#ifndef __SBE_COMMON_H #define __SBE_COMMON_H // $Id: Exp $ /// \file sbe_common.H /// \brief This header contains #include-s and macro definitions common to P8 /// and Centaur SBE code development. It is #include-ed into p8_sbe.H and /// cen_sbe.H which have other setup specific to each environment. #include "sbe_link.H" #include "p9_xip_image.h" //#include "sbe_xip_header.H" /// Macros for generating the .fixed section /// /// The CPP macros PROC_SBE_FIXED_UINT64[_VECTOR] generate equivalent code /// depending on whether they are being called from assembler (where they /// actually create the .fixed section data) or from C (where they specifiy a /// C-structure form of the contents of the .fixed section. /// /// In assembler each invocation also creates space in the .fixed_toc section /// for a fixed TOC entry. Unlike the normal TOC no data is generated for /// .fixed_toc by the data declaration. Instead, the fixed TOC table is /// filled in during image normalization by normalizeToc (p9_xip_image.c) /// which requires that there be one and only one fixed TOC entery allocated /// per TOC entry referencing the .fixed section. This means that in the /// current implementation it is not possible to create .fixed_toc entries /// for addresses or for data stored in sections other than .fixed. #ifdef __ASSEMBLER__ .macro proc_sbe_fixed_uint8, symbol:req, tnumber=1, elements=1 .global \symbol \symbol\(): .rept ((\tnumber)*(\elements)) .byte 0 .endr .xip_toc \symbol, P9_XIP_UINT8, \symbol, ((\tnumber)*(\elements)) .pushsection .fixed_toc .space 8 .popsection .endm .macro proc_sbe_fixed_int8, symbol:req, tnumber=1, elements=1 .global \symbol \symbol\(): .rept ((\tnumber)*(\elements)) .byte 0 .endr .xip_toc \symbol, P9_XIP_INT8, \symbol, ((\tnumber)*(\elements)) .pushsection .fixed_toc .space 8 .popsection .endm .macro proc_sbe_fixed_uint16, symbol:req, tnumber=1, elements=1 .balign 2 .global \symbol \symbol\(): .rept ((\tnumber)*(\elements)) .byte 0,0 .endr .xip_toc \symbol, P9_XIP_UINT16, \symbol, ((\tnumber)*(\elements)) .pushsection .fixed_toc .space 8 .popsection .endm .macro proc_sbe_fixed_int16, symbol:req, tnumber=1, elements=1 .balign 2 .global \symbol \symbol\(): .rept ((\tnumber)*(\elements)) .byte 0,0 .endr .xip_toc \symbol, P9_XIP_INT16, \symbol, ((\tnumber)*(\elements)) .pushsection .fixed_toc .space 8 .popsection .endm .macro proc_sbe_fixed_uint32, symbol:req, tnumber=1, elements=1 .balign 4 .global \symbol \symbol\(): .rept ((\tnumber)*(\elements)) .long 0 .endr .xip_toc \symbol, P9_XIP_UINT32, \symbol, ((\tnumber)*(\elements)) .pushsection .fixed_toc .space 8 .popsection .endm .macro proc_sbe_fixed_int32, symbol:req, tnumber=1, elements=1 .balign 4 .global \symbol \symbol\(): .rept ((\tnumber)*(\elements)) .long 0 .endr .xip_toc \symbol, P9_XIP_INT32, \symbol, ((\tnumber)*(\elements)) .pushsection .fixed_toc .space 8 .popsection .endm .macro proc_sbe_fixed_uint64, symbol:req, tnumber=1, elements=1 .balign 8 .global \symbol \symbol\(): .rept ((\tnumber)*(\elements)) .quad 0 .endr .xip_toc \symbol, P9_XIP_UINT64, \symbol, ((\tnumber)*(\elements)) .pushsection .fixed_toc .space 8 .popsection .endm .macro proc_sbe_fixed_int64, symbol:req, tnumber=1, elements=1 .balign 8 .global \symbol \symbol\(): .rept ((\tnumber)*(\elements)) .quad 0 .endr .xip_toc \symbol, P9_XIP_INT64, \symbol, ((\tnumber)*(\elements)) .pushsection .fixed_toc .space 8 .popsection .endm .macro proc_sbe_fixed_quadia, symbol:req, space:req, address:req .global \symbol \symbol\(): .quadia (\space), (\address) .xip_toc \symbol, P9_XIP_UINT64, \symbol .pushsection .fixed_toc .space 8 .popsection .endm #define PROC_SBE_FIXED_UINT8(symbol) \ proc_sbe_fixed_uint8 symbol #define PROC_SBE_FIXED_INT8(symbol) \ proc_sbe_fixed_int8 symbol #define PROC_SBE_FIXED_UINT16(symbol) \ proc_sbe_fixed_uint16 symbol #define PROC_SBE_FIXED_INT16(symbol) \ proc_sbe_fixed_int16 symbol #define PROC_SBE_FIXED_UINT32(symbol) \ proc_sbe_fixed_uint32 symbol #define PROC_SBE_FIXED_INT32(symbol) \ proc_sbe_fixed_int32 symbol #define PROC_SBE_FIXED_UINT64(symbol) \ proc_sbe_fixed_uint64 symbol #define PROC_SBE_FIXED_INT64(symbol) \ proc_sbe_fixed_int64 symbol #define PROC_SBE_FIXED_UINT8_VECTOR(symbol, elements) \ proc_sbe_fixed_uint8 symbol, 1, elements #define PROC_SBE_FIXED_INT8_VECTOR(symbol, elements) \ proc_sbe_fixed_int8 symbol, 1, elements #define PROC_SBE_FIXED_UINT16_VECTOR(symbol, elements) \ proc_sbe_fixed_uint16 symbol, 1, elements #define PROC_SBE_FIXED_INT16_VECTOR(symbol, elements) \ proc_sbe_fixed_int16 symbol, 1, elements #define PROC_SBE_FIXED_UINT32_VECTOR(symbol, elements) \ proc_sbe_fixed_uint32 symbol, 1, elements #define PROC_SBE_FIXED_INT32_VECTOR(symbol, elements) \ proc_sbe_fixed_int32 symbol, 1, elements #define PROC_SBE_FIXED_UINT64_VECTOR(symbol, elements) \ proc_sbe_fixed_uint64 symbol, 1, elements #define PROC_SBE_FIXED_INT64_VECTOR(symbol, elements) \ proc_sbe_fixed_int64 symbol, 1, elements #define PROC_SBE_FIXED_UINT8_VECTOR_2(symbol, dim1, dim2 ) \ proc_sbe_fixed_uint8 symbol, 1, dim1 * dim2 #define PROC_SBE_FIXED_INT8_VECTOR_2(symbol, dim1, dim2 ) \ proc_sbe_fixed_int8 symbol, 1, dim1 * dim2 #define PROC_SBE_FIXED_UINT16_VECTOR_2(symbol, dim1, dim2 ) \ proc_sbe_fixed_uint16 symbol, 1, dim1 * dim2 #define PROC_SBE_FIXED_INT16_VECTOR_2(symbol, dim1, dim2 ) \ proc_sbe_fixed_int16 symbol, 1, dim1 * dim2 #define PROC_SBE_FIXED_UINT32_VECTOR_2(symbol, dim1, dim2 ) \ proc_sbe_fixed_uint32 symbol, 1, dim1 * dim2 #define PROC_SBE_FIXED_INT32_VECTOR_2(symbol, dim1, dim2 ) \ proc_sbe_fixed_int32 symbol, 1, dim1 * dim2 #define PROC_SBE_FIXED_UINT64_VECTOR_2(symbol, dim1, dim2 ) \ proc_sbe_fixed_uint64 symbol, 1, dim1 * dim2 #define PROC_SBE_FIXED_INT64_VECTOR_2(symbol, dim1, dim2 ) \ proc_sbe_fixed_int64 symbol, 1, dim1 * dim2 #define PROC_SBE_FIXED_UINT8_VECTOR_3(symbol, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint8 symbol, 1, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_INT8_VECTOR_3(symbol, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint8 symbol, 1, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_UINT16_VECTOR_3(symbol, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint16 symbol, 1, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_INT16_VECTOR_3(symbol, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint16 symbol, 1, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_UINT32_VECTOR_3(symbol, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint32 symbol, 1, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_INT32_VECTOR_3(symbol, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint32 symbol, 1, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_UINT64_VECTOR_3(symbol, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint64 symbol, 1, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_INT64_VECTOR_3(symbol, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint64 symbol, 1, dim1 * dim2 * dim3 // Non-Chip Target Attributes #define PROC_SBE_FIXED_TARGET_UINT8(symbol, tnumber) \ proc_sbe_fixed_uint8 symbol, tnumber #define PROC_SBE_FIXED_TARGET_INT8(symbol, tnumber) \ proc_sbe_fixed_int8 symbol, tnumber #define PROC_SBE_FIXED_TARGET_UINT16(symbol, tnumber) \ proc_sbe_fixed_uint16 symbol, tnumber #define PROC_SBE_FIXED_TARGET_INT16(symbol, tnumber) \ proc_sbe_fixed_int16 symbol, tnumber #define PROC_SBE_FIXED_TARGET_UINT32(symbol, tnumber) \ proc_sbe_fixed_uint32 symbol, tnumber #define PROC_SBE_FIXED_TARGET_INT32(symbol, tnumber) \ proc_sbe_fixed_int32 symbol, tnumber #define PROC_SBE_FIXED_TARGET_UINT64(symbol, tnumber) \ proc_sbe_fixed_uint64 symbol, tnumber #define PROC_SBE_FIXED_TARGET_INT64(symbol, tnumber) \ proc_sbe_fixed_int64 symbol, tnumber #define PROC_SBE_FIXED_TARGET_UINT8_VECTOR(symbol, tnumber, elements) \ proc_sbe_fixed_uint8 symbol, tnumber, elements #define PROC_SBE_FIXED_TARGET_INT8_VECTOR(symbol, tnumber, elements) \ proc_sbe_fixed_int8 symbol, tnumber, elements #define PROC_SBE_FIXED_TARGET_UINT16_VECTOR(symbol, tnumber, elements) \ proc_sbe_fixed_uint16 symbol, tnumber, elements #define PROC_SBE_FIXED_TARGET_INT16_VECTOR(symbol, tnumber, elements) \ proc_sbe_fixed_int16 symbol, tnumber, elements #define PROC_SBE_FIXED_TARGET_UINT32_VECTOR(symbol, tnumber, elements) \ proc_sbe_fixed_uint32 symbol, tnumber, elements #define PROC_SBE_FIXED_TARGET_INT32_VECTOR(symbol, tnumber, elements) \ proc_sbe_fixed_int32 symbol, tnumber, elements #define PROC_SBE_FIXED_TARGET_UINT64_VECTOR(symbol, tnumber, elements) \ proc_sbe_fixed_uint64 symbol, tnumber, elements #define PROC_SBE_FIXED_TARGET_INT64_VECTOR(symbol, tnumber, elements) \ proc_sbe_fixed_int64 symbol, tnumber, elements #define PROC_SBE_FIXED_TARGET_UINT8_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ proc_sbe_fixed_uint8 symbol, tnumber, dim1 * dim2 #define PROC_SBE_FIXED_TARGET_INT8_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ proc_sbe_fixed_int8 symbol, tnumber, dim1 * dim2 #define PROC_SBE_FIXED_TARGET_UINT16_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ proc_sbe_fixed_uint16 symbol, tnumber, dim1 * dim2 #define PROC_SBE_FIXED_TARGET_INT16_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ proc_sbe_fixed_int16 symbol, tnumber, dim1 * dim2 #define PROC_SBE_FIXED_TARGET_UINT32_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ proc_sbe_fixed_uint32 symbol, tnumber, dim1 * dim2 #define PROC_SBE_FIXED_TARGET_INT32_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ proc_sbe_fixed_int32 symbol, tnumber, dim1 * dim2 #define PROC_SBE_FIXED_TARGET_UINT64_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ proc_sbe_fixed_uint64 symbol, tnumber, dim1 * dim2 #define PROC_SBE_FIXED_TARGET_INT64_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ proc_sbe_fixed_int64 symbol, tnumber, dim1 * dim2 #define PROC_SBE_FIXED_TARGET_UINT8_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint8 symbol, tnumber, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_TARGET_INT8_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint8 symbol, tnumber, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_TARGET_UINT16_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint16 symbol, tnumber, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_TARGET_INT16_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint16 symbol, tnumber, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_TARGET_UINT32_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint32 