summaryrefslogtreecommitdiffstats
path: root/poky/documentation/dev-manual/dev-manual-common-tasks.xml
diff options
context:
space:
mode:
Diffstat (limited to 'poky/documentation/dev-manual/dev-manual-common-tasks.xml')
-rw-r--r--poky/documentation/dev-manual/dev-manual-common-tasks.xml15326
1 files changed, 15326 insertions, 0 deletions
diff --git a/poky/documentation/dev-manual/dev-manual-common-tasks.xml b/poky/documentation/dev-manual/dev-manual-common-tasks.xml
new file mode 100644
index 000000000..fe1bfba6c
--- /dev/null
+++ b/poky/documentation/dev-manual/dev-manual-common-tasks.xml
@@ -0,0 +1,15326 @@
+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
+[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
+
+<chapter id='extendpoky'>
+
+<title>Common Tasks</title>
+ <para>
+ This chapter describes fundamental procedures such as creating layers,
+ adding new software packages, extending or customizing images,
+ porting work to new hardware (adding a new machine), and so forth.
+ You will find that the procedures documented here occur often in the
+ development cycle using the Yocto Project.
+ </para>
+
+ <section id="understanding-and-creating-layers">
+ <title>Understanding and Creating Layers</title>
+
+ <para>
+ The OpenEmbedded build system supports organizing
+ <ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink> into
+ multiple layers.
+ Layers allow you to isolate different types of customizations from
+ each other.
+ For introductory information on the Yocto Project Layer Model,
+ see the
+ "<ulink url='&YOCTO_DOCS_OM_URL;#the-yocto-project-layer-model'>The Yocto Project Layer Model</ulink>"
+ section in the Yocto Project Overview and Concepts Manual.
+ </para>
+
+ <section id='creating-your-own-layer'>
+ <title>Creating Your Own Layer</title>
+
+ <para>
+ It is very easy to create your own layers to use with the
+ OpenEmbedded build system.
+ The Yocto Project ships with tools that speed up creating
+ layers.
+ This section describes the steps you perform by hand to create
+ layers so that you can better understand them.
+ For information about the layer-creation tools, see the
+ "<ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-bitbake-layers-script'>Creating a New BSP Layer Using the <filename>bitbake-layers</filename> Script</ulink>"
+ section in the Yocto Project Board Support Package (BSP)
+ Developer's Guide and the
+ "<link linkend='creating-a-general-layer-using-the-bitbake-layers-script'>Creating a General Layer Using the <filename>bitbake-layers</filename> Script</link>"
+ section further down in this manual.
+ </para>
+
+ <para>
+ Follow these general steps to create your layer without using
+ tools:
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Check Existing Layers:</emphasis>
+ Before creating a new layer, you should be sure someone
+ has not already created a layer containing the Metadata
+ you need.
+ You can see the
+ <ulink url='http://layers.openembedded.org/layerindex/layers/'>OpenEmbedded Metadata Index</ulink>
+ for a list of layers from the OpenEmbedded community
+ that can be used in the Yocto Project.
+ You could find a layer that is identical or close to
+ what you need.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Create a Directory:</emphasis>
+ Create the directory for your layer.
+ When you create the layer, be sure to create the
+ directory in an area not associated with the
+ Yocto Project
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ (e.g. the cloned <filename>poky</filename> repository).
+ </para>
+
+ <para>While not strictly required, prepend the name of
+ the directory with the string "meta-".
+ For example:
+ <literallayout class='monospaced'>
+ meta-mylayer
+ meta-GUI_xyz
+ meta-mymachine
+ </literallayout>
+ With rare exceptions, a layer's name follows this
+ form:
+ <literallayout class='monospaced'>
+ meta-<replaceable>root_name</replaceable>
+ </literallayout>
+ Following this layer naming convention can
+ save you trouble later when tools, components, or
+ variables "assume" your layer name begins with "meta-".
+ A notable example is in configuration files as
+ shown in the following step where layer names without
+ the "meta-" string are appended
+ to several variables used in the configuration.
+ </para></listitem>
+ <listitem><para id='dev-layer-config-file-description'>
+ <emphasis>Create a Layer Configuration File:</emphasis>
+ Inside your new layer folder, you need to create a
+ <filename>conf/layer.conf</filename> file.
+ It is easiest to take an existing layer configuration
+ file and copy that to your layer's
+ <filename>conf</filename> directory and then modify the
+ file as needed.</para>
+
+ <para>The
+ <filename>meta-yocto-bsp/conf/layer.conf</filename> file
+ in the Yocto Project
+ <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta-yocto-bsp/conf'>Source Repositories</ulink>
+ demonstrates the required syntax.
+ For your layer, you need to replace "yoctobsp" with
+ a unique identifier for your layer (e.g. "machinexyz"
+ for a layer named "meta-machinexyz"):
+ <literallayout class='monospaced'>
+ # We have a conf and classes directory, add to BBPATH
+ BBPATH .= ":${LAYERDIR}"
+
+ # We have recipes-* directories, add to BBFILES
+ BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
+ ${LAYERDIR}/recipes-*/*/*.bbappend"
+
+ BBFILE_COLLECTIONS += "yoctobsp"
+ BBFILE_PATTERN_yoctobsp = "^${LAYERDIR}/"
+ BBFILE_PRIORITY_yoctobsp = "5"
+ LAYERVERSION_yoctobsp = "4"
+ LAYERSERIES_COMPAT_yoctobsp = "&DISTRO_NAME_NO_CAP;"
+ </literallayout>
+ Following is an explanation of the layer configuration
+ file:
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBPATH'><filename>BBPATH</filename></ulink>:
+ Adds the layer's root directory to BitBake's
+ search path.
+ Through the use of the
+ <filename>BBPATH</filename> variable, BitBake
+ locates class files
+ (<filename>.bbclass</filename>),
+ configuration files, and files that are
+ included with <filename>include</filename> and
+ <filename>require</filename> statements.
+ For these cases, BitBake uses the first file
+ that matches the name found in
+ <filename>BBPATH</filename>.
+ This is similar to the way the
+ <filename>PATH</filename> variable is used for
+ binaries.
+ It is recommended, therefore, that you use
+ unique class and configuration filenames in
+ your custom layer.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILES'><filename>BBFILES</filename></ulink>:
+ Defines the location for all recipes in the
+ layer.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILE_COLLECTIONS'><filename>BBFILE_COLLECTIONS</filename></ulink>:
+ Establishes the current layer through a
+ unique identifier that is used throughout the
+ OpenEmbedded build system to refer to the layer.
+ In this example, the identifier "yoctobsp" is
+ the representation for the container layer
+ named "meta-yocto-bsp".
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILE_PATTERN'><filename>BBFILE_PATTERN</filename></ulink>:
+ Expands immediately during parsing to
+ provide the directory of the layer.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILE_PRIORITY'><filename>BBFILE_PRIORITY</filename></ulink>:
+ Establishes a priority to use for
+ recipes in the layer when the OpenEmbedded build
+ finds recipes of the same name in different
+ layers.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LAYERVERSION'><filename>LAYERVERSION</filename></ulink>:
+ Establishes a version number for the layer.
+ You can use this version number to specify this
+ exact version of the layer as a dependency when
+ using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LAYERDEPENDS'><filename>LAYERDEPENDS</filename></ulink>
+ variable.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LAYERSERIES_COMPAT'><filename>LAYERSERIES_COMPAT</filename></ulink>:
+ Lists the
+ <ulink url='&YOCTO_WIKI_URL;/wiki/Releases'>Yocto Project</ulink>
+ releases for which the current version is
+ compatible.
+ This variable is a good way to indicate how
+ up-to-date your particular layer is.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Add Content:</emphasis>
+ Depending on the type of layer, add the content.
+ If the layer adds support for a machine, add the machine
+ configuration in a <filename>conf/machine/</filename>
+ file within the layer.
+ If the layer adds distro policy, add the distro
+ configuration in a <filename>conf/distro/</filename>
+ file within the layer.
+ If the layer introduces new recipes, put the recipes
+ you need in <filename>recipes-*</filename>
+ subdirectories within the layer.
+ <note>
+ For an explanation of layer hierarchy that
+ is compliant with the Yocto Project, see
+ the
+ "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-filelayout'>Example Filesystem Layout</ulink>"
+ section in the Yocto Project Board
+ Support Package (BSP) Developer's Guide.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Optionally Test for Compatibility:</emphasis>
+ If you want permission to use the Yocto Project
+ Compatibility logo with your layer or application that
+ uses your layer, perform the steps to apply for
+ compatibility.
+ See the
+ "<link linkend='making-sure-your-layer-is-compatible-with-yocto-project'>Making Sure Your Layer is Compatible With Yocto Project</link>"
+ section for more information.
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+
+ <section id='best-practices-to-follow-when-creating-layers'>
+ <title>Following Best Practices When Creating Layers</title>
+
+ <para>
+ To create layers that are easier to maintain and that will
+ not impact builds for other machines, you should consider the
+ information in the following list:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Avoid "Overlaying" Entire Recipes from Other Layers in Your Configuration:</emphasis>
+ In other words, do not copy an entire recipe into your
+ layer and then modify it.
+ Rather, use an append file
+ (<filename>.bbappend</filename>) to override only those
+ parts of the original recipe you need to modify.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Avoid Duplicating Include Files:</emphasis>
+ Use append files (<filename>.bbappend</filename>)
+ for each recipe that uses an include file.
+ Or, if you are introducing a new recipe that requires
+ the included file, use the path relative to the
+ original layer directory to refer to the file.
+ For example, use
+ <filename>require recipes-core/</filename><replaceable>package</replaceable><filename>/</filename><replaceable>file</replaceable><filename>.inc</filename>
+ instead of
+ <filename>require </filename><replaceable>file</replaceable><filename>.inc</filename>.
+ If you're finding you have to overlay the include file,
+ it could indicate a deficiency in the include file in
+ the layer to which it originally belongs.
+ If this is the case, you should try to address that
+ deficiency instead of overlaying the include file.
+ For example, you could address this by getting the
+ maintainer of the include file to add a variable or
+ variables to make it easy to override the parts needing
+ to be overridden.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Structure Your Layers:</emphasis>
+ Proper use of overrides within append files and
+ placement of machine-specific files within your layer
+ can ensure that a build is not using the wrong Metadata
+ and negatively impacting a build for a different
+ machine.
+ Following are some examples:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Modify Variables to Support a
+ Different Machine:</emphasis>
+ Suppose you have a layer named
+ <filename>meta-one</filename> that adds support
+ for building machine "one".
+ To do so, you use an append file named
+ <filename>base-files.bbappend</filename> and
+ create a dependency on "foo" by altering the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+ variable:
+ <literallayout class='monospaced'>
+ DEPENDS = "foo"
+ </literallayout>
+ The dependency is created during any build that
+ includes the layer
+ <filename>meta-one</filename>.
+ However, you might not want this dependency
+ for all machines.
+ For example, suppose you are building for
+ machine "two" but your
+ <filename>bblayers.conf</filename> file has the
+ <filename>meta-one</filename> layer included.
+ During the build, the
+ <filename>base-files</filename> for machine
+ "two" will also have the dependency on
+ <filename>foo</filename>.</para>
+ <para>To make sure your changes apply only when
+ building machine "one", use a machine override
+ with the <filename>DEPENDS</filename> statement:
+ <literallayout class='monospaced'>
+ DEPENDS_one = "foo"
+ </literallayout>
+ You should follow the same strategy when using
+ <filename>_append</filename> and
+ <filename>_prepend</filename> operations:
+ <literallayout class='monospaced'>
+ DEPENDS_append_one = " foo"
+ DEPENDS_prepend_one = "foo "
+ </literallayout>
+ As an actual example, here's a line from the recipe
+ for gnutls, which adds dependencies on
+ "argp-standalone" when building with the musl C
+ library:
+ <literallayout class='monospaced'>
+ DEPENDS_append_libc-musl = " argp-standalone"
+ </literallayout>
+ <note>
+ Avoiding "+=" and "=+" and using
+ machine-specific
+ <filename>_append</filename>
+ and <filename>_prepend</filename> operations
+ is recommended as well.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Place Machine-Specific Files in
+ Machine-Specific Locations:</emphasis>
+ When you have a base recipe, such as
+ <filename>base-files.bb</filename>, that
+ contains a
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ statement to a file, you can use an append file
+ to cause the build to use your own version of
+ the file.
+ For example, an append file in your layer at
+ <filename>meta-one/recipes-core/base-files/base-files.bbappend</filename>
+ could extend
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESPATH'><filename>FILESPATH</filename></ulink>
+ using
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESEXTRAPATHS'><filename>FILESEXTRAPATHS</filename></ulink>
+ as follows:
+ <literallayout class='monospaced'>
+ FILESEXTRAPATHS_prepend := "${THISDIR}/${BPN}:"
+ </literallayout>
+ The build for machine "one" will pick up your
+ machine-specific file as long as you have the
+ file in
+ <filename>meta-one/recipes-core/base-files/base-files/</filename>.
+ However, if you are building for a different
+ machine and the
+ <filename>bblayers.conf</filename> file includes
+ the <filename>meta-one</filename> layer and
+ the location of your machine-specific file is
+ the first location where that file is found
+ according to <filename>FILESPATH</filename>,
+ builds for all machines will also use that
+ machine-specific file.</para>
+ <para>You can make sure that a machine-specific
+ file is used for a particular machine by putting
+ the file in a subdirectory specific to the
+ machine.
+ For example, rather than placing the file in
+ <filename>meta-one/recipes-core/base-files/base-files/</filename>
+ as shown above, put it in
+ <filename>meta-one/recipes-core/base-files/base-files/one/</filename>.
+ Not only does this make sure the file is used
+ only when building for machine "one", but the
+ build process locates the file more quickly.</para>
+ <para>In summary, you need to place all files
+ referenced from <filename>SRC_URI</filename>
+ in a machine-specific subdirectory within the
+ layer in order to restrict those files to
+ machine-specific builds.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Perform Steps to Apply for Yocto Project Compatibility:</emphasis>
+ If you want permission to use the
+ Yocto Project Compatibility logo with your layer
+ or application that uses your layer, perform the
+ steps to apply for compatibility.
+ See the
+ "<link linkend='making-sure-your-layer-is-compatible-with-yocto-project'>Making Sure Your Layer is Compatible With Yocto Project</link>"
+ section for more information.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Follow the Layer Naming Convention:</emphasis>
+ Store custom layers in a Git repository that use the
+ <filename>meta-<replaceable>layer_name</replaceable></filename>
+ format.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Group Your Layers Locally:</emphasis>
+ Clone your repository alongside other cloned
+ <filename>meta</filename> directories from the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='making-sure-your-layer-is-compatible-with-yocto-project'>
+ <title>Making Sure Your Layer is Compatible With Yocto Project</title>
+
+ <para>
+ When you create a layer used with the Yocto Project, it is
+ advantageous to make sure that the layer interacts well with
+ existing Yocto Project layers (i.e. the layer is compatible
+ with the Yocto Project).
+ Ensuring compatibility makes the layer easy to be consumed
+ by others in the Yocto Project community and could allow you
+ permission to use the Yocto Project Compatible Logo.
+ <note>
+ Only Yocto Project member organizations are permitted to
+ use the Yocto Project Compatible Logo.
+ The logo is not available for general use.
+ For information on how to become a Yocto Project member
+ organization, see the
+ <ulink url='&YOCTO_HOME_URL;'>Yocto Project Website</ulink>.
+ </note>
+ </para>
+
+ <para>
+ The Yocto Project Compatibility Program consists of a layer
+ application process that requests permission to use the Yocto
+ Project Compatibility Logo for your layer and application.
+ The process consists of two parts:
+ <orderedlist>
+ <listitem><para>
+ Successfully passing a script
+ (<filename>yocto-check-layer</filename>) that
+ when run against your layer, tests it against
+ constraints based on experiences of how layers have
+ worked in the real world and where pitfalls have been
+ found.
+ Getting a "PASS" result from the script is required for
+ successful compatibility registration.
+ </para></listitem>
+ <listitem><para>
+ Completion of an application acceptance form, which
+ you can find at
+ <ulink url='https://www.yoctoproject.org/webform/yocto-project-compatible-registration'></ulink>.
+ </para></listitem>
+ </orderedlist>
+ </para>
+
+ <para>
+ To be granted permission to use the logo, you need to satisfy
+ the following:
+ <itemizedlist>
+ <listitem><para>
+ Be able to check the box indicating that you
+ got a "PASS" when running the script against your
+ layer.
+ </para></listitem>
+ <listitem><para>
+ Answer "Yes" to the questions on the form or have an
+ acceptable explanation for any questions answered "No".
+ </para></listitem>
+ <listitem><para>
+ Be a Yocto Project Member Organization.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ The remainder of this section presents information on the
+ registration form and on the
+ <filename>yocto-check-layer</filename> script.
+ </para>
+
+ <section id='yocto-project-compatible-program-application'>
+ <title>Yocto Project Compatible Program Application</title>
+
+ <para>
+ Use the form to apply for your layer's approval.
+ Upon successful application, you can use the Yocto
+ Project Compatibility Logo with your layer and the
+ application that uses your layer.
+ </para>
+
+ <para>
+ To access the form, use this link:
+ <ulink url='https://www.yoctoproject.org/webform/yocto-project-compatible-registration'></ulink>.
+ Follow the instructions on the form to complete your
+ application.
+ </para>
+
+ <para>
+ The application consists of the following sections:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Contact Information:</emphasis>
+ Provide your contact information as the fields
+ require.
+ Along with your information, provide the
+ released versions of the Yocto Project for which
+ your layer is compatible.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Acceptance Criteria:</emphasis>
+ Provide "Yes" or "No" answers for each of the
+ items in the checklist.
+ Space exists at the bottom of the form for any
+ explanations for items for which you answered "No".
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Recommendations:</emphasis>
+ Provide answers for the questions regarding Linux
+ kernel use and build success.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='yocto-check-layer-script'>
+ <title><filename>yocto-check-layer</filename> Script</title>
+
+ <para>
+ The <filename>yocto-check-layer</filename> script
+ provides you a way to assess how compatible your layer is
+ with the Yocto Project.
+ You should run this script prior to using the form to
+ apply for compatibility as described in the previous
+ section.
+ You need to achieve a "PASS" result in order to have
+ your application form successfully processed.
+ </para>
+
+ <para>
+ The script divides tests into three areas: COMMON, BSP,
+ and DISTRO.
+ For example, given a distribution layer (DISTRO), the
+ layer must pass both the COMMON and DISTRO related tests.
+ Furthermore, if your layer is a BSP layer, the layer must
+ pass the COMMON and BSP set of tests.
+ </para>
+
+ <para>
+ To execute the script, enter the following commands from
+ your build directory:
+ <literallayout class='monospaced'>
+ $ source oe-init-build-env
+ $ yocto-check-layer <replaceable>your_layer_directory</replaceable>
+ </literallayout>
+ Be sure to provide the actual directory for your layer
+ as part of the command.
+ </para>
+
+ <para>
+ Entering the command causes the script to determine the
+ type of layer and then to execute a set of specific
+ tests against the layer.
+ The following list overviews the test:
+ <itemizedlist>
+ <listitem><para>
+ <filename>common.test_readme</filename>:
+ Tests if a <filename>README</filename> file
+ exists in the layer and the file is not empty.
+ </para></listitem>
+ <listitem><para>
+ <filename>common.test_parse</filename>:
+ Tests to make sure that BitBake can parse the
+ files without error (i.e.
+ <filename>bitbake -p</filename>).
+ </para></listitem>
+ <listitem><para>
+ <filename>common.test_show_environment</filename>:
+ Tests that the global or per-recipe environment
+ is in order without errors (i.e.
+ <filename>bitbake -e</filename>).
+ </para></listitem>
+ <listitem><para>
+ <filename>common.test_signatures</filename>:
+ Tests to be sure that BSP and DISTRO layers do not
+ come with recipes that change signatures.
+ </para></listitem>
+ <listitem><para>
+ <filename>bsp.test_bsp_defines_machines</filename>:
+ Tests if a BSP layer has machine configurations.
+ </para></listitem>
+ <listitem><para>
+ <filename>bsp.test_bsp_no_set_machine</filename>:
+ Tests to ensure a BSP layer does not set the
+ machine when the layer is added.
+ </para></listitem>
+ <listitem><para>
+ <filename>distro.test_distro_defines_distros</filename>:
+ Tests if a DISTRO layer has distro configurations.
+ </para></listitem>
+ <listitem><para>
+ <filename>distro.test_distro_no_set_distro</filename>:
+ Tests to ensure a DISTRO layer does not set the
+ distribution when the layer is added.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+ </section>
+
+ <section id='enabling-your-layer'>
+ <title>Enabling Your Layer</title>
+
+ <para>
+ Before the OpenEmbedded build system can use your new layer,
+ you need to enable it.
+ To enable your layer, simply add your layer's path to the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'>BBLAYERS</ulink></filename>
+ variable in your <filename>conf/bblayers.conf</filename> file,
+ which is found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ The following example shows how to enable a layer named
+ <filename>meta-mylayer</filename>:
+ <literallayout class='monospaced'>
+ # POKY_BBLAYERS_CONF_VERSION is increased each time build/conf/bblayers.conf
+ # changes incompatibly
+ POKY_BBLAYERS_CONF_VERSION = "2"
+
+ BBPATH = "${TOPDIR}"
+ BBFILES ?= ""
+
+ BBLAYERS ?= " \
+ /home/<replaceable>user</replaceable>/poky/meta \
+ /home/<replaceable>user</replaceable>/poky/meta-poky \
+ /home/<replaceable>user</replaceable>/poky/meta-yocto-bsp \
+ /home/<replaceable>user</replaceable>/poky/meta-mylayer \
+ "
+ </literallayout>
+ </para>
+
+ <para>
+ BitBake parses each <filename>conf/layer.conf</filename> file
+ from the top down as specified in the
+ <filename>BBLAYERS</filename> variable
+ within the <filename>conf/bblayers.conf</filename> file.
+ During the processing of each
+ <filename>conf/layer.conf</filename> file, BitBake adds the
+ recipes, classes and configurations contained within the
+ particular layer to the source directory.
+ </para>
+ </section>
+
+ <section id='using-bbappend-files'>
+ <title>Using .bbappend Files in Your Layer</title>
+
+ <para>
+ A recipe that appends Metadata to another recipe is called a
+ BitBake append file.
+ A BitBake append file uses the <filename>.bbappend</filename>
+ file type suffix, while the corresponding recipe to which
+ Metadata is being appended uses the <filename>.bb</filename>
+ file type suffix.
+ </para>
+
+ <para>
+ You can use a <filename>.bbappend</filename> file in your
+ layer to make additions or changes to the content of another
+ layer's recipe without having to copy the other layer's
+ recipe into your layer.
+ Your <filename>.bbappend</filename> file resides in your layer,
+ while the main <filename>.bb</filename> recipe file to
+ which you are appending Metadata resides in a different layer.
+ </para>
+
+ <para>
+ Being able to append information to an existing recipe not only
+ avoids duplication, but also automatically applies recipe
+ changes from a different layer into your layer.
+ If you were copying recipes, you would have to manually merge
+ changes as they occur.
+ </para>
+
+ <para>
+ When you create an append file, you must use the same root
+ name as the corresponding recipe file.
+ For example, the append file
+ <filename>someapp_&DISTRO;.bbappend</filename> must apply to
+ <filename>someapp_&DISTRO;.bb</filename>.
+ This means the original recipe and append file names are
+ version number-specific.
+ If the corresponding recipe is renamed to update to a newer
+ version, you must also rename and possibly update
+ the corresponding <filename>.bbappend</filename> as well.
+ During the build process, BitBake displays an error on starting
+ if it detects a <filename>.bbappend</filename> file that does
+ not have a corresponding recipe with a matching name.
+ See the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BB_DANGLINGAPPENDS_WARNONLY'><filename>BB_DANGLINGAPPENDS_WARNONLY</filename></ulink>
+ variable for information on how to handle this error.
+ </para>
+
+ <para>
+ As an example, consider the main formfactor recipe and a
+ corresponding formfactor append file both from the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
+ Here is the main formfactor recipe, which is named
+ <filename>formfactor_0.0.bb</filename> and located in the
+ "meta" layer at
+ <filename>meta/recipes-bsp/formfactor</filename>:
+ <literallayout class='monospaced'>
+ SUMMARY = "Device formfactor information"
+ SECTION = "base"
+ LICENSE = "MIT"
+ LIC_FILES_CHKSUM = "file://${COREBASE}/meta/COPYING.MIT;md5=3da9cfbcb788c80a0384361b4de20420"
+ PR = "r45"
+
+ SRC_URI = "file://config file://machconfig"
+ S = "${WORKDIR}"
+
+ PACKAGE_ARCH = "${MACHINE_ARCH}"
+ INHIBIT_DEFAULT_DEPS = "1"
+
+ do_install() {
+ # Install file only if it has contents
+ install -d ${D}${sysconfdir}/formfactor/
+ install -m 0644 ${S}/config ${D}${sysconfdir}/formfactor/
+ if [ -s "${S}/machconfig" ]; then
+ install -m 0644 ${S}/machconfig ${D}${sysconfdir}/formfactor/
+ fi
+ } </literallayout>
+ In the main recipe, note the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ variable, which tells the OpenEmbedded build system where to
+ find files during the build.
+ </para>
+
+ <para>
+ Following is the append file, which is named
+ <filename>formfactor_0.0.bbappend</filename> and is from the
+ Raspberry Pi BSP Layer named
+ <filename>meta-raspberrypi</filename>.
+ The file is in the layer at
+ <filename>recipes-bsp/formfactor</filename>:
+ <literallayout class='monospaced'>
+ FILESEXTRAPATHS_prepend := "${THISDIR}/${PN}:"
+ </literallayout>
+ </para>
+
+ <para>
+ By default, the build system uses the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESPATH'><filename>FILESPATH</filename></ulink>
+ variable to locate files.
+ This append file extends the locations by setting the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESEXTRAPATHS'><filename>FILESEXTRAPATHS</filename></ulink>
+ variable.
+ Setting this variable in the <filename>.bbappend</filename>
+ file is the most reliable and recommended method for adding
+ directories to the search path used by the build system
+ to find files.
+ </para>
+
+ <para>
+ The statement in this example extends the directories to
+ include
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-THISDIR'><filename>THISDIR</filename></ulink><filename>}/${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink><filename>}</filename>,
+ which resolves to a directory named
+ <filename>formfactor</filename> in the same directory
+ in which the append file resides (i.e.
+ <filename>meta-raspberrypi/recipes-bsp/formfactor</filename>.
+ This implies that you must have the supporting directory
+ structure set up that will contain any files or patches you
+ will be including from the layer.
+ </para>
+
+ <para>
+ Using the immediate expansion assignment operator
+ <filename>:=</filename> is important because of the reference
+ to <filename>THISDIR</filename>.
+ The trailing colon character is important as it ensures that
+ items in the list remain colon-separated.
+ <note>
+ <para>
+ BitBake automatically defines the
+ <filename>THISDIR</filename> variable.
+ You should never set this variable yourself.
+ Using "_prepend" as part of the
+ <filename>FILESEXTRAPATHS</filename> ensures your path
+ will be searched prior to other paths in the final
+ list.
+ </para>
+
+ <para>
+ Also, not all append files add extra files.
+ Many append files simply exist to add build options
+ (e.g. <filename>systemd</filename>).
+ For these cases, your append file would not even
+ use the <filename>FILESEXTRAPATHS</filename> statement.
+ </para>
+ </note>
+ </para>
+ </section>
+
+ <section id='prioritizing-your-layer'>
+ <title>Prioritizing Your Layer</title>
+
+ <para>
+ Each layer is assigned a priority value.
+ Priority values control which layer takes precedence if there
+ are recipe files with the same name in multiple layers.
+ For these cases, the recipe file from the layer with a higher
+ priority number takes precedence.
+ Priority values also affect the order in which multiple
+ <filename>.bbappend</filename> files for the same recipe are
+ applied.
+ You can either specify the priority manually, or allow the
+ build system to calculate it based on the layer's dependencies.
+ </para>
+
+ <para>
+ To specify the layer's priority manually, use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILE_PRIORITY'><filename>BBFILE_PRIORITY</filename></ulink>
+ variable and append the layer's root name:
+ <literallayout class='monospaced'>
+ BBFILE_PRIORITY_mylayer = "1"
+ </literallayout>
+ </para>
+
+ <note>
+ <para>It is possible for a recipe with a lower version number
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+ in a layer that has a higher priority to take precedence.</para>
+ <para>Also, the layer priority does not currently affect the
+ precedence order of <filename>.conf</filename>
+ or <filename>.bbclass</filename> files.
+ Future versions of BitBake might address this.</para>
+ </note>
+ </section>
+
+ <section id='managing-layers'>
+ <title>Managing Layers</title>
+
+ <para>
+ You can use the BitBake layer management tool
+ <filename>bitbake-layers</filename> to provide a view
+ into the structure of recipes across a multi-layer project.
+ Being able to generate output that reports on configured layers
+ with their paths and priorities and on
+ <filename>.bbappend</filename> files and their applicable
+ recipes can help to reveal potential problems.
+ </para>
+
+ <para>
+ For help on the BitBake layer management tool, use the
+ following command:
+ <literallayout class='monospaced'>
+ $ bitbake-layers --help
+ NOTE: Starting bitbake server...
+ usage: bitbake-layers [-d] [-q] [-F] [--color COLOR] [-h] &lt;subcommand&gt; ...
+
+ BitBake layers utility
+
+ optional arguments:
+ -d, --debug Enable debug output
+ -q, --quiet Print only errors
+ -F, --force Force add without recipe parse verification
+ --color COLOR Colorize output (where COLOR is auto, always, never)
+ -h, --help show this help message and exit
+
+ subcommands:
+ &lt;subcommand&gt;
+ show-layers show current configured layers.
+ show-overlayed list overlayed recipes (where the same recipe exists
+ in another layer)
+ show-recipes list available recipes, showing the layer they are
+ provided by
+ show-appends list bbappend files and recipe files they apply to
+ show-cross-depends Show dependencies between recipes that cross layer
+ boundaries.
+ add-layer Add one or more layers to bblayers.conf.
+ remove-layer Remove one or more layers from bblayers.conf.
+ flatten flatten layer configuration into a separate output
+ directory.
+ layerindex-fetch Fetches a layer from a layer index along with its
+ dependent layers, and adds them to conf/bblayers.conf.
+ layerindex-show-depends
+ Find layer dependencies from layer index.
+ create-layer Create a basic layer
+
+ Use bitbake-layers &lt;subcommand&gt; --help to get help on a specific command
+ </literallayout>
+ </para>
+
+ <para>
+ The following list describes the available commands:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis><filename>help:</filename></emphasis>
+ Displays general help or help on a specified command.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>show-layers:</filename></emphasis>
+ Shows the current configured layers.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>show-overlayed:</filename></emphasis>
+ Lists overlayed recipes.
+ A recipe is overlayed when a recipe with the same name
+ exists in another layer that has a higher layer
+ priority.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>show-recipes:</filename></emphasis>
+ Lists available recipes and the layers that provide them.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>show-appends:</filename></emphasis>
+ Lists <filename>.bbappend</filename> files and the
+ recipe files to which they apply.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>show-cross-depends:</filename></emphasis>
+ Lists dependency relationships between recipes that
+ cross layer boundaries.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>add-layer:</filename></emphasis>
+ Adds a layer to <filename>bblayers.conf</filename>.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>remove-layer:</filename></emphasis>
+ Removes a layer from <filename>bblayers.conf</filename>
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>flatten:</filename></emphasis>
+ Flattens the layer configuration into a separate output
+ directory.
+ Flattening your layer configuration builds a "flattened"
+ directory that contains the contents of all layers,
+ with any overlayed recipes removed and any
+ <filename>.bbappend</filename> files appended to the
+ corresponding recipes.
+ You might have to perform some manual cleanup of the
+ flattened layer as follows:
+ <itemizedlist>
+ <listitem><para>
+ Non-recipe files (such as patches)
+ are overwritten.
+ The flatten command shows a warning for these
+ files.
+ </para></listitem>
+ <listitem><para>
+ Anything beyond the normal layer
+ setup has been added to the
+ <filename>layer.conf</filename> file.
+ Only the lowest priority layer's
+ <filename>layer.conf</filename> is used.
+ </para></listitem>
+ <listitem><para>
+ Overridden and appended items from
+ <filename>.bbappend</filename> files need to be
+ cleaned up.
+ The contents of each
+ <filename>.bbappend</filename> end up in the
+ flattened recipe.
+ However, if there are appended or changed
+ variable values, you need to tidy these up
+ yourself.
+ Consider the following example.
+ Here, the <filename>bitbake-layers</filename>
+ command adds the line
+ <filename>#### bbappended ...</filename> so that
+ you know where the following lines originate:
+ <literallayout class='monospaced'>
+ ...
+ DESCRIPTION = "A useful utility"
+ ...
+ EXTRA_OECONF = "--enable-something"
+ ...
+
+ #### bbappended from meta-anotherlayer ####
+
+ DESCRIPTION = "Customized utility"
+ EXTRA_OECONF += "--enable-somethingelse"
+ </literallayout>
+ Ideally, you would tidy up these utilities as
+ follows:
+ <literallayout class='monospaced'>
+ ...
+ DESCRIPTION = "Customized utility"
+ ...
+ EXTRA_OECONF = "--enable-something --enable-somethingelse"
+ ...
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>layerindex-fetch</filename>:</emphasis>
+ Fetches a layer from a layer index, along with its
+ dependent layers, and adds the layers to the
+ <filename>conf/bblayers.conf</filename> file.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>layerindex-show-depends</filename>:</emphasis>
+ Finds layer dependencies from the layer index.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>create-layer</filename>:</emphasis>
+ Creates a basic layer.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='creating-a-general-layer-using-the-bitbake-layers-script'>
+ <title>Creating a General Layer Using the <filename>bitbake-layers</filename> Script</title>
+
+ <para>
+ The <filename>bitbake-layers</filename> script with the
+ <filename>create-layer</filename> subcommand simplifies
+ creating a new general layer.
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ For information on BSP layers, see the
+ "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>"
+ section in the Yocto Project Board Specific (BSP)
+ Developer's Guide.
+ </para></listitem>
+ <listitem><para>
+ In order to use a layer with the OpenEmbedded
+ build system, you need to add the layer to your
+ <filename>bblayers.conf</filename> configuration
+ file.
+ See the
+ "<link linkend='adding-a-layer-using-the-bitbake-layers-script'>Adding a Layer Using the <filename>bitbake-layers</filename> Script</link>"
+ section for more information.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ The default mode of the script's operation with this
+ subcommand is to create a layer with the following:
+ <itemizedlist>
+ <listitem><para>A layer priority of 6.
+ </para></listitem>
+ <listitem><para>A <filename>conf</filename>
+ subdirectory that contains a
+ <filename>layer.conf</filename> file.
+ </para></listitem>
+ <listitem><para>
+ A <filename>recipes-example</filename> subdirectory
+ that contains a further subdirectory named
+ <filename>example</filename>, which contains
+ an <filename>example.bb</filename> recipe file.
+ </para></listitem>
+ <listitem><para>A <filename >COPYING.MIT</filename>,
+ which is the license statement for the layer.
