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-<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
-"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
-[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
-
-<chapter id='bsp'>
-
- <title>Board Support Packages (BSP) - Developer's Guide</title>
-
- <para>
- A Board Support Package (BSP) is a collection of information that
- defines how to support a particular hardware device, set of devices, or
- hardware platform.
- The BSP includes information about the hardware features
- present on the device and kernel configuration information along with any
- additional hardware drivers required.
- The BSP also lists any additional software
- components required in addition to a generic Linux software stack for both
- essential and optional platform features.
- </para>
-
- <para>
- This guide presents information about BSP Layers, defines a structure for components
- so that BSPs follow a commonly understood layout, discusses how to customize
- a recipe for a BSP, addresses BSP licensing, and provides information that
- shows you how to create and manage a
- <link linkend='bsp-layers'>BSP Layer</link> using two Yocto Project
- <link linkend='using-the-yocto-projects-bsp-tools'>BSP Tools</link>.
- </para>
-
- <section id='bsp-layers'>
- <title>BSP Layers</title>
-
- <para>
- A BSP consists of a file structure inside a base directory.
- Collectively, you can think of the base directory, its file structure,
- and the contents as a BSP Layer.
- Although not a strict requirement, layers in the Yocto Project use the
- following well-established naming convention:
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>
- </literallayout>
- The string "meta-" is prepended to the machine or platform name, which is
- <replaceable>bsp_name</replaceable> in the above form.
- <note><title>Tip</title>
- Because the BSP layer naming convention is well-established,
- it is advisable to follow it when creating layers.
- Technically speaking, a BSP layer name does not need to
- start with <filename>meta-</filename>.
- However, you might run into situations where obscure
- scripts assume this convention.
- </note>
- </para>
-
- <para>
- To help understand the BSP layer concept, consider the BSPs that the
- Yocto Project supports and provides with each release.
- You can see the layers in the
- <ulink url='&YOCTO_DOCS_DEV_URL;#yocto-project-repositories'>Yocto Project Source Repositories</ulink>
- through a web interface at
- <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi'></ulink>.
- If you go to that interface, you will find near the bottom of the list
- under "Yocto Metadata Layers" several BSP layers all of which are
- supported by the Yocto Project (e.g. <filename>meta-raspberrypi</filename> and
- <filename>meta-intel</filename>).
- Each of these layers is a repository unto itself and clicking on a
- layer reveals information that includes two links from which you can choose
- to set up a clone of the layer's repository on your local host system.
- Here is an example that clones the Raspberry Pi BSP layer:
- <literallayout class='monospaced'>
- $ git clone git://git.yoctoproject.org/meta-raspberrypi
- </literallayout>
- </para>
-
- <para>
- In addition to BSP layers near the bottom of that referenced
- Yocto Project Source Repository, the
- <filename>meta-yocto-bsp</filename> layer is part of the
- shipped <filename>poky</filename> repository.
- The <filename>meta-yocto-bsp</filename> layer maintains several
- BSPs such as the Beaglebone, EdgeRouter, and generic versions of
- both 32 and 64-bit IA machines.
- </para>
-
- <para>
- For information on the BSP development workflow, see the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#developing-a-board-support-package-bsp'>Developing a Board Support Package (BSP)</ulink>"
- section in the Yocto Project Development Manual.
- For more information on how to set up a local copy of source files
- from a Git repository, see the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#getting-setup'>Getting Set Up</ulink>"
- section also in the Yocto Project Development Manual.
- </para>
-
- <para>
- The layer's base directory
- (<filename>meta-<replaceable>bsp_name</replaceable></filename>)
- is the root of the BSP Layer.
- This root is what you add to the
- <ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink>
- variable in the <filename>conf/bblayers.conf</filename> file found in the
- <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>,
- which is established after you run one of the OpenEmbedded build environment
- setup scripts (i.e.
- <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
- and
- <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
- Adding the root allows the OpenEmbedded build system to recognize the BSP
- definition and from it build an image.
- Here is an example:
- <literallayout class='monospaced'>
- BBLAYERS ?= " \
- /usr/local/src/yocto/meta \
- /usr/local/src/yocto/meta-poky \
- /usr/local/src/yocto/meta-yocto-bsp \
- /usr/local/src/yocto/meta-mylayer \
- "
- </literallayout>
- </para>
-
- <para>
- Some BSPs require additional layers on
- top of the BSP's root layer in order to be functional.
- For these cases, you also need to add those layers to the
- <filename>BBLAYERS</filename> variable in order to build the BSP.
- You must also specify in the "Dependencies" section of the BSP's
- <filename>README</filename> file any requirements for additional
- layers and, preferably, any
- build instructions that might be contained elsewhere
- in the <filename>README</filename> file.
- </para>
-
- <para>
- Some layers function as a layer to hold other BSP layers.
- An example of this type of layer is the <filename>meta-intel</filename> layer,
- which contains a number of individual BSP sub-layers, as well as a directory
- named <filename>common/</filename> full of common content across those layers.
- Another example is the <filename>meta-yocto-bsp</filename> layer mentioned
- earlier.
- </para>
-
- <para>
- For more detailed information on layers, see the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
- section of the Yocto Project Development Manual.
- </para>
- </section>
-
- <section id="bsp-filelayout">
- <title>Example Filesystem Layout</title>
-
- <para>
- Defining a common BSP directory structure allows end-users to understand and
- become familiar with that structure.
- A common format also encourages standardization of software support of hardware.
- </para>
-
- <para>
- The proposed form does have elements that are specific to the
- OpenEmbedded build system.
- It is intended that this information can be
- used by other build systems besides the OpenEmbedded build system
- and that it will be simple
- to extract information and convert it to other formats if required.
- The OpenEmbedded build system, through its standard layers mechanism, can directly
- accept the format described as a layer.
- The BSP captures all
- the hardware-specific details in one place in a standard format, which is
- useful for any person wishing to use the hardware platform regardless of
- the build system they are using.
- </para>
-
- <para>
- The BSP specification does not include a build system or other tools -
- it is concerned with the hardware-specific components only.
- At the end-distribution point, you can ship the BSP combined with a build system
- and other tools.
- However, it is important to maintain the distinction that these
- are separate components that happen to be combined in certain end products.
- </para>
-
- <para>
- Before looking at the common form for the file structure inside a BSP Layer,
- you should be aware that some requirements do exist in order for a BSP to
- be considered compliant with the Yocto Project.
- For that list of requirements, see the
- "<link linkend='released-bsp-requirements'>Released BSP Requirements</link>"
- section.
- </para>
-
- <para>
- Below is the common form for the file structure inside a BSP Layer.
- While you can use this basic form for the standard, realize that the actual structures
- for specific BSPs could differ.
