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authorSam bobroff <sam.bobroff@au1.ibm.com>2017-03-30 15:31:23 +1100
committerThomas Petazzoni <thomas.petazzoni@free-electrons.com>2017-04-01 15:48:05 +0200
commit5d05319c1b6931e81c4aa07ffe2f2f11699227fc (patch)
treed2460f4c6f6c3cf232470974e35bc55ee2674acd /package/python/0007-Adjust-library-header-paths-for-cross-compilation.patch
parentf8ff7ab0be1cd3aa846829dc234d8c67b1bda0dc (diff)
downloadbuildroot-5d05319c1b6931e81c4aa07ffe2f2f11699227fc.tar.gz
buildroot-5d05319c1b6931e81c4aa07ffe2f2f11699227fc.zip
package/sdl_sound: fix build with physfs
A buildroot package for physfs has recently been added, and if it is detected by sdl_sound's configure it enables code in the simple player which fails to build (if the player is enabled). (The build problem is due to physfs renaming a macro which has not been reflected in sdl_sound.) So, add the physfs dependency to the package information and correct the build problem with a patch taken from Arch Linux, where they seem to have already found and fixed this issue. Fixes: http://autobuild.buildroot.net/results/ae5839b978244c434dd86d49b672c437a7b19a66 Signed-off-by: Sam Bobroff <sam.bobroff@au1.ibm.com> Reviewed-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
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