+ The script assumes you want to use the MIT license,
+ which is typical for most layers, for the contents of
+ the layer itself.
+ </para></listitem>
+ <listitem><para>
+ A <filename>README</filename> file, which is a file
+ describing the contents of your new layer.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ In its simplest form, you can use the following command form
+ to create a layer.
+ The command creates a layer whose name corresponds to
+ <replaceable>your_layer_name</replaceable> in the current
+ directory:
+ <literallayout class='monospaced'>
+ $ bitbake-layers create-layer <replaceable>your_layer_name</replaceable>
+ </literallayout>
+ As an example, the following command creates a layer named
+ <filename>meta-scottrif</filename> in your home directory:
+ <literallayout class='monospaced'>
+ $ cd /usr/home
+ $ bitbake-layers create-layer meta-scottrif
+ NOTE: Starting bitbake server...
+ Add your new layer with 'bitbake-layers add-layer meta-scottrif'
+ </literallayout>
+ </para>
+
+ <para>
+ If you want to set the priority of the layer to other than the
+ default value of "6", you can either use the
+ <filename>&dash;&dash;priority</filename> option or you can
+ edit the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILE_PRIORITY'><filename>BBFILE_PRIORITY</filename></ulink>
+ value in the <filename>conf/layer.conf</filename> after the
+ script creates it.
+ Furthermore, if you want to give the example recipe file
+ some name other than the default, you can
+ use the
+ <filename>&dash;&dash;example-recipe-name</filename> option.
+ </para>
+
+ <para>
+ The easiest way to see how the
+ <filename>bitbake-layers create-layer</filename> command
+ works is to experiment with the script.
+ You can also read the usage information by entering the
+ following:
+ <literallayout class='monospaced'>
+ $ bitbake-layers create-layer --help
+ NOTE: Starting bitbake server...
+ usage: bitbake-layers create-layer [-h] [--priority PRIORITY]
+ [--example-recipe-name EXAMPLERECIPE]
+ layerdir
+
+ Create a basic layer
+
+ positional arguments:
+ layerdir Layer directory to create
+
+ optional arguments:
+ -h, --help show this help message and exit
+ --priority PRIORITY, -p PRIORITY
+ Layer directory to create
+ --example-recipe-name EXAMPLERECIPE, -e EXAMPLERECIPE
+ Filename of the example recipe
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='adding-a-layer-using-the-bitbake-layers-script'>
+ <title>Adding a Layer Using the <filename>bitbake-layers</filename> Script</title>
+
+ <para>
+ Once you create your general layer, you must add it to your
+ <filename>bblayers.conf</filename> file.
+ Adding the layer to this configuration file makes the
+ OpenEmbedded build system aware of your layer so that it can
+ search it for metadata.
+ </para>
+
+ <para>
+ Add your layer by using the
+ <filename>bitbake-layers add-layer</filename> command:
+ <literallayout class='monospaced'>
+ $ bitbake-layers add-layer <replaceable>your_layer_name</replaceable>
+ </literallayout>
+ Here is an example that adds a layer named
+ <filename>meta-scottrif</filename> to the configuration file.
+ Following the command that adds the layer is another
+ <filename>bitbake-layers</filename> command that shows the
+ layers that are in your <filename>bblayers.conf</filename>
+ file:
+ <literallayout class='monospaced'>
+ $ bitbake-layers add-layer meta-scottrif
+ NOTE: Starting bitbake server...
+ Parsing recipes: 100% |##########################################################| Time: 0:00:49
+ Parsing of 1441 .bb files complete (0 cached, 1441 parsed). 2055 targets, 56 skipped, 0 masked, 0 errors.
+ $ bitbake-layers show-layers
+ NOTE: Starting bitbake server...
+ layer path priority
+ ==========================================================================
+ meta /home/scottrif/poky/meta 5
+ meta-poky /home/scottrif/poky/meta-poky 5
+ meta-yocto-bsp /home/scottrif/poky/meta-yocto-bsp 5
+ workspace /home/scottrif/poky/build/workspace 99
+ meta-scottrif /home/scottrif/poky/build/meta-scottrif 6
+ </literallayout>
+ Adding the layer to this file enables the build system to
+ locate the layer during the build.
+ <note>
+ During a build, the OpenEmbedded build system looks in
+ the layers from the top of the list down to the bottom
+ in that order.
+ </note>
+ </para>
+ </section>
+ </section>
+
+ <section id='usingpoky-extend-customimage'>
+ <title>Customizing Images</title>
+
+ <para>
+ You can customize images to satisfy particular requirements.
+ This section describes several methods and provides guidelines for each.
+ </para>
+
+ <section id='usingpoky-extend-customimage-localconf'>
+ <title>Customizing Images Using <filename>local.conf</filename></title>
+
+ <para>
+ Probably the easiest way to customize an image is to add a
+ package by way of the <filename>local.conf</filename>
+ configuration file.
+ Because it is limited to local use, this method generally only
+ allows you to add packages and is not as flexible as creating
+ your own customized image.
+ When you add packages using local variables this way, you need
+ to realize that these variable changes are in effect for every
+ build and consequently affect all images, which might not
+ be what you require.
+ </para>
+
+ <para>
+ To add a package to your image using the local configuration
+ file, use the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'>IMAGE_INSTALL</ulink></filename>
+ variable with the <filename>_append</filename> operator:
+ <literallayout class='monospaced'>
+ IMAGE_INSTALL_append = " strace"
+ </literallayout>
+ Use of the syntax is important - specifically, the space between
+ the quote and the package name, which is
+ <filename>strace</filename> in this example.
+ This space is required since the <filename>_append</filename>
+ operator does not add the space.
+ </para>
+
+ <para>
+ Furthermore, you must use <filename>_append</filename> instead
+ of the <filename>+=</filename> operator if you want to avoid
+ ordering issues.
+ The reason for this is because doing so unconditionally appends
+ to the variable and avoids ordering problems due to the
+ variable being set in image recipes and
+ <filename>.bbclass</filename> files with operators like
+ <filename>?=</filename>.
+ Using <filename>_append</filename> ensures the operation takes
+ affect.
+ </para>
+
+ <para>
+ As shown in its simplest use,
+ <filename>IMAGE_INSTALL_append</filename> affects all images.
+ It is possible to extend the syntax so that the variable
+ applies to a specific image only.
+ Here is an example:
+ <literallayout class='monospaced'>
+ IMAGE_INSTALL_append_pn-core-image-minimal = " strace"
+ </literallayout>
+ This example adds <filename>strace</filename> to the
+ <filename>core-image-minimal</filename> image only.
+ </para>
+
+ <para>
+ You can add packages using a similar approach through the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-CORE_IMAGE_EXTRA_INSTALL'>CORE_IMAGE_EXTRA_INSTALL</ulink></filename>
+ variable.
+ If you use this variable, only
+ <filename>core-image-*</filename> images are affected.
+ </para>
+ </section>
+
+ <section id='usingpoky-extend-customimage-imagefeatures'>
+ <title>Customizing Images Using Custom <filename>IMAGE_FEATURES</filename> and
+ <filename>EXTRA_IMAGE_FEATURES</filename></title>
+
+ <para>
+ Another method for customizing your image is to enable or
+ disable high-level image features by using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>
+ and <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink>
+ variables.
+ Although the functions for both variables are nearly equivalent,
+ best practices dictate using <filename>IMAGE_FEATURES</filename>
+ from within a recipe and using
+ <filename>EXTRA_IMAGE_FEATURES</filename> from within
+ your <filename>local.conf</filename> file, which is found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ </para>
+
+ <para>
+ To understand how these features work, the best reference is
+ <filename>meta/classes/core-image.bbclass</filename>.
+ This class lists out the available
+ <filename>IMAGE_FEATURES</filename> of which most map to
+ package groups while some, such as
+ <filename>debug-tweaks</filename> and
+ <filename>read-only-rootfs</filename>, resolve as general
+ configuration settings.
+ </para>
+
+ <para>
+ In summary, the file looks at the contents of the
+ <filename>IMAGE_FEATURES</filename> variable and then maps
+ or configures the feature accordingly.
+ Based on this information, the build system automatically
+ adds the appropriate packages or configurations to the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink>
+ variable.
+ Effectively, you are enabling extra features by extending the
+ class or creating a custom class for use with specialized image
+ <filename>.bb</filename> files.
+ </para>
+
+ <para>
+ Use the <filename>EXTRA_IMAGE_FEATURES</filename> variable
+ from within your local configuration file.
+ Using a separate area from which to enable features with
+ this variable helps you avoid overwriting the features in the
+ image recipe that are enabled with
+ <filename>IMAGE_FEATURES</filename>.
+ The value of <filename>EXTRA_IMAGE_FEATURES</filename> is added
+ to <filename>IMAGE_FEATURES</filename> within
+ <filename>meta/conf/bitbake.conf</filename>.
+ </para>
+
+ <para>
+ To illustrate how you can use these variables to modify your
+ image, consider an example that selects the SSH server.
+ The Yocto Project ships with two SSH servers you can use
+ with your images: Dropbear and OpenSSH.
+ Dropbear is a minimal SSH server appropriate for
+ resource-constrained environments, while OpenSSH is a
+ well-known standard SSH server implementation.
+ By default, the <filename>core-image-sato</filename> image
+ is configured to use Dropbear.
+ The <filename>core-image-full-cmdline</filename> and
+ <filename>core-image-lsb</filename> images both
+ include OpenSSH.
+ The <filename>core-image-minimal</filename> image does not
+ contain an SSH server.
+ </para>
+
+ <para>
+ You can customize your image and change these defaults.
+ Edit the <filename>IMAGE_FEATURES</filename> variable
+ in your recipe or use the
+ <filename>EXTRA_IMAGE_FEATURES</filename> in your
+ <filename>local.conf</filename> file so that it configures the
+ image you are working with to include
+ <filename>ssh-server-dropbear</filename> or
+ <filename>ssh-server-openssh</filename>.
+ </para>
+
+ <note>
+ See the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
+ section in the Yocto Project Reference Manual for a complete
+ list of image features that ship with the Yocto Project.
+ </note>
+ </section>
+
+ <section id='usingpoky-extend-customimage-custombb'>
+ <title>Customizing Images Using Custom .bb Files</title>
+
+ <para>
+ You can also customize an image by creating a custom recipe
+ that defines additional software as part of the image.
+ The following example shows the form for the two lines you need:
+ <literallayout class='monospaced'>
+ IMAGE_INSTALL = "packagegroup-core-x11-base package1 package2"
+
+ inherit core-image
+ </literallayout>
+ </para>
+
+ <para>
+ Defining the software using a custom recipe gives you total
+ control over the contents of the image.
+ It is important to use the correct names of packages in the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'>IMAGE_INSTALL</ulink></filename>
+ variable.
+ You must use the OpenEmbedded notation and not the Debian notation for the names
+ (e.g. <filename>glibc-dev</filename> instead of <filename>libc6-dev</filename>).
+ </para>
+
+ <para>
+ The other method for creating a custom image is to base it on an existing image.
+ For example, if you want to create an image based on <filename>core-image-sato</filename>
+ but add the additional package <filename>strace</filename> to the image,
+ copy the <filename>meta/recipes-sato/images/core-image-sato.bb</filename> to a
+ new <filename>.bb</filename> and add the following line to the end of the copy:
+ <literallayout class='monospaced'>
+ IMAGE_INSTALL += "strace"
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='usingpoky-extend-customimage-customtasks'>
+ <title>Customizing Images Using Custom Package Groups</title>
+
+ <para>
+ For complex custom images, the best approach for customizing
+ an image is to create a custom package group recipe that is
+ used to build the image or images.
+ A good example of a package group recipe is
+ <filename>meta/recipes-core/packagegroups/packagegroup-base.bb</filename>.
+ </para>
+
+ <para>
+ If you examine that recipe, you see that the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'>PACKAGES</ulink></filename>
+ variable lists the package group packages to produce.
+ The <filename>inherit packagegroup</filename> statement
+ sets appropriate default values and automatically adds
+ <filename>-dev</filename>, <filename>-dbg</filename>, and
+ <filename>-ptest</filename> complementary packages for each
+ package specified in the <filename>PACKAGES</filename>
+ statement.
+ <note>
+ The <filename>inherit packages</filename> should be
+ located near the top of the recipe, certainly before
+ the <filename>PACKAGES</filename> statement.
+ </note>
+ </para>
+
+ <para>
+ For each package you specify in <filename>PACKAGES</filename>,
+ you can use
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'>RDEPENDS</ulink></filename>
+ and
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'>RRECOMMENDS</ulink></filename>
+ entries to provide a list of packages the parent task package
+ should contain.
+ You can see examples of these further down in the
+ <filename>packagegroup-base.bb</filename> recipe.
+ </para>
+
+ <para>
+ Here is a short, fabricated example showing the same basic
+ pieces:
+ <literallayout class='monospaced'>
+ DESCRIPTION = "My Custom Package Groups"
+
+ inherit packagegroup
+
+ PACKAGES = "\
+ packagegroup-custom-apps \
+ packagegroup-custom-tools \
+ "
+
+ RDEPENDS_packagegroup-custom-apps = "\
+ dropbear \
+ portmap \
+ psplash"
+
+ RDEPENDS_packagegroup-custom-tools = "\
+ oprofile \
+ oprofileui-server \
+ lttng-tools"
+
+ RRECOMMENDS_packagegroup-custom-tools = "\
+ kernel-module-oprofile"
+ </literallayout>
+ </para>
+
+ <para>
+ In the previous example, two package group packages are created with their dependencies and their
+ recommended package dependencies listed: <filename>packagegroup-custom-apps</filename>, and
+ <filename>packagegroup-custom-tools</filename>.
+ To build an image using these package group packages, you need to add
+ <filename>packagegroup-custom-apps</filename> and/or
+ <filename>packagegroup-custom-tools</filename> to
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'>IMAGE_INSTALL</ulink></filename>.
+ For other forms of image dependencies see the other areas of this section.
+ </para>
+ </section>
+
+ <section id='usingpoky-extend-customimage-image-name'>
+ <title>Customizing an Image Hostname</title>
+
+ <para>
+ By default, the configured hostname (i.e.
+ <filename>/etc/hostname</filename>) in an image is the
+ same as the machine name.
+ For example, if
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+ equals "qemux86", the configured hostname written to
+ <filename>/etc/hostname</filename> is "qemux86".
+ </para>
+
+ <para>
+ You can customize this name by altering the value of the
+ "hostname" variable in the
+ <filename>base-files</filename> recipe using either
+ an append file or a configuration file.
+ Use the following in an append file:
+ <literallayout class='monospaced'>
+ hostname="myhostname"
+ </literallayout>
+ Use the following in a configuration file:
+ <literallayout class='monospaced'>
+ hostname_pn-base-files = "myhostname"
+ </literallayout>
+ </para>
+
+ <para>
+ Changing the default value of the variable "hostname" can be
+ useful in certain situations.
+ For example, suppose you need to do extensive testing on an
+ image and you would like to easily identify the image
+ under test from existing images with typical default
+ hostnames.
+ In this situation, you could change the default hostname to
+ "testme", which results in all the images using the name
+ "testme".
+ Once testing is complete and you do not need to rebuild the
+ image for test any longer, you can easily reset the default
+ hostname.
+ </para>
+
+ <para>
+ Another point of interest is that if you unset the variable,
+ the image will have no default hostname in the filesystem.
+ Here is an example that unsets the variable in a
+ configuration file:
+ <literallayout class='monospaced'>
+ hostname_pn-base-files = ""
+ </literallayout>
+ Having no default hostname in the filesystem is suitable for
+ environments that use dynamic hostnames such as virtual
+ machines.
+ </para>
+ </section>
+ </section>
+
+ <section id='new-recipe-writing-a-new-recipe'>
+ <title>Writing a New Recipe</title>
+
+ <para>
+ Recipes (<filename>.bb</filename> files) are fundamental components
+ in the Yocto Project environment.
+ Each software component built by the OpenEmbedded build system
+ requires a recipe to define the component.
+ This section describes how to create, write, and test a new
+ recipe.
+ <note>
+ For information on variables that are useful for recipes and
+ for information about recipe naming issues, see the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-varlocality-recipe-required'>Required</ulink>"
+ section of the Yocto Project Reference Manual.
+ </note>
+ </para>
+
+ <section id='new-recipe-overview'>
+ <title>Overview</title>
+
+ <para>
+ The following figure shows the basic process for creating a
+ new recipe.
+ The remainder of the section provides details for the steps.
+ <imagedata fileref="figures/recipe-workflow.png" width="6in" depth="7in" align="center" scalefit="1" />
+ </para>
+ </section>
+
+ <section id='new-recipe-locate-or-automatically-create-a-base-recipe'>
+ <title>Locate or Automatically Create a Base Recipe</title>
+
+ <para>
+ You can always write a recipe from scratch.
+ However, three choices exist that can help you quickly get a
+ start on a new recipe:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis><filename>devtool add</filename>:</emphasis>
+ A command that assists in creating a recipe and
+ an environment conducive to development.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>recipetool create</filename>:</emphasis>
+ A command provided by the Yocto Project that automates
+ creation of a base recipe based on the source
+ files.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Existing Recipes:</emphasis>
+ Location and modification of an existing recipe that is
+ similar in function to the recipe you need.
+ </para></listitem>
+ </itemizedlist>
+ <note>
+ For information on recipe syntax, see the
+ "<link linkend='recipe-syntax'>Recipe Syntax</link>"
+ section.
+ </note>
+ </para>
+
+ <section id='new-recipe-creating-the-base-recipe-using-devtool'>
+ <title>Creating the Base Recipe Using <filename>devtool add</filename></title>
+
+ <para>
+ The <filename>devtool add</filename> command uses the same
+ logic for auto-creating the recipe as
+ <filename>recipetool create</filename>, which is listed
+ below.
+ Additionally, however, <filename>devtool add</filename>
+ sets up an environment that makes it easy for you to
+ patch the source and to make changes to the recipe as
+ is often necessary when adding a recipe to build a new
+ piece of software to be included in a build.
+ </para>
+
+ <para>
+ You can find a complete description of the
+ <filename>devtool add</filename> command in the
+ "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-a-closer-look-at-devtool-add'>A Closer Look at <filename>devtool</filename> add</ulink>"
+ section in the Yocto Project Application Development
+ and the Extensible Software Development Kit (eSDK) manual.
+ </para>
+ </section>
+
+ <section id='new-recipe-creating-the-base-recipe-using-recipetool'>
+ <title>Creating the Base Recipe Using <filename>recipetool create</filename></title>
+
+ <para>
+ <filename>recipetool create</filename> automates creation
+ of a base recipe given a set of source code files.
+ As long as you can extract or point to the source files,
+ the tool will construct a recipe and automatically
+ configure all pre-build information into the recipe.
+ For example, suppose you have an application that builds
+ using Autotools.
+ Creating the base recipe using
+ <filename>recipetool</filename> results in a recipe
+ that has the pre-build dependencies, license requirements,
+ and checksums configured.
+ </para>
+
+ <para>
+ To run the tool, you just need to be in your
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ and have sourced the build environment setup script
+ (i.e.
+ <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>oe-init-build-env</filename></ulink>).
+ To get help on the tool, use the following command:
+ <literallayout class='monospaced'>
+ $ recipetool -h
+ NOTE: Starting bitbake server...
+ usage: recipetool [-d] [-q] [--color COLOR] [-h] &lt;subcommand&gt; ...
+
+ OpenEmbedded recipe tool
+
+ options:
+ -d, --debug Enable debug output
+ -q, --quiet Print only errors
+ --color COLOR Colorize output (where COLOR is auto, always, never)
+ -h, --help show this help message and exit
+
+ subcommands:
+ create Create a new recipe
+ newappend Create a bbappend for the specified target in the specified
+ layer
+ setvar Set a variable within a recipe
+ appendfile Create/update a bbappend to replace a target file
+ appendsrcfiles Create/update a bbappend to add or replace source files
+ appendsrcfile Create/update a bbappend to add or replace a source file
+ Use recipetool &lt;subcommand&gt; --help to get help on a specific command
+ </literallayout>
+ </para>
+
+ <para>
+ Running
+ <filename>recipetool create -o</filename>&nbsp;<replaceable>OUTFILE</replaceable>
+ creates the base recipe and locates it properly in the
+ layer that contains your source files.
+ Following are some syntax examples:
+ </para>
+
+ <para>
+ Use this syntax to generate a recipe based on
+ <replaceable>source</replaceable>.
+ Once generated, the recipe resides in the existing source
+ code layer:
+ <literallayout class='monospaced'>
+ recipetool create -o <replaceable>OUTFILE</replaceable>&nbsp;<replaceable>source</replaceable>
+ </literallayout>
+ Use this syntax to generate a recipe using code that you
+ extract from <replaceable>source</replaceable>.
+ The extracted code is placed in its own layer defined
+ by <replaceable>EXTERNALSRC</replaceable>.
+ <literallayout class='monospaced'>
+ recipetool create -o <replaceable>OUTFILE</replaceable> -x <replaceable>EXTERNALSRC</replaceable> <replaceable>source</replaceable>
+ </literallayout>
+ Use this syntax to generate a recipe based on
+ <replaceable>source</replaceable>.
+ The options direct <filename>recipetool</filename> to
+ generate debugging information.
+ Once generated, the recipe resides in the existing source
+ code layer:
+ <literallayout class='monospaced'>
+ recipetool create -d -o <replaceable>OUTFILE</replaceable> <replaceable>source</replaceable>
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='new-recipe-locating-and-using-a-similar-recipe'>
+ <title>Locating and Using a Similar Recipe</title>
+
+ <para>
+ Before writing a recipe from scratch, it is often useful to
+ discover whether someone else has already written one that
+ meets (or comes close to meeting) your needs.
+ The Yocto Project and OpenEmbedded communities maintain many
+ recipes that might be candidates for what you are doing.
+ You can find a good central index of these recipes in the
+ <ulink url='http://layers.openembedded.org'>OpenEmbedded Layer Index</ulink>.
+ </para>
+
+ <para>
+ Working from an existing recipe or a skeleton recipe is the
+ best way to get started.
+ Here are some points on both methods:
+ <itemizedlist>
+ <listitem><para><emphasis>Locate and modify a recipe that
+ is close to what you want to do:</emphasis>
+ This method works when you are familiar with the
+ current recipe space.
+ The method does not work so well for those new to
+ the Yocto Project or writing recipes.</para>
+ <para>Some risks associated with this method are
+ using a recipe that has areas totally unrelated to
+ what you are trying to accomplish with your recipe,
+ not recognizing areas of the recipe that you might
+ have to add from scratch, and so forth.
+ All these risks stem from unfamiliarity with the
+ existing recipe space.</para></listitem>
+ <listitem><para><emphasis>Use and modify the following
+ skeleton recipe:</emphasis>
+ If for some reason you do not want to use
+ <filename>recipetool</filename> and you cannot
+ find an existing recipe that is close to meeting
+ your needs, you can use the following structure to
+ provide the fundamental areas of a new recipe.
+ <literallayout class='monospaced'>
+ DESCRIPTION = ""
+ HOMEPAGE = ""
+ LICENSE = ""
+ SECTION = ""
+ DEPENDS = ""
+ LIC_FILES_CHKSUM = ""
+
+ SRC_URI = ""
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+ </section>
+
+ <section id='new-recipe-storing-and-naming-the-recipe'>
+ <title>Storing and Naming the Recipe</title>
+
+ <para>
+ Once you have your base recipe, you should put it in your
+ own layer and name it appropriately.
+ Locating it correctly ensures that the OpenEmbedded build
+ system can find it when you use BitBake to process the
+ recipe.
+ </para>
+
+ <itemizedlist>
+ <listitem><para><emphasis>Storing Your Recipe:</emphasis>
+ The OpenEmbedded build system locates your recipe
+ through the layer's <filename>conf/layer.conf</filename>
+ file and the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILES'><filename>BBFILES</filename></ulink>
+ variable.
+ This variable sets up a path from which the build system can
+ locate recipes.
+ Here is the typical use:
+ <literallayout class='monospaced'>
+ BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
+ ${LAYERDIR}/recipes-*/*/*.bbappend"
+ </literallayout>
+ Consequently, you need to be sure you locate your new recipe
+ inside your layer such that it can be found.</para>
+ <para>You can find more information on how layers are
+ structured in the
+ "<link linkend='understanding-and-creating-layers'>Understanding and Creating Layers</link>"
+ section.</para></listitem>
+ <listitem><para><emphasis>Naming Your Recipe:</emphasis>
+ When you name your recipe, you need to follow this naming
+ convention:
+ <literallayout class='monospaced'>
+ <replaceable>basename</replaceable>_<replaceable>version</replaceable>.bb
+ </literallayout>
+ Use lower-cased characters and do not include the reserved
+ suffixes <filename>-native</filename>,
+ <filename>-cross</filename>, <filename>-initial</filename>,
+ or <filename>-dev</filename> casually (i.e. do not use them
+ as part of your recipe name unless the string applies).
+ Here are some examples:
+ <literallayout class='monospaced'>
+ cups_1.7.0.bb
+ gawk_4.0.2.bb
+ irssi_0.8.16-rc1.bb
+ </literallayout></para></listitem>
+ </itemizedlist>
+ </section>
+
+ <section id='new-recipe-running-a-build-on-the-recipe'>
+ <title>Running a Build on the Recipe</title>
+
+ <para>
+ Creating a new recipe is usually an iterative process that
+ requires using BitBake to process the recipe multiple times in
+ order to progressively discover and add information to the
+ recipe file.
+ </para>
+
+ <para>
+ Assuming you have sourced the build environment setup script (i.e.
+ <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>)
+ and you are in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>,
+ use BitBake to process your recipe.
+ All you need to provide is the
+ <filename><replaceable>basename</replaceable></filename> of the recipe as described
+ in the previous section:
+ <literallayout class='monospaced'>
+ $ bitbake <replaceable>basename</replaceable>
+ </literallayout>
+
+ </para>
+
+ <para>
+ During the build, the OpenEmbedded build system creates a
+ temporary work directory for each recipe
+ (<filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}</filename>)
+ where it keeps extracted source files, log files, intermediate
+ compilation and packaging files, and so forth.
+ </para>
+
+ <para>
+ The path to the per-recipe temporary work directory depends
+ on the context in which it is being built.
+ The quickest way to find this path is to have BitBake return it
+ by running the following:
+ <literallayout class='monospaced'>
+ $ bitbake -e <replaceable>basename</replaceable> | grep ^WORKDIR=
+ </literallayout>
+ As an example, assume a Source Directory top-level folder named
+ <filename>poky</filename>, a default Build Directory at
+ <filename>poky/build</filename>, and a
+ <filename>qemux86-poky-linux</filename> machine target system.
+ Furthermore, suppose your recipe is named
+ <filename>foo_1.3.0.bb</filename>.
+ In this case, the work directory the build system uses to
+ build the package would be as follows:
+ <literallayout class='monospaced'>
+ poky/build/tmp/work/qemux86-poky-linux/foo/1.3.0-r0
+ </literallayout>
+ Inside this directory you can find sub-directories such as
+ <filename>image</filename>, <filename>packages-split</filename>,
+ and <filename>temp</filename>.
+ After the build, you can examine these to determine how well
+ the build went.
+ <note>
+ You can find log files for each task in the recipe's
+ <filename>temp</filename> directory (e.g.
+ <filename>poky/build/tmp/work/qemux86-poky-linux/foo/1.3.0-r0/temp</filename>).
+ Log files are named <filename>log.<replaceable>taskname</replaceable></filename>
+ (e.g. <filename>log.do_configure</filename>,
+ <filename>log.do_fetch</filename>, and
+ <filename>log.do_compile</filename>).
+ </note>
+ </para>
+
+ <para>
+ You can find more information about the build process in
+ "<ulink url='&YOCTO_DOCS_OM_URL;#overview-development-environment'>The Yocto Project Development Environment</ulink>"
+ chapter of the Yocto Project Overview and Concepts Manual.
+ </para>
+ </section>
+
+ <section id='new-recipe-fetching-code'>
+ <title>Fetching Code</title>
+
+ <para>
+ The first thing your recipe must do is specify how to fetch
+ the source files.
+ Fetching is controlled mainly through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ variable.
+ Your recipe must have a <filename>SRC_URI</filename> variable
+ that points to where the source is located.
+ For a graphical representation of source locations, see the
+ "<ulink url='&YOCTO_DOCS_OM_URL;#sources-dev-environment'>Sources</ulink>"
+ section in the Yocto Project Overview and Concepts Manual.
+ </para>
+
+ <para>
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-fetch'><filename>do_fetch</filename></ulink>
+ task uses the prefix of each entry in the
+ <filename>SRC_URI</filename> variable value to determine which
+ fetcher to use to get your source files.
+ It is the <filename>SRC_URI</filename> variable that triggers
+ the fetcher.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>
+ task uses the variable after source is fetched to apply
+ patches.
+ The OpenEmbedded build system uses
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESOVERRIDES'><filename>FILESOVERRIDES</filename></ulink>
+ for scanning directory locations for local files in
+ <filename>SRC_URI</filename>.
+ </para>
+
+ <para>
+ The <filename>SRC_URI</filename> variable in your recipe must
+ define each unique location for your source files.
+ It is good practice to not hard-code pathnames in an URL used
+ in <filename>SRC_URI</filename>.
+ Rather than hard-code these paths, use
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink><filename>}</filename>,
+ which causes the fetch process to use the version specified in
+ the recipe filename.
+ Specifying the version in this manner means that upgrading the
+ recipe to a future version is as simple as renaming the recipe
+ to match the new version.
+ </para>
+
+ <para>
+ Here is a simple example from the
+ <filename>meta/recipes-devtools/cdrtools/cdrtools-native_3.01a20.bb</filename>
+ recipe where the source comes from a single tarball.
+ Notice the use of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+ variable:
+ <literallayout class='monospaced'>
+ SRC_URI = "ftp://ftp.berlios.de/pub/cdrecord/alpha/cdrtools-${PV}.tar.bz2"
+ </literallayout>
+ </para>
+
+ <para>
+ Files mentioned in <filename>SRC_URI</filename> whose names end
+ in a typical archive extension (e.g. <filename>.tar</filename>,
+ <filename>.tar.gz</filename>, <filename>.tar.bz2</filename>,
+ <filename>.zip</filename>, and so forth), are automatically
+ extracted during the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-unpack'><filename>do_unpack</filename></ulink>
+ task.
+ For another example that specifies these types of files, see
+ the
+ "<link linkend='new-recipe-autotooled-package'>Autotooled Package</link>"
+ section.
+ </para>
+
+ <para>
+ Another way of specifying source is from an SCM.
+ For Git repositories, you must specify
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCREV'><filename>SRCREV</filename></ulink>
+ and you should specify
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+ to include the revision with
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCPV'><filename>SRCPV</filename></ulink>.
+ Here is an example from the recipe
+ <filename>meta/recipes-kernel/blktrace/blktrace_git.bb</filename>:
+ <literallayout class='monospaced'>
+ SRCREV = "d6918c8832793b4205ed3bfede78c2f915c23385"
+
+ PR = "r6"
+ PV = "1.0.5+git${SRCPV}"
+
+ SRC_URI = "git://git.kernel.dk/blktrace.git \
+ file://ldflags.patch"
+ </literallayout>
+ </para>
+
+ <para>
+ If your <filename>SRC_URI</filename> statement includes
+ URLs pointing to individual files fetched from a remote server
+ other than a version control system, BitBake attempts to
+ verify the files against checksums defined in your recipe to
+ ensure they have not been tampered with or otherwise modified
+ since the recipe was written.
+ Two checksums are used:
+ <filename>SRC_URI[md5sum]</filename> and
+ <filename>SRC_URI[sha256sum]</filename>.
+ </para>
+
+ <para>
+ If your <filename>SRC_URI</filename> variable points to
+ more than a single URL (excluding SCM URLs), you need to
+ provide the <filename>md5</filename> and
+ <filename>sha256</filename> checksums for each URL.
+ For these cases, you provide a name for each URL as part of
+ the <filename>SRC_URI</filename> and then reference that name
+ in the subsequent checksum statements.
+ Here is an example:
+ <literallayout class='monospaced'>
+ SRC_URI = "${DEBIAN_MIRROR}/main/a/apmd/apmd_3.2.2.orig.tar.gz;name=tarball \
+ ${DEBIAN_MIRROR}/main/a/apmd/apmd_${PV}.diff.gz;name=patch"
+
+ SRC_URI[tarball.md5sum] = "b1e6309e8331e0f4e6efd311c2d97fa8"
+ SRC_URI[tarball.sha256sum] = "7f7d9f60b7766b852881d40b8ff91d8e39fccb0d1d913102a5c75a2dbb52332d"
+
+ SRC_URI[patch.md5sum] = "57e1b689264ea80f78353519eece0c92"
+ SRC_URI[patch.sha256sum] = "7905ff96be93d725544d0040e425c42f9c05580db3c272f11cff75b9aa89d430"
+ </literallayout>
+ </para>
+
+ <para>
+ Proper values for <filename>md5</filename> and
+ <filename>sha256</filename> checksums might be available
+ with other signatures on the download page for the upstream
+ source (e.g. <filename>md5</filename>,
+ <filename>sha1</filename>, <filename>sha256</filename>,
+ <filename>GPG</filename>, and so forth).
+ Because the OpenEmbedded build system only deals with
+ <filename>sha256sum</filename> and <filename>md5sum</filename>,
+ you should verify all the signatures you find by hand.
+ </para>
+
+ <para>
+ If no <filename>SRC_URI</filename> checksums are specified
+ when you attempt to build the recipe, or you provide an
+ incorrect checksum, the build will produce an error for each
+ missing or incorrect checksum.
+ As part of the error message, the build system provides
+ the checksum string corresponding to the fetched file.
+ Once you have the correct checksums, you can copy and paste
+ them into your recipe and then run the build again to continue.
+ <note>
+ As mentioned, if the upstream source provides signatures
+ for verifying the downloaded source code, you should
+ verify those manually before setting the checksum values
+ in the recipe and continuing with the build.
+ </note>
+ </para>
+
+ <para>
+ This final example is a bit more complicated and is from the
+ <filename>meta/recipes-sato/rxvt-unicode/rxvt-unicode_9.20.bb</filename>
+ recipe.
+ The example's <filename>SRC_URI</filename> statement identifies
+ multiple files as the source files for the recipe: a tarball, a
+ patch file, a desktop file, and an icon.
+ <literallayout class='monospaced'>
+ SRC_URI = "http://dist.schmorp.de/rxvt-unicode/Attic/rxvt-unicode-${PV}.tar.bz2 \
+ file://xwc.patch \
+ file://rxvt.desktop \
+ file://rxvt.png"
+ </literallayout>
+ </para>
+
+ <para>
+ When you specify local files using the
+ <filename>file://</filename> URI protocol, the build system
+ fetches files from the local machine.
+ The path is relative to the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESPATH'><filename>FILESPATH</filename></ulink>
+ variable and searches specific directories in a certain order:
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BP'><filename>BP</filename></ulink><filename>}</filename>,
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BPN'><filename>BPN</filename></ulink><filename>}</filename>,
+ and <filename>files</filename>.
+ The directories are assumed to be subdirectories of the
+ directory in which the recipe or append file resides.