-
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>/
- meta-<replaceable>bsp_name</replaceable>/<replaceable>bsp_license_file</replaceable>
- meta-<replaceable>bsp_name</replaceable>/README
- meta-<replaceable>bsp_name</replaceable>/README.sources
- meta-<replaceable>bsp_name</replaceable>/binary/<replaceable>bootable_images</replaceable>
- meta-<replaceable>bsp_name</replaceable>/conf/layer.conf
- meta-<replaceable>bsp_name</replaceable>/conf/machine/*.conf
- meta-<replaceable>bsp_name</replaceable>/recipes-bsp/*
- meta-<replaceable>bsp_name</replaceable>/recipes-core/*
- meta-<replaceable>bsp_name</replaceable>/recipes-graphics/*
- meta-<replaceable>bsp_name</replaceable>/recipes-kernel/linux/linux-yocto_<replaceable>kernel_rev</replaceable>.bbappend
- </literallayout>
- </para>
-
- <para>
- Below is an example of the Raspberry Pi BSP:
-
- <literallayout class='monospaced'>
- meta-raspberrypi/COPYING.MIT
- meta-raspberrypi/README
- meta-raspberrypi/classes
- meta-raspberrypi/classes/linux-raspberrypi-base.bbclass
- meta-raspberrypi/classes/sdcard_image-rpi.bbclass
- meta-raspberrypi/conf/
- meta-raspberrypi/conf/layer.conf
- meta-raspberrypi/conf/machine/
- meta-raspberrypi/conf/machine/raspberrypi.conf
- meta-raspberrypi/conf/machine/raspberrypi0.conf
- meta-raspberrypi/conf/machine/raspberrypi2.conf
- meta-raspberrypi/conf/machine/raspberrypi3.conf
- meta-raspberrypi/conf/machine/include
- meta-raspberrypi/conf/machine/include/rpi-base.inc
- meta-raspberrypi/conf/machine/include/rpi-default-providers.inc
- meta-raspberrypi/conf/machine/include/rpi-default-settings.inc
- meta-raspberrypi/conf/machine/include/rpi-default-versions.inc
- meta-raspberrypi/conf/machine/include/rpi-tune-arm1176jzf-s.inc
- meta-raspberrypi/files
- meta-raspberrypi/files/custom-licenses
- meta-raspberrypi/files/custom-licenses/Broadcom
- meta-raspberrypi/recipes-bsp
- meta-raspberrypi/recipes-bsp/bootfiles
- meta-raspberrypi/recipes-bsp/bootfiles/bcm2835-bootfiles.bb
- meta-raspberrypi/recipes-bsp/bootfiles/rpi-config_git.bb
- meta-raspberrypi/recipes-bsp/common
- meta-raspberrypi/recipes-bsp/common/firmware.inc
- meta-raspberrypi/recipes-bsp/formfactor_00.bbappend
- meta-raspberrypi/recipes-bsp/formfactor/raspberrypi/machconfig
- meta-raspberrypi/recipes-bsp/rpi-mkimage_git.bb
- meta-raspberrypi/recipes-bsp/rpi-mkimage/License
- meta-raspberrypi/recipes-bsp/rpi-mkimage/open-files-relative-to-script.patch
- meta-raspberrypi/recipes-bsp/u-boot/u-boot-rpi_git.bb
- meta-raspberrypi/recipes-core
- meta-raspberrypi/recipes-core/images
- meta-raspberrypi/recipes-core/images/rpi-basic-image.bb
- meta-raspberrypi/recipes-core/images/rpi-hwup-image.bb
- meta-raspberrypi/recipes-core/images/rpi-test-image.bb
- meta-raspberrypi/recipes-core/packagegroups
- meta-raspberrypi/recipes-core/packagegroups/packagegroup-rpi-test.bb
- meta-raspberrypi/recipes-core/psplash
- meta-raspberrypi/recipes-core/psplash/files
- meta-raspberrypi/recipes-core/psplash/psplash_git.bbappend
- meta-raspberrypi/recipes-core/psplash/files/psplash-raspberrypi-img.h
- meta-raspberrypi/recipes-devtools
- meta-raspberrypi/recipes-devtools/bcm2835
- meta-raspberrypi/recipes-devtools/bcm2835/bcm2835_1.46.bb
- meta-raspberrypi/recipes-devtools/pi-blaster
- meta-raspberrypi/recipes-devtools/pi-blaster/files
- meta-raspberrypi/recipes-devtools/pi-blaster/*.patch
- meta-raspberrypi/recipes-devtools/pi-blaster/pi-blaster.inc
- meta-raspberrypi/recipes-devtools/pi-blaster/pi-blaster_git.bb
- meta-raspberrypi/recipes-devtools/python
- meta-raspberrypi/recipes-devtools/python/python-rtimu
- meta-raspberrypi/recipes-devtools/python/python-rtimu/*.patch
- meta-raspberrypi/recipes-devtools/python/python-rtimu_git.bb
- meta-raspberrypi/recipes-devtools/python/python-sense-hat_2.1.0.bb
- meta-raspberrypi/recipes-devtools/python/rpi-gpio
- meta-raspberrypi/recipes-devtools/python/rpi-gpio/*.patch
- meta-raspberrypi/recipes-devtools/python/rpi-gpio_0.6.1.bb
- meta-raspberrypi/recipes-devtools/python/rpio
- meta-raspberrypi/recipes-devtools/python/rpio/*.patch
- meta-raspberrypi/recipes-devtools/python/rpio_0.10.0.bb
- meta-raspberrypi/recipes-devtools/wiringPi
- meta-raspberrypi/recipes-devtools/wiringPi/files
- meta-raspberrypi/recipes-devtools/wiringPi/files/*.patch
- meta-raspberrypi/recipes-devtools/wiringPi/wiringpi
- meta-raspberrypi/recipes-devtools/wiringPi/wiringpi/*.patch
- meta-raspberrypi/recipes-devtools/wiringPi/wiringpi_git.bb
- meta-raspberrypi/recipes-graphics
- meta-raspberrypi/recipes-graphics/eglinfo
- meta-raspberrypi/recipes-graphics/eglinfo/eglinfo-fb_%.bbappend
- meta-raspberrypi/recipes-graphics/eglinfo/eglinfo-x11_%.bbappend
- meta-raspberrypi/recipes-graphics/userland
- meta-raspberrypi/recipes-graphics/userland/userland
- meta-raspberrypi/recipes-graphics/userland/userland/*.patch
- meta-raspberrypi/recipes-graphics/userland/userland_git.bb
- meta-raspberrypi/recipes-graphics/vc-graphics
- meta-raspberrypi/recipes-graphics/vc-graphics/files
- meta-raspberrypi/recipes-graphics/vc-graphics/files/egl.pc
- meta-raspberrypi/recipes-graphics/vc-graphics/files/vchiq.sh
- meta-raspberrypi/recipes-graphics/vc-graphics/vc-graphics-hardfp.bb
- meta-raspberrypi/recipes-graphics/vc-graphics/vc-graphics.bb
- meta-raspberrypi/recipes-graphics/vc-graphics/vc-graphics.inc
- meta-raspberrypi/recipes-graphics/wayland
- meta-raspberrypi/recipes-graphics/wayland/weston_%.bbappend
- meta-raspberrypi/recipes-graphics/weston
- meta-raspberrypi/recipes-graphics/weston/weston_%.bbappend
- meta-raspberrypi/recipes-graphics/xorg-xserver
- meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config
- meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi
- meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf
- meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf.d
- meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf.d/10-evdev.conf
- meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf.d/99-pitft.conf
- meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config_0.1.bbappend
- meta-raspberrypi/recipes-kernel
- meta-raspberrypi/recipes-kernel/linux-firmware
- meta-raspberrypi/recipes-kernel/linux-firmware/linux-firmware
- meta-raspberrypi/recipes-kernel/linux-firmware/linux-firmware/LICENSE.broadcom_brcm80211
- meta-raspberrypi/recipes-kernel/linux-firmware/linux-firmware/brcmfmac43430-sdio.bin
- meta-raspberrypi/recipes-kernel/linux-firmware/linux-firmware/brcmfmac43430-sdio.txt
- meta-raspberrypi/recipes-kernel/linux-firmware/linux-firmware_git.bbappend
- meta-raspberrypi/recipes-kernel/linux
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-3.14
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-3.14/*.patch
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-3.18
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-3.18/*.patch
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-4.1
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-4.1/*.patch
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi.inc
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi/defconfig
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi_3.14.bb
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi_3.18.bb
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi_4.1.bb
- meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi_4.4.bb
- meta-raspberrypi/recipes-kernel/linux/linux.inc
- meta-raspberrypi/recipes-multimedia
- meta-raspberrypi/recipes-multimedia/gstreamer
- meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-omx
- meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-omx/*.patch
- meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-omx_%.bbappend
- meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad_%.bbappend
- meta-raspberrypi/recipes-multimedia/omxplayer
- meta-raspberrypi/recipes-multimedia/omxplayer/omxplayer
- meta-raspberrypi/recipes-multimedia/omxplayer/omxplayer/*.patch
- meta-raspberrypi/recipes-multimedia/omxplayer/omxplayer_git.bb
- meta-raspberrypi/scripts
- meta-raspberrypi/scripts/lib
- meta-raspberrypi/scripts/lib/image
- meta-raspberrypi/scripts/lib/image/canned-wks
- meta-raspberrypi/scripts/lib/image/canned-wks/sdimage-raspberrypi.wks
- </literallayout>
- </para>
-
- <para>
- The following sections describe each part of the proposed BSP format.
- </para>
-
- <section id="bsp-filelayout-license">
- <title>License Files</title>
-
- <para>
- You can find these files in the BSP Layer at:
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>/<replaceable>bsp_license_file</replaceable>
- </literallayout>
- </para>
-
- <para>
- These optional files satisfy licensing requirements for the BSP.