symbol, tnumber, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_TARGET_INT32_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint32 symbol, tnumber, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_TARGET_UINT64_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint64 symbol, tnumber, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_TARGET_INT64_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ proc_sbe_fixed_uint64 symbol, tnumber, dim1 * dim2 * dim3 #define PROC_SBE_FIXED_QUADIA(symbol, space, address) \ proc_sbe_fixed_quadia symbol, (space), (address) #else // __ASSEMBLER__ (eg the C portion) #define PROC_SBE_FIXED_UINT8(symbol) \ uint8_t symbol #define PROC_SBE_FIXED_INT8(symbol) \ int8_t symbol #define PROC_SBE_FIXED_UINT16(symbol) \ uint16_t symbol #define PROC_SBE_FIXED_INT16(symbol) \ int16_t symbol #define PROC_SBE_FIXED_UINT32(symbol) \ uint32_t symbol #define PROC_SBE_FIXED_INT32(symbol) \ int32_t symbol #define PROC_SBE_FIXED_UINT64(symbol) \ uint64_t symbol #define PROC_SBE_FIXED_INT64(symbol) \ int64_t symbol #define PROC_SBE_FIXED_UINT8_VECTOR(symbol, elements) \ uint8_t symbol[elements] #define PROC_SBE_FIXED_INT8_VECTOR(symbol, elements) \ int8_t symbol[elements] #define PROC_SBE_FIXED_UINT16_VECTOR(symbol, elements) \ uint16_t symbol[elements] #define PROC_SBE_FIXED_INT16_VECTOR(symbol, elements) \ int16_t symbol[elements] #define PROC_SBE_FIXED_UINT32_VECTOR(symbol, elements) \ uint32_t symbol[elements] #define PROC_SBE_FIXED_INT32_VECTOR(symbol, elements) \ int32_t symbol[elements] #define PROC_SBE_FIXED_UINT64_VECTOR(symbol, elements) \ uint64_t symbol[elements] #define PROC_SBE_FIXED_INT64_VECTOR(symbol, elements) \ int64_t symbol[elements] #define PROC_SBE_FIXED_UINT8_VECTOR_2(symbol, dim1, dim2 ) \ uint8_t symbol[dim1][dim2] #define PROC_SBE_FIXED_INT8_VECTOR_2(symbol, dim1, dim2 ) \ int8_t symbol[dim1][dim2] #define PROC_SBE_FIXED_UINT16_VECTOR_2(symbol, dim1, dim2 ) \ uint16_t symbol[dim1][dim2] #define PROC_SBE_FIXED_INT16_VECTOR_2(symbol, dim1, dim2 ) \ int16_t symbol[dim1][dim2] #define PROC_SBE_FIXED_UINT32_VECTOR_2(symbol, dim1, dim2 ) \ uint32_t symbol[dim1][dim2] #define PROC_SBE_FIXED_INT32_VECTOR_2(symbol, dim1, dim2 ) \ int32_t symbol[dim1][dim2] #define PROC_SBE_FIXED_UINT64_VECTOR_2(symbol, dim1, dim2 ) \ uint64_t symbol[dim1][dim2] #define PROC_SBE_FIXED_INT64_VECTOR_2(symbol, dim1, dim2 ) \ int64_t symbol[dim1][dim2] #define PROC_SBE_FIXED_UINT8_VECTOR_3(symbol, dim1, dim2, dim3 ) \ uint8_t symbol[dim1][dim2][dim3] #define PROC_SBE_FIXED_INT8_VECTOR_3(symbol, dim1, dim2, dim3 ) \ int8_t symbol[dim1][dim2][dim3] #define PROC_SBE_FIXED_UINT16_VECTOR_3(symbol, dim1, dim2, dim3 ) \ uint16_t symbol[dim1][dim2][dim3] #define PROC_SBE_FIXED_INT16_VECTOR_3(symbol, dim1, dim2, dim3 ) \ int16_t symbol[dim1][dim2][dim3] #define PROC_SBE_FIXED_UINT32_VECTOR_3(symbol, dim1, dim2, dim3 ) \ uint32_t symbol[dim1][dim2][dim3] #define PROC_SBE_FIXED_INT32_VECTOR_3(symbol, dim1, dim2, dim3 ) \ int32_t symbol[dim1][dim2][dim3] #define PROC_SBE_FIXED_UINT64_VECTOR_3(symbol, dim1, dim2, dim3 ) \ uint64_t symbol[dim1][dim2][dim3] #define PROC_SBE_FIXED_INT64_VECTOR_3(symbol, dim1, dim2, dim3 ) \ int64_t symbol[dim1][dim2][dim3] // Non-Chip Target Attributes #define PROC_SBE_FIXED_TARGET_UINT8(symbol, tnumber) \ uint8_t symbol[tnumber] #define PROC_SBE_FIXED_TARGET_INT8(symbol, tnumber) \ int8_t symbol[tnumber] #define