| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Geoff Levand <geoff@infradead.org>
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Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
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Correct the byte count for several memmove calls.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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For consistency, rename the symbols add_device and remove_device
to device_add and device_remove.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Pass the client cb_arg to discover_client_init() and have it
initialize the structure member.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Fix missed log.h path change in log move commit
(dae4540e417e2bf72dd83b2713a670bde0056ba9).
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Allow the UIs to query the current device set.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Change discover client to keep devices around after they've been
added, and freed after removal.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Make the discover_client_ops args read-only.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Add a user supplied agument to the struct discover_client_ops
callback routines that is suitable for managing client instance
data.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Change any use of the standard io streams in the client
routines to use pb_log().
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Allow the client to detect read() failures.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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It isn't needed anymore.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Move the device discovery code from separate udev helpers to a single
process to listen on two sockets: one SOCK_DGRAM for incoming udev
events, and one SOCK_STREAM for UIs to connect.
Initial support for client/server infrastructure, still need to wire-up
the udev messages.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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