diff options
Diffstat (limited to 'package/libepoxy/0004-darwin-use-glx-instead-of-opengl-framework.patch')
-rw-r--r-- | package/libepoxy/0004-darwin-use-glx-instead-of-opengl-framework.patch | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/package/libepoxy/0004-darwin-use-glx-instead-of-opengl-framework.patch b/package/libepoxy/0004-darwin-use-glx-instead-of-opengl-framework.patch deleted file mode 100644 index be9b009f5c..0000000000 --- a/package/libepoxy/0004-darwin-use-glx-instead-of-opengl-framework.patch +++ /dev/null @@ -1,95 +0,0 @@ -From d010922282580a32dfebcda12ee1c307b3ef6005 Mon Sep 17 00:00:00 2001 -From: Jeremy Huddleston Sequoia <jeremyhu@apple.com> -Date: Mon, 18 Jan 2016 09:49:55 -0800 -Subject: [PATCH 4/4] darwin: Use GLX instead of OpenGL.framework if it is the - current context - -Also makes a stab at similar support for Win32 - -anholt/libepoxy#63 - -Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com> -Fetched from pull #81 on github for libepoxy: -https://github.com/anholt/libepoxy/pull/81/commits -Signed-off-by: Gustavo Zacarias <gustavo@zacarias.com.ar> ---- - src/dispatch_common.c | 29 ++++++++++++++++------------- - 1 file changed, 16 insertions(+), 13 deletions(-) - -diff --git a/src/dispatch_common.c b/src/dispatch_common.c -index 163d348..cb9f76a 100644 ---- a/src/dispatch_common.c -+++ b/src/dispatch_common.c -@@ -482,16 +482,20 @@ epoxy_glx_dlsym(const char *name) - void * - epoxy_gl_dlsym(const char *name) - { --#ifdef _WIN32 -+#if defined(_WIN32) || defined(__APPLE__) -+if (!epoxy_current_context_is_glx()) { -+# if defined(_WIN32) - return do_dlsym(&api.gl_handle, "OPENGL32", name, true); --#elif defined(__APPLE__) -+# elif defined(__APPLE__) - return do_dlsym(&api.gl_handle, - "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", - name, true); --#else -+# endif -+} -+#endif -+ - /* There's no library for desktop GL support independent of GLX. */ - return epoxy_glx_dlsym(name); --#endif - } - - void * -@@ -615,7 +619,7 @@ epoxy_get_bootstrap_proc_address(const char *name) - */ - #if PLATFORM_HAS_GLX - if (api.glx_handle && glXGetCurrentContext()) -- return epoxy_gl_dlsym(name); -+ return epoxy_glx_dlsym(name); - #endif - - /* If epoxy hasn't loaded any API-specific library yet, try to -@@ -644,22 +648,17 @@ epoxy_get_bootstrap_proc_address(const char *name) - } - #endif /* PLATFORM_HAS_EGL */ - -- /* Fall back to GLX */ -+ /* Fall back to the platform default */ - return epoxy_gl_dlsym(name); - } - - void * - epoxy_get_proc_address(const char *name) - { --#ifdef _WIN32 -- return wglGetProcAddress(name); --#elif defined(__APPLE__) -- return epoxy_gl_dlsym(name); --#else - #if PLATFORM_HAS_GLX - if (epoxy_current_context_is_glx()) { - return glXGetProcAddressARB((const GLubyte *)name); -- } else -+ } - #endif /* PLATFORM_HAS_GLX */ - #if PLATFORM_HAS_EGL - { -@@ -674,8 +673,12 @@ epoxy_get_proc_address(const char *name) - } - } - #endif /* PLATFORM_HAS_EGL */ -+#if defined(_WIN32) -+ return wglGetProcAddress(name); -+#elif defined(__APPLE__) -+ return epoxy_gl_dlsym(name); -+#endif - errx(1, "Couldn't find current GLX or EGL context.\n"); --#endif /* _WIN32 | __APPLE__*/ - } - - WRAPPER_VISIBILITY (void) |