PROC_SBE_FIXED_TARGET_UINT16(symbol, tnumber) \ uint16_t symbol[tnumber] #define PROC_SBE_FIXED_TARGET_INT16(symbol, tnumber) \ int16_t symbol[tnumber] #define PROC_SBE_FIXED_TARGET_UINT32(symbol, tnumber) \ uint32_t symbol[tnumber] #define PROC_SBE_FIXED_TARGET_INT32(symbol, tnumber) \ int32_t symbol[tnumber] #define PROC_SBE_FIXED_TARGET_UINT64(symbol, tnumber) \ uint64_t symbol[tnumber] #define PROC_SBE_FIXED_TARGET_INT64(symbol, tnumber) \ int64_t symbol[tnumber] #define PROC_SBE_FIXED_TARGET_UINT8_VECTOR(symbol, tnumber, elements) \ uint8_t symbol[tnumber][elements] #define PROC_SBE_FIXED_TARGET_INT8_VECTOR(symbol, tnumber, elements) \ int8_t symbol[tnumber][elements] #define PROC_SBE_FIXED_TARGET_UINT16_VECTOR(symbol, tnumber, elements) \ uint16_t symbol[tnumber][elements] #define PROC_SBE_FIXED_TARGET_INT16_VECTOR(symbol, tnumber, elements) \ int16_t symbol[tnumber][elements] #define PROC_SBE_FIXED_TARGET_UINT32_VECTOR(symbol, tnumber, elements) \ uint32_t symbol[tnumber][elements] #define PROC_SBE_FIXED_TARGET_INT32_VECTOR(symbol, tnumber, elements) \ int32_t symbol[tnumber][elements] #define PROC_SBE_FIXED_TARGET_UINT64_VECTOR(symbol, tnumber, elements) \ uint64_t symbol[tnumber][elements] #define PROC_SBE_FIXED_TARGET_INT64_VECTOR(symbol, tnumber, elements) \ int64_t symbol[tnumber][elements] #define PROC_SBE_FIXED_TARGET_UINT8_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ uint8_t symbol[tnumber][dim1][dim2] #define PROC_SBE_FIXED_TARGET_INT8_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ int8_t symbol[tnumber][dim1][dim2] #define PROC_SBE_FIXED_TARGET_UINT16_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ uint16_t symbol[tnumber][dim1][dim2] #define PROC_SBE_FIXED_TARGET_INT16_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ int16_t symbol[tnumber][dim1][dim2] #define PROC_SBE_FIXED_TARGET_UINT32_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ uint32_t symbol[tnumber][dim1][dim2] #define PROC_SBE_FIXED_TARGET_INT32_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ int32_t symbol[tnumber][dim1][dim2] #define PROC_SBE_FIXED_TARGET_UINT64_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ uint64_t symbol[tnumber][dim1][dim2] #define PROC_SBE_FIXED_TARGET_INT64_VECTOR_2(symbol, tnumber, dim1, dim2 ) \ int64_t symbol[tnumber][dim1][dim2] #define PROC_SBE_FIXED_TARGET_UINT8_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ uint8_t symbol[tnumber][dim1][dim2][dim3] #define PROC_SBE_FIXED_TARGET_INT8_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ int8_t symbol[tnumber][dim1][dim2][dim3] #define PROC_SBE_FIXED_TARGET_UINT16_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ uint16_t symbol[tnumber][dim1][dim2][dim3] #define PROC_SBE_FIXED_TARGET_INT16_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ int16_t symbol[tnumber][dim1][dim2][dim3] #define PROC_SBE_FIXED_TARGET_UINT32_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ uint32_t symbol[tnumber][dim1][dim2][dim3] #define PROC_SBE_FIXED_TARGET_INT32_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ int32_t symbol[tnumber][dim1][dim2][dim3] #define PROC_SBE_FIXED_TARGET_UINT64_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ uint64_t symbol[tnumber][dim1][dim2][dim3] #define PROC_SBE_FIXED_TARGET_INT64_VECTOR_3(symbol, tnumber, dim1, dim2, dim3 ) \ int64_t symbol[tnumber][dim1][dim2][dim3] #define PROC_SBE_FIXED_QUADIA(symbol, space, address) uint64_t symbol #endif // __ASSEMBLER__ #endif // __SBE_COMMON_H