECK-NEXT: [[D:%.*]] = fdiv reassoc nnan float [[X]], [[M]] +; CHECK-NEXT: [[D:%.*]] = fdiv reassoc nnan float 1.000000e+00, [[Y:%.*]] ; CHECK-NEXT: ret float [[D]] ; %m = fmul float %x, %y @@ -110,14 +108,12 @@ define float @div_factor_too_strict(float %x, float %y) { ret float %d } -; FIXME: ; Commute, verify vector types, and show that we are not dropping extra FMF. ; X / (Y * X) --> 1.0 / Y define <2 x float> @div_factor_commute(<2 x float> %x, <2 x float> %y) { ; CHECK-LABEL: @div_factor_commute( -; CHECK-NEXT: [[M:%.*]] = fmul <2 x float> [[Y:%.*]], [[X:%.*]] -; CHECK-NEXT: [[D:%.*]] = fdiv reassoc nnan ninf nsz <2 x float> [[X]], [[M]] +; CHECK-NEXT: [[D:%.*]] = fdiv reassoc nnan ninf nsz <2 x float> <float 1.000000e+00, float 1.000000e+00>, [[Y:%.*]] ; CHECK-NEXT: ret <2 x float> [[D]] ; %m = fmul <2 x float> %y, %x |

