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-rw-r--r--package/mesa3d/Config.in14
1 files changed, 8 insertions, 6 deletions
diff --git a/package/mesa3d/Config.in b/package/mesa3d/Config.in
index 9249b1d71a..f141587c4d 100644
--- a/package/mesa3d/Config.in
+++ b/package/mesa3d/Config.in
@@ -18,7 +18,8 @@ menuconfig BR2_PACKAGE_MESA3D
select BR2_PACKAGE_LIBXCB if BR2_PACKAGE_XORG7
select BR2_PACKAGE_ZLIB
help
- Mesa 3D, an open-source implementation of the OpenGL specification.
+ Mesa 3D, an open-source implementation of the OpenGL
+ specification.
http://mesa3d.org
@@ -177,7 +178,8 @@ comment "Off-screen Rendering"
config BR2_PACKAGE_MESA3D_OSMESA
bool "OSMesa library"
help
- The OSMesa API provides functions for making off-screen renderings.
+ The OSMesa API provides functions for making off-screen
+ renderings.
if BR2_PACKAGE_MESA3D_DRIVER
@@ -188,15 +190,15 @@ config BR2_PACKAGE_MESA3D_OPENGL_EGL
select BR2_PACKAGE_HAS_LIBEGL
select BR2_PACKAGE_HAS_LIBEGL_WAYLAND
help
- Use the Khronos EGL APIs. EGL is a window manager for OpenGL applications
- similar to GLX, for X, and WGL, for Windows.
+ Use the Khronos EGL APIs. EGL is a window manager for OpenGL
+ applications similar to GLX, for X, and WGL, for Windows.
config BR2_PACKAGE_MESA3D_OPENGL_ES
bool "OpenGL ES"
select BR2_PACKAGE_HAS_LIBGLES
help
- Use the Khronos OpenGL ES APIs. This is commonly used on embedded
- systems and represents a subset of the OpenGL API.
+ Use the Khronos OpenGL ES APIs. This is commonly used on
+ embedded systems and represents a subset of the OpenGL API.
config BR2_PACKAGE_MESA3D_OPENGL_TEXTURE_FLOAT
bool "OpenGL texture float (patented format)"
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