- The type or types of files here can vary depending on the licensing requirements.
- For example, in the Raspberry Pi BSP all licensing requirements are handled with the
- <filename>COPYING.MIT</filename> file.
- </para>
-
- <para>
- Licensing files can be MIT, BSD, GPLv*, and so forth.
- These files are recommended for the BSP but are optional and totally up to the BSP developer.
- </para>
- </section>
-
- <section id="bsp-filelayout-readme">
- <title>README File</title>
- <para>
- You can find this file in the BSP Layer at:
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>/README
- </literallayout>
- </para>
-
- <para>
- This file provides information on how to boot the live images that are optionally
- included in the <filename>binary/</filename> directory.
- The <filename>README</filename> file also provides special information needed for
- building the image.
- </para>
-
- <para>
- At a minimum, the <filename>README</filename> file must
- contain a list of dependencies, such as the names of
- any other layers on which the BSP depends and the name of
- the BSP maintainer with his or her contact information.
- </para>
- </section>
-
- <section id="bsp-filelayout-readme-sources">
- <title>README.sources File</title>
- <para>
- You can find this file in the BSP Layer at:
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>/README.sources
- </literallayout>
- </para>
-
- <para>
- This file provides information on where to locate the BSP
- source files used to build the images (if any) that reside in
- <filename>meta-<replaceable>bsp_name</replaceable>/binary</filename>.
- Images in the <filename>binary</filename> would be images
- released with the BSP.
- The information in the <filename>README.sources</filename>
- file also helps you find the
- <ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink>
- used to generate the images that ship with the BSP.
- <note>
- If the BSP's <filename>binary</filename> directory is
- missing or the directory has no images, an existing
- <filename>README.sources</filename> file is
- meaningless.
- </note>
- </para>
- </section>
-
- <section id="bsp-filelayout-binary">
- <title>Pre-built User Binaries</title>
- <para>
- You can find these files in the BSP Layer at:
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>/binary/<replaceable>bootable_images</replaceable>
- </literallayout>
- </para>
-
- <para>
- This optional area contains useful pre-built kernels and
- user-space filesystem images released with the BSP that are
- appropriate to the target system.
- This directory typically contains graphical (e.g. Sato) and
- minimal live images when the BSP tarball has been created and
- made available in the
- <ulink url='&YOCTO_HOME_URL;'>Yocto Project</ulink> website.
- You can use these kernels and images to get a system running
- and quickly get started on development tasks.
- </para>
-
- <para>
- The exact types of binaries present are highly
- hardware-dependent.
- The <filename>README</filename> file should be present in the
- BSP Layer and it will explain how to use the images with the
- target hardware.
- Additionally, the <filename>README.sources</filename> file
- should be present to locate the sources used to build the
- images and provide information on the Metadata.
- </para>
- </section>
-
- <section id='bsp-filelayout-layer'>
- <title>Layer Configuration File</title>
- <para>
- You can find this file in the BSP Layer at:
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>/conf/layer.conf
- </literallayout>
- </para>
-
- <para>
- The <filename>conf/layer.conf</filename> file identifies the file structure as a
- layer, identifies the
- contents of the layer, and contains information about how the build
- system should use it.
- Generally, a standard boilerplate file such as the following works.
- In the following example, you would replace "<replaceable>bsp</replaceable>" and
- "<replaceable>_bsp</replaceable>" with the actual name
- of the BSP (i.e. <replaceable>bsp_name</replaceable> from the example template).
- </para>
-
- <para>
- <literallayout class='monospaced'>
- # We have a conf and classes directory, add to BBPATH
- BBPATH .= ":${LAYERDIR}"
-
- # We have a recipes directory, add to BBFILES
- BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
- ${LAYERDIR}/recipes-*/*/*.bbappend"
-
- BBFILE_COLLECTIONS += "<replaceable>bsp</replaceable>"
- BBFILE_PATTERN_<replaceable>bsp</replaceable> = "^${LAYERDIR}/"
- BBFILE_PRIORITY_<replaceable>bsp</replaceable> = "6"
-
- LAYERDEPENDS_<replaceable>bsp</replaceable> = "intel"
- </literallayout>
- </para>
-
- <para>
- To illustrate the string substitutions, here are the corresponding statements
- from the Raspberry Pi <filename>conf/layer.conf</filename> file:
- <literallayout class='monospaced'>
- # We have a conf and classes directory, append to BBPATH
- BBPATH .= ":${LAYERDIR}"
-
- # We have a recipes directory containing .bb and .bbappend files, add to BBFILES
- BBFILES += "${LAYERDIR}/recipes*/*/*.bb \
- ${LAYERDIR}/recipes*/*/*.bbappend"
-
- BBFILE_COLLECTIONS += "raspberrypi"
- BBFILE_PATTERN_raspberrypi := "^${LAYERDIR}/"
- BBFILE_PRIORITY_raspberrypi = "9"
-
- # Additional license directories.
- LICENSE_PATH += "${LAYERDIR}/files/custom-licenses"
- </literallayout>
- </para>
-
- <para>
- This file simply makes
- <ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink>
- aware of the recipes and configuration directories.
- The file must exist so that the OpenEmbedded build system can recognize the BSP.
- </para>
- </section>
-
- <section id="bsp-filelayout-machine">
- <title>Hardware Configuration Options</title>
- <para>
- You can find these files in the BSP Layer at:
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>/conf/machine/*.conf
- </literallayout>
- </para>
-
- <para>
- The machine files bind together all the information contained elsewhere
- in the BSP into a format that the build system can understand.
- If the BSP supports multiple machines, multiple machine configuration files
- can be present.
- These filenames correspond to the values to which users have set the
- <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink> variable.
- </para>
-
- <para>
- These files define things such as the kernel package to use
- (<ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER</filename></ulink>
- of virtual/kernel), the hardware drivers to
- include in different types of images, any special software components
- that are needed, any bootloader information, and also any special image
- format requirements.
- </para>
-
- <para>
- Each BSP Layer requires at least one machine file.
- However, you can supply more than one file.
- </para>
-
- <para>
- This configuration file could also include a hardware "tuning"
- file that is commonly used to define the package architecture
- and specify optimization flags, which are carefully chosen
- to give best performance on a given processor.
- </para>
-
- <para>
- Tuning files are found in the <filename>meta/conf/machine/include</filename>
- directory within the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
- For example, the <filename>ia32-base.inc</filename> file resides in the
- <filename>meta/conf/machine/include</filename> directory.
- </para>
-
- <para>
- To use an include file, you simply include them in the
- machine configuration file.
- For example, the Raspberry Pi BSP
- <filename>raspberrypi3.conf</filename> contains the
- following statement:
- <literallayout class='monospaced'>
- include conf/machine/raspberrypi2.conf
- </literallayout>
- </para>
- </section>
-
- <section id='bsp-filelayout-misc-recipes'>
- <title>Miscellaneous BSP-Specific Recipe Files</title>
- <para>
- You can find these files in the BSP Layer at:
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>/recipes-bsp/*
- </literallayout>
- </para>
-
- <para>
- This optional directory contains miscellaneous recipe files for
- the BSP.
- Most notably would be the formfactor files.
- For example, in the Raspberry Pi BSP there is the
- <filename>formfactor_0.0.bbappend</filename> file, which is an
- append file used to augment the recipe that starts the build.
- Furthermore, there are machine-specific settings used during
- the build that are defined by the
- <filename>machconfig</filename> file further down in the
- directory.
- Here is the <filename>machconfig</filename>
- file for the Raspberry Pi BSP:
- <literallayout class='monospaced'>
- HAVE_TOUCHSCREEN=0
- HAVE_KEYBOARD=1
-
- DISPLAY_CAN_ROTATE=0
- DISPLAY_ORIENTATION=0
- DISPLAY_DPI=133
- </literallayout>
- </para>
-
- <note><para>
- If a BSP does not have a formfactor entry, defaults are established according to
- the formfactor configuration file that is installed by the main
- formfactor recipe
- <filename>meta/recipes-bsp/formfactor/formfactor_0.0.bb</filename>,
- which is found in the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
- </para></note>
- </section>
-
- <section id='bsp-filelayout-recipes-graphics'>
- <title>Display Support Files</title>
- <para>
- You can find these files in the BSP Layer at:
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>/recipes-graphics/*
- </literallayout>
- </para>
-
- <para>
- This optional directory contains recipes for the BSP if it has
- special requirements for graphics support.
