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author | Bernd Kuhls <bernd.kuhls@t-online.de> | 2014-07-23 06:40:22 +0200 |
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committer | Thomas Petazzoni <thomas.petazzoni@free-electrons.com> | 2014-07-23 22:08:59 +0200 |
commit | 8a9382d7168773c4e4d12fb5d9d43f99db6b8723 (patch) | |
tree | 6b71b0b882cc441e9cf163383529db13621f8b87 /docs/manual/adding-packages-python.txt | |
parent | 9249f90bf6097b169f4a4fa5fcebf7819bdde1c4 (diff) | |
download | buildroot-8a9382d7168773c4e4d12fb5d9d43f99db6b8723.tar.gz buildroot-8a9382d7168773c4e4d12fb5d9d43f99db6b8723.zip |
xbmc: Fix TexturePacker compile
Patch description:
use_texturepacker_native=yes
is needed because we obviously need a native-compiled binary, but the xbmc
build system does enable this variable only for darwin, android and
raspberry-pi targets.
USE_TEXTUREPACKER_NATIVE_ROOT="$(HOST_DIR)/usr"
is also needed because
USE_TEXTUREPACKER_NATIVE_ROOT="$TEXTUREPACKER_NATIVE_ROOT"
is only executed for raspberry-pi by xbmc/configure and only
USE_TEXTUREPACKER_NATIVE_ROOT is used by tools/TexturePacker/Makefile.in.
To sum up, building for raspberry-pi and other archs works out-of-the-box,
compiling for an Intel target, for example, fails:
In file included from SDL_anigif.cpp:23:0:
SDL_anigif.h:24:21: fatal error: SDL/SDL.h: No such file or directory
compilation terminated.
XBMCTex.cpp:34:21: fatal error: SDL/SDL.h: No such file or directory
Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Diffstat (limited to 'docs/manual/adding-packages-python.txt')
0 files changed, 0 insertions, 0 deletions