| Commit message (Collapse) | Author | Age | Files | Lines |
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The struct udev_event can be used as a generic event, so rename it
struct event and move it from udev.h into a new file event.h.
Also, rename the emums UDEV_ACTION_ADD and UDEV_ACTION_REMOVE
to ACTION_UDEV_ADD and ACTION_UDEV_REMOVE.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Add a new routine udev_trigger() that requests a replay of
system udev events.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Mount discovered devices, and set up symlinks for UUID and LABELs
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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Move the device discovery code from separate udev helpers to a single
process to listen on two sockets: one SOCK_DGRAM for incoming udev
events, and one SOCK_STREAM for UIs to connect.
Initial support for client/server infrastructure, still need to wire-up
the udev messages.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
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