- All files that are needed for the BSP to support a display are
- kept here.
- </para>
- </section>
-
- <section id='bsp-filelayout-kernel'>
- <title>Linux Kernel Configuration</title>
- <para>
- You can find these files in the BSP Layer at:
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>/recipes-kernel/linux/linux-yocto*.bbappend
- </literallayout>
- </para>
-
- <para>
- These files append your specific changes to the main kernel recipe you are using.
- </para>
- <para>
- For your BSP, you typically want to use an existing Yocto Project kernel recipe found in the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>
- at <filename>meta/recipes-kernel/linux</filename>.
- You can append your specific changes to the kernel recipe by using a
- similarly named append file, which is located in the BSP Layer (e.g.
- the <filename>meta-<replaceable>bsp_name</replaceable>/recipes-kernel/linux</filename> directory).
- </para>
- <para>
- Suppose you are using the <filename>linux-yocto_4.4.bb</filename> recipe to build
- the kernel.
- In other words, you have selected the kernel in your
- <replaceable>bsp_name</replaceable><filename>.conf</filename> file by adding these types
- of statements:
- <literallayout class='monospaced'>
- PREFERRED_PROVIDER_virtual/kernel ?= "linux-yocto"
- PREFERRED_VERSION_linux-yocto ?= "4.4%"
- </literallayout>
- <note>
- When the preferred provider is assumed by default, the
- <filename>PREFERRED_PROVIDER</filename> statement does not appear in the
- <replaceable>bsp_name</replaceable><filename>.conf</filename> file.
- </note>
- You would use the <filename>linux-yocto_4.4.bbappend</filename>
- file to append specific BSP settings to the kernel, thus
- configuring the kernel for your particular BSP.
- </para>
-
- <para>
- As an example, consider the following append file
- used by the BSPs in <filename>meta-yocto-bsp</filename>:
- <literallayout class='monospaced'>
- meta-yocto-bsp/recipes-kernel/linux/linux-yocto_4.4.bbappend
- </literallayout>
- The following listing shows the file.
- Be aware that the actual commit ID strings in this
- example listing might be different than the actual strings
- in the file from the <filename>meta-yocto-bsp</filename>
- layer upstream.
- <literallayout class='monospaced'>
- KBRANCH_genericx86 = "standard/base"
- KBRANCH_genericx86-64 = "standard/base"
-
- KMACHINE_genericx86 ?= "common-pc"
- KMACHINE_genericx86-64 ?= "common-pc-64"
- KBRANCH_edgerouter = "standard/edgerouter"
- KBRANCH_beaglebone = "standard/beaglebone"
- KBRANCH_mpc8315e-rdb = "standard/fsl-mpc8315e-rdb"
-
- SRCREV_machine_genericx86 ?= "ff4c4ef15b51f45b9106d71bf1f62fe7c02e63c2"
- SRCREV_machine_genericx86-64 ?= "ff4c4ef15b51f45b9106d71bf1f62fe7c02e63c2"
- SRCREV_machine_edgerouter ?= "ff4c4ef15b51f45b9106d71bf1f62fe7c02e63c2"
- SRCREV_machine_beaglebone ?= "ff4c4ef15b51f45b9106d71bf1f62fe7c02e63c2"
- SRCREV_machine_mpc8315e-rdb ?= "df00877ef9387b38b9601c82db57de2a1b23ce53"
-
- COMPATIBLE_MACHINE_genericx86 = "genericx86"
- COMPATIBLE_MACHINE_genericx86-64 = "genericx86-64"
- COMPATIBLE_MACHINE_edgerouter = "edgerouter"
- COMPATIBLE_MACHINE_beaglebone = "beaglebone"
- COMPATIBLE_MACHINE_mpc8315e-rdb = "mpc8315e-rdb"
-
- LINUX_VERSION_genericx86 = "4.4.3"
- LINUX_VERSION_genericx86-64 = "4.4.3"
- </literallayout>
- This append file contains statements used to support
- several BSPs that ship with the Yocto Project.
- The file defines machines using the
- <ulink url='&YOCTO_DOCS_REF_URL;#var-COMPATIBLE_MACHINE'><filename>COMPATIBLE_MACHINE</filename></ulink>
- variable and uses the
- <ulink url='&YOCTO_DOCS_REF_URL;#var-KMACHINE'><filename>KMACHINE</filename></ulink>
- variable to ensure the machine name used by the OpenEmbedded
- build system maps to the machine name used by the Linux Yocto
- kernel.
- The file also uses the optional
- <ulink url='&YOCTO_DOCS_REF_URL;#var-KBRANCH'><filename>KBRANCH</filename></ulink>
- variable to ensure the build process uses the
- appropriate kernel branch.
- </para>
-
- <para>
- Although this particular example does not use it, the
- <ulink url='&YOCTO_DOCS_REF_URL;#var-KERNEL_FEATURES'><filename>KERNEL_FEATURES</filename></ulink>
- variable could be used to enable features specific to
- the kernel.
- The append file points to specific commits in the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>
- Git repository and the <filename>meta</filename> Git repository
- branches to identify the exact kernel needed to build the
- BSP.
- </para>
-
- <para>
- One thing missing in this particular BSP, which you will
- typically need when developing a BSP, is the kernel configuration
- file (<filename>.config</filename>) for your BSP.
- When developing a BSP, you probably have a kernel configuration
- file or a set of kernel configuration files that, when taken
- together, define the kernel configuration for your BSP.
- You can accomplish this definition by putting the configurations
- in a file or a set of files inside a directory located at the
- same level as your kernel's append file and having the same
- name as the kernel's main recipe file.
- With all these conditions met, simply reference those files in the
- <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
- statement in the append file.
- </para>
-
- <para>
- For example, suppose you had some configuration options
- in a file called <filename>network_configs.cfg</filename>.
- You can place that file inside a directory named
- <filename>linux-yocto</filename> and then add
- a <filename>SRC_URI</filename> statement such as the
- following to the append file.
- When the OpenEmbedded build system builds the kernel, the
- configuration options are picked up and applied.
- <literallayout class='monospaced'>
- SRC_URI += "file://network_configs.cfg"
- </literallayout>
- </para>
-
- <para>
- To group related configurations into multiple files, you
- perform a similar procedure.
- Here is an example that groups separate configurations
- specifically for Ethernet and graphics into their own
- files and adds the configurations by using a
- <filename>SRC_URI</filename> statement like the following
- in your append file:
- <literallayout class='monospaced'>
- SRC_URI += "file://myconfig.cfg \
- file://eth.cfg \
- file://gfx.cfg"
- </literallayout>
- </para>
-
- <para>
- Another variable you can use in your kernel recipe append
- file is the
- <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESEXTRAPATHS'><filename>FILESEXTRAPATHS</filename></ulink>
- variable.
- When you use this statement, you are extending the locations
- used by the OpenEmbedded system to look for files and
- patches as the recipe is processed.
- </para>
-
- <note>
- <para>
- Other methods exist to accomplish grouping and defining configuration options.
- For example, if you are working with a local clone of the kernel repository,
- you could checkout the kernel's <filename>meta</filename> branch, make your changes,
- and then push the changes to the local bare clone of the kernel.
- The result is that you directly add configuration options to the
- <filename>meta</filename> branch for your BSP.
- The configuration options will likely end up in that location anyway if the BSP gets
- added to the Yocto Project.
- </para>
-
- <para>
- In general, however, the Yocto Project maintainers take care of moving the
- <filename>SRC_URI</filename>-specified
- configuration options to the kernel's <filename>meta</filename> branch.
- Not only is it easier for BSP developers to not have to worry about putting those
- configurations in the branch, but having the maintainers do it allows them to apply
- 'global' knowledge about the kinds of common configuration options multiple BSPs in
- the tree are typically using.
- This allows for promotion of common configurations into common features.
- </para>
- </note>
- </section>
- </section>
-
- <section id='requirements-and-recommendations-for-released-bsps'>
- <title>Requirements and Recommendations for Released BSPs</title>
-
- <para>
- Certain requirements exist for a released BSP to be considered
- compliant with the Yocto Project.
- Additionally, recommendations also exist.
