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author | Peter Korsgaard <peter@korsgaard.com> | 2018-12-02 08:15:26 +0100 |
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committer | Peter Korsgaard <peter@korsgaard.com> | 2018-12-02 08:16:10 +0100 |
commit | 13c43455a05b036002e79808ca1c8e0d91d7871b (patch) | |
tree | 147ddbfc5486085018bb527de1a43961fc8ee1ca /package/sdl2/0001-fix-build-with-disable-threads.patch | |
parent | 2e08c7398a47b414c288ea516514adac3edf00fb (diff) | |
parent | 0393f5d34433e34e49ff7ce0fb998735453ed4fc (diff) | |
download | buildroot-13c43455a05b036002e79808ca1c8e0d91d7871b.tar.gz buildroot-13c43455a05b036002e79808ca1c8e0d91d7871b.zip |
Merge branch 'next'
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Diffstat (limited to 'package/sdl2/0001-fix-build-with-disable-threads.patch')
-rw-r--r-- | package/sdl2/0001-fix-build-with-disable-threads.patch | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/package/sdl2/0001-fix-build-with-disable-threads.patch b/package/sdl2/0001-fix-build-with-disable-threads.patch new file mode 100644 index 0000000000..81f7d7446f --- /dev/null +++ b/package/sdl2/0001-fix-build-with-disable-threads.patch @@ -0,0 +1,63 @@ +From 26646028f79d7f3d857df9b46cd6d0285796c699 Mon Sep 17 00:00:00 2001 +From: Fabrice Fontaine <fontaine.fabrice@gmail.com> +Date: Wed, 21 Nov 2018 22:31:09 +0100 +Subject: [PATCH] fix build with --disable-threads + +SDL_LinuxSetThreadPriority() has been added since version 2.0.9 and +https://github.com/SDL-mirror/SDL/commit/f25a7fa870bdceb339e5105973f689606bcb9086 + +However, this function is used in src/dynapi/SDL_dynapi_procs.h even +when SDL_THREADS_DISABLED + +However, when SDL_THREADS_DISABLED is set, SDL_LinuxSetThreadPriority is +not defined because thread/pthread/SDL_systhread.c is not built + +So check SDL_THREADS_DISABLED in addition to __LINUX__ + +Fixes: + - http://autobuild.buildroot.org/results/539cb9ab6c605dc6be73ebe90debab1a998f2451 + +Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com> +--- + include/SDL_system.h | 4 ++-- + src/dynapi/SDL_dynapi_procs.h | 2 +- + 2 files changed, 3 insertions(+), 3 deletions(-) + +diff --git a/include/SDL_system.h b/include/SDL_system.h +index 4dc372d6b..0513d7fa5 100644 +--- a/include/SDL_system.h ++++ b/include/SDL_system.h +@@ -77,7 +77,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a + + + /* Platform specific functions for Linux */ +-#ifdef __LINUX__ ++#if defined(__LINUX__) && !defined(SDL_THREADS_DISABLED) + + /** + \brief Sets the UNIX nice value for a thread, using setpriority() if possible, and RealtimeKit if available. +@@ -86,7 +86,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a + */ + extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority); + +-#endif /* __LINUX__ */ ++#endif /* defined(__LINUX__) && !defined(SDL_THREADS_DISABLED) */ + + /* Platform specific functions for iOS */ + #if defined(__IPHONEOS__) && __IPHONEOS__ +diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h +index c95cf708b..ee9bf60a6 100644 +--- a/src/dynapi/SDL_dynapi_procs.h ++++ b/src/dynapi/SDL_dynapi_procs.h +@@ -708,7 +708,7 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_IsAndroidTV,(void),(),return) + SDL_DYNAPI_PROC(double,SDL_log10,(double a),(a),return) + SDL_DYNAPI_PROC(float,SDL_log10f,(float a),(a),return) + SDL_DYNAPI_PROC(char*,SDL_GameControllerMappingForDeviceIndex,(int a),(a),return) +-#ifdef __LINUX__ ++#if defined(__LINUX__) && !defined(SDL_THREADS_DISABLED) + SDL_DYNAPI_PROC(int,SDL_LinuxSetThreadPriority,(Sint64 a, int b),(a,b),return) + #endif + SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX512F,(void),(),return) +-- +2.17.1 + |