+ For another example that specifies these types of files, see the
+ "<link linkend='new-recipe-single-c-file-package-hello-world'>Single .c File Package (Hello World!)</link>"
+ section.
+ </para>
+
+ <para>
+ The previous example also specifies a patch file.
+ Patch files are files whose names usually end in
+ <filename>.patch</filename> or <filename>.diff</filename> but
+ can end with compressed suffixes such as
+ <filename>diff.gz</filename> and
+ <filename>patch.bz2</filename>, for example.
+ The build system automatically applies patches as described
+ in the
+ "<link linkend='new-recipe-patching-code'>Patching Code</link>" section.
+ </para>
+ </section>
+
+ <section id='new-recipe-unpacking-code'>
+ <title>Unpacking Code</title>
+
+ <para>
+ During the build, the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-unpack'><filename>do_unpack</filename></ulink>
+ task unpacks the source with
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink><filename>}</filename>
+ pointing to where it is unpacked.
+ </para>
+
+ <para>
+ If you are fetching your source files from an upstream source
+ archived tarball and the tarball's internal structure matches
+ the common convention of a top-level subdirectory named
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BPN'><filename>BPN</filename></ulink><filename>}-${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink><filename>}</filename>,
+ then you do not need to set <filename>S</filename>.
+ However, if <filename>SRC_URI</filename> specifies to fetch
+ source from an archive that does not use this convention,
+ or from an SCM like Git or Subversion, your recipe needs to
+ define <filename>S</filename>.
+ </para>
+
+ <para>
+ If processing your recipe using BitBake successfully unpacks
+ the source files, you need to be sure that the directory
+ pointed to by <filename>${S}</filename> matches the structure
+ of the source.
+ </para>
+ </section>
+
+ <section id='new-recipe-patching-code'>
+ <title>Patching Code</title>
+
+ <para>
+ Sometimes it is necessary to patch code after it has been
+ fetched.
+ Any files mentioned in <filename>SRC_URI</filename> whose
+ names end in <filename>.patch</filename> or
+ <filename>.diff</filename> or compressed versions of these
+ suffixes (e.g. <filename>diff.gz</filename> are treated as
+ patches.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>
+ task automatically applies these patches.
+ </para>
+
+ <para>
+ The build system should be able to apply patches with the "-p1"
+ option (i.e. one directory level in the path will be stripped
+ off).
+ If your patch needs to have more directory levels stripped off,
+ specify the number of levels using the "striplevel" option in
+ the <filename>SRC_URI</filename> entry for the patch.
+ Alternatively, if your patch needs to be applied in a specific
+ subdirectory that is not specified in the patch file, use the
+ "patchdir" option in the entry.
+ </para>
+
+ <para>
+ As with all local files referenced in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ using <filename>file://</filename>, you should place
+ patch files in a directory next to the recipe either
+ named the same as the base name of the recipe
+ (<ulink url='&YOCTO_DOCS_REF_URL;#var-BP'><filename>BP</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BPN'><filename>BPN</filename></ulink>)
+ or "files".
+ </para>
+ </section>
+
+ <section id='new-recipe-licensing'>
+ <title>Licensing</title>
+
+ <para>
+ Your recipe needs to have both the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE'><filename>LICENSE</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LIC_FILES_CHKSUM'><filename>LIC_FILES_CHKSUM</filename></ulink>
+ variables:
+ <itemizedlist>
+ <listitem><para><emphasis><filename>LICENSE</filename>:</emphasis>
+ This variable specifies the license for the software.
+ If you do not know the license under which the software
+ you are building is distributed, you should go to the
+ source code and look for that information.
+ Typical files containing this information include
+ <filename>COPYING</filename>,
+ <filename>LICENSE</filename>, and
+ <filename>README</filename> files.
+ You could also find the information near the top of
+ a source file.
+ For example, given a piece of software licensed under
+ the GNU General Public License version 2, you would
+ set <filename>LICENSE</filename> as follows:
+ <literallayout class='monospaced'>
+ LICENSE = "GPLv2"
+ </literallayout></para>
+ <para>The licenses you specify within
+ <filename>LICENSE</filename> can have any name as long
+ as you do not use spaces, since spaces are used as
+ separators between license names.
+ For standard licenses, use the names of the files in
+ <filename>meta/files/common-licenses/</filename>
+ or the <filename>SPDXLICENSEMAP</filename> flag names
+ defined in <filename>meta/conf/licenses.conf</filename>.
+ </para></listitem>
+ <listitem><para><emphasis><filename>LIC_FILES_CHKSUM</filename>:</emphasis>
+ The OpenEmbedded build system uses this variable to
+ make sure the license text has not changed.
+ If it has, the build produces an error and it affords
+ you the chance to figure it out and correct the problem.
+ </para>
+ <para>You need to specify all applicable licensing
+ files for the software.
+ At the end of the configuration step, the build process
+ will compare the checksums of the files to be sure
+ the text has not changed.
+ Any differences result in an error with the message
+ containing the current checksum.
+ For more explanation and examples of how to set the
+ <filename>LIC_FILES_CHKSUM</filename> variable, see the
+ "<link link='usingpoky-configuring-LIC_FILES_CHKSUM'>Tracking License Changes</link>"
+ section.</para>
+
+ <para>To determine the correct checksum string, you
+ can list the appropriate files in the
+ <filename>LIC_FILES_CHKSUM</filename> variable with
+ incorrect md5 strings, attempt to build the software,
+ and then note the resulting error messages that will
+ report the correct md5 strings.
+ See the
+ "<link linkend='new-recipe-fetching-code'>Fetching Code</link>"
+ section for additional information.
+ </para>
+
+ <para>
+ Here is an example that assumes the software has a
+ <filename>COPYING</filename> file:
+ <literallayout class='monospaced'>
+ LIC_FILES_CHKSUM = "file://COPYING;md5=xxx"
+ </literallayout>
+ When you try to build the software, the build system
+ will produce an error and give you the correct string
+ that you can substitute into the recipe file for a
+ subsequent build.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+<!--
+
+ <para>
+ For trying this out I created a new recipe named
+ <filename>htop_1.0.2.bb</filename> and put it in
+ <filename>poky/meta/recipes-extended/htop</filename>.
+ There are two license type statements in my very simple
+ recipe:
+ <literallayout class='monospaced'>
+ LICENSE = ""
+
+ LIC_FILES_CHKSUM = ""
+
+ SRC_URI[md5sum] = ""
+ SRC_URI[sha256sum] = ""
+ </literallayout>
+ Evidently, you need to run a <filename>bitbake -c cleanall htop</filename>.
+ Next, you delete or comment out the two <filename>SRC_URI</filename>
+ lines at the end and then attempt to build the software with
+ <filename>bitbake htop</filename>.
+ Doing so causes BitBake to report some errors and and give
+ you the actual strings you need for the last two
+ <filename>SRC_URI</filename> lines.
+ Prior to this, you have to dig around in the home page of the
+ source for <filename>htop</filename> and determine that the
+ software is released under GPLv2.
+ You can provide that in the <filename>LICENSE</filename>
+ statement.
+ Now you edit your recipe to have those two strings for
+ the <filename>SRC_URI</filename> statements:
+ <literallayout class='monospaced'>
+ LICENSE = "GPLv2"
+
+ LIC_FILES_CHKSUM = ""
+
+ SRC_URI = "${SOURCEFORGE_MIRROR}/htop/htop-${PV}.tar.gz"
+ SRC_URI[md5sum] = "0d01cca8df3349c74569cefebbd9919e"
+ SRC_URI[sha256sum] = "ee60657b044ece0df096c053060df7abf3cce3a568ab34d260049e6a37ccd8a1"
+ </literallayout>
+ At this point, you can build the software again using the
+ <filename>bitbake htop</filename> command.
+ There is just a set of errors now associated with the
+ empty <filename>LIC_FILES_CHKSUM</filename> variable now.
+ </para>
+-->
+
+ </section>
+
+ <section id='new-dependencies'>
+ <title>Dependencies</title>
+
+ <para>
+ Most software packages have a short list of other packages
+ that they require, which are called dependencies.
+ These dependencies fall into two main categories: build-time
+ dependencies, which are required when the software is built;
+ and runtime dependencies, which are required to be installed
+ on the target in order for the software to run.
+ </para>
+
+ <para>
+ Within a recipe, you specify build-time dependencies using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+ variable.
+ Although nuances exist, items specified in
+ <filename>DEPENDS</filename> should be names of other recipes.
+ It is important that you specify all build-time dependencies
+ explicitly.
+ If you do not, due to the parallel nature of BitBake's
+ execution, you can end up with a race condition where the
+ dependency is present for one task of a recipe (e.g.
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>)
+ and then gone when the next task runs (e.g.
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-compile'><filename>do_compile</filename></ulink>).
+ </para>
+
+ <para>
+ Another consideration is that configure scripts might
+ automatically check for optional dependencies and enable
+ corresponding functionality if those dependencies are found.
+ This behavior means that to ensure deterministic results and
+ thus avoid more race conditions, you need to either explicitly
+ specify these dependencies as well, or tell the configure
+ script explicitly to disable the functionality.
+ If you wish to make a recipe that is more generally useful
+ (e.g. publish the recipe in a layer for others to use),
+ instead of hard-disabling the functionality, you can use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGECONFIG'><filename>PACKAGECONFIG</filename></ulink>
+ variable to allow functionality and the corresponding
+ dependencies to be enabled and disabled easily by other
+ users of the recipe.
+ </para>
+
+ <para>
+ Similar to build-time dependencies, you specify runtime
+ dependencies through a variable -
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>,
+ which is package-specific.
+ All variables that are package-specific need to have the name
+ of the package added to the end as an override.
+ Since the main package for a recipe has the same name as the
+ recipe, and the recipe's name can be found through the
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink><filename>}</filename>
+ variable, then you specify the dependencies for the main
+ package by setting <filename>RDEPENDS_${PN}</filename>.
+ If the package were named <filename>${PN}-tools</filename>,
+ then you would set <filename>RDEPENDS_${PN}-tools</filename>,
+ and so forth.
+ </para>
+
+ <para>
+ Some runtime dependencies will be set automatically at
+ packaging time.
+ These dependencies include any shared library dependencies
+ (i.e. if a package "example" contains "libexample" and
+ another package "mypackage" contains a binary that links to
+ "libexample" then the OpenEmbedded build system will
+ automatically add a runtime dependency to "mypackage" on
+ "example").
+ See the
+ "<ulink url='&YOCTO_DOCS_OM_URL;#automatically-added-runtime-dependencies'>Automatically Added Runtime Dependencies</ulink>"
+ section in the Yocto Project Overview and Concepts Manual for
+ further details.
+ </para>
+ </section>
+
+ <section id='new-recipe-configuring-the-recipe'>
+ <title>Configuring the Recipe</title>
+
+ <para>
+ Most software provides some means of setting build-time
+ configuration options before compilation.
+ Typically, setting these options is accomplished by running a
+ configure script with some options, or by modifying a build
+ configuration file.
+ <note>
+ As of Yocto Project Release 1.7, some of the core recipes
+ that package binary configuration scripts now disable the
+ scripts due to the scripts previously requiring error-prone
+ path substitution.
+ The OpenEmbedded build system uses
+ <filename>pkg-config</filename> now, which is much more
+ robust.
+ You can find a list of the <filename>*-config</filename>
+ scripts that are disabled list in the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#migration-1.7-binary-configuration-scripts-disabled'>Binary Configuration Scripts Disabled</ulink>"
+ section in the Yocto Project Reference Manual.
+ </note>
+ </para>
+
+ <para>
+ A major part of build-time configuration is about checking for
+ build-time dependencies and possibly enabling optional
+ functionality as a result.
+ You need to specify any build-time dependencies for the
+ software you are building in your recipe's
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+ value, in terms of other recipes that satisfy those
+ dependencies.
+ You can often find build-time or runtime
+ dependencies described in the software's documentation.
+ </para>
+
+ <para>
+ The following list provides configuration items of note based
+ on how your software is built:
+ <itemizedlist>
+ <listitem><para><emphasis>Autotools:</emphasis>
+ If your source files have a
+ <filename>configure.ac</filename> file, then your
+ software is built using Autotools.
+ If this is the case, you just need to worry about
+ modifying the configuration.</para>
+ <para>When using Autotools, your recipe needs to inherit
+ the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink>
+ class and your recipe does not have to contain a
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>
+ task.
+ However, you might still want to make some adjustments.
+ For example, you can set
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OECONF'><filename>EXTRA_OECONF</filename></ulink>
+ or
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGECONFIG_CONFARGS'><filename>PACKAGECONFIG_CONFARGS</filename></ulink>
+ to pass any needed configure options that are specific
+ to the recipe.</para></listitem>
+ <listitem><para><emphasis>CMake:</emphasis>
+ If your source files have a
+ <filename>CMakeLists.txt</filename> file, then your
+ software is built using CMake.
+ If this is the case, you just need to worry about
+ modifying the configuration.</para>
+ <para>When you use CMake, your recipe needs to inherit
+ the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-cmake'><filename>cmake</filename></ulink>
+ class and your recipe does not have to contain a
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>
+ task.
+ You can make some adjustments by setting
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OECMAKE'><filename>EXTRA_OECMAKE</filename></ulink>
+ to pass any needed configure options that are specific
+ to the recipe.</para></listitem>
+ <listitem><para><emphasis>Other:</emphasis>
+ If your source files do not have a
+ <filename>configure.ac</filename> or
+ <filename>CMakeLists.txt</filename> file, then your
+ software is built using some method other than Autotools
+ or CMake.
+ If this is the case, you normally need to provide a
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>
+ task in your recipe
+ unless, of course, there is nothing to configure.
+ </para>
+ <para>Even if your software is not being built by
+ Autotools or CMake, you still might not need to deal
+ with any configuration issues.
+ You need to determine if configuration is even a required step.
+ You might need to modify a Makefile or some configuration file
+ used for the build to specify necessary build options.
+ Or, perhaps you might need to run a provided, custom
+ configure script with the appropriate options.</para>
+ <para>For the case involving a custom configure
+ script, you would run
+ <filename>./configure --help</filename> and look for
+ the options you need to set.</para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Once configuration succeeds, it is always good practice to
+ look at the <filename>log.do_configure</filename> file to
+ ensure that the appropriate options have been enabled and no
+ additional build-time dependencies need to be added to
+ <filename>DEPENDS</filename>.
+ For example, if the configure script reports that it found
+ something not mentioned in <filename>DEPENDS</filename>, or
+ that it did not find something that it needed for some
+ desired optional functionality, then you would need to add
+ those to <filename>DEPENDS</filename>.
+ Looking at the log might also reveal items being checked for,
+ enabled, or both that you do not want, or items not being found
+ that are in <filename>DEPENDS</filename>, in which case
+ you would need to look at passing extra options to the
+ configure script as needed.
+ For reference information on configure options specific to the
+ software you are building, you can consult the output of the
+ <filename>./configure --help</filename> command within
+ <filename>${S}</filename> or consult the software's upstream
+ documentation.
+ </para>
+ </section>
+
+ <section id='new-recipe-using-headers-to-interface-with-devices'>
+ <title>Using Headers to Interface with Devices</title>
+
+ <para>
+ If your recipe builds an application that needs to
+ communicate with some device or needs an API into a custom
+ kernel, you will need to provide appropriate header files.
+ Under no circumstances should you ever modify the existing
+ <filename>meta/recipes-kernel/linux-libc-headers/linux-libc-headers.inc</filename>
+ file.
+ These headers are used to build <filename>libc</filename> and
+ must not be compromised with custom or machine-specific
+ header information.
+ If you customize <filename>libc</filename> through modified
+ headers all other applications that use
+ <filename>libc</filename> thus become affected.
+ <note><title>Warning</title>
+ Never copy and customize the <filename>libc</filename>
+ header file (i.e.
+ <filename>meta/recipes-kernel/linux-libc-headers/linux-libc-headers.inc</filename>).
+ </note>
+ The correct way to interface to a device or custom kernel is
+ to use a separate package that provides the additional headers
+ for the driver or other unique interfaces.
+ When doing so, your application also becomes responsible for
+ creating a dependency on that specific provider.
+ </para>
+
+ <para>
+ Consider the following:
+ <itemizedlist>
+ <listitem><para>
+ Never modify
+ <filename>linux-libc-headers.inc</filename>.
+ Consider that file to be part of the
+ <filename>libc</filename> system, and not something
+ you use to access the kernel directly.
+ You should access <filename>libc</filename> through
+ specific <filename>libc</filename> calls.
+ </para></listitem>
+ <listitem><para>
+ Applications that must talk directly to devices
+ should either provide necessary headers themselves,
+ or establish a dependency on a special headers package
+ that is specific to that driver.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ For example, suppose you want to modify an existing header
+ that adds I/O control or network support.
+ If the modifications are used by a small number programs,
+ providing a unique version of a header is easy and has little
+ impact.
+ When doing so, bear in mind the guidelines in the previous
+ list.
+ <note>
+ If for some reason your changes need to modify the behavior
+ of the <filename>libc</filename>, and subsequently all
+ other applications on the system, use a
+ <filename>.bbappend</filename> to modify the
+ <filename>linux-kernel-headers.inc</filename> file.
+ However, take care to not make the changes
+ machine specific.
+ </note>
+ </para>
+
+ <para>
+ Consider a case where your kernel is older and you need
+ an older <filename>libc</filename> ABI.
+ The headers installed by your recipe should still be a
+ standard mainline kernel, not your own custom one.
+ </para>
+
+ <para>
+ When you use custom kernel headers you need to get them from
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_KERNEL_DIR'><filename>STAGING_KERNEL_DIR</filename></ulink>,
+ which is the directory with kernel headers that are
+ required to build out-of-tree modules.
+ Your recipe will also need the following:
+ <literallayout class='monospaced'>
+ do_configure[depends] += "virtual/kernel:do_shared_workdir"
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='new-recipe-compilation'>
+ <title>Compilation</title>
+
+ <para>
+ During a build, the <filename>do_compile</filename> task
+ happens after source is fetched, unpacked, and configured.
+ If the recipe passes through <filename>do_compile</filename>
+ successfully, nothing needs to be done.
+ </para>
+
+ <para>
+ However, if the compile step fails, you need to diagnose the
+ failure.
+ Here are some common issues that cause failures.
+ <note>
+ For cases where improper paths are detected for
+ configuration files or for when libraries/headers cannot
+ be found, be sure you are using the more robust
+ <filename>pkg-config</filename>.
+ See the note in section
+ "<link linkend='new-recipe-configuring-the-recipe'>Configuring the Recipe</link>"
+ for additional information.
+ </note>
+ <itemizedlist>
+ <listitem><para><emphasis>Parallel build failures:</emphasis>
+ These failures manifest themselves as intermittent
+ errors, or errors reporting that a file or directory
+ that should be created by some other part of the build
+ process could not be found.
+ This type of failure can occur even if, upon inspection,
+ the file or directory does exist after the build has
+ failed, because that part of the build process happened
+ in the wrong order.</para>
+ <para>To fix the problem, you need to either satisfy
+ the missing dependency in the Makefile or whatever
+ script produced the Makefile, or (as a workaround)
+ set
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></ulink>
+ to an empty string:
+ <literallayout class='monospaced'>
+ PARALLEL_MAKE = ""
+ </literallayout></para>
+ <para>
+ For information on parallel Makefile issues, see the
+ "<link linkend='debugging-parallel-make-races'>Debugging Parallel Make Races</link>"
+ section.
+ </para></listitem>
+ <listitem><para><emphasis>Improper host path usage:</emphasis>
+ This failure applies to recipes building for the target
+ or <filename>nativesdk</filename> only.
+ The failure occurs when the compilation process uses
+ improper headers, libraries, or other files from the
+ host system when cross-compiling for the target.
+ </para>
+ <para>To fix the problem, examine the
+ <filename>log.do_compile</filename> file to identify
+ the host paths being used (e.g.
+ <filename>/usr/include</filename>,
+ <filename>/usr/lib</filename>, and so forth) and then
+ either add configure options, apply a patch, or do both.
+ </para></listitem>
+ <listitem><para><emphasis>Failure to find required
+ libraries/headers:</emphasis>
+ If a build-time dependency is missing because it has
+ not been declared in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>,
+ or because the dependency exists but the path used by
+ the build process to find the file is incorrect and the
+ configure step did not detect it, the compilation
+ process could fail.
+ For either of these failures, the compilation process
+ notes that files could not be found.
+ In these cases, you need to go back and add additional
+ options to the configure script as well as possibly
+ add additional build-time dependencies to
+ <filename>DEPENDS</filename>.</para>
+ <para>Occasionally, it is necessary to apply a patch
+ to the source to ensure the correct paths are used.
+ If you need to specify paths to find files staged
+ into the sysroot from other recipes, use the variables
+ that the OpenEmbedded build system provides
+ (e.g.
+ <filename>STAGING_BINDIR</filename>,
+ <filename>STAGING_INCDIR</filename>,
+ <filename>STAGING_DATADIR</filename>, and so forth).
+<!--
+ (e.g.
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_BINDIR'><filename>STAGING_BINDIR</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_INCDIR'><filename>STAGING_INCDIR</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_DATADIR'><filename>STAGING_DATADIR</filename></ulink>,
+ and so forth).
+-->
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='new-recipe-installing'>
+ <title>Installing</title>
+
+ <para>
+ During <filename>do_install</filename>, the task copies the
+ built files along with their hierarchy to locations that
+ would mirror their locations on the target device.
+ The installation process copies files from the
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink><filename>}</filename>,
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-B'><filename>B</filename></ulink><filename>}</filename>,
+ and
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}</filename>
+ directories to the
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink><filename>}</filename>
+ directory to create the structure as it should appear on the
+ target system.
+ </para>
+
+ <para>
+ How your software is built affects what you must do to be
+ sure your software is installed correctly.
+ The following list describes what you must do for installation
+ depending on the type of build system used by the software
+ being built:
+ <itemizedlist>
+ <listitem><para><emphasis>Autotools and CMake:</emphasis>
+ If the software your recipe is building uses Autotools
+ or CMake, the OpenEmbedded build
+ system understands how to install the software.
+ Consequently, you do not have to have a
+ <filename>do_install</filename> task as part of your
+ recipe.
+ You just need to make sure the install portion of the
+ build completes with no issues.
+ However, if you wish to install additional files not
+ already being installed by
+ <filename>make install</filename>, you should do this
+ using a <filename>do_install_append</filename> function
+ using the install command as described in
+ the "Manual" bulleted item later in this list.
+ </para></listitem>
+ <listitem><para><emphasis>Other (using
+ <filename>make install</filename>):</emphasis>
+ You need to define a
+ <filename>do_install</filename> function in your
+ recipe.
+ The function should call
+ <filename>oe_runmake install</filename> and will likely
+ need to pass in the destination directory as well.
+ How you pass that path is dependent on how the
+ <filename>Makefile</filename> being run is written
+ (e.g. <filename>DESTDIR=${D}</filename>,
+ <filename>PREFIX=${D}</filename>,
+ <filename>INSTALLROOT=${D}</filename>, and so forth).
+ </para>
+ <para>For an example recipe using
+ <filename>make install</filename>, see the
+ "<link linkend='new-recipe-makefile-based-package'>Makefile-Based Package</link>"
+ section.</para></listitem>
+ <listitem><para><emphasis>Manual:</emphasis>
+ You need to define a
+ <filename>do_install</filename> function in your
+ recipe.
+ The function must first use
+ <filename>install -d</filename> to create the
+ directories under
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink><filename>}</filename>.
+ Once the directories exist, your function can use
+ <filename>install</filename> to manually install the
+ built software into the directories.</para>
+ <para>You can find more information on
+ <filename>install</filename> at
+ <ulink url='http://www.gnu.org/software/coreutils/manual/html_node/install-invocation.html'></ulink>.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ For the scenarios that do not use Autotools or
+ CMake, you need to track the installation
+ and diagnose and fix any issues until everything installs
+ correctly.
+ You need to look in the default location of
+ <filename>${D}</filename>, which is
+ <filename>${WORKDIR}/image</filename>, to be sure your
+ files have been installed correctly.
+ </para>
+
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ During the installation process, you might need to
+ modify some of the installed files to suit the target
+ layout.
+ For example, you might need to replace hard-coded paths
+ in an initscript with values of variables provided by
+ the build system, such as replacing
+ <filename>/usr/bin/</filename> with
+ <filename>${bindir}</filename>.
+ If you do perform such modifications during
+ <filename>do_install</filename>, be sure to modify the
+ destination file after copying rather than before
+ copying.
+ Modifying after copying ensures that the build system
+ can re-execute <filename>do_install</filename> if
+ needed.
+ </para></listitem>
+ <listitem><para>
+ <filename>oe_runmake install</filename>, which can be
+ run directly or can be run indirectly by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-cmake'><filename>cmake</filename></ulink>
+ classes, runs <filename>make install</filename> in
+ parallel.
+ Sometimes, a Makefile can have missing dependencies
+ between targets that can result in race conditions.
+ If you experience intermittent failures during
+ <filename>do_install</filename>, you might be able to
+ work around them by disabling parallel Makefile
+ installs by adding the following to the recipe:
+ <literallayout class='monospaced'>
+ PARALLEL_MAKEINST = ""
+ </literallayout>
+ See
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKEINST'><filename>PARALLEL_MAKEINST</filename></ulink>
+ for additional information.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </section>
+
+ <section id='new-recipe-enabling-system-services'>
+ <title>Enabling System Services</title>
+
+ <para>
+ If you want to install a service, which is a process that
+ usually starts on boot and runs in the background, then
+ you must include some additional definitions in your recipe.
+ </para>
+
+ <para>
+ If you are adding services and the service initialization
+ script or the service file itself is not installed, you must
+ provide for that installation in your recipe using a
+ <filename>do_install_append</filename> function.
+ If your recipe already has a <filename>do_install</filename>
+ function, update the function near its end rather than
+ adding an additional <filename>do_install_append</filename>
+ function.
+ </para>
+
+ <para>
+ When you create the installation for your services, you need
+ to accomplish what is normally done by
+ <filename>make install</filename>.
+ In other words, make sure your installation arranges the output
+ similar to how it is arranged on the target system.
+ </para>
+
+ <para>
+ The OpenEmbedded build system provides support for starting
+ services two different ways:
+ <itemizedlist>
+ <listitem><para><emphasis>SysVinit:</emphasis>
+ SysVinit is a system and service manager that
+ manages the init system used to control the very basic
+ functions of your system.
+ The init program is the first program
+ started by the Linux kernel when the system boots.
+ Init then controls the startup, running and shutdown
+ of all other programs.</para>
+ <para>To enable a service using SysVinit, your recipe
+ needs to inherit the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-update-rc.d'><filename>update-rc.d</filename></ulink>
+ class.
+ The class helps facilitate safely installing the
+ package on the target.</para>
+ <para>You will need to set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-INITSCRIPT_PACKAGES'><filename>INITSCRIPT_PACKAGES</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-INITSCRIPT_NAME'><filename>INITSCRIPT_NAME</filename></ulink>,
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-INITSCRIPT_PARAMS'><filename>INITSCRIPT_PARAMS</filename></ulink>
+ variables within your recipe.</para></listitem>
+ <listitem><para><emphasis>systemd:</emphasis>
+ System Management Daemon (systemd) was designed to
+ replace SysVinit and to provide
+ enhanced management of services.
+ For more information on systemd, see the systemd
+ homepage at
+ <ulink url='http://freedesktop.org/wiki/Software/systemd/'></ulink>.
+ </para>
+ <para>To enable a service using systemd, your recipe
+ needs to inherit the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-systemd'><filename>systemd</filename></ulink>
+ class.
+ See the <filename>systemd.bbclass</filename> file
+ located in your
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
+ section for more information.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='new-recipe-packaging'>
+ <title>Packaging</title>
+
+ <para>
+ Successful packaging is a combination of automated processes
+ performed by the OpenEmbedded build system and some
+ specific steps you need to take.
+ The following list describes the process:
+ <itemizedlist>
+ <listitem><para><emphasis>Splitting Files</emphasis>:
+ The <filename>do_package</filename> task splits the
+ files produced by the recipe into logical components.
+ Even software that produces a single binary might
+ still have debug symbols, documentation, and other
+ logical components that should be split out.
+ The <filename>do_package</filename> task ensures
+ that files are split up and packaged correctly.
+ </para></listitem>
+ <listitem><para><emphasis>Running QA Checks</emphasis>:
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-insane'><filename>insane</filename></ulink>
+ class adds a step to
+ the package generation process so that output quality
+ assurance checks are generated by the OpenEmbedded
+ build system.
+ This step performs a range of checks to be sure the
+ build's output is free of common problems that show
+ up during runtime.
+ For information on these checks, see the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-insane'><filename>insane</filename></ulink>
+ class and the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-qa-checks'>QA Error and Warning Messages</ulink>"
+ chapter in the Yocto Project Reference Manual.
+ </para></listitem>
+ <listitem><para><emphasis>Hand-Checking Your Packages</emphasis>:
+ After you build your software, you need to be sure
+ your packages are correct.
+ Examine the
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}/packages-split</filename>
+ directory and make sure files are where you expect
+ them to be.
+ If you discover problems, you can set
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES</filename></ulink>,
+ <filename>do_install(_append)</filename>, and so forth as
+ needed.
+ </para></listitem>
+ <listitem><para><emphasis>Splitting an Application into Multiple Packages</emphasis>:
+ If you need to split an application into several
+ packages, see the
+ "<link linkend='splitting-an-application-into-multiple-packages'>Splitting an Application into Multiple Packages</link>"
+ section for an example.
+ </para></listitem>
+ <listitem><para><emphasis>Installing a Post-Installation Script</emphasis>:
+ For an example showing how to install a
+ post-installation script, see the
+ "<link linkend='new-recipe-post-installation-scripts'>Post-Installation Scripts</link>"
+ section.
+ </para></listitem>
+ <listitem><para><emphasis>Marking Package Architecture</emphasis>:
+ Depending on what your recipe is building and how it
+ is configured, it might be important to mark the
+ packages produced as being specific to a particular
+ machine, or to mark them as not being specific to
+ a particular machine or architecture at all.</para>
+ <para>By default, packages apply to any machine with the
+ same architecture as the target machine.
+ When a recipe produces packages that are
+ machine-specific (e.g. the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+ value is passed into the configure script or a patch
+ is applied only for a particular machine), you should
+ mark them as such by adding the following to the
+ recipe:
+ <literallayout class='monospaced'>
+ PACKAGE_ARCH = "${MACHINE_ARCH}"
+ </literallayout></para>
+ <para>On the other hand, if the recipe produces packages
+ that do not contain anything specific to the target
+ machine or architecture at all (e.g. recipes
+ that simply package script files or configuration
+ files), you should use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-allarch'><filename>allarch</filename></ulink>
+ class to do this for you by adding this to your
+ recipe:
+ <literallayout class='monospaced'>
+ inherit allarch
+ </literallayout>
+ Ensuring that the package architecture is correct is
+ not critical while you are doing the first few builds
+ of your recipe.
+ However, it is important in order
+ to ensure that your recipe rebuilds (or does not
+ rebuild) appropriately in response to changes in
+ configuration, and to ensure that you get the
+ appropriate packages installed on the target machine,
+ particularly if you run separate builds for more
+ than one target machine.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='new-sharing-files-between-recipes'>
+ <title>Sharing Files Between Recipes</title>
+
+ <para>
+ Recipes often need to use files provided by other recipes on
+ the build host.
+ For example, an application linking to a common library needs
+ access to the library itself and its associated headers.
+ The way this access is accomplished is by populating a sysroot
+ with files.
+ Each recipe has two sysroots in its work directory, one for
+ target files
+ (<filename>recipe-sysroot</filename>) and one for files that
+ are native to the build host
+ (<filename>recipe-sysroot-native</filename>).
+ <note>
+ You could find the term "staging" used within the Yocto
+ project regarding files populating sysroots (e.g. the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_DIR'><filename>STAGING_DIR</filename></ulink>
+ variable).
+ </note>
+ </para>
+
+ <para>
+ Recipes should never populate the sysroot directly (i.e. write
+ files into sysroot).
+ Instead, files should be installed into standard locations
+ during the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
+ task within the
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink><filename>}</filename>
+ directory.
+ The reason for this limitation is that almost all files that
+ populate the sysroot are cataloged in manifests in order to
+ ensure the files can be removed later when a recipe is either
+ modified or removed.
+ Thus, the sysroot is able to remain free from stale files.
+ </para>
+
+ <para>
+ A subset of the files installed by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
+ task are used by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></ulink>
+ task as defined by the the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SYSROOT_DIRS'><filename>SYSROOT_DIRS</filename></ulink>
+ variable to automatically populate the sysroot.
+ It is possible to modify the list of directories that populate
+ the sysroot.
+ The following example shows how you could add the
+ <filename>/opt</filename> directory to the list of
+ directories within a recipe:
+ <literallayout class='monospaced'>
+ SYSROOT_DIRS += "/opt"
+ </literallayout>
+ </para>
+
+ <para>
+ For a more complete description of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></ulink>
+ task and its associated functions, see the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-staging'><filename>staging</filename></ulink>
+ class.
+ </para>
+ </section>
+
+ <section id='metadata-virtual-providers'>
+ <title>Using Virtual Providers</title>
+
+ <para>
+ Prior to a build, if you know that several different recipes
+ provide the same functionality, you can use a virtual provider
+ (i.e. <filename>virtual/*</filename>) as a placeholder for the
+ actual provider.
+ The actual provider is determined at build-time.
+ </para>
+
+ <para>
+ A common scenario where a virtual provider is used would be
+ for the kernel recipe.
+ Suppose you have three kernel recipes whose
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink>
+ values map to <filename>kernel-big</filename>,
+ <filename>kernel-mid</filename>, and
+ <filename>kernel-small</filename>.
+ Furthermore, each of these recipes in some way uses a
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PROVIDES'><filename>PROVIDES</filename></ulink>
+ statement that essentially identifies itself as being able
+ to provide <filename>virtual/kernel</filename>.
+ Here is one way through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-kernel'><filename>kernel</filename></ulink>
+ class:
+ <literallayout class='monospaced'>
+ PROVIDES += "${@ "virtual/kernel" if (d.getVar("KERNEL_PACKAGE_NAME") == "kernel") else "" }"
+ </literallayout>
+ Any recipe that inherits the <filename>kernel</filename> class
+ is going to utilize a <filename>PROVIDES</filename> statement
+ that identifies that recipe as being able to provide the
+ <filename>virtual/kernel</filename> item.
+ </para>
+
+ <para>
+ Now comes the time to actually build an image and you need a
+ kernel recipe, but which one?
+ You can configure your build to call out the kernel recipe
+ you want by using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER</filename></ulink>
+ variable.
+ As an example, consider the
+ <ulink url='https://git.yoctoproject.org/cgit/cgit.cgi/poky/tree/meta/conf/machine/include/x86-base.inc'><filename>x86-base.inc</filename></ulink>
+ include file, which is a machine
+ (i.e. <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>)
+ configuration file.
+ This include file is the reason all x86-based machines use the
+ <filename>linux-yocto</filename> kernel.
+ Here are the relevant lines from the include file:
+ <literallayout class='monospaced'>
+ PREFERRED_PROVIDER_virtual/kernel ??= "linux-yocto"
+ PREFERRED_VERSION_linux-yocto ??= "4.15%"
+ </literallayout>
+ </para>
+
+ <para>
+ When you use a virtual provider, you do not have to
+ "hard code" a recipe name as a build dependency.