- This section describes the requirements and recommendations for
- released BSPs.
- </para>
-
- <section id='released-bsp-requirements'>
- <title>Released BSP Requirements</title>
-
- <para>
- Before looking at BSP requirements, you should consider the following:
- <itemizedlist>
- <listitem><para>The requirements here assume the BSP layer is a well-formed, "legal"
- layer that can be added to the Yocto Project.
- For guidelines on creating a layer that meets these base requirements, see the
- "<link linkend='bsp-layers'>BSP Layers</link>" and the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding
- and Creating Layers"</ulink> in the Yocto Project Development Manual.</para></listitem>
- <listitem><para>The requirements in this section apply regardless of how you
- package a BSP.
- You should consult the packaging and distribution guidelines for your
- specific release process.
- For an example of packaging and distribution requirements, see the
- "<ulink url='https://wiki.yoctoproject.org/wiki/Third_Party_BSP_Release_Process'>Third Party BSP Release Process</ulink>"
- wiki page.</para></listitem>
- <listitem><para>The requirements for the BSP as it is made available to a developer
- are completely independent of the released form of the BSP.
- For example, the BSP Metadata can be contained within a Git repository
- and could have a directory structure completely different from what appears
- in the officially released BSP layer.</para></listitem>
- <listitem><para>It is not required that specific packages or package
- modifications exist in the BSP layer, beyond the requirements for general
- compliance with the Yocto Project.
- For example, no requirement exists dictating that a specific kernel or
- kernel version be used in a given BSP.</para></listitem>
- </itemizedlist>
- </para>
-
- <para>
- Following are the requirements for a released BSP that conform to the
- Yocto Project:
- <itemizedlist>
- <listitem><para><emphasis>Layer Name:</emphasis>
- The BSP must have a layer name that follows the Yocto
- Project standards.
- For information on BSP layer names, see the
- "<link linkend='bsp-layers'>BSP Layers</link>" section.
- </para></listitem>
- <listitem><para><emphasis>File System Layout:</emphasis>
- When possible, use the same directory names in your
- BSP layer as listed in the <filename>recipes.txt</filename> file.
- In particular, you should place recipes
- (<filename>.bb</filename> files) and recipe
- modifications (<filename>.bbappend</filename> files) into
- <filename>recipes-*</filename> subdirectories by functional area
- as outlined in <filename>recipes.txt</filename>.
- If you cannot find a category in <filename>recipes.txt</filename>
- to fit a particular recipe, you can make up your own
- <filename>recipes-*</filename> subdirectory.
- You can find <filename>recipes.txt</filename> in the
- <filename>meta</filename> directory of the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>,
- or in the OpenEmbedded Core Layer
- (<filename>openembedded-core</filename>) found at
- <ulink url='http://git.openembedded.org/openembedded-core/tree/meta'></ulink>.
- </para>
- <para>Within any particular <filename>recipes-*</filename> category, the layout
- should match what is found in the OpenEmbedded Core
- Git repository (<filename>openembedded-core</filename>)
- or the Source Directory (<filename>poky</filename>).
- In other words, make sure you place related files in appropriately
- related <filename>recipes-*</filename> subdirectories specific to the
- recipe's function, or within a subdirectory containing a set of closely-related
- recipes.
- The recipes themselves should follow the general guidelines
- for recipes used in the Yocto Project found in the
- "<ulink url='http://openembedded.org/wiki/Styleguide'>OpenEmbedded Style Guide</ulink>".
- </para></listitem>
- <listitem><para><emphasis>License File:</emphasis>
- You must include a license file in the
- <filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
- This license covers the BSP Metadata as a whole.
- You must specify which license to use since there is no
- default license if one is not specified.
- See the
- <ulink url='&YOCTO_GIT_URL;/cgit.cgi/meta-raspberrypi/tree/COPYING.MIT'><filename>COPYING.MIT</filename></ulink>
- file for the Raspberry Pi BSP in the
- <filename>meta-raspberrypi</filename> BSP layer as an example.
- </para></listitem>
- <listitem><para><emphasis>README File:</emphasis>
- You must include a <filename>README</filename> file in the
- <filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
- See the
- <ulink url='&YOCTO_GIT_URL;/cgit.cgi/meta-raspberrypi/tree/README'><filename>README</filename></ulink>
- file for the Raspberry Pi BSP in the <filename>meta-raspberrypi</filename> BSP layer
- as an example.</para>
- <para>At a minimum, the <filename>README</filename> file should
- contain the following:
- <itemizedlist>
- <listitem><para>A brief description about the hardware the BSP
- targets.</para></listitem>
- <listitem><para>A list of all the dependencies
- on which a BSP layer depends.
- These dependencies are typically a list of required layers needed
- to build the BSP.
- However, the dependencies should also contain information regarding
- any other dependencies the BSP might have.</para></listitem>
- <listitem><para>Any required special licensing information.
- For example, this information includes information on
- special variables needed to satisfy a EULA,
- or instructions on information needed to build or distribute
- binaries built from the BSP Metadata.</para></listitem>
- <listitem><para>The name and contact information for the
- BSP layer maintainer.
- This is the person to whom patches and questions should
- be sent.
- For information on how to find the right person, see the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#how-to-submit-a-change'>How to Submit a Change</ulink>"
- section in the Yocto Project Development Manual.
- </para></listitem>
- <listitem><para>Instructions on how to build the BSP using the BSP
- layer.</para></listitem>
- <listitem><para>Instructions on how to boot the BSP build from
- the BSP layer.</para></listitem>
- <listitem><para>Instructions on how to boot the binary images
- contained in the <filename>binary</filename> directory,
- if present.</para></listitem>
- <listitem><para>Information on any known bugs or issues that users
- should know about when either building or booting the BSP
- binaries.</para></listitem>
- </itemizedlist></para></listitem>
- <listitem><para><emphasis>README.sources File:</emphasis>
- You must include a <filename>README.sources</filename> in the
- <filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
- This file specifies exactly where you can find the sources used to
- generate the binary images contained in the
- <filename>binary</filename> directory, if present.
- </para></listitem>
- <listitem><para><emphasis>Layer Configuration File:</emphasis>
- You must include a <filename>conf/layer.conf</filename> in the
- <filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
- This file identifies the <filename>meta-<replaceable>bsp_name</replaceable></filename>
- BSP layer as a layer to the build system.</para></listitem>
- <listitem><para><emphasis>Machine Configuration File:</emphasis>
- You must include one or more
- <filename>conf/machine/<replaceable>bsp_name</replaceable>.conf</filename>
- files in the <filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
- These configuration files define machine targets that can be built
- using the BSP layer.
- Multiple machine configuration files define variations of machine
- configurations that are supported by the BSP.
- If a BSP supports multiple machine variations, you need to
- adequately describe each variation in the BSP
- <filename>README</filename> file.
- Do not use multiple machine configuration files to describe disparate
- hardware.
- If you do have very different targets, you should create separate
- BSP layers for each target.
- <note>It is completely possible for a developer to structure the
- working repository as a conglomeration of unrelated BSP
- files, and to possibly generate BSPs targeted for release
- from that directory using scripts or some other mechanism
- (e.g. <filename>meta-yocto-bsp</filename> layer).
- Such considerations are outside the scope of this document.</note>
- </para></listitem>
- </itemizedlist>
- </para>
- </section>
-
- <section id='released-bsp-recommendations'>
- <title>Released BSP Recommendations</title>
-
- <para>
- Following are recommendations for a released BSP that conforms to the
- Yocto Project:
- <itemizedlist>
- <listitem><para><emphasis>Bootable Images:</emphasis>
- BSP releases
- can contain one or more bootable images.
- Including bootable images allows users to easily try out the BSP
- on their own hardware.</para>
- <para>In some cases, it might not be convenient to include a
- bootable image.
- In this case, you might want to make two versions of the
- BSP available: one that contains binary images, and one
- that does not.
- The version that does not contain bootable images avoids
- unnecessary download times for users not interested in the images.
- </para>
- <para>If you need to distribute a BSP and include bootable images or build kernel and
- filesystems meant to allow users to boot the BSP for evaluation
- purposes, you should put the images and artifacts within a
- <filename>binary/</filename> subdirectory located in the
- <filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
- <note>If you do include a bootable image as part of the BSP and the image
- was built by software covered by the GPL or other open source licenses,
- it is your responsibility to understand
- and meet all licensing requirements, which could include distribution
- of source files.</note></para></listitem>
- <listitem><para><emphasis>Use a Yocto Linux Kernel:</emphasis>
- Kernel recipes in the BSP should be based on a Yocto Linux kernel.
