| Commit message (Collapse) | Author | Age | Files | Lines |
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Make the device structure passed to the discover_client_ops callbacks
writable.
Commit 2b42cdd35ccd83c52e9df257efdfcda040d170d9 (Make client ops constant)
changed the discover_client_ops callback routine arguments to be pointers
to const device structures. Typically, the callback routines will
initialize and destroy the device.ui_info and boot_option.info variables,
so the device instance must be writable by the callback routines.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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For consistency, rename the symbols add_device and remove_device
to device_add and device_remove.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Pass the client cb_arg to discover_client_init() and have it
initialize the structure member.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Allow the UIs to query the current device set.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Change discover client to keep devices around after they've been
added, and freed after removal.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Make the discover_client_ops args read-only.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Add a user supplied agument to the struct discover_client_ops
callback routines that is suitable for managing client instance
data.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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It isn't needed anymore.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Move the device discovery code from separate udev helpers to a single
process to listen on two sockets: one SOCK_DGRAM for incoming udev
events, and one SOCK_STREAM for UIs to connect.
Initial support for client/server infrastructure, still need to wire-up
the udev messages.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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