+ You can use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+ variable to state the build is dependent on
+ <filename>virtual/kernel</filename> for example:
+ <literallayout class='monospaced'>
+ DEPENDS = "virtual/kernel"
+ </literallayout>
+ During the build, the OpenEmbedded build system picks
+ the correct recipe needed for the
+ <filename>virtual/kernel</filename> dependency based on the
+ <filename>PREFERRED_PROVIDER</filename> variable.
+ If you want to use the small kernel mentioned at the beginning
+ of this section, configure your build as follows:
+ <literallayout class='monospaced'>
+ PREFERRED_PROVIDER_virtual/kernel ??= "kernel-small"
+ </literallayout>
+ <note>
+ Any recipe that
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PROVIDES'><filename>PROVIDES</filename></ulink>
+ a <filename>virtual/*</filename> item that is ultimately
+ not selected through
+ <filename>PREFERRED_PROVIDER</filename> does not get built.
+ Preventing these recipes from building is usually the
+ desired behavior since this mechanism's purpose is to
+ select between mutually exclusive alternative providers.
+ </note>
+ </para>
+
+ <para>
+ The following lists specific examples of virtual providers:
+ <itemizedlist>
+ <listitem><para>
+ <filename>virtual/kernel</filename>:
+ Provides the name of the kernel recipe to use when
+ building a kernel image.
+ </para></listitem>
+ <listitem><para>
+ <filename>virtual/bootloader</filename>:
+ Provides the name of the bootloader to use when
+ building an image.
+ </para></listitem>
+ <listitem><para>
+ <filename>virtual/mesa</filename>:
+ Provides <filename>gbm.pc</filename>.
+ </para></listitem>
+ <listitem><para>
+ <filename>virtual/egl</filename>:
+ Provides <filename>egl.pc</filename> and possibly
+ <filename>wayland-egl.pc</filename>.
+ </para></listitem>
+ <listitem><para>
+ <filename>virtual/libgl</filename>:
+ Provides <filename>gl.pc</filename> (i.e. libGL).
+ </para></listitem>
+ <listitem><para>
+ <filename>virtual/libgles1</filename>:
+ Provides <filename>glesv1_cm.pc</filename>
+ (i.e. libGLESv1_CM).
+ </para></listitem>
+ <listitem><para>
+ <filename>virtual/libgles2</filename>:
+ Provides <filename>glesv2.pc</filename>
+ (i.e. libGLESv2).
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='properly-versioning-pre-release-recipes'>
+ <title>Properly Versioning Pre-Release Recipes</title>
+
+ <para>
+ Sometimes the name of a recipe can lead to versioning
+ problems when the recipe is upgraded to a final release.
+ For example, consider the
+ <filename>irssi_0.8.16-rc1.bb</filename> recipe file in
+ the list of example recipes in the
+ "<link linkend='new-recipe-storing-and-naming-the-recipe'>Storing and Naming the Recipe</link>"
+ section.
+ This recipe is at a release candidate stage (i.e.
+ "rc1").
+ When the recipe is released, the recipe filename becomes
+ <filename>irssi_0.8.16.bb</filename>.
+ The version change from <filename>0.8.16-rc1</filename>
+ to <filename>0.8.16</filename> is seen as a decrease by the
+ build system and package managers, so the resulting packages
+ will not correctly trigger an upgrade.
+ </para>
+
+ <para>
+ In order to ensure the versions compare properly, the
+ recommended convention is to set
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+ within the recipe to
+ "<replaceable>previous_version</replaceable>+<replaceable>current_version</replaceable>".
+ You can use an additional variable so that you can use the
+ current version elsewhere.
+ Here is an example:
+ <literallayout class='monospaced'>
+ REALPV = "0.8.16-rc1"
+ PV = "0.8.15+${REALPV}"
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='new-recipe-post-installation-scripts'>
+ <title>Post-Installation Scripts</title>
+
+ <para>
+ Post-installation scripts run immediately after installing
+ a package on the target or during image creation when a
+ package is included in an image.
+ To add a post-installation script to a package, add a
+ <filename>pkg_postinst_</filename><replaceable>PACKAGENAME</replaceable><filename>()</filename> function to
+ the recipe file (<filename>.bb</filename>) and replace
+ <replaceable>PACKAGENAME</replaceable> with the name of the package
+ you want to attach to the <filename>postinst</filename>
+ script.
+ To apply the post-installation script to the main package
+ for the recipe, which is usually what is required, specify
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink><filename>}</filename>
+ in place of <replaceable>PACKAGENAME</replaceable>.
+ </para>
+
+ <para>
+ A post-installation function has the following structure:
+ <literallayout class='monospaced'>
+ pkg_postinst_<replaceable>PACKAGENAME</replaceable>() {
+ # Commands to carry out
+ }
+ </literallayout>
+ </para>
+
+ <para>
+ The script defined in the post-installation function is
+ called when the root filesystem is created.
+ If the script succeeds, the package is marked as installed.
+ If the script fails, the package is marked as unpacked and
+ the script is executed when the image boots again.
+ <note>
+ Any RPM post-installation script that runs on the target
+ should return a 0 exit code.
+ RPM does not allow non-zero exit codes for these scripts,
+ and the RPM package manager will cause the package to fail
+ installation on the target.
+ </note>
+ </para>
+
+ <para>
+ Sometimes it is necessary for the execution of a
+ post-installation script to be delayed until the first boot.
+ For example, the script might need to be executed on the
+ device itself.
+ To delay script execution until boot time, use the following
+ structure in the post-installation script:
+ <literallayout class='monospaced'>
+ pkg_postinst_<replaceable>PACKAGENAME</replaceable>() {
+ if [ x"$D" = "x" ]; then
+ # Actions to carry out on the device go here
+ else
+ exit 1
+ fi
+ }
+ </literallayout>
+ </para>
+
+ <para>
+ The previous example delays execution until the image boots
+ again because the environment variable <filename>D</filename>
+ points to the directory containing the image when
+ the root filesystem is created at build time but is unset
+ when executed on the first boot.
+ </para>
+
+ <para>
+ If you have recipes that use <filename>pkg_postinst</filename>
+ scripts and they require the use of non-standard native
+ tools that have dependencies during rootfs construction, you
+ need to use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_WRITE_DEPS'><filename>PACKAGE_WRITE_DEPS</filename></ulink>
+ variable in your recipe to list these tools.
+ If you do not use this variable, the tools might be missing and
+ execution of the post-installation script is deferred until
+ first boot.
+ Deferring the script to first boot is undesirable and for
+ read-only rootfs impossible.
+ </para>
+
+ <note>
+ Equivalent support for pre-install, pre-uninstall, and
+ post-uninstall scripts exist by way of
+ <filename>pkg_preinst</filename>,
+ <filename>pkg_prerm</filename>, and
+ <filename>pkg_postrm</filename>, respectively.
+ These scrips work in exactly the same way as does
+ <filename>pkg_postinst</filename> with the exception that they
+ run at different times.
+ Also, because of when they run, they are not applicable to
+ being run at image creation time like
+ <filename>pkg_postinst</filename>.
+ </note>
+ </section>
+
+ <section id='new-recipe-testing'>
+ <title>Testing</title>
+
+ <para>
+ The final step for completing your recipe is to be sure that
+ the software you built runs correctly.
+ To accomplish runtime testing, add the build's output
+ packages to your image and test them on the target.
+ </para>
+
+ <para>
+ For information on how to customize your image by adding
+ specific packages, see the
+ "<link linkend='usingpoky-extend-customimage'>Customizing Images</link>"
+ section.
+ </para>
+ </section>
+
+ <section id='new-recipe-testing-examples'>
+ <title>Examples</title>
+
+ <para>
+ To help summarize how to write a recipe, this section provides
+ some examples given various scenarios:
+ <itemizedlist>
+ <listitem><para>Recipes that use local files</para></listitem>
+ <listitem><para>Using an Autotooled package</para></listitem>
+ <listitem><para>Using a Makefile-based package</para></listitem>
+ <listitem><para>Splitting an application into multiple packages</para></listitem>
+ <listitem><para>Adding binaries to an image</para></listitem>
+ </itemizedlist>
+ </para>
+
+ <section id='new-recipe-single-c-file-package-hello-world'>
+ <title>Single .c File Package (Hello World!)</title>
+
+ <para>
+ Building an application from a single file that is stored
+ locally (e.g. under <filename>files</filename>) requires
+ a recipe that has the file listed in the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'>SRC_URI</ulink></filename>
+ variable.
+ Additionally, you need to manually write the
+ <filename>do_compile</filename> and
+ <filename>do_install</filename> tasks.
+ The <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'>S</ulink></filename>
+ variable defines the directory containing the source code,
+ which is set to
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>
+ in this case - the directory BitBake uses for the build.
+ <literallayout class='monospaced'>
+ SUMMARY = "Simple helloworld application"
+ SECTION = "examples"
+ LICENSE = "MIT"
+ LIC_FILES_CHKSUM = "file://${COMMON_LICENSE_DIR}/MIT;md5=0835ade698e0bcf8506ecda2f7b4f302"
+
+ SRC_URI = "file://helloworld.c"
+
+ S = "${WORKDIR}"
+
+ do_compile() {
+ ${CC} helloworld.c -o helloworld
+ }
+
+ do_install() {
+ install -d ${D}${bindir}
+ install -m 0755 helloworld ${D}${bindir}
+ }
+ </literallayout>
+ </para>
+
+ <para>
+ By default, the <filename>helloworld</filename>,
+ <filename>helloworld-dbg</filename>, and
+ <filename>helloworld-dev</filename> packages are built.
+ For information on how to customize the packaging process,
+ see the
+ "<link linkend='splitting-an-application-into-multiple-packages'>Splitting an Application into Multiple Packages</link>"
+ section.
+ </para>
+ </section>
+
+ <section id='new-recipe-autotooled-package'>
+ <title>Autotooled Package</title>
+ <para>
+ Applications that use Autotools such as <filename>autoconf</filename> and
+ <filename>automake</filename> require a recipe that has a source archive listed in
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'>SRC_URI</ulink></filename> and
+ also inherit the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink>
+ class, which contains the definitions of all the steps
+ needed to build an Autotool-based application.
+ The result of the build is automatically packaged.
+ And, if the application uses NLS for localization, packages with local information are
+ generated (one package per language).
+ Following is one example: (<filename>hello_2.3.bb</filename>)
+ <literallayout class='monospaced'>
+ SUMMARY = "GNU Helloworld application"
+ SECTION = "examples"
+ LICENSE = "GPLv2+"
+ LIC_FILES_CHKSUM = "file://COPYING;md5=751419260aa954499f7abaabaa882bbe"
+
+ SRC_URI = "${GNU_MIRROR}/hello/hello-${PV}.tar.gz"
+
+ inherit autotools gettext
+ </literallayout>
+ </para>
+
+ <para>
+ The variable
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-LIC_FILES_CHKSUM'>LIC_FILES_CHKSUM</ulink></filename>
+ is used to track source license changes as described in the
+ "<link linkend='usingpoky-configuring-LIC_FILES_CHKSUM'>Tracking License Changes</link>"
+ section in the Yocto Project Overview and Concepts Manual.
+ You can quickly create Autotool-based recipes in a manner
+ similar to the previous example.
+ </para>
+ </section>
+
+ <section id='new-recipe-makefile-based-package'>
+ <title>Makefile-Based Package</title>
+
+ <para>
+ Applications that use GNU <filename>make</filename> also require a recipe that has
+ the source archive listed in
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'>SRC_URI</ulink></filename>.
+ You do not need to add a <filename>do_compile</filename> step since by default BitBake
+ starts the <filename>make</filename> command to compile the application.
+ If you need additional <filename>make</filename> options, you should store them in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OEMAKE'><filename>EXTRA_OEMAKE</filename></ulink>
+ or
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGECONFIG_CONFARGS'><filename>PACKAGECONFIG_CONFARGS</filename></ulink>
+ variables.
+ BitBake passes these options into the GNU <filename>make</filename> invocation.
+ Note that a <filename>do_install</filename> task is still required.
+ Otherwise, BitBake runs an empty <filename>do_install</filename> task by default.
+ </para>
+
+ <para>
+ Some applications might require extra parameters to be passed to the compiler.
+ For example, the application might need an additional header path.
+ You can accomplish this by adding to the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-CFLAGS'>CFLAGS</ulink></filename> variable.
+ The following example shows this:
+ <literallayout class='monospaced'>
+ CFLAGS_prepend = "-I ${S}/include "
+ </literallayout>
+ </para>
+
+ <para>
+ In the following example, <filename>mtd-utils</filename> is a makefile-based package:
+ <literallayout class='monospaced'>
+ SUMMARY = "Tools for managing memory technology devices"
+ SECTION = "base"
+ DEPENDS = "zlib lzo e2fsprogs util-linux"
+ HOMEPAGE = "http://www.linux-mtd.infradead.org/"
+ LICENSE = "GPLv2+"
+ LIC_FILES_CHKSUM = "file://COPYING;md5=0636e73ff0215e8d672dc4c32c317bb3 \
+ file://include/common.h;beginline=1;endline=17;md5=ba05b07912a44ea2bf81ce409380049c"
+
+ # Use the latest version at 26 Oct, 2013
+ SRCREV = "9f107132a6a073cce37434ca9cda6917dd8d866b"
+ SRC_URI = "git://git.infradead.org/mtd-utils.git \
+ file://add-exclusion-to-mkfs-jffs2-git-2.patch \
+ "
+
+ PV = "1.5.1+git${SRCPV}"
+
+ S = "${WORKDIR}/git"
+
+ EXTRA_OEMAKE = "'CC=${CC}' 'RANLIB=${RANLIB}' 'AR=${AR}' 'CFLAGS=${CFLAGS} -I${S}/include -DWITHOUT_XATTR' 'BUILDDIR=${S}'"
+
+ do_install () {
+ oe_runmake install DESTDIR=${D} SBINDIR=${sbindir} MANDIR=${mandir} INCLUDEDIR=${includedir}
+ }
+
+ PACKAGES =+ "mtd-utils-jffs2 mtd-utils-ubifs mtd-utils-misc"
+
+ FILES_mtd-utils-jffs2 = "${sbindir}/mkfs.jffs2 ${sbindir}/jffs2dump ${sbindir}/jffs2reader ${sbindir}/sumtool"
+ FILES_mtd-utils-ubifs = "${sbindir}/mkfs.ubifs ${sbindir}/ubi*"
+ FILES_mtd-utils-misc = "${sbindir}/nftl* ${sbindir}/ftl* ${sbindir}/rfd* ${sbindir}/doc* ${sbindir}/serve_image ${sbindir}/recv_image"
+
+ PARALLEL_MAKE = ""
+
+ BBCLASSEXTEND = "native"
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='splitting-an-application-into-multiple-packages'>
+ <title>Splitting an Application into Multiple Packages</title>
+
+ <para>
+ You can use the variables
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'>PACKAGES</ulink></filename> and
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'>FILES</ulink></filename>
+ to split an application into multiple packages.
+ </para>
+
+ <para>
+ Following is an example that uses the <filename>libxpm</filename> recipe.
+ By default, this recipe generates a single package that contains the library along
+ with a few binaries.
+ You can modify the recipe to split the binaries into separate packages:
+ <literallayout class='monospaced'>
+ require xorg-lib-common.inc
+
+ SUMMARY = "Xpm: X Pixmap extension library"
+ LICENSE = "BSD"
+ LIC_FILES_CHKSUM = "file://COPYING;md5=51f4270b012ecd4ab1a164f5f4ed6cf7"
+ DEPENDS += "libxext libsm libxt"
+ PE = "1"
+
+ XORG_PN = "libXpm"
+
+ PACKAGES =+ "sxpm cxpm"
+ FILES_cxpm = "${bindir}/cxpm"
+ FILES_sxpm = "${bindir}/sxpm"
+ </literallayout>
+ </para>
+
+ <para>
+ In the previous example, we want to ship the <filename>sxpm</filename>
+ and <filename>cxpm</filename> binaries in separate packages.
+ Since <filename>bindir</filename> would be packaged into the main
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'>PN</ulink></filename>
+ package by default, we prepend the <filename>PACKAGES</filename>
+ variable so additional package names are added to the start of list.
+ This results in the extra <filename>FILES_*</filename>
+ variables then containing information that define which files and
+ directories go into which packages.
+ Files included by earlier packages are skipped by latter packages.
+ Thus, the main <filename>PN</filename> package
+ does not include the above listed files.
+ </para>
+ </section>
+
+ <section id='packaging-externally-produced-binaries'>
+ <title>Packaging Externally Produced Binaries</title>
+
+ <para>
+ Sometimes, you need to add pre-compiled binaries to an
+ image.
+ For example, suppose that binaries for proprietary code
+ exist, which are created by a particular division of a
+ company.
+ Your part of the company needs to use those binaries as
+ part of an image that you are building using the
+ OpenEmbedded build system.
+ Since you only have the binaries and not the source code,
+ you cannot use a typical recipe that expects to fetch the
+ source specified in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ and then compile it.
+ </para>
+
+ <para>
+ One method is to package the binaries and then install them
+ as part of the image.
+ Generally, it is not a good idea to package binaries
+ since, among other things, it can hinder the ability to
+ reproduce builds and could lead to compatibility problems
+ with ABI in the future.
+ However, sometimes you have no choice.
+ </para>
+
+ <para>
+ The easiest solution is to create a recipe that uses
+ the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-bin-package'><filename>bin_package</filename></ulink>
+ class and to be sure that you are using default locations
+ for build artifacts.
+ In most cases, the <filename>bin_package</filename> class
+ handles "skipping" the configure and compile steps as well
+ as sets things up to grab packages from the appropriate
+ area.
+ In particular, this class sets <filename>noexec</filename>
+ on both the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-compile'><filename>do_compile</filename></ulink>
+ tasks, sets
+ <filename>FILES_${PN}</filename> to "/" so that it picks
+ up all files, and sets up a
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
+ task, which effectively copies all files from
+ <filename>${S}</filename> to <filename>${D}</filename>.
+ The <filename>bin_package</filename> class works well when
+ the files extracted into <filename>${S}</filename> are
+ already laid out in the way they should be laid out
+ on the target.
+ For more information on these variables, see the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>,
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink>
+ variables in the Yocto Project Reference Manual's variable
+ glossary.
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ Using
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+ is a good idea even for components distributed
+ in binary form, and is often necessary for
+ shared libraries.
+ For a shared library, listing the library
+ dependencies in
+ <filename>DEPENDS</filename> makes sure that
+ the libraries are available in the staging
+ sysroot when other recipes link against the
+ library, which might be necessary for
+ successful linking.
+ </para></listitem>
+ <listitem><para>
+ Using <filename>DEPENDS</filename> also
+ allows runtime dependencies between packages
+ to be added automatically.
+ See the
+ "<ulink url='&YOCTO_DOCS_OM_URL;#automatically-added-runtime-dependencies'>Automatically Added Runtime Dependencies</ulink>"
+ section in the Yocto Project Overview and
+ Concepts Manual for more information.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+
+ <para>
+ If you cannot use the <filename>bin_package</filename>
+ class, you need to be sure you are doing the following:
+ <itemizedlist>
+ <listitem><para>
+ Create a recipe where the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-compile'><filename>do_compile</filename></ulink>
+ tasks do nothing:
+ It is usually sufficient to just not define these
+ tasks in the recipe, because the default
+ implementations do nothing unless a Makefile is
+ found in
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink><filename>}</filename>.
+ </para>
+
+ <para>If
+ <filename>${S}</filename> might contain a Makefile,
+ or if you inherit some class that replaces
+ <filename>do_configure</filename> and
+ <filename>do_compile</filename> with custom
+ versions, then you can use the
+ <filename>[</filename><ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'><filename>noexec</filename></ulink><filename>]</filename>
+ flag to turn the tasks into no-ops, as follows:
+ <literallayout class='monospaced'>
+ do_configure[noexec] = "1"
+ do_compile[noexec] = "1"
+ </literallayout>
+ Unlike
+ <ulink url='&YOCTO_DOCS_BB_URL;#deleting-a-task'><filename>deleting the tasks</filename></ulink>,
+ using the flag preserves the dependency chain from
+ the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-fetch'><filename>do_fetch</filename></ulink>, <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-unpack'><filename>do_unpack</filename></ulink>,
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>
+ tasks to the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
+ task.
+ </para></listitem>
+ <listitem><para>Make sure your
+ <filename>do_install</filename> task installs the
+ binaries appropriately.
+ </para></listitem>
+ <listitem><para>Ensure that you set up
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES</filename></ulink>
+ (usually
+ <filename>FILES_${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink><filename>}</filename>)
+ to point to the files you have installed, which of
+ course depends on where you have installed them
+ and whether those files are in different locations
+ than the defaults.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+ </section>
+
+ <section id="following-recipe-style-guidelines">
+ <title>Following Recipe Style Guidelines</title>
+
+ <para>
+ When writing recipes, it is good to conform to existing
+ style guidelines.
+ The
+ <ulink url='http://www.openembedded.org/wiki/Styleguide'>OpenEmbedded Styleguide</ulink>
+ wiki page provides rough guidelines for preferred recipe style.
+ </para>
+
+ <para>
+ It is common for existing recipes to deviate a bit from this
+ style.
+ However, aiming for at least a consistent style is a good idea.
+ Some practices, such as omitting spaces around
+ <filename>=</filename> operators in assignments or ordering
+ recipe components in an erratic way, are widely seen as poor
+ style.
+ </para>
+ </section>
+
+ <section id='recipe-syntax'>
+ <title>Recipe Syntax</title>
+
+ <para>
+ Understanding recipe file syntax is important for writing
+ recipes.
+ The following list overviews the basic items that make up a
+ BitBake recipe file.
+ For more complete BitBake syntax descriptions, see the
+ "<ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual-metadata'>Syntax and Operators</ulink>"
+ chapter of the BitBake User Manual.
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Variable Assignments and Manipulations:</emphasis>
+ Variable assignments allow a value to be assigned to a
+ variable.
+ The assignment can be static text or might include
+ the contents of other variables.
+ In addition to the assignment, appending and prepending
+ operations are also supported.</para>
+
+ <para>The following example shows some of the ways
+ you can use variables in recipes:
+ <literallayout class='monospaced'>
+ S = "${WORKDIR}/postfix-${PV}"
+ CFLAGS += "-DNO_ASM"
+ SRC_URI_append = " file://fixup.patch"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Functions:</emphasis>
+ Functions provide a series of actions to be performed.
+ You usually use functions to override the default
+ implementation of a task function or to complement
+ a default function (i.e. append or prepend to an
+ existing function).
+ Standard functions use <filename>sh</filename> shell
+ syntax, although access to OpenEmbedded variables and
+ internal methods are also available.</para>
+
+ <para>The following is an example function from the
+ <filename>sed</filename> recipe:
+ <literallayout class='monospaced'>
+ do_install () {
+ autotools_do_install
+ install -d ${D}${base_bindir}
+ mv ${D}${bindir}/sed ${D}${base_bindir}/sed
+ rmdir ${D}${bindir}/
+ }
+ </literallayout>
+ It is also possible to implement new functions that
+ are called between existing tasks as long as the
+ new functions are not replacing or complementing the
+ default functions.
+ You can implement functions in Python
+ instead of shell.
+ Both of these options are not seen in the majority of
+ recipes.
+ </para></listitem>
+ <listitem><para><emphasis>Keywords:</emphasis>
+ BitBake recipes use only a few keywords.
+ You use keywords to include common
+ functions (<filename>inherit</filename>), load parts
+ of a recipe from other files
+ (<filename>include</filename> and
+ <filename>require</filename>) and export variables
+ to the environment (<filename>export</filename>).
+ </para>
+
+ <para>The following example shows the use of some of
+ these keywords:
+ <literallayout class='monospaced'>
+ export POSTCONF = "${STAGING_BINDIR}/postconf"
+ inherit autoconf
+ require otherfile.inc
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Comments (#):</emphasis>
+ Any lines that begin with the hash character
+ (<filename>#</filename>) are treated as comment lines
+ and are ignored:
+ <literallayout class='monospaced'>
+ # This is a comment
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ This next list summarizes the most important and most commonly
+ used parts of the recipe syntax.
+ For more information on these parts of the syntax, you can
+ reference the
+ <ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual-metadata'>Syntax and Operators</ulink>
+ chapter in the BitBake User Manual.
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Line Continuation (\):</emphasis>
+ Use the backward slash (<filename>\</filename>)
+ character to split a statement over multiple lines.
+ Place the slash character at the end of the line that
+ is to be continued on the next line:
+ <literallayout class='monospaced'>
+ VAR = "A really long \
+ line"
+ </literallayout>
+ <note>
+ You cannot have any characters including spaces
+ or tabs after the slash character.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Using Variables (${<replaceable>VARNAME</replaceable>}):</emphasis>
+ Use the <filename>${<replaceable>VARNAME</replaceable>}</filename>
+ syntax to access the contents of a variable:
+ <literallayout class='monospaced'>
+ SRC_URI = "${SOURCEFORGE_MIRROR}/libpng/zlib-${PV}.tar.gz"
+ </literallayout>
+ <note>
+ It is important to understand that the value of a
+ variable expressed in this form does not get
+ substituted automatically.
+ The expansion of these expressions happens
+ on-demand later (e.g. usually when a function that
+ makes reference to the variable executes).
+ This behavior ensures that the values are most
+ appropriate for the context in which they are
+ finally used.
+ On the rare occasion that you do need the variable
+ expression to be expanded immediately, you can use
+ the <filename>:=</filename> operator instead of
+ <filename>=</filename> when you make the
+ assignment, but this is not generally needed.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Quote All Assignments ("<replaceable>value</replaceable>"):</emphasis>
+ Use double quotes around values in all variable
+ assignments (e.g.
+ <filename>"<replaceable>value</replaceable>"</filename>).
+ Following is an example:
+ <literallayout class='monospaced'>
+ VAR1 = "${OTHERVAR}"
+ VAR2 = "The version is ${PV}"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Conditional Assignment (?=):</emphasis>
+ Conditional assignment is used to assign a
+ value to a variable, but only when the variable is
+ currently unset.
+ Use the question mark followed by the equal sign
+ (<filename>?=</filename>) to make a "soft" assignment
+ used for conditional assignment.
+ Typically, "soft" assignments are used in the
+ <filename>local.conf</filename> file for variables
+ that are allowed to come through from the external
+ environment.
+ </para>
+
+ <para>Here is an example where
+ <filename>VAR1</filename> is set to "New value" if
+ it is currently empty.
+ However, if <filename>VAR1</filename> has already been
+ set, it remains unchanged:
+ <literallayout class='monospaced'>
+ VAR1 ?= "New value"
+ </literallayout>
+ In this next example, <filename>VAR1</filename>
+ is left with the value "Original value":
+ <literallayout class='monospaced'>
+ VAR1 = "Original value"
+ VAR1 ?= "New value"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Appending (+=):</emphasis>
+ Use the plus character followed by the equals sign
+ (<filename>+=</filename>) to append values to existing
+ variables.
+ <note>
+ This operator adds a space between the existing
+ content of the variable and the new content.
+ </note></para>
+
+ <para>Here is an example:
+ <literallayout class='monospaced'>
+ SRC_URI += "file://fix-makefile.patch"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Prepending (=+):</emphasis>
+ Use the equals sign followed by the plus character
+ (<filename>=+</filename>) to prepend values to existing
+ variables.
+ <note>
+ This operator adds a space between the new content
+ and the existing content of the variable.
+ </note></para>
+
+ <para>Here is an example:
+ <literallayout class='monospaced'>
+ VAR =+ "Starts"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Appending (_append):</emphasis>
+ Use the <filename>_append</filename> operator to
+ append values to existing variables.
+ This operator does not add any additional space.
+ Also, the operator is applied after all the
+ <filename>+=</filename>, and
+ <filename>=+</filename> operators have been applied and
+ after all <filename>=</filename> assignments have
+ occurred.
+ </para>
+
+ <para>The following example shows the space being
+ explicitly added to the start to ensure the appended
+ value is not merged with the existing value:
+ <literallayout class='monospaced'>
+ SRC_URI_append = " file://fix-makefile.patch"
+ </literallayout>
+ You can also use the <filename>_append</filename>
+ operator with overrides, which results in the actions
+ only being performed for the specified target or
+ machine:
+ <literallayout class='monospaced'>
+ SRC_URI_append_sh4 = " file://fix-makefile.patch"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Prepending (_prepend):</emphasis>
+ Use the <filename>_prepend</filename> operator to
+ prepend values to existing variables.
+ This operator does not add any additional space.
+ Also, the operator is applied after all the
+ <filename>+=</filename>, and
+ <filename>=+</filename> operators have been applied and
+ after all <filename>=</filename> assignments have
+ occurred.
+ </para>
+
+ <para>The following example shows the space being
+ explicitly added to the end to ensure the prepended
+ value is not merged with the existing value:
+ <literallayout class='monospaced'>
+ CFLAGS_prepend = "-I${S}/myincludes "
+ </literallayout>
+ You can also use the <filename>_prepend</filename>
+ operator with overrides, which results in the actions
+ only being performed for the specified target or
+ machine:
+ <literallayout class='monospaced'>
+ CFLAGS_prepend_sh4 = "-I${S}/myincludes "
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Overrides:</emphasis>
+ You can use overrides to set a value conditionally,
+ typically based on how the recipe is being built.
+ For example, to set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-KBRANCH'><filename>KBRANCH</filename></ulink>
+ variable's value to "standard/base" for any target
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>,
+ except for qemuarm where it should be set to
+ "standard/arm-versatile-926ejs", you would do the
+ following:
+ <literallayout class='monospaced'>
+ KBRANCH = "standard/base"
+ KBRANCH_qemuarm = "standard/arm-versatile-926ejs"
+ </literallayout>
+ Overrides are also used to separate alternate values
+ of a variable in other situations.
+ For example, when setting variables such as
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>
+ that are specific to individual packages produced by
+ a recipe, you should always use an override that
+ specifies the name of the package.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Indentation:</emphasis>
+ Use spaces for indentation rather than than tabs.
+ For shell functions, both currently work.
+ However, it is a policy decision of the Yocto Project
+ to use tabs in shell functions.
+ Realize that some layers have a policy to use spaces
+ for all indentation.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Using Python for Complex Operations:</emphasis>
+ For more advanced processing, it is possible to use
+ Python code during variable assignments (e.g.
+ search and replacement on a variable).</para>
+
+ <para>You indicate Python code using the
+ <filename>${@<replaceable>python_code</replaceable>}</filename>
+ syntax for the variable assignment:
+ <literallayout class='monospaced'>
+ SRC_URI = "ftp://ftp.info-zip.org/pub/infozip/src/zip${@d.getVar('PV',1).replace('.', '')}.tgz
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Shell Function Syntax:</emphasis>
+ Write shell functions as if you were writing a shell
+ script when you describe a list of actions to take.
+ You should ensure that your script works with a generic
+ <filename>sh</filename> and that it does not require
+ any <filename>bash</filename> or other shell-specific
+ functionality.
+ The same considerations apply to various system
+ utilities (e.g. <filename>sed</filename>,
+ <filename>grep</filename>, <filename>awk</filename>,
+ and so forth) that you might wish to use.
+ If in doubt, you should check with multiple
+ implementations - including those from BusyBox.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+ </section>
+
+ <section id="platdev-newmachine">
+ <title>Adding a New Machine</title>
+
+ <para>
+ Adding a new machine to the Yocto Project is a straightforward
+ process.
+ This section describes how to add machines that are similar
+ to those that the Yocto Project already supports.
+ <note>
+ Although well within the capabilities of the Yocto Project,
+ adding a totally new architecture might require
+ changes to <filename>gcc/glibc</filename> and to the site
+ information, which is beyond the scope of this manual.
+ </note>
+ </para>
+
+ <para>
+ For a complete example that shows how to add a new machine,
+ see the
+ "<ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-bitbake-layers-script'>Creating a New BSP Layer Using the <filename>bitbake-layers</filename> Script</ulink>"
+ section in the Yocto Project Board Support Package (BSP)
+ Developer's Guide.
+ </para>
+
+ <section id="platdev-newmachine-conffile">
+ <title>Adding the Machine Configuration File</title>
+
+ <para>
+ To add a new machine, you need to add a new machine
+ configuration file to the layer's
+ <filename>conf/machine</filename> directory.
+ This configuration file provides details about the device
+ you are adding.
+ </para>
+
+ <para>
+ The OpenEmbedded build system uses the root name of the
+ machine configuration file to reference the new machine.
+ For example, given a machine configuration file named
+ <filename>crownbay.conf</filename>, the build system
+ recognizes the machine as "crownbay".
+ </para>
+
+ <para>
+ The most important variables you must set in your machine
+ configuration file or include from a lower-level configuration
+ file are as follows:
+ <itemizedlist>
+ <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-TARGET_ARCH'>TARGET_ARCH</ulink></filename>
+ (e.g. "arm")</para></listitem>
+ <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'>PREFERRED_PROVIDER</ulink>_virtual/kernel</filename>
+ </para></listitem>
+ <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_FEATURES'>MACHINE_FEATURES</ulink></filename>
+ (e.g. "apm screen wifi")</para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ You might also need these variables:
+ <itemizedlist>
+ <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SERIAL_CONSOLES'>SERIAL_CONSOLES</ulink></filename>
+ (e.g. "115200;ttyS0 115200;ttyS1")</para></listitem>
+ <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-KERNEL_IMAGETYPE'>KERNEL_IMAGETYPE</ulink></filename>
+ (e.g. "zImage")</para></listitem>
+ <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FSTYPES'>IMAGE_FSTYPES</ulink></filename>
+ (e.g. "tar.gz jffs2")</para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ You can find full details on these variables in the reference
+ section.
+ You can leverage existing machine <filename>.conf</filename>
+ files from <filename>meta-yocto-bsp/conf/machine/</filename>.
+ </para>
+ </section>
+
+ <section id="platdev-newmachine-kernel">
+ <title>Adding a Kernel for the Machine</title>
+
+ <para>
+ The OpenEmbedded build system needs to be able to build a kernel
+ for the machine.
+ You need to either create a new kernel recipe for this machine,
+ or extend an existing kernel recipe.
+ You can find several kernel recipe examples in the
+ Source Directory at
+ <filename>meta/recipes-kernel/linux</filename>
+ that you can use as references.
+ </para>
+
+ <para>
+ If you are creating a new kernel recipe, normal recipe-writing
+ rules apply for setting up a
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'>SRC_URI</ulink></filename>.
+ Thus, you need to specify any necessary patches and set
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'>S</ulink></filename>
+ to point at the source code.
+ You need to create a <filename>do_configure</filename> task that
+ configures the unpacked kernel with a
+ <filename>defconfig</filename> file.
+ You can do this by using a <filename>make defconfig</filename>
+ command or, more commonly, by copying in a suitable
+ <filename>defconfig</filename> file and then running
+ <filename>make oldconfig</filename>.
+ By making use of <filename>inherit kernel</filename> and
+ potentially some of the <filename>linux-*.inc</filename> files,
+ most other functionality is centralized and the defaults of the
+ class normally work well.
