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authorJakob Stoklund Olesen <stoklund@2pi.dk>2011-11-12 23:17:52 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2011-11-12 23:17:52 +0000
commit11bb63a75652bdb9be56a37f543ceded07d4d75c (patch)
tree657cb07fab9fe04ae213dc19102eafaf22dfd942
parente7e50e6f45acf100c6a08fb7ef950512e71fdb46 (diff)
downloadbcm5719-llvm-11bb63a75652bdb9be56a37f543ceded07d4d75c.tar.gz
bcm5719-llvm-11bb63a75652bdb9be56a37f543ceded07d4d75c.zip
Switch PBQP to the modern InlineSpiller framework.
It is worth noting that the old spiller would split live ranges around basic blocks. The new spiller doesn't do that. PBQP should do its own live range splitting with SplitEditor::splitSingleBlock() if desired. See RAGreedy::tryBlockSplit(). llvm-svn: 144476
-rw-r--r--llvm/lib/CodeGen/RegAllocPBQP.cpp51
1 files changed, 11 insertions, 40 deletions
diff --git a/llvm/lib/CodeGen/RegAllocPBQP.cpp b/llvm/lib/CodeGen/RegAllocPBQP.cpp
index 0d2cf2d6184..d4f69dc6c7d 100644
--- a/llvm/lib/CodeGen/RegAllocPBQP.cpp
+++ b/llvm/lib/CodeGen/RegAllocPBQP.cpp
@@ -31,7 +31,9 @@
#define DEBUG_TYPE "regalloc"
+#include "LiveRangeEdit.h"
#include "RenderMachineFunction.h"
+#include "Spiller.h"
#include "Splitter.h"
#include "VirtRegMap.h"
#include "VirtRegRewriter.h"
@@ -132,6 +134,7 @@ private:
MachineRegisterInfo *mri;
RenderMachineFunction *rmf;
+ std::auto_ptr<Spiller> spiller;
LiveIntervals *lis;
LiveStacks *lss;
VirtRegMap *vrm;
@@ -141,10 +144,6 @@ private:
/// \brief Finds the initial set of vreg intervals to allocate.
void findVRegIntervalsToAlloc();
- /// \brief Adds a stack interval if the given live interval has been
- /// spilled. Used to support stack slot coloring.
- void addStackInterval(const LiveInterval *spilled,MachineRegisterInfo* mri);
-
/// \brief Given a solved PBQP problem maps this solution back to a register
/// assignment.
bool mapPBQPToRegAlloc(const PBQPRAProblem &problem,
@@ -488,29 +487,6 @@ void RegAllocPBQP::findVRegIntervalsToAlloc() {
}
}
-void RegAllocPBQP::addStackInterval(const LiveInterval *spilled,
- MachineRegisterInfo* mri) {
- int stackSlot = vrm->getStackSlot(spilled->reg);
-
- if (stackSlot == VirtRegMap::NO_STACK_SLOT) {
- return;
- }
-
- const TargetRegisterClass *RC = mri->getRegClass(spilled->reg);
- LiveInterval &stackInterval = lss->getOrCreateInterval(stackSlot, RC);
-
- VNInfo *vni;
- if (stackInterval.getNumValNums() != 0) {
- vni = stackInterval.getValNumInfo(0);
- } else {
- vni = stackInterval.getNextValue(
- SlotIndex(), 0, lss->getVNInfoAllocator());
- }
-
- LiveInterval &rhsInterval = lis->getInterval(spilled->reg);
- stackInterval.MergeRangesInAsValue(rhsInterval, vni);
-}
-
bool RegAllocPBQP::mapPBQPToRegAlloc(const PBQPRAProblem &problem,
const PBQP::Solution &solution) {
// Set to true if we have any spills
@@ -535,22 +511,16 @@ bool RegAllocPBQP::mapPBQPToRegAlloc(const PBQPRAProblem &problem,
vrm->assignVirt2Phys(vreg, preg);
} else if (problem.isSpillOption(vreg, alloc)) {
vregsToAlloc.erase(vreg);
- const LiveInterval* spillInterval = &lis->getInterval(vreg);
- double oldWeight = spillInterval->weight;
- rmf->rememberUseDefs(spillInterval);
- std::vector<LiveInterval*> newSpills =
- lis->addIntervalsForSpills(*spillInterval, 0, loopInfo, *vrm);
- addStackInterval(spillInterval, mri);
- rmf->rememberSpills(spillInterval, newSpills);
-
- (void) oldWeight;
+ SmallVector<LiveInterval*, 8> newSpills;
+ LiveRangeEdit LRE(lis->getInterval(vreg), newSpills);
+ spiller->spill(LRE);
+
DEBUG(dbgs() << "VREG " << vreg << " -> SPILLED (Cost: "
- << oldWeight << ", New vregs: ");
+ << LRE.getParent().weight << ", New vregs: ");
// Copy any newly inserted live intervals into the list of regs to
// allocate.
- for (std::vector<LiveInterval*>::const_iterator
- itr = newSpills.begin(), end = newSpills.end();
+ for (LiveRangeEdit::iterator itr = LRE.begin(), end = LRE.end();
itr != end; ++itr) {
assert(!(*itr)->empty() && "Empty spill range.");
DEBUG(dbgs() << (*itr)->reg << " ");
@@ -560,7 +530,7 @@ bool RegAllocPBQP::mapPBQPToRegAlloc(const PBQPRAProblem &problem,
DEBUG(dbgs() << ")\n");
// We need another round if spill intervals were added.
- anotherRoundNeeded |= !newSpills.empty();
+ anotherRoundNeeded |= !LRE.empty();
} else {
assert(false && "Unknown allocation option.");
}
@@ -650,6 +620,7 @@ bool RegAllocPBQP::runOnMachineFunction(MachineFunction &MF) {
rmf = &getAnalysis<RenderMachineFunction>();
vrm = &getAnalysis<VirtRegMap>();
+ spiller.reset(createInlineSpiller(*this, MF, *vrm));
DEBUG(dbgs() << "PBQP Register Allocating for " << mf->getFunction()->getName() << "\n");
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