- Basing your recipes on these kernels reduces the costs for maintaining
- the BSP and increases its scalability.
- See the <filename>Yocto Linux Kernel</filename> category in the
- <ulink url='&YOCTO_GIT_URL;/cgit.cgi'>Source Repositories</ulink>
- for these kernels.</para></listitem>
- </itemizedlist>
- </para>
- </section>
- </section>
-
- <section id='customizing-a-recipe-for-a-bsp'>
- <title>Customizing a Recipe for a BSP</title>
-
- <para>
- If you plan on customizing a recipe for a particular BSP, you need to do the
- following:
- <itemizedlist>
- <listitem><para>Create a <filename>.bbappend</filename>
- file for the modified recipe.
- For information on using append files, see the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#using-bbappend-files'>Using .bbappend Files</ulink>"
- section in the Yocto Project Development Manual.
- </para></listitem>
- <listitem><para>
- Ensure your directory structure in the BSP layer
- that supports your machine is such that it can be found
- by the build system.
- See the example later in this section for more information.
- </para></listitem>
- <listitem><para>
- Put the append file in a directory whose name matches
- the machine's name and is located in an appropriate
- sub-directory inside the BSP layer (i.e.
- <filename>recipes-bsp</filename>, <filename>recipes-graphics</filename>,
- <filename>recipes-core</filename>, and so forth).
- </para></listitem>
- <listitem><para>Place the BSP-specific files in the proper directory
- inside the BSP layer.
- How expansive the layer is affects where you must place these files.
- For example, if your layer supports several different machine types,
- you need to be sure your layer's directory structure includes hierarchy
- that separates the files out according to machine.
- If your layer does not support multiple machines, the layer would not
- have that additional hierarchy and the files would obviously not be
- able to reside in a machine-specific directory.
- </para></listitem>
- </itemizedlist>
- </para>
-
- <para>
- Following is a specific example to help you better understand the process.
- Consider an example that customizes a recipe by adding
- a BSP-specific configuration file named <filename>interfaces</filename> to the
- <filename>init-ifupdown_1.0.bb</filename> recipe for machine "xyz" where the
- BSP layer also supports several other machines.
- Do the following:
- <orderedlist>
- <listitem><para>Edit the <filename>init-ifupdown_1.0.bbappend</filename> file so that it
- contains the following:
- <literallayout class='monospaced'>
- FILESEXTRAPATHS_prepend := "${THISDIR}/files:"
- </literallayout>
- The append file needs to be in the
- <filename>meta-xyz/recipes-core/init-ifupdown</filename> directory.
- </para></listitem>
- <listitem><para>Create and place the new <filename>interfaces</filename>
- configuration file in the BSP's layer here:
- <literallayout class='monospaced'>
- meta-xyz/recipes-core/init-ifupdown/files/xyz-machine-one/interfaces
- </literallayout>
- <note>
- If the <filename>meta-xyz</filename> layer did not support
- multiple machines, you would place the
- <filename>interfaces</filename> configuration file in the
- layer here:
- <literallayout class='monospaced'>
- meta-xyz/recipes-core/init-ifupdown/files/interfaces
- </literallayout>
- </note>
- The
- <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESEXTRAPATHS'><filename>FILESEXTRAPATHS</filename></ulink>
- variable in the append files extends the search path
- the build system uses to find files during the build.
- Consequently, for this example you need to have the
- <filename>files</filename> directory in the same location
- as your append file.</para></listitem>
- </orderedlist>
- </para>
- </section>
-
- <section id='bsp-licensing-considerations'>
- <title>BSP Licensing Considerations</title>
-
- <para>
- In some cases, a BSP contains separately licensed Intellectual Property (IP)
- for a component or components.
- For these cases, you are required to accept the terms of a commercial or other
- type of license that requires some kind of explicit End User License Agreement (EULA).
- Once the license is accepted, the OpenEmbedded build system can then build and
- include the corresponding component in the final BSP image.
- If the BSP is available as a pre-built image, you can download the image after
- agreeing to the license or EULA.
- </para>
-
- <para>
- You could find that some separately licensed components that are essential
- for normal operation of the system might not have an unencumbered (or free)
- substitute.
- Without these essential components, the system would be non-functional.
- Then again, you might find that other licensed components that are simply
- 'good-to-have' or purely elective do have an unencumbered, free replacement
- component that you can use rather than agreeing to the separately licensed component.
- Even for components essential to the system, you might find an unencumbered component
- that is not identical but will work as a less-capable version of the
- licensed version in the BSP recipe.
- </para>
-
- <para>
- For cases where you can substitute a free component and still
- maintain the system's functionality, the "Downloads" page from the
- <ulink url='&YOCTO_HOME_URL;'>Yocto Project website's</ulink>
- makes available de-featured BSPs
- that are completely free of any IP encumbrances.
- For these cases, you can use the substitution directly and
- without any further licensing requirements.
- If present, these fully de-featured BSPs are named appropriately
- different as compared to the names of the respective
- encumbered BSPs.
- If available, these substitutions are your
- simplest and most preferred options.
- Use of these substitutions of course assumes the resulting functionality meets
- system requirements.
- </para>
-
- <para>
- If however, a non-encumbered version is unavailable or
- it provides unsuitable functionality or quality, you can use an encumbered
- version.
- </para>
-
- <para>
- A couple different methods exist within the OpenEmbedded build system to
- satisfy the licensing requirements for an encumbered BSP.
- The following list describes them in order of preference:
- <orderedlist>
- <listitem><para><emphasis>Use the
- <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE_FLAGS'><filename>LICENSE_FLAGS</filename></ulink>
- variable to define the recipes that have commercial or other
- types of specially-licensed packages:</emphasis>
- For each of those recipes, you can
- specify a matching license string in a
- <filename>local.conf</filename> variable named
- <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE_FLAGS_WHITELIST'><filename>LICENSE_FLAGS_WHITELIST</filename></ulink>.
- Specifying the matching license string signifies that you agree to the license.
- Thus, the build system can build the corresponding recipe and include
- the component in the image.
- See the
- "<ulink url='&YOCTO_DOCS_REF_URL;#enabling-commercially-licensed-recipes'>Enabling
- Commercially Licensed Recipes</ulink>" section in the Yocto Project Reference
- Manual for details on how to use these variables.</para>
- <para>If you build as you normally would, without
- specifying any recipes in the
- <filename>LICENSE_FLAGS_WHITELIST</filename>, the build stops and
- provides you with the list of recipes that you have
- tried to include in the image that need entries in
- the <filename>LICENSE_FLAGS_WHITELIST</filename>.
- Once you enter the appropriate license flags into the whitelist,
- restart the build to continue where it left off.
- During the build, the prompt will not appear again
- since you have satisfied the requirement.</para>
- <para>Once the appropriate license flags are on the white list
- in the <filename>LICENSE_FLAGS_WHITELIST</filename> variable, you
- can build the encumbered image with no change at all
- to the normal build process.</para></listitem>
- <listitem><para><emphasis>Get a pre-built version of the BSP:</emphasis>
- You can get this type of BSP by visiting the
- "Downloads" page of the
- <ulink url='&YOCTO_HOME_URL;'>Yocto Project website</ulink>.
- You can download BSP tarballs that contain proprietary components
- after agreeing to the licensing
- requirements of each of the individually encumbered
- packages as part of the download process.
- Obtaining the BSP this way allows you to access an encumbered
- image immediately after agreeing to the
- click-through license agreements presented by the
- website.
- Note that if you want to build the image
- yourself using the recipes contained within the BSP
- tarball, you will still need to create an
- appropriate <filename>LICENSE_FLAGS_WHITELIST</filename> to match the
- encumbered recipes in the BSP.</para></listitem>
- </orderedlist>
- </para>
-
- <note>
- Pre-compiled images are bundled with
- a time-limited kernel that runs for a
- predetermined amount of time (10 days) before it forces
- the system to reboot.
- This limitation is meant to discourage direct redistribution
- of the image.