+ </para>
+
+ <para>
+ If you are extending an existing kernel recipe, it is usually
+ a matter of adding a suitable <filename>defconfig</filename>
+ file.
+ The file needs to be added into a location similar to
+ <filename>defconfig</filename> files used for other machines
+ in a given kernel recipe.
+ A possible way to do this is by listing the file in the
+ <filename>SRC_URI</filename> and adding the machine to the
+ expression in
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-COMPATIBLE_MACHINE'>COMPATIBLE_MACHINE</ulink></filename>:
+ <literallayout class='monospaced'>
+ COMPATIBLE_MACHINE = '(qemux86|qemumips)'
+ </literallayout>
+ For more information on <filename>defconfig</filename> files,
+ see the
+ "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#changing-the-configuration'>Changing the Configuration</ulink>"
+ section in the Yocto Project Linux Kernel Development Manual.
+ </para>
+ </section>
+
+ <section id="platdev-newmachine-formfactor">
+ <title>Adding a Formfactor Configuration File</title>
+
+ <para>
+ A formfactor configuration file provides information about the
+ target hardware for which the image is being built and information that
+ the build system cannot obtain from other sources such as the kernel.
+ Some examples of information contained in a formfactor configuration file include
+ framebuffer orientation, whether or not the system has a keyboard,
+ the positioning of the keyboard in relation to the screen, and
+ the screen resolution.
+ </para>
+
+ <para>
+ The build system uses reasonable defaults in most cases.
+ However, if customization is
+ necessary, you need to create a <filename>machconfig</filename> file
+ in the <filename>meta/recipes-bsp/formfactor/files</filename>
+ directory.
+ This directory contains directories for specific machines such as
+ <filename>qemuarm</filename> and <filename>qemux86</filename>.
+ For information about the settings available and the defaults, see the
+ <filename>meta/recipes-bsp/formfactor/files/config</filename> file found in the
+ same area.
+ </para>
+
+ <para>
+ Following is an example for "qemuarm" machine:
+ <literallayout class='monospaced'>
+ HAVE_TOUCHSCREEN=1
+ HAVE_KEYBOARD=1
+
+ DISPLAY_CAN_ROTATE=0
+ DISPLAY_ORIENTATION=0
+ #DISPLAY_WIDTH_PIXELS=640
+ #DISPLAY_HEIGHT_PIXELS=480
+ #DISPLAY_BPP=16
+ DISPLAY_DPI=150
+ DISPLAY_SUBPIXEL_ORDER=vrgb
+ </literallayout>
+ </para>
+ </section>
+ </section>
+
+ <section id='gs-upgrading-recipes'>
+ <title>Upgrading Recipes</title>
+
+ <para>
+ Over time, upstream developers publish new versions for software
+ built by layer recipes.
+ It is recommended to keep recipes up-to-date with upstream
+ version releases.
+ You can use the Automated Upgrade Helper (AUH) to set up
+ automatic version upgrades.
+ Alternatively, you can use <filename>devtool upgrade</filename>
+ to set up semi-automatic version upgrades.
+ Finally, you can even manually upgrade a recipe by editing the
+ recipe itself.
+ </para>
+
+ <section id='gs-using-the-auto-upgrade-helper'>
+ <title>Using the Auto Upgrade Helper (AUH)</title>
+
+ <para>
+ The AUH utility works in conjunction with the
+ OpenEmbedded build system in order to automatically generate
+ upgrades for recipes based on new versions being
+ published upstream.
+ Use AUH when you want to create a service that performs the
+ upgrades automatically and optionally sends you an email with
+ the results.
+ </para>
+
+ <para>
+ AUH allows you to update several recipes with a single use.
+ You can also optionally perform build and integration tests
+ using images with the results saved to your hard drive and
+ emails of results optionally sent to recipe maintainers.
+ Finally, AUH creates Git commits with appropriate commit
+ messages in the layer's tree for the changes made to recipes.
+ <note>
+ Conditions do exist when you should not use AUH to upgrade
+ recipes and you should instead use either
+ <filename>devtool upgrade</filename> or upgrade your
+ recipes manually:
+ <itemizedlist>
+ <listitem><para>
+ When AUH cannot complete the upgrade sequence.
+ This situation usually results because custom
+ patches carried by the recipe cannot be
+ automatically rebased to the new version.
+ In this case, <filename>devtool upgrade</filename>
+ allows you to manually resolve conflicts.
+ </para></listitem>
+ <listitem><para>
+ When for any reason you want fuller control over
+ the upgrade process.
+ For example, when you want special arrangements
+ for testing.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+
+ <para>
+ The following steps describe how to set up the AUH utility:
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Be Sure the Development Host is Set Up:</emphasis>
+ You need to be sure that your development host is
+ set up to use the Yocto Project.
+ For information on how to set up your host, see the
+ "<link linkend='setting-up-the-development-host-to-use-the-yocto-project'>Preparing the Build Host</link>"
+ section.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Make Sure Git is Configured:</emphasis>
+ The AUH utility requires Git to be configured because
+ AUH uses Git to save upgrades.
+ Thus, you must have Git user and email configured.
+ The following command shows your configurations:
+ <literallayout class='monospaced'>
+ $ git config --list
+ </literallayout>
+ If you do not have the user and email configured, you
+ can use the following commands to do so:
+ <literallayout class='monospaced'>
+ $ git config --global user.name <replaceable>some_name</replaceable>
+ $ git config --global user.email <replaceable>username</replaceable>@<replaceable>domain</replaceable>.com
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Clone the AUH Repository:</emphasis>
+ To use AUH, you must clone the repository onto your
+ development host.
+ The following command uses Git to create a local
+ copy of the repository on your system:
+ <literallayout class='monospaced'>
+ $ git clone git://git.yoctoproject.org/auto-upgrade-helper
+ Cloning into 'auto-upgrade-helper'...
+ remote: Counting objects: 768, done.
+ remote: Compressing objects: 100% (300/300), done.
+ remote: Total 768 (delta 499), reused 703 (delta 434)
+ Receiving objects: 100% (768/768), 191.47 KiB | 98.00 KiB/s, done.
+ Resolving deltas: 100% (499/499), done.
+ Checking connectivity... done.
+ </literallayout>
+ AUH is not part of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#oe-core'>OpenEmbedded-Core (OE-Core)</ulink>
+ or
+ <ulink url='&YOCTO_DOCS_REF_URL;#poky'>Poky</ulink>
+ repositories.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Create a Dedicated Build Directory:</emphasis>
+ Run the
+ <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>oe-init-build-env</filename></ulink>
+ script to create a fresh build directory that you
+ use exclusively for running the AUH utility:
+ <literallayout class='monospaced'>
+ $ cd ~/poky
+ $ source oe-init-build-env <replaceable>your_AUH_build_directory</replaceable>
+ </literallayout>
+ Re-using an existing build directory and its
+ configurations is not recommended as existing settings
+ could cause AUH to fail or behave undesirably.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Make Configurations in Your Local Configuration File:</emphasis>
+ Several settings need to exist in the
+ <filename>local.conf</filename> file in the build
+ directory you just created for AUH.
+ Make these following configurations:
+ <itemizedlist>
+ <listitem><para>
+ Enable "distrodata" as follows:
+ <literallayout class='monospaced'>
+ INHERIT =+ "distrodata"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ If you want to enable
+ <ulink url='&YOCTO_DOCS_DEV_URL;#maintaining-build-output-quality'>Build History</ulink>,
+ which is optional, you need the following
+ lines in the
+ <filename>conf/local.conf</filename> file:
+ <literallayout class='monospaced'>
+ INHERIT =+ "buildhistory"
+ BUILDHISTORY_COMMIT = "1"
+ </literallayout>
+ With this configuration and a successful
+ upgrade, a build history "diff" file appears in
+ the
+ <filename>upgrade-helper/work/recipe/buildhistory-diff.txt</filename>
+ file found in your build directory.
+ </para></listitem>
+ <listitem><para>
+ If you want to enable testing through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-testimage*'><filename>testimage</filename></ulink>
+ class, which is optional, you need to have the
+ following set in your
+ <filename>conf/local.conf</filename> file:
+ <literallayout class='monospaced'>
+ INHERIT += "testimage"
+ </literallayout>
+ <note>
+ If your distro does not enable by default
+ ptest, which Poky does, you need the
+ following in your
+ <filename>local.conf</filename> file:
+ <literallayout class='monospaced'>
+ DISTRO_FEATURES_append = " ptest"
+ </literallayout>
+ </note>
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Optionally Start a vncserver:</emphasis>
+ If you are running in a server without an X11 session,
+ you need to start a vncserver:
+ <literallayout class='monospaced'>
+ $ vncserver :1
+ $ export DISPLAY=:1
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Create and Edit an AUH Configuration File:</emphasis>
+ You need to have the
+ <filename>upgrade-helper/upgrade-helper.conf</filename>
+ configuration file in your build directory.
+ You can find a sample configuration file in the
+ <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi/auto-upgrade-helper/tree/'>AUH source repository</ulink>.
+ </para>
+
+ <para>Read through the sample file and make
+ configurations as needed.
+ For example, if you enabled build history in your
+ <filename>local.conf</filename> as described earlier,
+ you must enable it in
+ <filename>upgrade-helper.conf</filename>.</para>
+
+ <para>Also, if you are using the default
+ <filename>maintainers.inc</filename> file supplied
+ with Poky and located in
+ <filename>meta-yocto</filename> and you do not set a
+ "maintainers_whitelist" or "global_maintainer_override"
+ in the <filename>upgrade-helper.conf</filename>
+ configuration, and you specify "-e all" on the
+ AUH command-line, the utility automatically sends out
+ emails to all the default maintainers.
+ Please avoid this.
+ </para></listitem>
+ </orderedlist>
+ </para>
+
+ <para>
+ This next set of examples describes how to use the AUH:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Upgrading a Specific Recipe:</emphasis>
+ To upgrade a specific recipe, use the following
+ form:
+ <literallayout class='monospaced'>
+ $ upgrade-helper.py <replaceable>recipe_name</replaceable>
+ </literallayout>
+ For example, this command upgrades the
+ <filename>xmodmap</filename> recipe:
+ <literallayout class='monospaced'>
+ $ upgrade-helper.py xmodmap
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Upgrading a Specific Recipe to a Particular Version:</emphasis>
+ To upgrade a specific recipe to a particular version,
+ use the following form:
+ <literallayout class='monospaced'>
+ $ upgrade-helper.py <replaceable>recipe_name</replaceable> -t <replaceable>version</replaceable>
+ </literallayout>
+ For example, this command upgrades the
+ <filename>xmodmap</filename> recipe to version
+ 1.2.3:
+ <literallayout class='monospaced'>
+ $ upgrade-helper.py xmodmap -t 1.2.3
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Upgrading all Recipes to the Latest Versions and Suppressing Email Notifications:</emphasis>
+ To upgrade all recipes to their most recent versions
+ and suppress the email notifications, use the following
+ command:
+ <literallayout class='monospaced'>
+ $ upgrade-helper.py all
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Upgrading all Recipes to the Latest Versions and Send Email Notifications:</emphasis>
+ To upgrade all recipes to their most recent versions
+ and send email messages to maintainers for each
+ attempted recipe as well as a status email, use the
+ following command:
+ <literallayout class='monospaced'>
+ $ upgrade-helper.py -e all
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Once you have run the AUH utility, you can find the results
+ in the AUH build directory:
+ <literallayout class='monospaced'>
+ ${BUILDDIR}/upgrade-helper/<replaceable>timestamp</replaceable>
+ </literallayout>
+ The AUH utility also creates recipe update commits from
+ successful upgrade attempts in the layer tree.
+ </para>
+
+ <para>
+ You can easily set up to run the AUH utility on a regular
+ basis by using a cron job.
+ See the
+ <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi/auto-upgrade-helper/tree/weeklyjob.sh'><filename>weeklyjob.sh</filename></ulink>
+ file distributed with the utility for an example.
+ </para>
+ </section>
+
+ <section id='gs-using-devtool-upgrade'>
+ <title>Using <filename>devtool upgrade</filename></title>
+
+ <para>
+ As mentioned earlier, an alternative method for upgrading
+ recipes to newer versions is to use
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-devtool-reference'><filename>devtool upgrade</filename></ulink>.
+ You can read about <filename>devtool upgrade</filename> in
+ general in the
+ "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-devtool-use-devtool-upgrade-to-create-a-version-of-the-recipe-that-supports-a-newer-version-of-the-software'>Use <filename>devtool upgrade</filename> to Create a Version of the Recipe that Supports a Newer Version of the Software</ulink>"
+ section in the Yocto Project Application Development and the
+ Extensible Software Development Kit (eSDK) Manual.
+ </para>
+
+ <para>
+ To see all the command-line options available with
+ <filename>devtool upgrade</filename>, use the following help
+ command:
+ <literallayout class='monospaced'>
+ $ devtool upgrade -h
+ </literallayout>
+ </para>
+
+ <para>
+ If you want to find out what version a recipe is currently at
+ upstream without any attempt to upgrade your local version of
+ the recipe, you can use the following command:
+ <literallayout class='monospaced'>
+ $ devtool latest-version <replaceable>recipe_name</replaceable>
+ </literallayout>
+ </para>
+
+ <para>
+ As mentioned in the previous section describing AUH,
+ <filename>devtool upgrade</filename> works in a
+ less-automated manner than AUH.
+ Specifically, <filename>devtool upgrade</filename> only
+ works on a single recipe that you name on the command line,
+ cannot perform build and integration testing using images,
+ and does not automatically generate commits for changes in
+ the source tree.
+ Despite all these "limitations",
+ <filename>devtool upgrade</filename> updates the recipe file
+ to the new upstream version and attempts to rebase custom
+ patches contained by the recipe as needed.
+ <note>
+ AUH uses much of <filename>devtool upgrade</filename>
+ behind the scenes making AUH somewhat of a "wrapper"
+ application for <filename>devtool upgrade</filename>.
+ </note>
+ </para>
+
+ <para>
+ A typical scenario involves having used Git to clone an
+ upstream repository that you use during build operations.
+ Because you are (or have) built the recipe in the past, the
+ layer is likely added to your configuration already.
+ If for some reason, the layer is not added, you could add
+ it easily using the
+ <ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-bitbake-layers-script'><filename>bitbake-layers</filename></ulink>
+ script.
+ For example, suppose you use the <filename>nano.bb</filename>
+ recipe from the <filename>meta-oe</filename> layer in the
+ <filename>meta-openembedded</filename> repository.
+ For this example, assume that the layer has been cloned into
+ following area:
+ <literallayout class='monospaced'>
+ /home/scottrif/meta-openembedded
+ </literallayout>
+ The following command from your
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ adds the layer to your build configuration (i.e.
+ <filename>${BUILDDIR}/conf/bblayers.conf</filename>):
+ <literallayout class='monospaced'>
+ $ bitbake-layers add-layer /home/scottrif/meta-openembedded/meta-oe
+ NOTE: Starting bitbake server...
+ Parsing recipes: 100% |##########################################| Time: 0:00:55
+ Parsing of 1431 .bb files complete (0 cached, 1431 parsed). 2040 targets, 56 skipped, 0 masked, 0 errors.
+ Removing 12 recipes from the x86_64 sysroot: 100% |##############| Time: 0:00:00
+ Removing 1 recipes from the x86_64_i586 sysroot: 100% |##########| Time: 0:00:00
+ Removing 5 recipes from the i586 sysroot: 100% |#################| Time: 0:00:00
+ Removing 5 recipes from the qemux86 sysroot: 100% |##############| Time: 0:00:00
+ </literallayout>
+ For this example, assume that the <filename>nano.bb</filename>
+ recipe that is upstream has a 2.9.3 version number.
+ However, the version in the local repository is 2.7.4.
+ The following command from your build directory automatically
+ upgrades the recipe for you:
+ <note>
+ Using the <filename>-V</filename> option is not necessary.
+ Omitting the version number causes
+ <filename>devtool upgrade</filename> to upgrade the recipe
+ to the most recent version.
+ </note>
+ <literallayout class='monospaced'>
+ $ devtool upgrade nano -V 2.9.3
+ NOTE: Starting bitbake server...
+ NOTE: Creating workspace layer in /home/scottrif/poky/build/workspace
+ Parsing recipes: 100% |##########################################| Time: 0:00:46
+ Parsing of 1431 .bb files complete (0 cached, 1431 parsed). 2040 targets, 56 skipped, 0 masked, 0 errors.
+ NOTE: Extracting current version source...
+ NOTE: Resolving any missing task queue dependencies
+ .
+ .
+ .
+ NOTE: Executing SetScene Tasks
+ NOTE: Executing RunQueue Tasks
+ NOTE: Tasks Summary: Attempted 74 tasks of which 72 didn't need to be rerun and all succeeded.
+ Adding changed files: 100% |#####################################| Time: 0:00:00
+ NOTE: Upgraded source extracted to /home/scottrif/poky/build/workspace/sources/nano
+ NOTE: New recipe is /home/scottrif/poky/build/workspace/recipes/nano/nano_2.9.3.bb
+ </literallayout>
+ Continuing with this example, you can use
+ <filename>devtool build</filename> to build the newly upgraded
+ recipe:
+ <literallayout class='monospaced'>
+ $ devtool build nano
+ NOTE: Starting bitbake server...
+ Loading cache: 100% |################################################################################################| Time: 0:00:01
+ Loaded 2040 entries from dependency cache.
+ Parsing recipes: 100% |##############################################################################################| Time: 0:00:00
+ Parsing of 1432 .bb files complete (1431 cached, 1 parsed). 2041 targets, 56 skipped, 0 masked, 0 errors.
+ NOTE: Resolving any missing task queue dependencies
+ .
+ .
+ .
+ NOTE: Executing SetScene Tasks
+ NOTE: Executing RunQueue Tasks
+ NOTE: nano: compiling from external source tree /home/scottrif/poky/build/workspace/sources/nano
+ NOTE: Tasks Summary: Attempted 520 tasks of which 304 didn't need to be rerun and all succeeded.
+ </literallayout>
+ Within the <filename>devtool upgrade</filename> workflow,
+ opportunity exists to deploy and test your rebuilt software.
+ For this example, however, running
+ <filename>devtool finish</filename> cleans up the workspace
+ once the source in your workspace is clean.
+ This usually means using Git to stage and submit commits
+ for the changes generated by the upgrade process.
+ </para>
+
+ <para>
+ Once the tree is clean, you can clean things up in this
+ example with the following command from the
+ <filename>${BUILDDIR}/workspace/sources/nano</filename>
+ directory:
+ <literallayout class='monospaced'>
+ $ devtool finish nano meta-oe
+ NOTE: Starting bitbake server...
+ Loading cache: 100% |################################################################################################| Time: 0:00:00
+ Loaded 2040 entries from dependency cache.
+ Parsing recipes: 100% |##############################################################################################| Time: 0:00:01
+ Parsing of 1432 .bb files complete (1431 cached, 1 parsed). 2041 targets, 56 skipped, 0 masked, 0 errors.
+ NOTE: Adding new patch 0001-nano.bb-Stuff-I-changed-when-upgrading-nano.bb.patch
+ NOTE: Updating recipe nano_2.9.3.bb
+ NOTE: Removing file /home/scottrif/meta-openembedded/meta-oe/recipes-support/nano/nano_2.7.4.bb
+ NOTE: Moving recipe file to /home/scottrif/meta-openembedded/meta-oe/recipes-support/nano
+ NOTE: Leaving source tree /home/scottrif/poky/build/workspace/sources/nano as-is; if you no longer need it then please delete it manually
+ </literallayout>
+ Using the <filename>devtool finish</filename> command cleans
+ up the workspace and creates a patch file based on your
+ commits.
+ The tool puts all patch files back into the source directory
+ in a sub-directory named <filename>nano</filename> in this
+ case.
+ </para>
+ </section>
+
+ <section id='dev-manually-upgrading-a-recipe'>
+ <title>Manually Upgrading a Recipe</title>
+
+ <para>
+ If for some reason you choose not to upgrade recipes using the
+ <link linkend='gs-using-the-auto-upgrade-helper'>Auto Upgrade Helper (AUH)</link>
+ or by using
+ <link linkend='gs-using-devtool-upgrade'><filename>devtool upgrade</filename></link>,
+ you can manually edit the recipe files to upgrade the versions.
+ <note><title>Caution</title>
+ Manually updating multiple recipes scales poorly and
+ involves many steps.
+ The recommendation to upgrade recipe versions is through
+ AUH or <filename>devtool upgrade</filename>, both of which
+ automate some steps and provide guidance for others needed
+ for the manual process.
+ </note>
+ </para>
+
+ <para>
+ To manually upgrade recipe versions, follow these general steps:
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Change the Version:</emphasis>
+ Rename the recipe such that the version (i.e. the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+ part of the recipe name) changes appropriately.
+ If the version is not part of the recipe name, change
+ the value as it is set for <filename>PV</filename>
+ within the recipe itself.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Update <filename>SRCREV</filename> if Needed:</emphasis>
+ If the source code your recipe builds is fetched from
+ Git or some other version control system, update
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCREV'><filename>SRCREV</filename></ulink>
+ to point to the commit hash that matches the new
+ version.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Build the Software:</emphasis>
+ Try to build the recipe using BitBake.
+ Typical build failures include the following:
+ <itemizedlist>
+ <listitem><para>
+ License statements were updated for the new
+ version.
+ For this case, you need to review any changes
+ to the license and update the values of
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE'><filename>LICENSE</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LIC_FILES_CHKSUM'><filename>LIC_FILES_CHKSUM</filename></ulink>
+ as needed.
+ <note>
+ License changes are often inconsequential.
+ For example, the license text's copyright
+ year might have changed.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ Custom patches carried by the older version of
+ the recipe might fail to apply to the new
+ version.
+ For these cases, you need to review the
+ failures.
+ Patches might not be necessary for the new
+ version of the software if the upgraded version
+ has fixed those issues.
+ If a patch is necessary and failing, you need
+ to rebase it into the new version.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Optionally Attempt to Build for Several Architectures:</emphasis>
+ Once you successfully build the new software for a
+ given architecture, you could test the build for
+ other architectures by changing the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+ variable and rebuilding the software.
+ This optional step is especially important if the
+ recipe is to be released publicly.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Check the Upstream Change Log or Release Notes:</emphasis>
+ Checking both these reveals if new features exist that
+ could break backwards-compatibility.
+ If so, you need to take steps to mitigate or eliminate
+ that situation.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Optionally Create a Bootable Image and Test:</emphasis>
+ If you want, you can test the new software by booting
+ it onto actual hardware.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Create a Commit with the Change in the Layer Repository:</emphasis>
+ After all builds work and any testing is successful,
+ you can create commits for any changes in the layer
+ holding your upgraded recipe.
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+ </section>
+
+ <section id='finding-the-temporary-source-code'>
+ <title>Finding Temporary Source Code</title>
+
+ <para>
+ You might find it helpful during development to modify the
+ temporary source code used by recipes to build packages.
+ For example, suppose you are developing a patch and you need to
+ experiment a bit to figure out your solution.
+ After you have initially built the package, you can iteratively
+ tweak the source code, which is located in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>,
+ and then you can force a re-compile and quickly test your altered
+ code.
+ Once you settle on a solution, you can then preserve your changes
+ in the form of patches.
+ </para>
+
+ <para>
+ During a build, the unpacked temporary source code used by recipes
+ to build packages is available in the Build Directory as
+ defined by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>
+ variable.
+ Below is the default value for the <filename>S</filename> variable
+ as defined in the
+ <filename>meta/conf/bitbake.conf</filename> configuration file
+ in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>:
+ <literallayout class='monospaced'>
+ S = "${WORKDIR}/${BP}"
+ </literallayout>
+ You should be aware that many recipes override the
+ <filename>S</filename> variable.
+ For example, recipes that fetch their source from Git usually set
+ <filename>S</filename> to <filename>${WORKDIR}/git</filename>.
+ <note>
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BP'><filename>BP</filename></ulink>
+ represents the base recipe name, which consists of the name
+ and version:
+ <literallayout class='monospaced'>
+ BP = "${BPN}-${PV}"
+ </literallayout>
+ </note>
+ </para>
+
+ <para>
+ The path to the work directory for the recipe
+ (<ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>)
+ is defined as follows:
+ <literallayout class='monospaced'>
+ ${TMPDIR}/work/${MULTIMACH_TARGET_SYS}/${PN}/${EXTENDPE}${PV}-${PR}
+ </literallayout>
+ The actual directory depends on several things:
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>:
+ The top-level build output directory.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MULTIMACH_TARGET_SYS'><filename>MULTIMACH_TARGET_SYS</filename></ulink>:
+ The target system identifier.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink>:
+ The recipe name.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTENDPE'><filename>EXTENDPE</filename></ulink>:
+ The epoch - (if
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PE'><filename>PE</filename></ulink>
+ is not specified, which is usually the case for most
+ recipes, then <filename>EXTENDPE</filename> is blank).
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>:
+ The recipe version.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>:
+ The recipe revision.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ As an example, assume a Source Directory top-level folder
+ named <filename>poky</filename>, a default Build Directory at
+ <filename>poky/build</filename>, and a
+ <filename>qemux86-poky-linux</filename> machine target
+ system.
+ Furthermore, suppose your recipe is named
+ <filename>foo_1.3.0.bb</filename>.
+ In this case, the work directory the build system uses to
+ build the package would be as follows:
+ <literallayout class='monospaced'>
+ poky/build/tmp/work/qemux86-poky-linux/foo/1.3.0-r0
+ </literallayout>
+ </para>
+ </section>
+
+ <section id="using-a-quilt-workflow">
+ <title>Using Quilt in Your Workflow</title>
+
+ <para>
+ <ulink url='http://savannah.nongnu.org/projects/quilt'>Quilt</ulink>
+ is a powerful tool that allows you to capture source code changes
+ without having a clean source tree.
+ This section outlines the typical workflow you can use to modify
+ source code, test changes, and then preserve the changes in the
+ form of a patch all using Quilt.
+ <note><title>Tip</title>
+ With regard to preserving changes to source files, if you
+ clean a recipe or have <filename>rm_work</filename> enabled,
+ the
+ <ulink url='&YOCTO_DOCS_SDK_URL;#using-devtool-in-your-sdk-workflow'><filename>devtool</filename> workflow</ulink>
+ as described in the Yocto Project Application Development
+ and the Extensible Software Development Kit (eSDK) manual
+ is a safer development flow than the flow that uses Quilt.
+ </note>
+ </para>
+
+ <para>
+ Follow these general steps:
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Find the Source Code:</emphasis>
+ Temporary source code used by the OpenEmbedded build system
+ is kept in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ See the
+ "<link linkend='finding-the-temporary-source-code'>Finding Temporary Source Code</link>"
+ section to learn how to locate the directory that has the
+ temporary source code for a particular package.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Change Your Working Directory:</emphasis>
+ You need to be in the directory that has the temporary
+ source code.
+ That directory is defined by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>
+ variable.</para></listitem>
+ <listitem><para>
+ <emphasis>Create a New Patch:</emphasis>
+ Before modifying source code, you need to create a new
+ patch.
+ To create a new patch file, use
+ <filename>quilt new</filename> as below:
+ <literallayout class='monospaced'>
+ $ quilt new my_changes.patch
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Notify Quilt and Add Files:</emphasis>
+ After creating the patch, you need to notify Quilt about
+ the files you plan to edit.
+ You notify Quilt by adding the files to the patch you
+ just created:
+ <literallayout class='monospaced'>
+ $ quilt add file1.c file2.c file3.c
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Edit the Files:</emphasis>
+ Make your changes in the source code to the files you added
+ to the patch.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Test Your Changes:</emphasis>
+ Once you have modified the source code, the easiest way to
+ test your changes is by calling the
+ <filename>do_compile</filename> task as shown in the
+ following example:
+ <literallayout class='monospaced'>
+ $ bitbake -c compile -f <replaceable>package</replaceable>
+ </literallayout>
+ The <filename>-f</filename> or <filename>--force</filename>
+ option forces the specified task to execute.
+ If you find problems with your code, you can just keep
+ editing and re-testing iteratively until things work
+ as expected.
+ <note>
+ All the modifications you make to the temporary
+ source code disappear once you run the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-clean'><filename>do_clean</filename></ulink>
+ or
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-cleanall'><filename>do_cleanall</filename></ulink>
+ tasks using BitBake (i.e.
+ <filename>bitbake -c clean <replaceable>package</replaceable></filename>
+ and
+ <filename>bitbake -c cleanall <replaceable>package</replaceable></filename>).
+ Modifications will also disappear if you use the
+ <filename>rm_work</filename> feature as described
+ in the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-saving-memory-during-a-build'>Conserving Disk Space During Builds</ulink>"
+ section.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Generate the Patch:</emphasis>
+ Once your changes work as expected, you need to use Quilt
+ to generate the final patch that contains all your
+ modifications.
+ <literallayout class='monospaced'>
+ $ quilt refresh
+ </literallayout>
+ At this point, the <filename>my_changes.patch</filename>
+ file has all your edits made to the
+ <filename>file1.c</filename>, <filename>file2.c</filename>,
+ and <filename>file3.c</filename> files.</para>
+
+ <para>You can find the resulting patch file in the
+ <filename>patches/</filename> subdirectory of the source
+ (<filename>S</filename>) directory.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Copy the Patch File:</emphasis>
+ For simplicity, copy the patch file into a directory
+ named <filename>files</filename>, which you can create
+ in the same directory that holds the recipe
+ (<filename>.bb</filename>) file or the append
+ (<filename>.bbappend</filename>) file.
+ Placing the patch here guarantees that the OpenEmbedded
+ build system will find the patch.
+ Next, add the patch into the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'>SRC_URI</ulink></filename>
+ of the recipe.
+ Here is an example:
+ <literallayout class='monospaced'>
+ SRC_URI += "file://my_changes.patch"
+ </literallayout>
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+
+ <section id="platdev-appdev-devshell">
+ <title>Using a Development Shell</title>
+
+ <para>
+ When debugging certain commands or even when just editing packages,
+ <filename>devshell</filename> can be a useful tool.
+ When you invoke <filename>devshell</filename>, all tasks up to and
+ including
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>
+ are run for the specified target.
+ Then, a new terminal is opened and you are placed in
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink><filename>}</filename>,
+ the source directory.
+ In the new terminal, all the OpenEmbedded build-related environment variables are
+ still defined so you can use commands such as <filename>configure</filename> and
+ <filename>make</filename>.
+ The commands execute just as if the OpenEmbedded build system were executing them.
+ Consequently, working this way can be helpful when debugging a build or preparing
+ software to be used with the OpenEmbedded build system.
+ </para>
+
+ <para>
+ Following is an example that uses <filename>devshell</filename> on a target named
+ <filename>matchbox-desktop</filename>:
+ <literallayout class='monospaced'>
+ $ bitbake matchbox-desktop -c devshell
+ </literallayout>
+ </para>
+
+ <para>
+ This command spawns a terminal with a shell prompt within the OpenEmbedded build environment.
+ The <ulink url='&YOCTO_DOCS_REF_URL;#var-OE_TERMINAL'><filename>OE_TERMINAL</filename></ulink>
+ variable controls what type of shell is opened.
+ </para>
+
+ <para>
+ For spawned terminals, the following occurs:
+ <itemizedlist>
+ <listitem><para>The <filename>PATH</filename> variable includes the
+ cross-toolchain.</para></listitem>
+ <listitem><para>The <filename>pkgconfig</filename> variables find the correct
+ <filename>.pc</filename> files.</para></listitem>
+ <listitem><para>The <filename>configure</filename> command finds the
+ Yocto Project site files as well as any other necessary files.</para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Within this environment, you can run configure or compile
+ commands as if they were being run by
+ the OpenEmbedded build system itself.
+ As noted earlier, the working directory also automatically changes to the
+ Source Directory (<ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>).
+ </para>
+
+ <para>
+ To manually run a specific task using <filename>devshell</filename>,
+ run the corresponding <filename>run.*</filename> script in
+ the
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}/temp</filename>
+ directory (e.g.,
+ <filename>run.do_configure.</filename><replaceable>pid</replaceable>).
+ If a task's script does not exist, which would be the case if the task was
+ skipped by way of the sstate cache, you can create the task by first running
+ it outside of the <filename>devshell</filename>:
+ <literallayout class='monospaced'>
+ $ bitbake -c <replaceable>task</replaceable>
+ </literallayout>
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>Execution of a task's <filename>run.*</filename>
+ script and BitBake's execution of a task are identical.
+ In other words, running the script re-runs the task
+ just as it would be run using the
+ <filename>bitbake -c</filename> command.
+ </para></listitem>
+ <listitem><para>Any <filename>run.*</filename> file that does not
+ have a <filename>.pid</filename> extension is a
+ symbolic link (symlink) to the most recent version of that
+ file.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+
+ <para>
+ Remember, that the <filename>devshell</filename> is a mechanism that allows
+ you to get into the BitBake task execution environment.
+ And as such, all commands must be called just as BitBake would call them.
+ That means you need to provide the appropriate options for
+ cross-compilation and so forth as applicable.
+ </para>
+
+ <para>
+ When you are finished using <filename>devshell</filename>, exit the shell
+ or close the terminal window.
+ </para>
+
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ It is worth remembering that when using <filename>devshell</filename>
+ you need to use the full compiler name such as <filename>arm-poky-linux-gnueabi-gcc</filename>
+ instead of just using <filename>gcc</filename>.
+ The same applies to other applications such as <filename>binutils</filename>,
+ <filename>libtool</filename> and so forth.
+ BitBake sets up environment variables such as <filename>CC</filename>
+ to assist applications, such as <filename>make</filename> to find the correct tools.
+ </para></listitem>
+ <listitem><para>
+ It is also worth noting that <filename>devshell</filename> still works over
+ X11 forwarding and similar situations.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </section>
+
+ <section id="platdev-appdev-devpyshell">
+ <title>Using a Development Python Shell</title>
+
+ <para>
+ Similar to working within a development shell as described in
+ the previous section, you can also spawn and work within an
+ interactive Python development shell.
+ When debugging certain commands or even when just editing packages,
+ <filename>devpyshell</filename> can be a useful tool.
+ When you invoke <filename>devpyshell</filename>, all tasks up to and
+ including
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>
+ are run for the specified target.
+ Then a new terminal is opened.
+ Additionally, key Python objects and code are available in the same
+ way they are to BitBake tasks, in particular, the data store 'd'.
+ So, commands such as the following are useful when exploring the data
+ store and running functions:
+ <literallayout class='monospaced'>
+ pydevshell> d.getVar("STAGING_DIR", True)
+ '/media/build1/poky/build/tmp/sysroots'
+ pydevshell> d.getVar("STAGING_DIR", False)
+ '${TMPDIR}/sysroots'
+ pydevshell> d.setVar("FOO", "bar")
+ pydevshell> d.getVar("FOO", True)
+ 'bar'
+ pydevshell> d.delVar("FOO")
+ pydevshell> d.getVar("FOO", True)
+ pydevshell> bb.build.exec_func("do_unpack", d)
+ pydevshell>
+ </literallayout>
+ The commands execute just as if the OpenEmbedded build system were executing them.
+ Consequently, working this way can be helpful when debugging a build or preparing
+ software to be used with the OpenEmbedded build system.
