| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
|
|
|
|
| |
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Pull out the common .conf file parsing logic from kboot-parser.c and
into two new files parser-conf.h and parser-conf.c, and rework
the kboot parser to use those common routines.
The new common routines are based on a .conf file parser context
struct conf_context. The specific parsers setup the context then
call the main parsing entry routine conf_parse(). conf_parse()
uses the context info to open and read .conf files and call
parser specific callbacks to process name:value pairs and to
add boot_option instances to the discover server.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
|
|
|
|
|
|
|
|
|
|
|
| |
The PS3 bootloader spec allows several kboot.conf file names.
Add a loop in the parser to check for all of them.
Also, print some diagnostic messages to the log file and change
the parser routine name from 'parser' to 'kboot_parser'
to give a better log file output.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
|
|
|
|
|
|
|
|
|
|
|
| |
Move the log routines to the petitboot library. The log
routines are generic enough to be used for both server and
client. Does not change the log source.
jk: move to lib/log/ instead of lib/
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
|
|
|
|
| |
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
|
|
|
|
|
|
|
| |
Instead of hardcoding the array of parsers, use the linker to do the
work for us.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
|
|
|
|
|
|
|
|
| |
Iterate the parsers from the device handler on an add event.
Initial change to just the kboot parser.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
|
|
Move the device discovery code from separate udev helpers to a single
process to listen on two sockets: one SOCK_DGRAM for incoming udev
events, and one SOCK_STREAM for UIs to connect.
Initial support for client/server infrastructure, still need to wire-up
the udev messages.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
|