- You must eventually rebuild the image if you want to remove this restriction.
- </note>
- </section>
-
- <section id='using-the-yocto-projects-bsp-tools'>
- <title>Using the Yocto Project's BSP Tools</title>
-
- <para>
- The Yocto Project includes a couple of tools that enable
- you to create a <link linkend='bsp-layers'>BSP layer</link>
- from scratch and do basic configuration and maintenance
- of the kernel without ever looking at a Metadata file.
- These tools are <filename>yocto-bsp</filename> and <filename>yocto-kernel</filename>,
- respectively.
- </para>
-
- <para>
- The following sections describe the common location and help features as well
- as provide details for the
- <filename>yocto-bsp</filename> and <filename>yocto-kernel</filename> tools.
- </para>
-
- <section id='common-features'>
- <title>Common Features</title>
-
- <para>
- Designed to have a command interface somewhat like
- <ulink url='&YOCTO_DOCS_DEV_URL;#git'>Git</ulink>, each
- tool is structured as a set of sub-commands under a
- top-level command.
- The top-level command (<filename>yocto-bsp</filename>
- or <filename>yocto-kernel</filename>) itself does
- nothing but invoke or provide help on the sub-commands
- it supports.
- </para>
-
- <para>
- Both tools reside in the <filename>scripts/</filename> subdirectory
- of the <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
- Consequently, to use the scripts, you must <filename>source</filename> the
- environment just as you would when invoking a build:
- <literallayout class='monospaced'>
- $ source oe-init-build-env <replaceable>build_dir</replaceable>
- </literallayout>
- </para>
-
- <para>
- The most immediately useful function is to get help on both tools.
- The built-in help system makes it easy to drill down at
- any time and view the syntax required for any specific command.
- Simply enter the name of the command with the <filename>help</filename>
- switch:
- <literallayout class='monospaced'>
- $ yocto-bsp help
- Usage:
-
- Create a customized Yocto BSP layer.
-
- usage: yocto-bsp [--version] [--help] COMMAND [ARGS]
-
- Current 'yocto-bsp' commands are:
- create Create a new Yocto BSP
- list List available values for options and BSP properties
-
- See 'yocto-bsp help COMMAND' for more information on a specific command.
-
-
- Options:
- --version show program's version number and exit
- -h, --help show this help message and exit
- -D, --debug output debug information
- </literallayout>
- </para>
-
- <para>
- Similarly, entering just the name of a sub-command shows the detailed usage
- for that sub-command:
- <literallayout class='monospaced'>
- $ yocto-bsp create
- ERROR:root:Wrong number of arguments, exiting
-
- Usage:
-
- Create a new Yocto BSP
-
- usage: yocto-bsp create &lt;bsp-name&gt; &lt;karch&gt; [-o &lt;DIRNAME&gt; | --outdir &lt;DIRNAME&gt;]
- [-i &lt;JSON PROPERTY FILE&gt; | --infile &lt;JSON PROPERTY_FILE&gt;]
-
- This command creates a Yocto BSP based on the specified parameters.
- The new BSP will be a new Yocto BSP layer contained by default within
- the top-level directory specified as 'meta-bsp-name'. The -o option
- can be used to place the BSP layer in a directory with a different
- name and location.
-
- The value of the 'karch' parameter determines the set of files that
- will be generated for the BSP, along with the specific set of
- 'properties' that will be used to fill out the BSP-specific portions
- of the BSP. The possible values for the 'karch' parameter can be
- listed via 'yocto-bsp list karch'.
-
- ...
- </literallayout>
- </para>
-
- <para>
- For any sub-command, you can use the word "help" option just before the
- sub-command to get more extensive documentation:
- <literallayout class='monospaced'>
- $ yocto-bsp help create
-
- NAME
- yocto-bsp create - Create a new Yocto BSP
-
- SYNOPSIS
- yocto-bsp create &lt;bsp-name> &lt;karch&gt; [-o &lt;DIRNAME&gt; | --outdir &lt;DIRNAME&gt;]
- [-i &lt;JSON PROPERTY FILE&gt; | --infile &lt;JSON PROPERTY_FILE&gt;]
-
- DESCRIPTION
- This command creates a Yocto BSP based on the specified
- parameters. The new BSP will be a new Yocto BSP layer contained
- by default within the top-level directory specified as
- 'meta-bsp-name'. The -o option can be used to place the BSP layer
- in a directory with a different name and location.
-
- ...
- </literallayout>
- </para>
-
- <para>
- Now that you know where these two commands reside and how to access information
- on them, you should find it relatively straightforward to discover the commands
- necessary to create a BSP and perform basic kernel maintenance on that BSP using
- the tools.
- <note>
- You can also use the <filename>yocto-layer</filename> tool to create
- a "generic" layer.
- For information on this tool, see the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-general-layer-using-the-yocto-layer-script'>Creating a General Layer Using the yocto-layer Script</ulink>"
- section in the Yocto Project Development Guide.
- </note>
- </para>
-
- <para>
- The next sections provide a concrete starting point to expand on a few points that
- might not be immediately obvious or that could use further explanation.
- </para>
- </section>
-
-
- <section id='creating-a-new-bsp-layer-using-the-yocto-bsp-script'>
- <title>Creating a new BSP Layer Using the yocto-bsp Script</title>
-
- <para>
- The <filename>yocto-bsp</filename> script creates a new
- <link linkend='bsp-layers'>BSP layer</link> for any architecture supported
- by the Yocto Project, as well as QEMU versions of the same.
- The default mode of the script's operation is to prompt you for information needed
- to generate the BSP layer.
- </para>
-
- <para>
- For the current set of BSPs, the script prompts you for various important
- parameters such as:
- <itemizedlist>
- <listitem><para>The kernel to use</para></listitem>
- <listitem><para>The branch of that kernel to use (or re-use)</para></listitem>
- <listitem><para>Whether or not to use X, and if so, which drivers to use</para></listitem>
- <listitem><para>Whether to turn on SMP</para></listitem>
- <listitem><para>Whether the BSP has a keyboard</para></listitem>
- <listitem><para>Whether the BSP has a touchscreen</para></listitem>
- <listitem><para>Remaining configurable items associated with the BSP</para></listitem>
- </itemizedlist>
- </para>
-
- <para>
- You use the <filename>yocto-bsp create</filename> sub-command to create
- a new BSP layer.
- This command requires you to specify a particular kernel architecture
- (<filename>karch</filename>) on which to base the BSP.
- Assuming you have sourced the environment, you can use the
- <filename>yocto-bsp list karch</filename> sub-command to list the
- architectures available for BSP creation as follows:
- <literallayout class='monospaced'>
- $ yocto-bsp list karch
- Architectures available:
- powerpc
- x86_64
- i386
- arm
- qemu
- mips
- mips64
- </literallayout>
- </para>
-
- <para>
- The remainder of this section presents an example that uses
- <filename>myarm</filename> as the machine name and <filename>qemu</filename>
- as the machine architecture.
- Of the available architectures, <filename>qemu</filename> is the only architecture
- that causes the script to prompt you further for an actual architecture.
- In every other way, this architecture is representative of how creating a BSP for
- an actual machine would work.
- The reason the example uses this architecture is because it is an emulated architecture
- and can easily be followed without requiring actual hardware.
- </para>
-
- <para>
- As the <filename>yocto-bsp create</filename> command runs, default values for
- the prompts appear in brackets.
- Pressing enter without supplying anything on the command line or pressing enter
- with an invalid response causes the script to accept the default value.
- Once the script completes, the new <filename>meta-myarm</filename> BSP layer
- is created in the current working directory.
- This example assumes you have sourced the
- <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
- setup script.
- </para>
-
- <para>
- Following is the complete example:
- <literallayout class='monospaced'>
- $ yocto-bsp create myarm qemu
- Checking basic git connectivity...
- Done.
-
- Which qemu architecture would you like to use? [default: i386]
- 1) i386 (32-bit)
- 2) x86_64 (64-bit)
- 3) ARM (32-bit)
- 4) PowerPC (32-bit)
- 5) MIPS (32-bit)
- 6) MIPS64 (64-bit)
- 3
- Would you like to use the default (4.1) kernel? (y/n) [default: y]
- Do you need a new machine branch for this BSP (the alternative is to re-use an existing branch)? [y/n] [default: y]
- Getting branches from remote repo git://git.yoctoproject.org/linux-yocto-4.1.git...