+ </para>
+
+ <para>
+ Following is an example that uses <filename>devpyshell</filename> on a target named
+ <filename>matchbox-desktop</filename>:
+ <literallayout class='monospaced'>
+ $ bitbake matchbox-desktop -c devpyshell
+ </literallayout>
+ </para>
+
+ <para>
+ This command spawns a terminal and places you in an interactive
+ Python interpreter within the OpenEmbedded build environment.
+ The <ulink url='&YOCTO_DOCS_REF_URL;#var-OE_TERMINAL'><filename>OE_TERMINAL</filename></ulink>
+ variable controls what type of shell is opened.
+ </para>
+
+ <para>
+ When you are finished using <filename>devpyshell</filename>, you
+ can exit the shell either by using Ctrl+d or closing the terminal
+ window.
+ </para>
+ </section>
+
+ <section id='dev-building'>
+ <title>Building</title>
+
+ <para>
+ This section describes various build procedures.
+ For example, the steps needed for a simple build, a target that
+ uses multiple configurations, building an image for more than
+ one machine, and so forth.
+ </para>
+
+ <section id='dev-building-a-simple-image'>
+ <title>Building a Simple Image</title>
+
+ <para>
+ In the development environment, you need to build an image
+ whenever you change hardware support, add or change system
+ libraries, or add or change services that have dependencies.
+ Several methods exist that allow you to build an image within
+ the Yocto Project.
+ This section presents the basic steps you need to build a
+ simple image using BitBake from a build host running Linux.
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ For information on how to build an image using
+ <ulink url='&YOCTO_DOCS_REF_URL;#toaster-term'>Toaster</ulink>,
+ see the
+ <ulink url='&YOCTO_DOCS_TOAST_URL;'>Toaster User Manual</ulink>.
+ </para></listitem>
+ <listitem><para>
+ For information on how to use
+ <filename>devtool</filename> to build images, see
+ the
+ "<ulink url='&YOCTO_DOCS_SDK_URL;#using-devtool-in-your-sdk-workflow'>Using <filename>devtool</filename> in Your SDK Workflow</ulink>"
+ section in the Yocto Project Application
+ Development and the Extensible Software Development
+ Kit (eSDK) manual.
+ </para></listitem>
+ <listitem><para>
+ For a quick example on how to build an image using
+ the OpenEmbedded build system, see the
+ <ulink url='&YOCTO_DOCS_BRIEF_URL;'>Yocto Project Quick Build</ulink>
+ document.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+
+ <para>
+ The build process creates an entire Linux distribution from
+ source and places it in your
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ under <filename>tmp/deploy/images</filename>.
+ For detailed information on the build process using BitBake,
+ see the
+ "<ulink url='&YOCTO_DOCS_OM_URL;#images-dev-environment'>Images</ulink>"
+ section in the Yocto Project Overview and Concepts Manual.
+ </para>
+
+ <para>
+ The following figure and list overviews the build process:
+ <imagedata fileref="figures/bitbake-build-flow.png" width="7in" depth="4in" align="center" scalefit="1" />
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Set up Your Host Development System to Support
+ Development Using the Yocto Project</emphasis>:
+ See the
+ "<link linkend='dev-manual-start'>Setting Up to Use the Yocto Project</link>"
+ section for options on how to get a build host ready to
+ use the Yocto Project.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Initialize the Build Environment:</emphasis>
+ Initialize the build environment by sourcing the build
+ environment script (i.e.
+ <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>):
+ <literallayout class='monospaced'>
+ $ source &OE_INIT_FILE; [<replaceable>build_dir</replaceable>]
+ </literallayout></para>
+
+ <para>When you use the initialization script, the
+ OpenEmbedded build system uses
+ <filename>build</filename> as the default Build
+ Directory in your current work directory.
+ You can use a <replaceable>build_dir</replaceable>
+ argument with the script to specify a different build
+ directory.
+ <note><title>Tip</title>
+ A common practice is to use a different Build
+ Directory for different targets.
+ For example, <filename>~/build/x86</filename> for a
+ <filename>qemux86</filename> target, and
+ <filename>~/build/arm</filename> for a
+ <filename>qemuarm</filename> target.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Make Sure Your <filename>local.conf</filename>
+ File is Correct:</emphasis>
+ Ensure the <filename>conf/local.conf</filename>
+ configuration file, which is found in the Build
+ Directory, is set up how you want it.
+ This file defines many aspects of the build environment
+ including the target machine architecture through the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'>MACHINE</ulink></filename> variable,
+ the packaging format used during the build
+ (<ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink>),
+ and a centralized tarball download directory through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink> variable.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Build the Image:</emphasis>
+ Build the image using the <filename>bitbake</filename>
+ command:
+ <literallayout class='monospaced'>
+ $ bitbake <replaceable>target</replaceable>
+ </literallayout>
+ <note>
+ For information on BitBake, see the
+ <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
+ </note>
+ The <replaceable>target</replaceable> is the name of the
+ recipe you want to build.
+ Common targets are the images in
+ <filename>meta/recipes-core/images</filename>,
+ <filename>meta/recipes-sato/images</filename>, and so
+ forth all found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
+ Or, the target can be the name of a recipe for a
+ specific piece of software such as BusyBox.
+ For more details about the images the OpenEmbedded build
+ system supports, see the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
+ chapter in the Yocto Project Reference Manual.</para>
+
+ <para>As an example, the following command builds the
+ <filename>core-image-minimal</filename> image:
+ <literallayout class='monospaced'>
+ $ bitbake core-image-minimal
+ </literallayout>
+ Once an image has been built, it often needs to be
+ installed.
+ The images and kernels built by the OpenEmbedded
+ build system are placed in the Build Directory in
+ <filename class="directory">tmp/deploy/images</filename>.
+ For information on how to run pre-built images such as
+ <filename>qemux86</filename> and <filename>qemuarm</filename>,
+ see the
+ <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Application Development and the Extensible Software Development Kit (eSDK)</ulink>
+ manual.
+ For information about how to install these images,
+ see the documentation for your particular board or
+ machine.
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+
+ <section id='platdev-building-targets-with-multiple-configurations'>
+ <title>Building Targets with Multiple Configurations</title>
+
+ <para>
+ Bitbake also has functionality that allows you to build
+ multiple targets at the same time, where each target uses
+ a different configuration.
+ </para>
+
+ <para>
+ In order to accomplish this, you setup each of the configurations
+ you need to use in parallel by placing the configuration files in
+ your current build directory alongside the usual
+ <filename>local.conf</filename> file.
+ </para>
+
+ <para>
+ Follow these guidelines to create an environment that supports
+ multiple configurations:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Create Configuration Files</emphasis>:
+ You need to create a single configuration file for each
+ configuration for which you want to add support.
+ These files would contain lines such as the following:
+ <literallayout class='monospaced'>
+ MACHINE = "A"
+ </literallayout>
+ The files would contain any other variables that can
+ be set and built in the same directory.
+ <note>
+ You can change the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>
+ to not conflict.
+ </note></para>
+
+ <para>
+ Furthermore, the configuration file must be located in the
+ current build directory in a directory named
+ <filename>multiconfig</filename> under the build's
+ <filename>conf</filename> directory where
+ <filename>local.conf</filename> resides.
+ The reason for this restriction is because the
+ <filename>BBPATH</filename> variable is not constructed
+ until the layers are parsed.
+ Consequently, using the configuration file as a
+ pre-configuration file is not possible unless it is
+ located in the current working directory.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Add the BitBake Multi-Config Variable to you Local Configuration File</emphasis>:
+ Use the
+ <filename>BBMULTICONFIG</filename>
+ variable in your <filename>conf/local.conf</filename>
+ configuration file to specify each separate configuration.
+ For example, the following line tells BitBake it should load
+ <filename>conf/multiconfig/configA.conf</filename>,
+ <filename>conf/multiconfig/configB.conf</filename>, and
+ <filename>conf/multiconfig/configC.conf</filename>.
+ <literallayout class='monospaced'>
+ BBMULTICONFIG = "configA configB configC"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Launch BitBake</emphasis>:
+ Use the following BitBake command form to launch the
+ build:
+ <literallayout class='monospaced'>
+ $ bitbake [multiconfig:<replaceable>multiconfigname</replaceable>:]<replaceable>target</replaceable> [[[multiconfig:<replaceable>multiconfigname</replaceable>:]<replaceable>target</replaceable>] ... ]
+ </literallayout>
+ Following is an example that supports building a minimal
+ image for configuration A alongside a standard
+ <filename>core-image-sato</filename>, which takes its
+ configuration from <filename>local.conf</filename>:
+ <literallayout class='monospaced'>
+ $ bitbake multiconfig:configA:core-image-minimal core-image-sato
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Support for multiple configurations in this current release of
+ the Yocto Project (&DISTRO_NAME; &DISTRO;) has some known issues:
+ <itemizedlist>
+ <listitem><para>
+ No inter-multi-configuration dependencies exist.
+ </para></listitem>
+ <listitem><para>
+ Shared State (sstate) optimizations do not exist.
+ Consequently, if the build uses the same object twice
+ in, for example, two different
+ <filename>TMPDIR</filename> directories, the build
+ will either load from an existing sstate cache at the
+ start or build the object twice.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='building-an-initramfs-image'>
+ <title>Building an Initial RAM Filesystem (initramfs) Image</title>
+
+ <para>
+ An initial RAM filesystem (initramfs) image provides a temporary
+ root filesystem used for early system initialization (e.g.
+ loading of modules needed to locate and mount the "real" root
+ filesystem).
+ <note>
+ The initramfs image is the successor of initial RAM disk
+ (initrd).
+ It is a "copy in and out" (cpio) archive of the initial
+ filesystem that gets loaded into memory during the Linux
+ startup process.
+ Because Linux uses the contents of the archive during
+ initialization, the initramfs image needs to contain all of the
+ device drivers and tools needed to mount the final root
+ filesystem.
+ </note>
+ </para>
+
+ <para>
+ Follow these steps to create an initramfs image:
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Create the initramfs Image Recipe:</emphasis>
+ You can reference the
+ <filename>core-image-minimal-initramfs.bb</filename>
+ recipe found in the <filename>meta/recipes-core</filename>
+ directory of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ as an example from which to work.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Decide if You Need to Bundle the initramfs Image
+ Into the Kernel Image:</emphasis>
+ If you want the initramfs image that is built to be
+ bundled in with the kernel image, set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-INITRAMFS_IMAGE_BUNDLE'><filename>INITRAMFS_IMAGE_BUNDLE</filename></ulink>
+ variable to "1" in your <filename>local.conf</filename>
+ configuration file and set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-INITRAMFS_IMAGE'><filename>INITRAMFS_IMAGE</filename></ulink>
+ variable in the recipe that builds the kernel image.
+ <note><title>Tip</title>
+ It is recommended that you do bundle the initramfs
+ image with the kernel image to avoid circular
+ dependencies between the kernel recipe and the
+ initramfs recipe should the initramfs image
+ include kernel modules.
+ </note>
+ Setting the <filename>INITRAMFS_IMAGE_BUNDLE</filename>
+ flag causes the initramfs image to be unpacked
+ into the <filename>${B}/usr/</filename> directory.
+ The unpacked initramfs image is then passed to the kernel's
+ <filename>Makefile</filename> using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-CONFIG_INITRAMFS_SOURCE'><filename>CONFIG_INITRAMFS_SOURCE</filename></ulink>
+ variable, allowing the initramfs image to be built into
+ the kernel normally.
+ <note>
+ If you choose to not bundle the initramfs image with
+ the kernel image, you are essentially using an
+ <ulink url='https://en.wikipedia.org/wiki/Initrd'>Initial RAM Disk (initrd)</ulink>.
+ Creating an initrd is handled primarily through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-INITRD_IMAGE'><filename>INITRD_IMAGE</filename></ulink>,
+ <filename>INITRD_LIVE</filename>, and
+ <filename>INITRD_IMAGE_LIVE</filename> variables.
+ For more information, see the
+ <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta/classes/image-live.bbclass'><filename>image-live.bbclass</filename></ulink>
+ file.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Optionally Add Items to the initramfs Image
+ Through the initramfs Image Recipe:</emphasis>
+ If you add items to the initramfs image by way of its
+ recipe, you should use
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_INSTALL'><filename>PACKAGE_INSTALL</filename></ulink>
+ rather than
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink>.
+ <filename>PACKAGE_INSTALL</filename> gives more direct
+ control of what is added to the image as compared to
+ the defaults you might not necessarily want that are
+ set by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-image'><filename>image</filename></ulink>
+ or
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-core-image'><filename>core-image</filename></ulink>
+ classes.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Build the Kernel Image and the initramfs
+ Image:</emphasis>
+ Build your kernel image using BitBake.
+ Because the initramfs image recipe is a dependency of the
+ kernel image, the initramfs image is built as well and
+ bundled with the kernel image if you used the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-INITRAMFS_IMAGE_BUNDLE'><filename>INITRAMFS_IMAGE_BUNDLE</filename></ulink>
+ variable described earlier.
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+
+ <section id='building-a-tiny-system'>
+ <title>Building a Tiny System</title>
+
+ <para>
+ Very small distributions have some significant advantages such
+ as requiring less on-die or in-package memory (cheaper), better
+ performance through efficient cache usage, lower power requirements
+ due to less memory, faster boot times, and reduced development
+ overhead.
+ Some real-world examples where a very small distribution gives
+ you distinct advantages are digital cameras, medical devices,
+ and small headless systems.
+ </para>
+
+ <para>
+ This section presents information that shows you how you can
+ trim your distribution to even smaller sizes than the
+ <filename>poky-tiny</filename> distribution, which is around
+ 5 Mbytes, that can be built out-of-the-box using the Yocto Project.
+ </para>
+
+ <section id='tiny-system-overview'>
+ <title>Overview</title>
+
+ <para>
+ The following list presents the overall steps you need to
+ consider and perform to create distributions with smaller
+ root filesystems, achieve faster boot times, maintain your critical
+ functionality, and avoid initial RAM disks:
+ <itemizedlist>
+ <listitem><para>
+ <link linkend='goals-and-guiding-principles'>Determine your goals and guiding principles.</link>
+ </para></listitem>
+ <listitem><para>
+ <link linkend='understand-what-gives-your-image-size'>Understand what contributes to your image size.</link>
+ </para></listitem>
+ <listitem><para>
+ <link linkend='trim-the-root-filesystem'>Reduce the size of the root filesystem.</link>
+ </para></listitem>
+ <listitem><para>
+ <link linkend='trim-the-kernel'>Reduce the size of the kernel.</link>
+ </para></listitem>
+ <listitem><para>
+ <link linkend='remove-package-management-requirements'>Eliminate packaging requirements.</link>
+ </para></listitem>
+ <listitem><para>
+ <link linkend='look-for-other-ways-to-minimize-size'>Look for other ways to minimize size.</link>
+ </para></listitem>
+ <listitem><para>
+ <link linkend='iterate-on-the-process'>Iterate on the process.</link>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='goals-and-guiding-principles'>
+ <title>Goals and Guiding Principles</title>
+
+ <para>
+ Before you can reach your destination, you need to know
+ where you are going.
+ Here is an example list that you can use as a guide when
+ creating very small distributions:
+ <itemizedlist>
+ <listitem><para>Determine how much space you need
+ (e.g. a kernel that is 1 Mbyte or less and
+ a root filesystem that is 3 Mbytes or less).
+ </para></listitem>
+ <listitem><para>Find the areas that are currently
+ taking 90% of the space and concentrate on reducing
+ those areas.
+ </para></listitem>
+ <listitem><para>Do not create any difficult "hacks"
+ to achieve your goals.</para></listitem>
+ <listitem><para>Leverage the device-specific
+ options.</para></listitem>
+ <listitem><para>Work in a separate layer so that you
+ keep changes isolated.
+ For information on how to create layers, see
+ the "<link linkend='understanding-and-creating-layers'>Understanding and Creating Layers</link>" section.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='understand-what-gives-your-image-size'>
+ <title>Understand What Contributes to Your Image Size</title>
+
+ <para>
+ It is easiest to have something to start with when creating
+ your own distribution.
+ You can use the Yocto Project out-of-the-box to create the
+ <filename>poky-tiny</filename> distribution.
+ Ultimately, you will want to make changes in your own
+ distribution that are likely modeled after
+ <filename>poky-tiny</filename>.
+ <note>
+ To use <filename>poky-tiny</filename> in your build,
+ set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
+ variable in your
+ <filename>local.conf</filename> file to "poky-tiny"
+ as described in the
+ "<link linkend='creating-your-own-distribution'>Creating Your Own Distribution</link>"
+ section.
+ </note>
+ </para>
+
+ <para>
+ Understanding some memory concepts will help you reduce the
+ system size.
+ Memory consists of static, dynamic, and temporary memory.
+ Static memory is the TEXT (code), DATA (initialized data
+ in the code), and BSS (uninitialized data) sections.
+ Dynamic memory represents memory that is allocated at runtime:
+ stacks, hash tables, and so forth.
+ Temporary memory is recovered after the boot process.
+ This memory consists of memory used for decompressing
+ the kernel and for the <filename>__init__</filename>
+ functions.
+ </para>
+
+ <para>
+ To help you see where you currently are with kernel and root
+ filesystem sizes, you can use two tools found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink> in
+ the <filename>scripts/tiny/</filename> directory:
+ <itemizedlist>
+ <listitem><para><filename>ksize.py</filename>: Reports
+ component sizes for the kernel build objects.
+ </para></listitem>
+ <listitem><para><filename>dirsize.py</filename>: Reports
+ component sizes for the root filesystem.</para></listitem>
+ </itemizedlist>
+ This next tool and command help you organize configuration
+ fragments and view file dependencies in a human-readable form:
+ <itemizedlist>
+ <listitem><para><filename>merge_config.sh</filename>:
+ Helps you manage configuration files and fragments
+ within the kernel.
+ With this tool, you can merge individual configuration
+ fragments together.
+ The tool allows you to make overrides and warns you
+ of any missing configuration options.
+ The tool is ideal for allowing you to iterate on
+ configurations, create minimal configurations, and
+ create configuration files for different machines
+ without having to duplicate your process.</para>
+ <para>The <filename>merge_config.sh</filename> script is
+ part of the Linux Yocto kernel Git repositories
+ (i.e. <filename>linux-yocto-3.14</filename>,
+ <filename>linux-yocto-3.10</filename>,
+ <filename>linux-yocto-3.8</filename>, and so forth)
+ in the
+ <filename>scripts/kconfig</filename> directory.</para>
+ <para>For more information on configuration fragments,
+ see the
+ "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#creating-config-fragments'>Creating Configuration Fragments</ulink>"
+ section in the Yocto Project Linux Kernel Development
+ Manual.
+ </para></listitem>
+ <listitem><para><filename>bitbake -u taskexp -g <replaceable>bitbake_target</replaceable></filename>:
+ Using the BitBake command with these options brings up
+ a Dependency Explorer from which you can view file
+ dependencies.
+ Understanding these dependencies allows you to make
+ informed decisions when cutting out various pieces of the
+ kernel and root filesystem.</para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='trim-the-root-filesystem'>
+ <title>Trim the Root Filesystem</title>
+
+ <para>
+ The root filesystem is made up of packages for booting,
+ libraries, and applications.
+ To change things, you can configure how the packaging happens,
+ which changes the way you build them.
+ You can also modify the filesystem itself or select a different
+ filesystem.
+ </para>
+
+ <para>
+ First, find out what is hogging your root filesystem by running the
+ <filename>dirsize.py</filename> script from your root directory:
+ <literallayout class='monospaced'>
+ $ cd <replaceable>root-directory-of-image</replaceable>
+ $ dirsize.py 100000 > dirsize-100k.log
+ $ cat dirsize-100k.log
+ </literallayout>
+ You can apply a filter to the script to ignore files under
+ a certain size.
+ The previous example filters out any files below 100 Kbytes.
+ The sizes reported by the tool are uncompressed, and thus
+ will be smaller by a relatively constant factor in a
+ compressed root filesystem.
+ When you examine your log file, you can focus on areas of the
+ root filesystem that take up large amounts of memory.
+ </para>
+
+ <para>
+ You need to be sure that what you eliminate does not cripple
+ the functionality you need.
+ One way to see how packages relate to each other is by using
+ the Dependency Explorer UI with the BitBake command:
+ <literallayout class='monospaced'>
+ $ cd <replaceable>image-directory</replaceable>
+ $ bitbake -u taskexp -g <replaceable>image</replaceable>
+ </literallayout>
+ Use the interface to select potential packages you wish to
+ eliminate and see their dependency relationships.
+ </para>
+
+ <para>
+ When deciding how to reduce the size, get rid of packages that
+ result in minimal impact on the feature set.
+ For example, you might not need a VGA display.
+ Or, you might be able to get by with <filename>devtmpfs</filename>
+ and <filename>mdev</filename> instead of
+ <filename>udev</filename>.
+ </para>
+
+ <para>
+ Use your <filename>local.conf</filename> file to make changes.
+ For example, to eliminate <filename>udev</filename> and
+ <filename>glib</filename>, set the following in the
+ local configuration file:
+ <literallayout class='monospaced'>
+ VIRTUAL-RUNTIME_dev_manager = ""
+ </literallayout>
+ </para>
+
+ <para>
+ Finally, you should consider exactly the type of root
+ filesystem you need to meet your needs while also reducing
+ its size.
+ For example, consider <filename>cramfs</filename>,
+ <filename>squashfs</filename>, <filename>ubifs</filename>,
+ <filename>ext2</filename>, or an <filename>initramfs</filename>
+ using <filename>initramfs</filename>.
+ Be aware that <filename>ext3</filename> requires a 1 Mbyte
+ journal.
+ If you are okay with running read-only, you do not need this
+ journal.
+ </para>
+
+ <note>
+ After each round of elimination, you need to rebuild your
+ system and then use the tools to see the effects of your
+ reductions.
+ </note>
+ </section>
+
+ <section id='trim-the-kernel'>
+ <title>Trim the Kernel</title>
+
+ <para>
+ The kernel is built by including policies for hardware-independent
+ aspects.
+ What subsystems do you enable?
+ For what architecture are you building?
+ Which drivers do you build by default?
+ <note>You can modify the kernel source if you want to help
+ with boot time.
+ </note>
+ </para>
+
+ <para>
+ Run the <filename>ksize.py</filename> script from the top-level
+ Linux build directory to get an idea of what is making up
+ the kernel:
+ <literallayout class='monospaced'>
+ $ cd <replaceable>top-level-linux-build-directory</replaceable>
+ $ ksize.py > ksize.log
+ $ cat ksize.log
+ </literallayout>
+ When you examine the log, you will see how much space is
+ taken up with the built-in <filename>.o</filename> files for
+ drivers, networking, core kernel files, filesystem, sound,
+ and so forth.
+ The sizes reported by the tool are uncompressed, and thus
+ will be smaller by a relatively constant factor in a compressed
+ kernel image.
+ Look to reduce the areas that are large and taking up around
+ the "90% rule."
+ </para>
+
+ <para>
+ To examine, or drill down, into any particular area, use the
+ <filename>-d</filename> option with the script:
+ <literallayout class='monospaced'>
+ $ ksize.py -d > ksize.log
+ </literallayout>
+ Using this option breaks out the individual file information
+ for each area of the kernel (e.g. drivers, networking, and
+ so forth).
+ </para>
+
+ <para>
+ Use your log file to see what you can eliminate from the kernel
+ based on features you can let go.
+ For example, if you are not going to need sound, you do not
+ need any drivers that support sound.
+ </para>
+
+ <para>
+ After figuring out what to eliminate, you need to reconfigure
+ the kernel to reflect those changes during the next build.
+ You could run <filename>menuconfig</filename> and make all your
+ changes at once.
+ However, that makes it difficult to see the effects of your
+ individual eliminations and also makes it difficult to replicate
+ the changes for perhaps another target device.
+ A better method is to start with no configurations using
+ <filename>allnoconfig</filename>, create configuration
+ fragments for individual changes, and then manage the
+ fragments into a single configuration file using
+ <filename>merge_config.sh</filename>.
+ The tool makes it easy for you to iterate using the
+ configuration change and build cycle.
+ </para>
+
+ <para>
+ Each time you make configuration changes, you need to rebuild
+ the kernel and check to see what impact your changes had on
+ the overall size.
+ </para>
+ </section>
+
+ <section id='remove-package-management-requirements'>
+ <title>Remove Package Management Requirements</title>
+
+ <para>
+ Packaging requirements add size to the image.
+ One way to reduce the size of the image is to remove all the
+ packaging requirements from the image.
+ This reduction includes both removing the package manager
+ and its unique dependencies as well as removing the package
+ management data itself.
+ </para>
+
+ <para>
+ To eliminate all the packaging requirements for an image,
+ be sure that "package-management" is not part of your
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>
+ statement for the image.
+ When you remove this feature, you are removing the package
+ manager as well as its dependencies from the root filesystem.
+ </para>
+ </section>
+
+ <section id='look-for-other-ways-to-minimize-size'>
+ <title>Look for Other Ways to Minimize Size</title>
+
+ <para>
+ Depending on your particular circumstances, other areas that you
+ can trim likely exist.
+ The key to finding these areas is through tools and methods
+ described here combined with experimentation and iteration.
+ Here are a couple of areas to experiment with:
+ <itemizedlist>
+ <listitem><para><filename>glibc</filename>:
+ In general, follow this process:
+ <orderedlist>
+ <listitem><para>Remove <filename>glibc</filename>
+ features from
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES'><filename>DISTRO_FEATURES</filename></ulink>
+ that you think you do not need.</para></listitem>
+ <listitem><para>Build your distribution.
+ </para></listitem>
+ <listitem><para>If the build fails due to missing
+ symbols in a package, determine if you can
+ reconfigure the package to not need those
+ features.
+ For example, change the configuration to not
+ support wide character support as is done for
+ <filename>ncurses</filename>.
+ Or, if support for those characters is needed,
+ determine what <filename>glibc</filename>
+ features provide the support and restore the
+ configuration.
+ </para></listitem>
+ <listitem><para>Rebuild and repeat the process.
+ </para></listitem>
+ </orderedlist></para></listitem>
+ <listitem><para><filename>busybox</filename>:
+ For BusyBox, use a process similar as described for
+ <filename>glibc</filename>.
+ A difference is you will need to boot the resulting
+ system to see if you are able to do everything you
+ expect from the running system.
+ You need to be sure to integrate configuration fragments
+ into Busybox because BusyBox handles its own core
+ features and then allows you to add configuration
+ fragments on top.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='iterate-on-the-process'>
+ <title>Iterate on the Process</title>
+
+ <para>
+ If you have not reached your goals on system size, you need
+ to iterate on the process.
+ The process is the same.
+ Use the tools and see just what is taking up 90% of the root
+ filesystem and the kernel.
+ Decide what you can eliminate without limiting your device
+ beyond what you need.
+ </para>
+
+ <para>
+ Depending on your system, a good place to look might be
+ Busybox, which provides a stripped down
+ version of Unix tools in a single, executable file.
+ You might be able to drop virtual terminal services or perhaps
+ ipv6.
+ </para>
+ </section>
+ </section>
+
+ <section id='building-images-for-more-than-one-machine'>
+ <title>Building Images for More than One Machine</title>
+
+ <para>
+ A common scenario developers face is creating images for several
+ different machines that use the same software environment.
+ In this situation, it is tempting to set the
+ tunings and optimization flags for each build specifically for
+ the targeted hardware (i.e. "maxing out" the tunings).
+ Doing so can considerably add to build times and package feed
+ maintenance collectively for the machines.
+ For example, selecting tunes that are extremely specific to a
+ CPU core used in a system might enable some micro optimizations
+ in GCC for that particular system but would otherwise not gain
+ you much of a performance difference across the other systems
+ as compared to using a more general tuning across all the builds
+ (e.g. setting
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEFAULTTUNE'><filename>DEFAULTTUNE</filename></ulink>
+ specifically for each machine's build).
+ Rather than "max out" each build's tunings, you can take steps that
+ cause the OpenEmbedded build system to reuse software across the
+ various machines where it makes sense.
+ </para>
+
+ <para>
+ If build speed and package feed maintenance are considerations,
+ you should consider the points in this section that can help you
+ optimize your tunings to best consider build times and package
+ feed maintenance.
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Share the Build Directory:</emphasis>
+ If at all possible, share the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>
+ across builds.
+ The Yocto Project supports switching between different
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+ values in the same <filename>TMPDIR</filename>.
+ This practice is well supported and regularly used by
+ developers when building for multiple machines.
+ When you use the same <filename>TMPDIR</filename> for
+ multiple machine builds, the OpenEmbedded build system can
+ reuse the existing native and often cross-recipes for
+ multiple machines.
+ Thus, build time decreases.
+ <note>
+ If
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
+ settings change or fundamental configuration settings
+ such as the filesystem layout, you need to work with
+ a clean <filename>TMPDIR</filename>.
+ Sharing <filename>TMPDIR</filename> under these
+ circumstances might work but since it is not
+ guaranteed, you should use a clean
+ <filename>TMPDIR</filename>.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Enable the Appropriate Package Architecture:</emphasis>
+ By default, the OpenEmbedded build system enables three
+ levels of package architectures: "all", "tune" or "package",
+ and "machine".
+ Any given recipe usually selects one of these package
+ architectures (types) for its output.
+ Depending for what a given recipe creates packages, making
+ sure you enable the appropriate package architecture can
+ directly impact the build time.</para>
+
+ <para>A recipe that just generates scripts can enable
+ "all" architecture because there are no binaries to build.
+ To specifically enable "all" architecture, be sure your
+ recipe inherits the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-allarch'><filename>allarch</filename></ulink>
+ class.
+ This class is useful for "all" architectures because it
+ configures many variables so packages can be used across
+ multiple architectures.</para>
+
+ <para>If your recipe needs to generate packages that are
+ machine-specific or when one of the build or runtime
+ dependencies is already machine-architecture dependent,
+ which makes your recipe also machine-architecture dependent,
+ make sure your recipe enables the "machine" package
+ architecture through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_ARCH'><filename>MACHINE_ARCH</filename></ulink>
+ variable:
+ <literallayout class='monospaced'>
+ PACKAGE_ARCH = "${MACHINE_ARCH}"
+ </literallayout>
+ When you do not specifically enable a package
+ architecture through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>,
+ The OpenEmbedded build system defaults to the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TUNE_PKGARCH'><filename>TUNE_PKGARCH</filename></ulink>
+ setting:
+ <literallayout class='monospaced'>
+ PACKAGE_ARCH = "${TUNE_PKGARCH}"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Choose a Generic Tuning File if Possible:</emphasis>
+ Some tunes are more generic and can run on multiple targets
+ (e.g. an <filename>armv5</filename> set of packages could
+ run on <filename>armv6</filename> and
+ <filename>armv7</filename> processors in most cases).
+ Similarly, <filename>i486</filename> binaries could work
+ on <filename>i586</filename> and higher processors.
+ You should realize, however, that advances on newer
+ processor versions would not be used.</para>
+
+ <para>If you select the same tune for several different
+ machines, the OpenEmbedded build system reuses software
+ previously built, thus speeding up the overall build time.
+ Realize that even though a new sysroot for each machine is
+ generated, the software is not recompiled and only one
+ package feed exists.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Manage Granular Level Packaging:</emphasis>
+ Sometimes cases exist where injecting another level of
+ package architecture beyond the three higher levels noted
+ earlier can be useful.
+ For example, consider how NXP (formerly Freescale) allows
+ for the easy reuse of binary packages in their layer
+ <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/meta-freescale/'><filename>meta-freescale</filename></ulink>.
+ In this example, the
+ <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/meta-freescale/tree/classes/fsl-dynamic-packagearch.bbclass'><filename>fsl-dynamic-packagearch</filename></ulink>
+ class shares GPU packages for i.MX53 boards because
+ all boards share the AMD GPU.
+ The i.MX6-based boards can do the same because all boards
+ share the Vivante GPU.
+ This class inspects the BitBake datastore to identify if
+ the package provides or depends on one of the
+ sub-architecture values.
+ If so, the class sets the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>
+ value based on the <filename>MACHINE_SUBARCH</filename>
+ value.
+ If the package does not provide or depend on one of the
+ sub-architecture values but it matches a value in the
+ machine-specific filter, it sets
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_ARCH'><filename>MACHINE_ARCH</filename></ulink>.
+ This behavior reduces the number of packages built and
+ saves build time by reusing binaries.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Use Tools to Debug Issues:</emphasis>
+ Sometimes you can run into situations where software is
+ being rebuilt when you think it should not be.
+ For example, the OpenEmbedded build system might not be
+ using shared state between machines when you think it
+ should be.
+ These types of situations are usually due to references
+ to machine-specific variables such as
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SERIAL_CONSOLES'><filename>SERIAL_CONSOLES</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-XSERVER'><filename>XSERVER</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_FEATURES'><filename>MACHINE_FEATURES</filename></ulink>,
+ and so forth in code that is supposed to only be
+ tune-specific or when the recipe depends
+ (<ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'><filename>RRECOMMENDS</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RSUGGESTS'><filename>RSUGGESTS</filename></ulink>,
+ and so forth) on some other recipe that already has
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>
+ defined as "${MACHINE_ARCH}".
+ <note>
+ Patches to fix any issues identified are most welcome
+ as these issues occasionally do occur.
+ </note></para>
+
+ <para>For such cases, you can use some tools to help you
+ sort out the situation:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis><filename>sstate-diff-machines.sh</filename>:</emphasis>
+ You can find this tool in the
+ <filename>scripts</filename> directory of the
+ Source Repositories.
+ See the comments in the script for information on
+ how to use the tool.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>BitBake's "-S printdiff" Option:</emphasis>
+ Using this option causes BitBake to try to
+ establish the closest signature match it can
+ (e.g. in the shared state cache) and then run
+ <filename>bitbake-diffsigs</filename> over the
+ matches to determine the stamps and delta where
+ these two stamp trees diverge.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id="building-software-from-an-external-source">
+ <title>Building Software from an External Source</title>
+
+ <para>
+ By default, the OpenEmbedded build system uses the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ when building source code.
+ The build process involves fetching the source files, unpacking
+ them, and then patching them if necessary before the build takes
+ place.
+ </para>
+
+ <para>
+ Situations exist where you might want to build software from source
+ files that are external to and thus outside of the
+ OpenEmbedded build system.
+ For example, suppose you have a project that includes a new BSP with
+ a heavily customized kernel.
+ And, you want to minimize exposing the build system to the
+ development team so that they can focus on their project and
+ maintain everyone's workflow as much as possible.
+ In this case, you want a kernel source directory on the development
+ machine where the development occurs.
+ You want the recipe's
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ variable to point to the external directory and use it as is, not
+ copy it.
+ </para>
+
+ <para>
+ To build from software that comes from an external source, all you
+ need to do is inherit the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-externalsrc'><filename>externalsrc</filename></ulink>
+ class and then set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTERNALSRC'><filename>EXTERNALSRC</filename></ulink>
+ variable to point to your external source code.
+ Here are the statements to put in your
+ <filename>local.conf</filename> file:
+ <literallayout class='monospaced'>
+ INHERIT += "externalsrc"
+ EXTERNALSRC_pn-<replaceable>myrecipe</replaceable> = "<replaceable>path-to-your-source-tree</replaceable>"
+ </literallayout>
+ </para>
+
+ <para>
+ This next example shows how to accomplish the same thing by setting
+ <filename>EXTERNALSRC</filename> in the recipe itself or in the
+ recipe's append file:
+ <literallayout class='monospaced'>
+ EXTERNALSRC = "<replaceable>path</replaceable>"
+ EXTERNALSRC_BUILD = "<replaceable>path</replaceable>"
+ </literallayout>
+ <note>
+ In order for these settings to take effect, you must globally
+ or locally inherit the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-externalsrc'><filename>externalsrc</filename></ulink>
+ class.
+ </note>
+ </para>
+
+ <para>
+ By default, <filename>externalsrc.bbclass</filename> builds
+ the source code in a directory separate from the external source
+ directory as specified by
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTERNALSRC'><filename>EXTERNALSRC</filename></ulink>.
+ If you need to have the source built in the same directory in
+ which it resides, or some other nominated directory, you can set
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTERNALSRC_BUILD'><filename>EXTERNALSRC_BUILD</filename></ulink>
+ to point to that directory:
+ <literallayout class='monospaced'>
+ EXTERNALSRC_BUILD_pn-<replaceable>myrecipe</replaceable> = "<replaceable>path-to-your-source-tree</replaceable>"
+ </literallayout>
+ </para>
+ </section>
+ </section>
+
+
+
+ <section id='speeding-up-a-build'>
+ <title>Speeding Up a Build</title>
+
+ <para>
+ Build time can be an issue.
+ By default, the build system uses simple controls to try and maximize
+ build efficiency.
+ In general, the default settings for all the following variables
+ result in the most efficient build times when dealing with single
+ socket systems (i.e. a single CPU).
+ If you have multiple CPUs, you might try increasing the default
+ values to gain more speed.
+ See the descriptions in the glossary for each variable for more
+ information:
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BB_NUMBER_THREADS'><filename>BB_NUMBER_THREADS</filename>:</ulink>
+ The maximum number of threads BitBake simultaneously executes.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_NUMBER_PARSE_THREADS'><filename>BB_NUMBER_PARSE_THREADS</filename>:</ulink>
+ The number of threads BitBake uses during parsing.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename>:</ulink>
+ Extra options passed to the <filename>make</filename> command
+ during the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-compile'><filename>do_compile</filename></ulink>
+ task in order to specify parallel compilation on the
+ local build host.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKEINST'><filename>PARALLEL_MAKEINST</filename>:</ulink>
+ Extra options passed to the <filename>make</filename> command
+ during the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
+ task in order to specify parallel installation on the
+ local build host.
+ </para></listitem>
+ </itemizedlist>
+ As mentioned, these variables all scale to the number of processor
+ cores available on the build system.
+ For single socket systems, this auto-scaling ensures that the build
+ system fundamentally takes advantage of potential parallel operations
+ during the build based on the build machine's capabilities.
+ </para>
+
+ <para>
+ Following are additional factors that can affect build speed:
+ <itemizedlist>
+ <listitem><para>
+ File system type:
+ The file system type that the build is being performed on can
+ also influence performance.
+ Using <filename>ext4</filename> is recommended as compared
+ to <filename>ext2</filename> and <filename>ext3</filename>
+ due to <filename>ext4</filename> improved features
+ such as extents.
+ </para></listitem>
+ <listitem><para>
+ Disabling the updating of access time using
+ <filename>noatime</filename>:
+ The <filename>noatime</filename> mount option prevents the
+ build system from updating file and directory access times.
+ </para></listitem>
+ <listitem><para>
+ Setting a longer commit:
+ Using the "commit=" mount option increases the interval
+ in seconds between disk cache writes.
+ Changing this interval from the five second default to
+ something longer increases the risk of data loss but decreases
+ the need to write to the disk, thus increasing the build
+ performance.
+ </para></listitem>
+ <listitem><para>
+ Choosing the packaging backend:
+ Of the available packaging backends, IPK is the fastest.
+ Additionally, selecting a singular packaging backend also
+ helps.
+ </para></listitem>
+ <listitem><para>
+ Using <filename>tmpfs</filename> for
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>
+ as a temporary file system:
+ While this can help speed up the build, the benefits are
+ limited due to the compiler using
+ <filename>-pipe</filename>.
+ The build system goes to some lengths to avoid
+ <filename>sync()</filename> calls into the
+ file system on the principle that if there was a significant
+ failure, the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ contents could easily be rebuilt.
+ </para></listitem>
+ <listitem><para>
+ Inheriting the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-rm-work'><filename>rm_work</filename></ulink>
+ class:
+ Inheriting this class has shown to speed up builds due to
+ significantly lower amounts of data stored in the data
+ cache as well as on disk.
+ Inheriting this class also makes cleanup of
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>
+ faster, at the expense of being easily able to dive into the
+ source code.
+ File system maintainers have recommended that the fastest way
+ to clean up large numbers of files is to reformat partitions
+ rather than delete files due to the linear nature of
+ partitions.
+ This, of course, assumes you structure the disk partitions and
+ file systems in a way that this is practical.
+ </para></listitem>
+ </itemizedlist>
+ Aside from the previous list, you should keep some trade offs in
+ mind that can help you speed up the build:
+ <itemizedlist>
+ <listitem><para>
+ Remove items from
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES'><filename>DISTRO_FEATURES</filename></ulink>
+ that you might not need.
+ </para></listitem>
+ <listitem><para>
+ Exclude debug symbols and other debug information:
+ If you do not need these symbols and other debug information,
+ disabling the <filename>*-dbg</filename> package generation
+ can speed up the build.
+ You can disable this generation by setting the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-INHIBIT_PACKAGE_DEBUG_SPLIT'><filename>INHIBIT_PACKAGE_DEBUG_SPLIT</filename></ulink>
+ variable to "1".
+ </para></listitem>
+ <listitem><para>
+ Disable static library generation for recipes derived from
+ <filename>autoconf</filename> or <filename>libtool</filename>:
+ Following is an example showing how to disable static
+ libraries and still provide an override to handle exceptions:
+ <literallayout class='monospaced'>
+ STATICLIBCONF = "--disable-static"
+ STATICLIBCONF_sqlite3-native = ""
+ EXTRA_OECONF += "${STATICLIBCONF}"
+ </literallayout>
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ Some recipes need static libraries in order to work
+ correctly (e.g. <filename>pseudo-native</filename>
+ needs <filename>sqlite3-native</filename>).
+ Overrides, as in the previous example, account for
+ these kinds of exceptions.
+ </para></listitem>
+ <listitem><para>
+ Some packages have packaging code that assumes the
+ presence of the static libraries.
+ If so, you might need to exclude them as well.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id="platdev-working-with-libraries">
+ <title>Working With Libraries</title>
+
+ <para>
+ Libraries are an integral part of your system.
+ This section describes some common practices you might find
+ helpful when working with libraries to build your system:
+ <itemizedlist>
+ <listitem><para><link linkend='including-static-library-files'>How to include static library files</link>
+ </para></listitem>
+ <listitem><para><link linkend='combining-multiple-versions-library-files-into-one-image'>How to use the Multilib feature to combine multiple versions of library files into a single image</link>
+ </para></listitem>
+ <listitem><para><link linkend='installing-multiple-versions-of-the-same-library'>How to install multiple versions of the same library in parallel on the same system</link>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <section id='including-static-library-files'>
+ <title>Including Static Library Files</title>
+
+ <para>
+ If you are building a library and the library offers static linking, you can control
+ which static library files (<filename>*.a</filename> files) get included in the
+ built library.
+ </para>
+
+ <para>
+ The <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>
+ and <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES_*</filename></ulink>
+ variables in the
+ <filename>meta/conf/bitbake.conf</filename> configuration file define how files installed
+ by the <filename>do_install</filename> task are packaged.
+ By default, the <filename>PACKAGES</filename> variable includes
+ <filename>${PN}-staticdev</filename>, which represents all static library files.
+ <note>
+ Some previously released versions of the Yocto Project
+ defined the static library files through
+ <filename>${PN}-dev</filename>.
+ </note>
+ Following is part of the BitBake configuration file, where
+ you can see how the static library files are defined:
+ <literallayout class='monospaced'>
+ PACKAGE_BEFORE_PN ?= ""
+ PACKAGES = "${PN}-dbg ${PN}-staticdev ${PN}-dev ${PN}-doc ${PN}-locale ${PACKAGE_BEFORE_PN} ${PN}"
+ PACKAGES_DYNAMIC = "^${PN}-locale-.*"
+ FILES = ""
+
+ FILES_${PN} = "${bindir}/* ${sbindir}/* ${libexecdir}/* ${libdir}/lib*${SOLIBS} \
+ ${sysconfdir} ${sharedstatedir} ${localstatedir} \
+ ${base_bindir}/* ${base_sbindir}/* \
+ ${base_libdir}/*${SOLIBS} \
+ ${base_prefix}/lib/udev/rules.d ${prefix}/lib/udev/rules.d \
+ ${datadir}/${BPN} ${libdir}/${BPN}/* \
+ ${datadir}/pixmaps ${datadir}/applications \
+ ${datadir}/idl ${datadir}/omf ${datadir}/sounds \
+ ${libdir}/bonobo/servers"
+
+ FILES_${PN}-bin = "${bindir}/* ${sbindir}/*"
+
+ FILES_${PN}-doc = "${docdir} ${mandir} ${infodir} ${datadir}/gtk-doc \
+ ${datadir}/gnome/help"
+ SECTION_${PN}-doc = "doc"
+
+ FILES_SOLIBSDEV ?= "${base_libdir}/lib*${SOLIBSDEV} ${libdir}/lib*${SOLIBSDEV}"
+ FILES_${PN}-dev = "${includedir} ${FILES_SOLIBSDEV} ${libdir}/*.la \
+ ${libdir}/*.o ${libdir}/pkgconfig ${datadir}/pkgconfig \
+ ${datadir}/aclocal ${base_libdir}/*.o \
+ ${libdir}/${BPN}/*.la ${base_libdir}/*.la"
+ SECTION_${PN}-dev = "devel"
+ ALLOW_EMPTY_${PN}-dev = "1"
+ RDEPENDS_${PN}-dev = "${PN} (= ${EXTENDPKGV})"
+
+ FILES_${PN}-staticdev = "${libdir}/*.a ${base_libdir}/*.a ${libdir}/${BPN}/*.a"
+ SECTION_${PN}-staticdev = "devel"
+ RDEPENDS_${PN}-staticdev = "${PN}-dev (= ${EXTENDPKGV})"
+ </literallayout>
+ </para>
+ </section>
+
+ <section id="combining-multiple-versions-library-files-into-one-image">
+ <title>Combining Multiple Versions of Library Files into One Image</title>
+
+ <para>
+ The build system offers the ability to build libraries with different
+ target optimizations or architecture formats and combine these together
+ into one system image.
+ You can link different binaries in the image
+ against the different libraries as needed for specific use cases.
+ This feature is called "Multilib."
+ </para>
+
+ <para>
+ An example would be where you have most of a system compiled in 32-bit
+ mode using 32-bit libraries, but you have something large, like a database
+ engine, that needs to be a 64-bit application and uses 64-bit libraries.
+ Multilib allows you to get the best of both 32-bit and 64-bit libraries.
+ </para>
+
+ <para>
+ While the Multilib feature is most commonly used for 32 and 64-bit differences,
+ the approach the build system uses facilitates different target optimizations.
+ You could compile some binaries to use one set of libraries and other binaries
+ to use a different set of libraries.
+ The libraries could differ in architecture, compiler options, or other
+ optimizations.
+ </para>
+
+ <para>
+ Several examples exist in the
+ <filename>meta-skeleton</filename> layer found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>:
+ <itemizedlist>
+ <listitem><para><filename>conf/multilib-example.conf</filename>
+ configuration file</para></listitem>
+ <listitem><para><filename>conf/multilib-example2.conf</filename>
+ configuration file</para></listitem>
+ <listitem><para><filename>recipes-multilib/images/core-image-multilib-example.bb</filename>
+ recipe</para></listitem>
+ </itemizedlist>
+ </para>
+
+ <section id='preparing-to-use-multilib'>
+ <title>Preparing to Use Multilib</title>
+
+ <para>
+ User-specific requirements drive the Multilib feature.
+ Consequently, there is no one "out-of-the-box" configuration that likely
+ exists to meet your needs.
+ </para>
+
+ <para>
+ In order to enable Multilib, you first need to ensure your recipe is
+ extended to support multiple libraries.
+ Many standard recipes are already extended and support multiple libraries.
+ You can check in the <filename>meta/conf/multilib.conf</filename>
+ configuration file in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink> to see how this is
+ done using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBCLASSEXTEND'><filename>BBCLASSEXTEND</filename></ulink>
+ variable.
+ Eventually, all recipes will be covered and this list will
+ not be needed.
+ </para>
+
+ <para>
+ For the most part, the Multilib class extension works automatically to
+ extend the package name from <filename>${PN}</filename> to
+ <filename>${MLPREFIX}${PN}</filename>, where <filename>MLPREFIX</filename>
+ is the particular multilib (e.g. "lib32-" or "lib64-").
+ Standard variables such as
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RPROVIDES'><filename>RPROVIDES</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'><filename>RRECOMMENDS</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>, and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES_DYNAMIC'><filename>PACKAGES_DYNAMIC</filename></ulink>
+ are automatically extended by the system.
+ If you are extending any manual code in the recipe, you can use the
+ <filename>${MLPREFIX}</filename> variable to ensure those names are extended
+ correctly.
+ This automatic extension code resides in <filename>multilib.bbclass</filename>.
+ </para>
+ </section>
+
+ <section id='using-multilib'>
+ <title>Using Multilib</title>
+
+ <para>
+ After you have set up the recipes, you need to define the actual
+ combination of multiple libraries you want to build.
+ You accomplish this through your <filename>local.conf</filename>
+ configuration file in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ An example configuration would be as follows:
+ <literallayout class='monospaced'>
+ MACHINE = "qemux86-64"
+ require conf/multilib.conf
+ MULTILIBS = "multilib:lib32"
+ DEFAULTTUNE_virtclass-multilib-lib32 = "x86"
+ IMAGE_INSTALL_append = " lib32-glib-2.0"
+ </literallayout>
+ This example enables an
+ additional library named <filename>lib32</filename> alongside the
+ normal target packages.
+ When combining these "lib32" alternatives, the example uses "x86" for tuning.
+ For information on this particular tuning, see
+ <filename>meta/conf/machine/include/ia32/arch-ia32.inc</filename>.
+ </para>
+
+ <para>
+ The example then includes <filename>lib32-glib-2.0</filename>
+ in all the images, which illustrates one method of including a
+ multiple library dependency.
+ You can use a normal image build to include this dependency,
+ for example:
+ <literallayout class='monospaced'>
+ $ bitbake core-image-sato
+ </literallayout>
+ You can also build Multilib packages specifically with a command like this:
+ <literallayout class='monospaced'>
+ $ bitbake lib32-glib-2.0
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='additional-implementation-details'>
+ <title>Additional Implementation Details</title>
+
+ <para>
+ Generic implementation details as well as details that are
+ specific to package management systems exist.
+ Following are implementation details that exist regardless
+ of the package management system:
+ <itemizedlist>
+ <listitem><para>The typical convention used for the
+ class extension code as used by
+ Multilib assumes that all package names specified
+ in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>
+ that contain <filename>${PN}</filename> have
+ <filename>${PN}</filename> at the start of the name.
+ When that convention is not followed and
+ <filename>${PN}</filename> appears at
+ the middle or the end of a name, problems occur.
+ </para></listitem>
+ <listitem><para>The
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TARGET_VENDOR'><filename>TARGET_VENDOR</filename></ulink>
+ value under Multilib will be extended to
+ "-<replaceable>vendor</replaceable>ml<replaceable>multilib</replaceable>"
+ (e.g. "-pokymllib32" for a "lib32" Multilib with
+ Poky).
+ The reason for this slightly unwieldy contraction
+ is that any "-" characters in the vendor
+ string presently break Autoconf's
+ <filename>config.sub</filename>, and
+ other separators are problematic for different
+ reasons.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ For the RPM Package Management System, the following implementation details
+ exist:
+ <itemizedlist>
+ <listitem><para>A unique architecture is defined for the Multilib packages,
+ along with creating a unique deploy folder under
+ <filename>tmp/deploy/rpm</filename> in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ For example, consider <filename>lib32</filename> in a
+ <filename>qemux86-64</filename> image.
+ The possible architectures in the system are "all", "qemux86_64",
+ "lib32_qemux86_64", and "lib32_x86".</para></listitem>
+ <listitem><para>The <filename>${MLPREFIX}</filename> variable is stripped from
+ <filename>${PN}</filename> during RPM packaging.
+ The naming for a normal RPM package and a Multilib RPM package in a
+ <filename>qemux86-64</filename> system resolves to something similar to
+ <filename>bash-4.1-r2.x86_64.rpm</filename> and
+ <filename>bash-4.1.r2.lib32_x86.rpm</filename>, respectively.
+ </para></listitem>
+ <listitem><para>When installing a Multilib image, the RPM backend first
+ installs the base image and then installs the Multilib libraries.
+ </para></listitem>
+ <listitem><para>The build system relies on RPM to resolve the identical files in the
+ two (or more) Multilib packages.</para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ For the IPK Package Management System, the following implementation details exist:
+ <itemizedlist>
+ <listitem><para>The <filename>${MLPREFIX}</filename> is not stripped from
+ <filename>${PN}</filename> during IPK packaging.
+ The naming for a normal RPM package and a Multilib IPK package in a
+ <filename>qemux86-64</filename> system resolves to something like
+ <filename>bash_4.1-r2.x86_64.ipk</filename> and
+ <filename>lib32-bash_4.1-rw_x86.ipk</filename>, respectively.
+ </para></listitem>
+ <listitem><para>The IPK deploy folder is not modified with
+ <filename>${MLPREFIX}</filename> because packages with and without
+ the Multilib feature can exist in the same folder due to the
+ <filename>${PN}</filename> differences.</para></listitem>
+ <listitem><para>IPK defines a sanity check for Multilib installation
+ using certain rules for file comparison, overridden, etc.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+ </section>
+
+ <section id='installing-multiple-versions-of-the-same-library'>
+ <title>Installing Multiple Versions of the Same Library</title>
+
+ <para>
+ Situations can exist where you need to install and use
+ multiple versions of the same library on the same system
+ at the same time.
+ These situations almost always exist when a library API
+ changes and you have multiple pieces of software that
+ depend on the separate versions of the library.
+ To accommodate these situations, you can install multiple
+ versions of the same library in parallel on the same system.
+ </para>
+
+ <para>
+ The process is straightforward as long as the libraries use
+ proper versioning.
+ With properly versioned libraries, all you need to do to
+ individually specify the libraries is create separate,
+ appropriately named recipes where the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink> part of the
+ name includes a portion that differentiates each library version
+ (e.g.the major part of the version number).
+ Thus, instead of having a single recipe that loads one version
+ of a library (e.g. <filename>clutter</filename>), you provide
+ multiple recipes that result in different versions
+ of the libraries you want.
+ As an example, the following two recipes would allow the
+ two separate versions of the <filename>clutter</filename>
+ library to co-exist on the same system:
+ <literallayout class='monospaced'>
+ clutter-1.6_1.6.20.bb
+ clutter-1.8_1.8.4.bb
+ </literallayout>
+ Additionally, if you have other recipes that depend on a given
+ library, you need to use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+ variable to create the dependency.
+ Continuing with the same example, if you want to have a recipe
+ depend on the 1.8 version of the <filename>clutter</filename>
+ library, use the following in your recipe:
+ <literallayout class='monospaced'>
+ DEPENDS = "clutter-1.8"
+ </literallayout>
+ </para>
+ </section>
+ </section>
+
+ <section id='using-x32-psabi'>
+ <title>Using x32 psABI</title>
+
+ <para>
+ x32 processor-specific Application Binary Interface
+ (<ulink url='https://software.intel.com/en-us/node/628948'>x32 psABI</ulink>)
+ is a native 32-bit processor-specific ABI for
+ <trademark class='registered'>Intel</trademark> 64 (x86-64)
+ architectures.
+ An ABI defines the calling conventions between functions in a
+ processing environment.
+ The interface determines what registers are used and what the
+ sizes are for various C data types.
+ </para>
+
+ <para>
+ Some processing environments prefer using 32-bit applications even
+ when running on Intel 64-bit platforms.
+ Consider the i386 psABI, which is a very old 32-bit ABI for Intel
+ 64-bit platforms.
+ The i386 psABI does not provide efficient use and access of the
+ Intel 64-bit processor resources, leaving the system underutilized.
+ Now consider the x86_64 psABI.
+ This ABI is newer and uses 64-bits for data sizes and program
+ pointers.
+ The extra bits increase the footprint size of the programs,
+ libraries, and also increases the memory and file system size
+ requirements.
+ Executing under the x32 psABI enables user programs to utilize CPU
+ and system resources more efficiently while keeping the memory
+ footprint of the applications low.
+ Extra bits are used for registers but not for addressing mechanisms.
+ </para>
+
+ <para>
+ The Yocto Project supports the final specifications of x32 psABI
+ as follows:
+ <itemizedlist>
+ <listitem><para>
+ You can create packages and images in x32 psABI format on
+ x86_64 architecture targets.
+ </para></listitem>
+ <listitem><para>
+ You can successfully build recipes with the x32 toolchain.
+ </para></listitem>
+ <listitem><para>
+ You can create and boot
+ <filename>core-image-minimal</filename> and
+ <filename>core-image-sato</filename> images.
+ </para></listitem>
+ <listitem><para>
+ RPM Package Manager (RPM) support exists for x32 binaries.
+ </para></listitem>
+ <listitem><para>
+ Support for large images exists.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ To use the x32 psABI, you need to edit your
+ <filename>conf/local.conf</filename> configuration file as
+ follows:
+ <literallayout class='monospaced'>
+ MACHINE = "qemux86-64"
+ DEFAULTTUNE = "x86-64-x32"
+ baselib = "${@d.getVar('BASE_LIB_tune-' + (d.getVar('DEFAULTTUNE', True) \
+ or 'INVALID'), True) or 'lib'}"
+ </literallayout>
+ Once you have set up your configuration file, use BitBake to
+ build an image that supports the x32 psABI.
+ Here is an example:
+ <literallayout class='monospaced'>
+ $ bitbake core-image-sato
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='enabling-gobject-introspection-support'>
+ <title>Enabling GObject Introspection Support</title>
+
+ <para>
+ <ulink url='https://wiki.gnome.org/Projects/GObjectIntrospection'>GObject introspection</ulink>
+ is the standard mechanism for accessing GObject-based software
+ from runtime environments.
+ GObject is a feature of the GLib library that provides an object
+ framework for the GNOME desktop and related software.
+ GObject Introspection adds information to GObject that allows
+ objects created within it to be represented across different
+ programming languages.
+ If you want to construct GStreamer pipelines using Python, or
+ control UPnP infrastructure using Javascript and GUPnP,
+ GObject introspection is the only way to do it.
+ </para>
+
+ <para>
+ This section describes the Yocto Project support for generating
+ and packaging GObject introspection data.
+ GObject introspection data is a description of the
+ API provided by libraries built on top of GLib framework,
+ and, in particular, that framework's GObject mechanism.
+ GObject Introspection Repository (GIR) files go to
+ <filename>-dev</filename> packages,
+ <filename>typelib</filename> files go to main packages as they
+ are packaged together with libraries that are introspected.
+ </para>
+
+ <para>
+ The data is generated when building such a library, by linking
+ the library with a small executable binary that asks the library
+ to describe itself, and then executing the binary and
+ processing its output.
+ </para>
+
+ <para>
+ Generating this data in a cross-compilation environment
+ is difficult because the library is produced for the target
+ architecture, but its code needs to be executed on the build host.
+ This problem is solved with the OpenEmbedded build system by
+ running the code through QEMU, which allows precisely that.
+ Unfortunately, QEMU does not always work perfectly as mentioned
+ in the xxx section.
+ </para>
+
+ <section id='enabling-the-generation-of-introspection-data'>
+ <title>Enabling the Generation of Introspection Data</title>
+
+ <para>
+ Enabling the generation of introspection data (GIR files)
+ in your library package involves the following:
+ <orderedlist>
+ <listitem><para>
+ Inherit the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-gobject-introspection'><filename>gobject-introspection</filename></ulink>
+ class.
+ </para></listitem>
+ <listitem><para>
+ Make sure introspection is not disabled anywhere in
+ the recipe or from anything the recipe includes.
+ Also, make sure that "gobject-introspection-data" is
+ not in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES_BACKFILL_CONSIDERED'><filename>DISTRO_FEATURES_BACKFILL_CONSIDERED</filename></ulink>
+ and that "qemu-usermode" is not in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_FEATURES_BACKFILL_CONSIDERED'><filename>MACHINE_FEATURES_BACKFILL_CONSIDERED</filename></ulink>.
+ If either of these conditions exist, nothing will
+ happen.
+ </para></listitem>
+ <listitem><para>
+ Try to build the recipe.
+ If you encounter build errors that look like
+ something is unable to find
+ <filename>.so</filename> libraries, check where these
+ libraries are located in the source tree and add
+ the following to the recipe:
+ <literallayout class='monospaced'>
+ GIR_EXTRA_LIBS_PATH = "${B}/<replaceable>something</replaceable>/.libs"
+ </literallayout>
+ <note>
+ See recipes in the <filename>oe-core</filename>
+ repository that use that
+ <filename>GIR_EXTRA_LIBS_PATH</filename> variable
+ as an example.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ Look for any other errors, which probably mean that
+ introspection support in a package is not entirely
+ standard, and thus breaks down in a cross-compilation
+ environment.
+ For such cases, custom-made fixes are needed.
+ A good place to ask and receive help in these cases
+ is the
+ <ulink url='&YOCTO_DOCS_REF_URL;#resources-mailinglist'>Yocto Project mailing lists</ulink>.
+ </para></listitem>
+ </orderedlist>
+ <note>
+ Using a library that no longer builds against the latest
+ Yocto Project release and prints introspection related
+ errors is a good candidate for the previous procedure.
+ </note>
+ </para>
+ </section>
+
+ <section id='disabling-the-generation-of-introspection-data'>
+ <title>Disabling the Generation of Introspection Data</title>
+
+ <para>
+ You might find that you do not want to generate
+ introspection data.
+ Or, perhaps QEMU does not work on your build host and
+ target architecture combination.
+ If so, you can use either of the following methods to
+ disable GIR file generations:
+ <itemizedlist>
+ <listitem><para>
+ Add the following to your distro configuration:
+ <literallayout class='monospaced'>
+ DISTRO_FEATURES_BACKFILL_CONSIDERED = "gobject-introspection-data"
+ </literallayout>
+ Adding this statement disables generating
+ introspection data using QEMU but will still enable
+ building introspection tools and libraries
+ (i.e. building them does not require the use of QEMU).
+ </para></listitem>
+ <listitem><para>
+ Add the following to your machine configuration:
+ <literallayout class='monospaced'>
+ MACHINE_FEATURES_BACKFILL_CONSIDERED = "qemu-usermode"
+ </literallayout>
+ Adding this statement disables the use of QEMU
+ when building packages for your machine.
+ Currently, this feature is used only by introspection
+ recipes and has the same effect as the previously
+ described option.
+ <note>
+ Future releases of the Yocto Project might have
+ other features affected by this option.
+ </note>
+ </para></listitem>
+ </itemizedlist>
+ If you disable introspection data, you can still
+ obtain it through other means such as copying the data
+ from a suitable sysroot, or by generating it on the
+ target hardware.
+ The OpenEmbedded build system does not currently
+ provide specific support for these techniques.
+ </para>
+ </section>
+
+ <section id='testing-that-introspection-works-in-an-image'>
+ <title>Testing that Introspection Works in an Image</title>
+
+ <para>
+ Use the following procedure to test if generating
+ introspection data is working in an image:
+ <orderedlist>
+ <listitem><para>
+ Make sure that "gobject-introspection-data" is not in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES_BACKFILL_CONSIDERED'><filename>DISTRO_FEATURES_BACKFILL_CONSIDERED</filename></ulink>
+ and that "qemu-usermode" is not in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_FEATURES_BACKFILL_CONSIDERED'><filename>MACHINE_FEATURES_BACKFILL_CONSIDERED</filename></ulink>.
+ </para></listitem>
+ <listitem><para>
+ Build <filename>core-image-sato</filename>.
+ </para></listitem>
+ <listitem><para>
+ Launch a Terminal and then start Python in the
+ terminal.
+ </para></listitem>
+ <listitem><para>
+ Enter the following in the terminal:
+ <literallayout class='monospaced'>
+ >>> from gi.repository import GLib
+ >>> GLib.get_host_name()
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ For something a little more advanced, enter the
+ following:
+ <literallayout class='monospaced'>
+ http://python-gtk-3-tutorial.readthedocs.org/en/latest/introduction.html
+ </literallayout>
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+
+ <section id='known-issues'>
+ <title>Known Issues</title>
+
+ <para>
+ The following know issues exist for
+ GObject Introspection Support:
+ <itemizedlist>
+ <listitem><para>
+ <filename>qemu-ppc64</filename> immediately crashes.
+ Consequently, you cannot build introspection data on
+ that architecture.
+ </para></listitem>
+ <listitem><para>
+ x32 is not supported by QEMU.
+ Consequently, introspection data is disabled.
+ </para></listitem>
+ <listitem><para>
+ musl causes transient GLib binaries to crash on
+ assertion failures.
+ Consequently, generating introspection data is
+ disabled.
+ </para></listitem>
+ <listitem><para>
+ Because QEMU is not able to run the binaries correctly,
+ introspection is disabled for some specific packages
+ under specific architectures (e.g.
+ <filename>gcr</filename>,
+ <filename>libsecret</filename>, and
+ <filename>webkit</filename>).
+ </para></listitem>
+ <listitem><para>
+ QEMU usermode might not work properly when running
+ 64-bit binaries under 32-bit host machines.
+ In particular, "qemumips64" is known to not work under
+ i686.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+ </section>
+
+ <section id='dev-optionally-using-an-external-toolchain'>
+ <title>Optionally Using an External Toolchain</title>
+
+ <para>
+ You might want to use an external toolchain as part of your
+ development.
+ If this is the case, the fundamental steps you need to accomplish
+ are as follows:
+ <itemizedlist>
+ <listitem><para>
+ Understand where the installed toolchain resides.
+ For cases where you need to build the external toolchain,
+ you would need to take separate steps to build and install
+ the toolchain.
+ </para></listitem>
+ <listitem><para>
+ Make sure you add the layer that contains the toolchain to
+ your <filename>bblayers.conf</filename> file through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink>
+ variable.
+ </para></listitem>
+ <listitem><para>
+ Set the <filename>EXTERNAL_TOOLCHAIN</filename>
+ variable in your <filename>local.conf</filename> file
+ to the location in which you installed the toolchain.
+ </para></listitem>
+ </itemizedlist>
+ A good example of an external toolchain used with the Yocto Project
+ is <trademark class='registered'>Mentor Graphics</trademark>
+ Sourcery G++ Toolchain.
+ You can see information on how to use that particular layer in the
+ <filename>README</filename> file at
+ <ulink url='http://github.com/MentorEmbedded/meta-sourcery/'></ulink>.
+ You can find further information by reading about the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TCMODE'><filename>TCMODE</filename></ulink>
+ variable in the Yocto Project Reference Manual's variable glossary.
+ </para>
+ </section>
+
+ <section id='creating-partitioned-images-using-wic'>
+ <title>Creating Partitioned Images Using Wic</title>
+
+ <para>
+ Creating an image for a particular hardware target using the
+ OpenEmbedded build system does not necessarily mean you can boot
+ that image as is on your device.
+ Physical devices accept and boot images in various ways depending
+ on the specifics of the device.
+ Usually, information about the hardware can tell you what image
+ format the device requires.
+ Should your device require multiple partitions on an SD card, flash,
+ or an HDD, you can use the OpenEmbedded Image Creator,
+ Wic, to create the properly partitioned image.
+ </para>
+
+ <para>
+ The <filename>wic</filename> command generates partitioned
+ images from existing OpenEmbedded build artifacts.
+ Image generation is driven by partitioning commands
+ contained in an Openembedded kickstart file
+ (<filename>.wks</filename>) specified either directly on
+ the command line or as one of a selection of canned
+ kickstart files as shown with the
+ <filename>wic list images</filename> command in the
+ "<link linkend='using-a-provided-kickstart-file'>Using an Existing Kickstart File</link>"
+ section.
+ When you apply the command to a given set of build
+ artifacts, the result is an image or set of images that
+ can be directly written onto media and used on a particular
+ system.
+ <note>
+ For a kickstart file reference, see the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-kickstart'>OpenEmbedded Kickstart (<filename>.wks</filename>) Reference</ulink>"
+ Chapter in the Yocto Project Reference Manual.
+ </note>
+ </para>
+
+ <para>
+ The <filename>wic</filename> command and the infrastructure
+ it is based on is by definition incomplete.
+ The purpose of the command is to allow the generation of
+ customized images, and as such, was designed to be
+ completely extensible through a plug-in interface.
+ See the
+ "<link linkend='wic-using-the-wic-plug-ins-interface'>Using the Wic Plug-Ins Interface</link>"
+ section for information on these plug-ins.
+ </para>
+
+ <para>
+ This section provides some background information on Wic,
+ describes what you need to have in
+ place to run the tool, provides instruction on how to use
+ the Wic utility, provides information on using the Wic plug-ins
+ interface, and provides several examples that show how to use
+ Wic.
+ </para>
+
+ <section id='wic-background'>
+ <title>Background</title>
+
+ <para>
+ This section provides some background on the Wic utility.
+ While none of this information is required to use
+ Wic, you might find it interesting.
+ <itemizedlist>
+ <listitem><para>
+ The name "Wic" is derived from OpenEmbedded
+ Image Creator (oeic).
+ The "oe" diphthong in "oeic" was promoted to the
+ letter "w", because "oeic" is both difficult to
+ remember and to pronounce.
+ </para></listitem>
+ <listitem><para>
+ Wic is loosely based on the
+ Meego Image Creator (<filename>mic</filename>)
+ framework.
+ The Wic implementation has been
+ heavily modified to make direct use of OpenEmbedded
+ build artifacts instead of package installation and
+ configuration, which are already incorporated within
+ the OpenEmbedded artifacts.
+ </para></listitem>
+ <listitem><para>
+ Wic is a completely independent
+ standalone utility that initially provides
+ easier-to-use and more flexible replacements for an
+ existing functionality in OE-Core's
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-image-live'><filename>image-live</filename></ulink>
+ class and <filename>mkefidisk.sh</filename> script.
+ The difference between
+ Wic and those examples is
+ that with Wic the
+ functionality of those scripts is implemented
+ by a general-purpose partitioning language, which is
+ based on Redhat kickstart syntax.</para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='wic-requirements'>
+ <title>Requirements</title>
+
+ <para>
+ In order to use the Wic utility with the OpenEmbedded Build
+ system, your system needs to meet the following
+ requirements:
+ <itemizedlist>
+ <listitem><para>
+ The Linux distribution on your development host must
+ support the Yocto Project.
+ See the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#detailed-supported-distros'>Supported Linux Distributions</ulink>"
+ section in the Yocto Project Reference Manual for
+ the list of distributions that support the
+ Yocto Project.