- Please choose a machine branch to base your new BSP branch on: [default: standard/base]
- 1) standard/arm-versatile-926ejs
- 2) standard/base
- 3) standard/beagleboard
- 4) standard/beaglebone
- 5) standard/edgerouter
- 6) standard/fsl-mpc8315e-rdb
- 7) standard/mti-malta32
- 8) standard/mti-malta64
- 9) standard/qemuarm64
- 10) standard/qemuppc
- 1
- Would you like SMP support? (y/n) [default: y]
- Does your BSP have a touchscreen? (y/n) [default: n]
- Does your BSP have a keyboard? (y/n) [default: y]
-
- New qemu BSP created in meta-myarm
- </literallayout>
- Take a closer look at the example now:
- <orderedlist>
- <listitem><para>For the QEMU architecture,
- the script first prompts you for which emulated architecture to use.
- In the example, we use the ARM architecture.
- </para></listitem>
- <listitem><para>The script then prompts you for the kernel.
- The default 4.4 kernel is acceptable.
- So, the example accepts the default.
- If you enter 'n', the script prompts you to further enter the kernel
- you do want to use.</para></listitem>
- <listitem><para>Next, the script asks whether you would like to have a new
- branch created especially for your BSP in the local
- <ulink url='&YOCTO_DOCS_DEV_URL;#local-kernel-files'>Linux Yocto Kernel</ulink>
- Git repository .
- If not, then the script re-uses an existing branch.</para>
- <para>In this example, the default (or "yes") is accepted.
- Thus, a new branch is created for the BSP rather than using a common, shared
- branch.
- The new branch is the branch committed to for any patches you might later add.
- The reason a new branch is the default is that typically
- new BSPs do require BSP-specific patches.
- The tool thus assumes that most of time a new branch is required.
- </para></listitem>
- <listitem><para>Regardless of which choice you make in the previous step,
- you are now given the opportunity to select a particular machine branch on
- which to base your new BSP-specific machine branch
- (or to re-use if you had elected to not create a new branch).
- Because this example is generating an ARM-based BSP, the example
- uses <filename>#1</filename> at the prompt, which selects the ARM-versatile branch.
- </para></listitem>
- <listitem><para>The remainder of the prompts are routine.
- Defaults are accepted for each.</para></listitem>
- <listitem><para>By default, the script creates the new BSP Layer in the
- current working directory of the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>,
- (i.e. <filename>poky/build</filename>).
- </para></listitem>
- </orderedlist>
- </para>
-
- <para>
- Once the BSP Layer is created, you must add it to your
- <filename>bblayers.conf</filename> file.
- Here is an example:
- <literallayout class='monospaced'>
- BBLAYERS = ? " \
- /usr/local/src/yocto/meta \
- /usr/local/src/yocto/meta-poky \
- /usr/local/src/yocto/meta-yocto-bsp \
- /usr/local/src/yocto/meta-myarm \
- "
- </literallayout>
- Adding the layer to this file allows the build system to build the BSP and
- the <filename>yocto-kernel</filename> tool to be able to find the layer and
- other Metadata it needs on which to operate.
- </para>
- </section>
-
- <section id='managing-kernel-patches-and-config-items-with-yocto-kernel'>
- <title>Managing Kernel Patches and Config Items with yocto-kernel</title>
-
- <para>
- Assuming you have created a <link linkend='bsp-layers'>BSP Layer</link> using
- <link linkend='creating-a-new-bsp-layer-using-the-yocto-bsp-script'>
- <filename>yocto-bsp</filename></link> and you added it to your
- <ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink>
- variable in the <filename>bblayers.conf</filename> file, you can now use
- the <filename>yocto-kernel</filename> script to add patches and configuration
- items to the BSP's kernel.
- </para>
-
- <para>
- The <filename>yocto-kernel</filename> script allows you to add, remove, and list patches
- and kernel config settings to a BSP's kernel
- <filename>.bbappend</filename> file.
- All you need to do is use the appropriate sub-command.
- Recall that the easiest way to see exactly what sub-commands are available
- is to use the <filename>yocto-kernel</filename> built-in help as follows:
- <literallayout class='monospaced'>
- $ yocto-kernel --help
- Usage:
-
- Modify and list Yocto BSP kernel config items and patches.
-
- usage: yocto-kernel [--version] [--help] COMMAND [ARGS]
-
- Current 'yocto-kernel' commands are:
- config list List the modifiable set of bare kernel config options for a BSP
- config add Add or modify bare kernel config options for a BSP
- config rm Remove bare kernel config options from a BSP
- patch list List the patches associated with a BSP
- patch add Patch the Yocto kernel for a BSP
- patch rm Remove patches from a BSP
- feature list List the features used by a BSP
- feature add Have a BSP use a feature
- feature rm Have a BSP stop using a feature
- features list List the features available to BSPs
- feature describe Describe a particular feature
- feature create Create a new BSP-local feature
- feature destroy Remove a BSP-local feature
-
- See 'yocto-kernel help COMMAND' for more information on a specific command.
-
-
-
- Options:
- --version show program's version number and exit
- -h, --help show this help message and exit
- -D, --debug output debug information
- </literallayout>
- </para>
-
- <para>
- The <filename>yocto-kernel patch add</filename> sub-command allows you to add a
- patch to a BSP.
- The following example adds two patches to the <filename>myarm</filename> BSP:
- <literallayout class='monospaced'>
- $ yocto-kernel patch add myarm ~/test.patch
- Added patches:
- test.patch
-
- $ yocto-kernel patch add myarm ~/yocto-testmod.patch
- Added patches:
- yocto-testmod.patch
- </literallayout>
- <note>Although the previous example adds patches one at a time, it is possible
- to add multiple patches at the same time.</note>
- </para>
-
- <para>
- You can verify patches have been added by using the
- <filename>yocto-kernel patch list</filename> sub-command.
- Here is an example:
- <literallayout class='monospaced'>
- $ yocto-kernel patch list myarm
- The current set of machine-specific patches for myarm is:
- 1) test.patch
- 2) yocto-testmod.patch
- </literallayout>
- </para>
-
- <para>
- You can also use the <filename>yocto-kernel</filename> script to
- remove a patch using the <filename>yocto-kernel patch rm</filename> sub-command.
- Here is an example:
- <literallayout class='monospaced'>
- $ yocto-kernel patch rm myarm
- Specify the patches to remove:
- 1) test.patch
- 2) yocto-testmod.patch
- 1
- Removed patches:
- test.patch
- </literallayout>
- </para>
-
- <para>
- Again, using the <filename>yocto-kernel patch list</filename> sub-command,
- you can verify that the patch was in fact removed:
- <literallayout class='monospaced'>
- $ yocto-kernel patch list myarm
- The current set of machine-specific patches for myarm is:
- 1) yocto-testmod.patch
- </literallayout>
- </para>
-
- <para>
- In a completely similar way, you can use the <filename>yocto-kernel config add</filename>
- sub-command to add one or more kernel config item settings to a BSP.
- The following commands add a couple of config items to the
- <filename>myarm</filename> BSP:
- <literallayout class='monospaced'>
- $ yocto-kernel config add myarm CONFIG_MISC_DEVICES=y
- Added item:
- CONFIG_MISC_DEVICES=y
-
- $ yocto-kernel config add myarm CONFIG_YOCTO_TESTMOD=y
- Added item:
- CONFIG_YOCTO_TESTMOD=y
- </literallayout>
- <note>
- Although the previous example adds config items one at a time, it is possible
- to add multiple config items at the same time.
- </note>
- </para>
-
- <para>
- You can list the config items now associated with the BSP.
- Doing so shows you the config items you added as well as others associated
- with the BSP:
- <literallayout class='monospaced'>
- $ yocto-kernel config list myarm
- The current set of machine-specific kernel config items for myarm is:
- 1) CONFIG_MISC_DEVICES=y
- 2) CONFIG_YOCTO_TESTMOD=y
- </literallayout>
- </para>
-
- <para>
- Finally, you can remove one or more config items using the
- <filename>yocto-kernel config rm</filename> sub-command in a manner
- completely analogous to <filename>yocto-kernel patch rm</filename>.
- </para>
- </section>
- </section>
-</chapter>
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