+ </para></listitem>
+ <listitem><para>
+ The standard system utilities, such as
+ <filename>cp</filename>, must be installed on your
+ development host system.
+ </para></listitem>
+ <listitem><para>
+ You must have sourced the build environment
+ setup script (i.e.
+ <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>)
+ found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ </para></listitem>
+ <listitem><para>
+ You need to have the build artifacts already
+ available, which typically means that you must
+ have already created an image using the
+ Openembedded build system (e.g.
+ <filename>core-image-minimal</filename>).
+ While it might seem redundant to generate an image
+ in order to create an image using
+ Wic, the current version of
+ Wic requires the artifacts
+ in the form generated by the OpenEmbedded build
+ system.
+ </para></listitem>
+ <listitem><para>
+ You must build several native tools, which are
+ built to run on the build system:
+ <literallayout class='monospaced'>
+ $ bitbake parted-native dosfstools-native mtools-native
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ Include "wic" as part of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></ulink>
+ variable.
+ </para></listitem>
+ <listitem><para>
+ Include the name of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#openembedded-kickstart-wks-reference'>wic kickstart file</ulink>
+ as part of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-WKS_FILE'><filename>WKS_FILE</filename></ulink>
+ variable
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='wic-getting-help'>
+ <title>Getting Help</title>
+
+ <para>
+ You can get general help for the <filename>wic</filename>
+ command by entering the <filename>wic</filename> command
+ by itself or by entering the command with a help argument
+ as follows:
+ <literallayout class='monospaced'>
+ $ wic -h
+ $ wic --help
+ $ wic help
+ </literallayout>
+ </para>
+
+ <para>
+ Currently, Wic supports seven commands:
+ <filename>cp</filename>, <filename>create</filename>,
+ <filename>help</filename>, <filename>list</filename>,
+ <filename>ls</filename>, <filename>rm</filename>, and
+ <filename>write</filename>.
+ You can get help for all these commands except "help" by
+ using the following form:
+ <literallayout class='monospaced'>
+ $ wic help <replaceable>command</replaceable>
+ </literallayout>
+ For example, the following command returns help for the
+ <filename>write</filename> command:
+ <literallayout class='monospaced'>
+ $ wic help write
+ </literallayout>
+ </para>
+
+ <para>
+ Wic supports help for three topics:
+ <filename>overview</filename>,
+ <filename>plugins</filename>, and
+ <filename>kickstart</filename>.
+ You can get help for any topic using the following form:
+ <literallayout class='monospaced'>
+ $ wic help <replaceable>topic</replaceable>
+ </literallayout>
+ For example, the following returns overview help for Wic:
+ <literallayout class='monospaced'>
+ $ wic help overview
+ </literallayout>
+ </para>
+
+ <para>
+ One additional level of help exists for Wic.
+ You can get help on individual images through the
+ <filename>list</filename> command.
+ You can use the <filename>list</filename> command to return the
+ available Wic images as follows:
+ <literallayout class='monospaced'>
+ $ wic list images
+ mpc8315e-rdb Create SD card image for MPC8315E-RDB
+ genericx86 Create an EFI disk image for genericx86*
+ beaglebone-yocto Create SD card image for Beaglebone
+ edgerouter Create SD card image for Edgerouter
+ qemux86-directdisk Create a qemu machine 'pcbios' direct disk image
+ directdisk-gpt Create a 'pcbios' direct disk image
+ mkefidisk Create an EFI disk image
+ directdisk Create a 'pcbios' direct disk image
+ systemd-bootdisk Create an EFI disk image with systemd-boot
+ mkhybridiso Create a hybrid ISO image
+ sdimage-bootpart Create SD card image with a boot partition
+ directdisk-multi-rootfs Create multi rootfs image using rootfs plugin
+ directdisk-bootloader-config Create a 'pcbios' direct disk image with custom bootloader config
+ </literallayout>
+ Once you know the list of available Wic images, you can use
+ <filename>help</filename> with the command to get help on a
+ particular image.
+ For example, the following command returns help on the
+ "beaglebone-yocto" image:
+ <literallayout class='monospaced'>
+ $ wic list beaglebone-yocto help
+
+
+ Creates a partitioned SD card image for Beaglebone.
+ Boot files are located in the first vfat partition.
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='operational-modes'>
+ <title>Operational Modes</title>
+
+ <para>
+ You can use Wic in two different
+ modes, depending on how much control you need for
+ specifying the Openembedded build artifacts that are
+ used for creating the image: Raw and Cooked:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Raw Mode:</emphasis>
+ You explicitly specify build artifacts through
+ Wic command-line arguments.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Cooked Mode:</emphasis>
+ The current
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+ setting and image name are used to automatically
+ locate and provide the build artifacts.
+ You just supply a kickstart file and the name
+ of the image from which to use artifacts.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Regardless of the mode you use, you need to have the build
+ artifacts ready and available.
+ </para>
+
+ <section id='raw-mode'>
+ <title>Raw Mode</title>
+
+ <para>
+ Running Wic in raw mode allows you to specify all the
+ partitions through the <filename>wic</filename>
+ command line.
+ The primary use for raw mode is if you have built
+ your kernel outside of the Yocto Project
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ In other words, you can point to arbitrary kernel,
+ root filesystem locations, and so forth.
+ Contrast this behavior with cooked mode where Wic
+ looks in the Build Directory (e.g.
+ <filename>tmp/deploy/images/</filename><replaceable>machine</replaceable>).
+ </para>
+
+ <para>
+ The general form of the
+ <filename>wic</filename> command in raw mode is:
+ <literallayout class='monospaced'>
+ $ wic create <replaceable>wks_file</replaceable> <replaceable>options</replaceable> ...
+
+ Where:
+
+ <replaceable>wks_file</replaceable>:
+ An OpenEmbedded kickstart file. You can provide
+ your own custom file or use a file from a set of
+ existing files as described by further options.
+
+ optional arguments:
+ -h, --help show this help message and exit
+ -o <replaceable>OUTDIR</replaceable>, --outdir <replaceable>OUTDIR</replaceable>
+ name of directory to create image in
+ -e <replaceable>IMAGE_NAME</replaceable>, --image-name <replaceable>IMAGE_NAME</replaceable>
+ name of the image to use the artifacts from e.g. core-
+ image-sato
+ -r <replaceable>ROOTFS_DIR</replaceable>, --rootfs-dir <replaceable>ROOTFS_DIR</replaceable>
+ path to the /rootfs dir to use as the .wks rootfs
+ source
+ -b <replaceable>BOOTIMG_DIR</replaceable>, --bootimg-dir <replaceable>BOOTIMG_DIR</replaceable>
+ path to the dir containing the boot artifacts (e.g.
+ /EFI or /syslinux dirs) to use as the .wks bootimg
+ source
+ -k <replaceable>KERNEL_DIR</replaceable>, --kernel-dir <replaceable>KERNEL_DIR</replaceable>
+ path to the dir containing the kernel to use in the
+ .wks bootimg
+ -n <replaceable>NATIVE_SYSROOT</replaceable>, --native-sysroot <replaceable>NATIVE_SYSROOT</replaceable>
+ path to the native sysroot containing the tools to use
+ to build the image
+ -s, --skip-build-check
+ skip the build check
+ -f, --build-rootfs build rootfs
+ -c {gzip,bzip2,xz}, --compress-with {gzip,bzip2,xz}
+ compress image with specified compressor
+ -m, --bmap generate .bmap
+ --no-fstab-update Do not change fstab file.
+ -v <replaceable>VARS_DIR</replaceable>, --vars <replaceable>VARS_DIR</replaceable>
+ directory with &lt;image&gt;.env files that store bitbake
+ variables
+ -D, --debug output debug information
+ </literallayout>
+ <note>
+ You do not need root privileges to run
+ Wic.
+ In fact, you should not run as root when using the
+ utility.
+ </note>
+ </para>
+ </section>
+
+ <section id='cooked-mode'>
+ <title>Cooked Mode</title>
+
+ <para>
+ Running Wic in cooked mode leverages off artifacts in
+ the Build Directory.
+ In other words, you do not have to specify kernel or
+ root filesystem locations as part of the command.
+ All you need to provide is a kickstart file and the
+ name of the image from which to use artifacts by using
+ the "-e" option.
+ Wic looks in the Build Directory (e.g.
+ <filename>tmp/deploy/images/</filename><replaceable>machine</replaceable>)
+ for artifacts.
+ </para>
+
+ <para>
+ The general form of the <filename>wic</filename>
+ command using Cooked Mode is as follows:
+ <literallayout class='monospaced'>
+ $ wic create <replaceable>wks_file</replaceable> -e <replaceable>IMAGE_NAME</replaceable>
+
+ Where:
+
+ <replaceable>wks_file</replaceable>:
+ An OpenEmbedded kickstart file. You can provide
+ your own custom file or use a file from a set of
+ existing files provided with the Yocto Project
+ release.
+
+ required argument:
+ -e <replaceable>IMAGE_NAME</replaceable>, --image-name <replaceable>IMAGE_NAME</replaceable>
+ name of the image to use the artifacts from e.g. core-
+ image-sato
+ </literallayout>
+ </para>
+ </section>
+ </section>
+
+ <section id='using-a-provided-kickstart-file'>
+ <title>Using an Existing Kickstart File</title>
+
+ <para>
+ If you do not want to create your own kickstart file, you
+ can use an existing file provided by the Wic installation.
+ As shipped, kickstart files can be found in the
+ Yocto Project
+ <ulink url='&YOCTO_DOCS_OM_URL;#source-repositories'>Source Repositories</ulink>
+ in the following two locations:
+ <literallayout class='monospaced'>
+ poky/meta-yocto-bsp/wic
+ poky/scripts/lib/wic/canned-wks
+ </literallayout>
+ Use the following command to list the available kickstart
+ files:
+ <literallayout class='monospaced'>
+ $ wic list images
+ mpc8315e-rdb Create SD card image for MPC8315E-RDB
+ genericx86 Create an EFI disk image for genericx86*
+ beaglebone-yocto Create SD card image for Beaglebone
+ edgerouter Create SD card image for Edgerouter
+ qemux86-directdisk Create a qemu machine 'pcbios' direct disk image
+ directdisk-gpt Create a 'pcbios' direct disk image
+ mkefidisk Create an EFI disk image
+ directdisk Create a 'pcbios' direct disk image
+ systemd-bootdisk Create an EFI disk image with systemd-boot
+ mkhybridiso Create a hybrid ISO image
+ sdimage-bootpart Create SD card image with a boot partition
+ directdisk-multi-rootfs Create multi rootfs image using rootfs plugin
+ directdisk-bootloader-config Create a 'pcbios' direct disk image with custom bootloader config
+ </literallayout>
+ When you use an existing file, you do not have to use the
+ <filename>.wks</filename> extension.
+ Here is an example in Raw Mode that uses the
+ <filename>directdisk</filename> file:
+ <literallayout class='monospaced'>
+ $ wic create directdisk -r <replaceable>rootfs_dir</replaceable> -b <replaceable>bootimg_dir</replaceable> \
+ -k <replaceable>kernel_dir</replaceable> -n <replaceable>native_sysroot</replaceable>
+ </literallayout>
+ </para>
+
+ <para>
+ Here are the actual partition language commands
+ used in the <filename>genericx86.wks</filename> file to
+ generate an image:
+ <literallayout class='monospaced'>
+ # short-description: Create an EFI disk image for genericx86*
+ # long-description: Creates a partitioned EFI disk image for genericx86* machines
+ part /boot --source bootimg-efi --sourceparams="loader=grub-efi" --ondisk sda --label msdos --active --align 1024
+ part / --source rootfs --ondisk sda --fstype=ext4 --label platform --align 1024 --use-uuid
+ part swap --ondisk sda --size 44 --label swap1 --fstype=swap
+
+ bootloader --ptable gpt --timeout=5 --append="rootfstype=ext4 console=ttyS0,115200 console=tty0"
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='wic-using-the-wic-plug-ins-interface'>
+ <title>Using the Wic Plug-Ins Interface</title>
+
+ <para>
+ You can extend and specialize Wic functionality by using
+ Wic plug-ins.
+ This section explains the Wic plug-in interface.
+ <note>
+ Wic plug-ins consist of "source" and "imager" plug-ins.
+ Imager plug-ins are beyond the scope of this section.
+ </note>
+ </para>
+
+ <para>
+ Source plug-ins provide a mechanism to customize partition
+ content during the Wic image generation process.
+ You can use source plug-ins to map values that you specify
+ using <filename>--source</filename> commands in kickstart
+ files (i.e. <filename>*.wks</filename>) to a plug-in
+ implementation used to populate a given partition.
+ <note>
+ If you use plug-ins that have build-time dependencies
+ (e.g. native tools, bootloaders, and so forth)
+ when building a Wic image, you need to specify those
+ dependencies using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-WKS_FILE_DEPENDS'><filename>WKS_FILE_DEPENDS</filename></ulink>
+ variable.
+ </note>
+ </para>
+
+ <para>
+ Source plug-ins are subclasses defined in plug-in files.
+ As shipped, the Yocto Project provides several plug-in
+ files.
+ You can see the source plug-in files that ship with the
+ Yocto Project
+ <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/scripts/lib/wic/plugins/source'>here</ulink>.
+ Each of these plug-in files contains source plug-ins that
+ are designed to populate a specific Wic image partition.
+ </para>
+
+ <para>
+ Source plug-ins are subclasses of the
+ <filename>SourcePlugin</filename> class, which is
+ defined in the
+ <filename>poky/scripts/lib/wic/pluginbase.py</filename>
+ file.
+ For example, the <filename>BootimgEFIPlugin</filename>
+ source plug-in found in the
+ <filename>bootimg-efi.py</filename> file is a subclass of
+ the <filename>SourcePlugin</filename> class, which is found
+ in the <filename>pluginbase.py</filename> file.
+ </para>
+
+ <para>
+ You can also implement source plug-ins in a layer outside
+ of the Source Repositories (external layer).
+ To do so, be sure that your plug-in files are located in
+ a directory whose path is
+ <filename>scripts/lib/wic/plugins/source/</filename>
+ within your external layer.
+ When the plug-in files are located there, the source
+ plug-ins they contain are made available to Wic.
+ </para>
+
+ <para>
+ When the Wic implementation needs to invoke a
+ partition-specific implementation, it looks for the plug-in
+ with the same name as the <filename>--source</filename>
+ parameter used in the kickstart file given to that
+ partition.
+ For example, if the partition is set up using the following
+ command in a kickstart file:
+ <literallayout class='monospaced'>
+ part /boot --source bootimg-pcbios --ondisk sda --label boot --active --align 1024
+ </literallayout>
+ The methods defined as class members of the matching
+ source plug-in (i.e. <filename>bootimg-pcbios</filename>)
+ in the <filename>bootimg-pcbios.py</filename> plug-in file
+ are used.
+ </para>
+
+ <para>
+ To be more concrete, here is the corresponding plug-in
+ definition from the <filename>bootimg-pcbios.py</filename>
+ file for the previous command along with an example
+ method called by the Wic implementation when it needs to
+ prepare a partition using an implementation-specific
+ function:
+ <literallayout class='monospaced'>
+ .
+ .
+ .
+ class BootimgPcbiosPlugin(SourcePlugin):
+ """
+ Create MBR boot partition and install syslinux on it.
+ """
+
+ name = 'bootimg-pcbios'
+ .
+ .
+ .
+ @classmethod
+ def do_prepare_partition(cls, part, source_params, creator, cr_workdir,
+ oe_builddir, bootimg_dir, kernel_dir,
+ rootfs_dir, native_sysroot):
+ """
+ Called to do the actual content population for a partition i.e. it
+ 'prepares' the partition to be incorporated into the image.
+ In this case, prepare content for legacy bios boot partition.
+ """
+ .
+ .
+ .
+ </literallayout>
+ If a subclass (plug-in) itself does not implement a
+ particular function, Wic locates and uses the default
+ version in the superclass.
+ It is for this reason that all source plug-ins are derived
+ from the <filename>SourcePlugin</filename> class.
+ </para>
+
+ <para>
+ The <filename>SourcePlugin</filename> class defined in
+ the <filename>pluginbase.py</filename> file defines
+ a set of methods that source plug-ins can implement or
+ override.
+ Any plug-ins (subclass of
+ <filename>SourcePlugin</filename>) that do not implement
+ a particular method inherit the implementation of the
+ method from the <filename>SourcePlugin</filename> class.
+ For more information, see the
+ <filename>SourcePlugin</filename> class in the
+ <filename>pluginbase.py</filename> file for details:
+ </para>
+
+ <para>
+ The following list describes the methods implemented in the
+ <filename>SourcePlugin</filename> class:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis><filename>do_prepare_partition()</filename>:</emphasis>
+ Called to populate a partition with actual content.
+ In other words, the method prepares the final
+ partition image that is incorporated into the
+ disk image.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>do_configure_partition()</filename>:</emphasis>
+ Called before
+ <filename>do_prepare_partition()</filename> to
+ create custom configuration files for a partition
+ (e.g. syslinux or grub configuration files).
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>do_install_disk()</filename>:</emphasis>
+ Called after all partitions have been prepared and
+ assembled into a disk image.
+ This method provides a hook to allow finalization
+ of a disk image (e.g. writing an MBR).
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>do_stage_partition()</filename>:</emphasis>
+ Special content-staging hook called before
+ <filename>do_prepare_partition()</filename>.
+ This method is normally empty.</para>
+
+ <para>Typically, a partition just uses the passed-in
+ parameters (e.g. the unmodified value of
+ <filename>bootimg_dir</filename>).
+ However, in some cases, things might need to be
+ more tailored.
+ As an example, certain files might additionally
+ need to be taken from
+ <filename>bootimg_dir + /boot</filename>.
+ This hook allows those files to be staged in a
+ customized fashion.
+ <note>
+ <filename>get_bitbake_var()</filename>
+ allows you to access non-standard variables
+ that you might want to use for this
+ behavior.
+ </note>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ You can extend the source plug-in mechanism.
+ To add more hooks, create more source plug-in methods
+ within <filename>SourcePlugin</filename> and the
+ corresponding derived subclasses.
+ The code that calls the plug-in methods uses the
+ <filename>plugin.get_source_plugin_methods()</filename>
+ function to find the method or methods needed by the call.
+ Retrieval of those methods is accomplished by filling up
+ a dict with keys that contain the method names of interest.
+ On success, these will be filled in with the actual
+ methods.
+ See the Wic implementation for examples and details.
+ </para>
+ </section>
+
+ <section id='wic-usage-examples'>
+ <title>Examples</title>
+
+ <para>
+ This section provides several examples that show how to use
+ the Wic utility.
+ All the examples assume the list of requirements in the
+ "<link linkend='wic-requirements'>Requirements</link>"
+ section have been met.
+ The examples assume the previously generated image is
+ <filename>core-image-minimal</filename>.
+ </para>
+
+ <section id='generate-an-image-using-a-provided-kickstart-file'>
+ <title>Generate an Image using an Existing Kickstart File</title>
+
+ <para>
+ This example runs in Cooked Mode and uses the
+ <filename>mkefidisk</filename> kickstart file:
+ <literallayout class='monospaced'>
+ $ wic create mkefidisk -e core-image-minimal
+ INFO: Building wic-tools...
+ .
+ .
+ .
+ INFO: The new image(s) can be found here:
+ ./mkefidisk-201804191017-sda.direct
+
+ The following build artifacts were used to create the image(s):
+ ROOTFS_DIR: /home/stephano/build/master/build/tmp-glibc/work/qemux86-oe-linux/core-image-minimal/1.0-r0/rootfs
+ BOOTIMG_DIR: /home/stephano/build/master/build/tmp-glibc/work/qemux86-oe-linux/core-image-minimal/1.0-r0/recipe-sysroot/usr/share
+ KERNEL_DIR: /home/stephano/build/master/build/tmp-glibc/deploy/images/qemux86
+ NATIVE_SYSROOT: /home/stephano/build/master/build/tmp-glibc/work/i586-oe-linux/wic-tools/1.0-r0/recipe-sysroot-native
+
+ INFO: The image(s) were created using OE kickstart file:
+ /home/stephano/build/master/openembedded-core/scripts/lib/wic/canned-wks/mkefidisk.wks
+ </literallayout>
+ The previous example shows the easiest way to create
+ an image by running in cooked mode and supplying
+ a kickstart file and the "-e" option to point to the
+ existing build artifacts.
+ Your <filename>local.conf</filename> file needs to have
+ the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+ variable set to the machine you are using, which is
+ "qemux86" in this example.
+ </para>
+
+ <para>
+ Once the image builds, the output provides image
+ location, artifact use, and kickstart file information.
+ <note>
+ You should always verify the details provided in the
+ output to make sure that the image was indeed
+ created exactly as expected.
+ </note>
+ </para>
+
+ <para>
+ Continuing with the example, you can now write the
+ image from the Build Directory onto a USB stick, or
+ whatever media for which you built your image, and boot
+ from the media.
+ You can write the image by using
+ <filename>bmaptool</filename> or
+ <filename>dd</filename>:
+ <literallayout class='monospaced'>
+ $ oe-run-native bmaptool copy mkefidisk-201804191017-sda.direct /dev/sd<replaceable>X</replaceable>
+ </literallayout>
+ or
+ <literallayout class='monospaced'>
+ $ sudo dd if=mkefidisk-201804191017-sda.direct of=/dev/sd<replaceable>X</replaceable>
+ </literallayout>
+ <note>
+ For more information on how to use the
+ <filename>bmaptool</filename> to flash a device
+ with an image, see the
+ "<link linkend='flashing-images-using-bmaptool'>Flashing Images Using <filename>bmaptool</filename></link>"
+ section.
+ </note>
+ </para>
+ </section>
+
+ <section id='using-a-modified-kickstart-file'>
+ <title>Using a Modified Kickstart File</title>
+
+ <para>
+ Because partitioned image creation is driven by the
+ kickstart file, it is easy to affect image creation by
+ changing the parameters in the file.
+ This next example demonstrates that through modification
+ of the <filename>directdisk-gpt</filename> kickstart
+ file.
+ </para>
+
+ <para>
+ As mentioned earlier, you can use the command
+ <filename>wic list images</filename> to show the list
+ of existing kickstart files.
+ The directory in which the
+ <filename>directdisk-gpt.wks</filename> file resides is
+ <filename>scripts/lib/image/canned-wks/</filename>,
+ which is located in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ (e.g. <filename>poky</filename>).
+ Because available files reside in this directory,
+ you can create and add your own custom files to the
+ directory.
+ Subsequent use of the
+ <filename>wic list images</filename> command would then
+ include your kickstart files.
+ </para>
+
+ <para>
+ In this example, the existing
+ <filename>directdisk-gpt</filename> file already does
+ most of what is needed.
+ However, for the hardware in this example, the image
+ will need to boot from <filename>sdb</filename> instead
+ of <filename>sda</filename>, which is what the
+ <filename>directdisk-gpt</filename> kickstart file
+ uses.
+ </para>
+
+ <para>
+ The example begins by making a copy of the
+ <filename>directdisk-gpt.wks</filename> file in the
+ <filename>scripts/lib/image/canned-wks</filename>
+ directory and then by changing the lines that specify
+ the target disk from which to boot.
+ <literallayout class='monospaced'>
+ $ cp /home/stephano/poky/scripts/lib/wic/canned-wks/directdisk-gpt.wks \
+ /home/stephano/poky/scripts/lib/wic/canned-wks/directdisksdb-gpt.wks
+ </literallayout>
+ Next, the example modifies the
+ <filename>directdisksdb-gpt.wks</filename> file and
+ changes all instances of
+ "<filename>--ondisk sda</filename>" to
+ "<filename>--ondisk sdb</filename>".
+ The example changes the following two lines and leaves
+ the remaining lines untouched:
+ <literallayout class='monospaced'>
+ part /boot --source bootimg-pcbios --ondisk sdb --label boot --active --align 1024
+ part / --source rootfs --ondisk sdb --fstype=ext4 --label platform --align 1024 --use-uuid
+ </literallayout>
+ Once the lines are changed, the example generates the
+ <filename>directdisksdb-gpt</filename> image.
+ The command points the process at the
+ <filename>core-image-minimal</filename> artifacts for
+ the Next Unit of Computing (nuc)
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+ the <filename>local.conf</filename>.
+ <literallayout class='monospaced'>
+ $ wic create directdisksdb-gpt -e core-image-minimal
+ INFO: Building wic-tools...
+ .
+ .
+ .
+ Initialising tasks: 100% |#######################################| Time: 0:00:01
+ NOTE: Executing SetScene Tasks
+ NOTE: Executing RunQueue Tasks
+ NOTE: Tasks Summary: Attempted 1161 tasks of which 1157 didn't need to be rerun and all succeeded.
+ INFO: Creating image(s)...
+
+ INFO: The new image(s) can be found here:
+ ./directdisksdb-gpt-201710090938-sdb.direct
+
+ The following build artifacts were used to create the image(s):
+ ROOTFS_DIR: /home/stephano/build/master/build/tmp-glibc/work/qemux86-oe-linux/core-image-minimal/1.0-r0/rootfs
+ BOOTIMG_DIR: /home/stephano/build/master/build/tmp-glibc/work/qemux86-oe-linux/core-image-minimal/1.0-r0/recipe-sysroot/usr/share
+ KERNEL_DIR: /home/stephano/build/master/build/tmp-glibc/deploy/images/qemux86
+ NATIVE_SYSROOT: /home/stephano/build/master/build/tmp-glibc/work/i586-oe-linux/wic-tools/1.0-r0/recipe-sysroot-native
+
+ INFO: The image(s) were created using OE kickstart file:
+ /home/stephano/poky/scripts/lib/wic/canned-wks/directdisksdb-gpt.wks
+ </literallayout>
+ Continuing with the example, you can now directly
+ <filename>dd</filename> the image to a USB stick, or
+ whatever media for which you built your image,
+ and boot the resulting media:
+ <literallayout class='monospaced'>
+ $ sudo dd if=directdisksdb-gpt-201710090938-sdb.direct of=/dev/sdb
+ 140966+0 records in
+ 140966+0 records out
+ 72174592 bytes (72 MB, 69 MiB) copied, 78.0282 s, 925 kB/s
+ $ sudo eject /dev/sdb
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='using-a-modified-kickstart-file-and-running-in-raw-mode'>
+ <title>Using a Modified Kickstart File and Running in Raw Mode</title>
+
+ <para>
+ This next example manually specifies each build artifact
+ (runs in Raw Mode) and uses a modified kickstart file.
+ The example also uses the <filename>-o</filename> option
+ to cause Wic to create the output
+ somewhere other than the default output directory,
+ which is the current directory:
+ <literallayout class='monospaced'>
+ $ wic create /home/stephano/my_yocto/test.wks -o /home/stephano/testwic \
+ --rootfs-dir /home/stephano/build/master/build/tmp/work/qemux86-poky-linux/core-image-minimal/1.0-r0/rootfs \
+ --bootimg-dir /home/stephano/build/master/build/tmp/work/qemux86-poky-linux/core-image-minimal/1.0-r0/recipe-sysroot/usr/share \
+ --kernel-dir /home/stephano/build/master/build/tmp/deploy/images/qemux86 \
+ --native-sysroot /home/stephano/build/master/build/tmp/work/i586-poky-linux/wic-tools/1.0-r0/recipe-sysroot-native
+
+ INFO: Creating image(s)...
+
+ INFO: The new image(s) can be found here:
+ /home/stephano/testwic/test-201710091445-sdb.direct
+
+ The following build artifacts were used to create the image(s):
+ ROOTFS_DIR: /home/stephano/build/master/build/tmp-glibc/work/qemux86-oe-linux/core-image-minimal/1.0-r0/rootfs
+ BOOTIMG_DIR: /home/stephano/build/master/build/tmp-glibc/work/qemux86-oe-linux/core-image-minimal/1.0-r0/recipe-sysroot/usr/share
+ KERNEL_DIR: /home/stephano/build/master/build/tmp-glibc/deploy/images/qemux86
+ NATIVE_SYSROOT: /home/stephano/build/master/build/tmp-glibc/work/i586-oe-linux/wic-tools/1.0-r0/recipe-sysroot-native
+
+ INFO: The image(s) were created using OE kickstart file:
+ /home/stephano/my_yocto/test.wks
+ </literallayout>
+ For this example,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+ did not have to be specified in the
+ <filename>local.conf</filename> file since the
+ artifact is manually specified.
+ </para>
+ </section>
+
+ <section id='using-wic-to-manipulate-an-image'>
+ <title>Using Wic to Manipulate an Image</title>
+
+ <para>
+ Wic image manipulation allows you to shorten turnaround
+ time during image development.
+ For example, you can use Wic to delete the kernel partition
+ of a Wic image and then insert a newly built kernel.
+ This saves you time from having to rebuild the entire image
+ each time you modify the kernel.
+ <note>
+ In order to use Wic to manipulate a Wic image as in
+ this example, your development machine must have the
+ <filename>mtools</filename> package installed.
+ </note>
+ </para>
+
+ <para>
+ The following example examines the contents of the Wic
+ image, deletes the existing kernel, and then inserts a
+ new kernel:
+ <orderedlist>
+ <listitem><para>
+ <emphasis>List the Partitions:</emphasis>
+ Use the <filename>wic ls</filename> command to list
+ all the partitions in the Wic image:
+ <literallayout class='monospaced'>
+ $ wic ls tmp/deploy/images/qemux86/core-image-minimal-qemux86.wic
+ Num Start End Size Fstype
+ 1 1048576 25041919 23993344 fat16
+ 2 25165824 72157183 46991360 ext4
+ </literallayout>
+ The previous output shows two partitions in the
+ <filename>core-image-minimal-qemux86.wic</filename>
+ image.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Examine a Particular Partition:</emphasis>
+ Use the <filename>wic ls</filename> command again
+ but in a different form to examine a particular
+ partition.
+ <note>
+ You can get command usage on any Wic command
+ using the following form:
+ <literallayout class='monospaced'>
+ $ wic help <replaceable>command</replaceable>
+ </literallayout>
+ For example, the following command shows you
+ the various ways to use the
+ <filename>wic ls</filename> command:
+ <literallayout class='monospaced'>
+ $ wic help ls
+ </literallayout>
+ </note>
+ The following command shows what is in Partition
+ one:
+ <literallayout class='monospaced'>
+ $ wic ls tmp/deploy/images/qemux86/core-image-minimal-qemux86.wic:1
+ Volume in drive : is boot
+ Volume Serial Number is E894-1809
+ Directory for ::/
+
+ libcom32 c32 186500 2017-10-09 16:06
+ libutil c32 24148 2017-10-09 16:06
+ syslinux cfg 220 2017-10-09 16:06
+ vesamenu c32 27104 2017-10-09 16:06
+ vmlinuz 6904608 2017-10-09 16:06
+ 5 files 7 142 580 bytes
+ 16 582 656 bytes free
+ </literallayout>
+ The previous output shows five files, with the
+ <filename>vmlinuz</filename> being the kernel.
+ <note>
+ If you see the following error, you need to
+ update or create a
+ <filename>~/.mtoolsrc</filename> file and
+ be sure to have the line “mtools_skip_check=1“
+ in the file.
+ Then, run the Wic command again:
+ <literallayout class='monospaced'>
+ ERROR: _exec_cmd: /usr/bin/mdir -i /tmp/wic-parttfokuwra ::/ returned '1' instead of 0
+ output: Total number of sectors (47824) not a multiple of sectors per track (32)!
+ Add mtools_skip_check=1 to your .mtoolsrc file to skip this test
+ </literallayout>
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Remove the Old Kernel:</emphasis>
+ Use the <filename>wic rm</filename> command to
+ remove the <filename>vmlinuz</filename> file
+ (kernel):
+ <literallayout class='monospaced'>
+ $ wic rm tmp/deploy/images/qemux86/core-image-minimal-qemux86.wic:1/vmlinuz
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Add In the New Kernel:</emphasis>
+ Use the <filename>wic cp</filename> command to
+ add the updated kernel to the Wic image.
+ Depending on how you built your kernel, it could
+ be in different places.
+ If you used <filename>devtool</filename> and
+ an SDK to build your kernel, it resides in the
+ <filename>tmp/work</filename> directory of the
+ extensible SDK.
+ If you used <filename>make</filename> to build the
+ kernel, the kernel will be in the
+ <filename>workspace/sources</filename> area.
+ </para>
+
+ <para>The following example assumes
+ <filename>devtool</filename> was used to build
+ the kernel:
+ <literallayout class='monospaced'>
+ cp ~/poky_sdk/tmp/work/qemux86-poky-linux/linux-yocto/4.12.12+git999-r0/linux-yocto-4.12.12+git999/arch/x86/boot/bzImage \
+ ~/poky/build/tmp/deploy/images/qemux86/core-image-minimal-qemux86.wic:1/vmlinuz
+ </literallayout>
+ Once the new kernel is added back into the image,
+ you can use the <filename>dd</filename>
+ command or
+ <link linkend='flashing-images-using-bmaptool'><filename>bmaptool</filename></link>
+ to flash your wic image onto an SD card
+ or USB stick and test your target.
+ <note>
+ Using <filename>bmaptool</filename> is
+ generally 10 to 20 times faster than using
+ <filename>dd</filename>.
+ </note>
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+ </section>
+ </section>
+
+ <section id='flashing-images-using-bmaptool'>
+ <title>Flashing Images Using <filename>bmaptool</filename></title>
+
+ <para>
+ A fast and easy way to flash an image to a bootable device
+ is to use Bmaptool, which is integrated into the OpenEmbedded
+ build system.
+ Bmaptool is a generic tool that creates a file's block map (bmap)
+ and then uses that map to copy the file.
+ As compared to traditional tools such as dd or cp, Bmaptool
+ can copy (or flash) large files like raw system image files
+ much faster.
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ If you are using Ubuntu or Debian distributions, you
+ can install the <filename>bmap-tools</filename> package
+ using the following command and then use the tool
+ without specifying <filename>PATH</filename> even from
+ the root account:
+ <literallayout class='monospaced'>
+ $ sudo apt-get install bmap-tools
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ If you are unable to install the
+ <filename>bmap-tools</filename> package, you will
+ need to build Bmaptool before using it.
+ Use the following command:
+ <literallayout class='monospaced'>
+ $ bitbake bmap-tools-native
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+
+ <para>
+ Following, is an example that shows how to flash a Wic image.
+ Realize that while this example uses a Wic image, you can use
+ Bmaptool to flash any type of image.
+ Use these steps to flash an image using Bmaptool:
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Update your <filename>local.conf</filename> File:</emphasis>
+ You need to have the following set in your
+ <filename>local.conf</filename> file before building
+ your image:
+ <literallayout class='monospaced'>
+ IMAGE_FSTYPES += "wic wic.bmap"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Get Your Image:</emphasis>
+ Either have your image ready (pre-built with the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></ulink>
+ setting previously mentioned) or take the step to build
+ the image:
+ <literallayout class='monospaced'>
+ $ bitbake <replaceable>image</replaceable>
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Flash the Device:</emphasis>
+ Flash the device with the image by using Bmaptool
+ depending on your particular setup.
+ The following commands assume the image resides in the
+ Build Directory's <filename>deploy/images/</filename>
+ area:
+ <itemizedlist>
+ <listitem><para>
+ If you have write access to the media, use this
+ command form:
+ <literallayout class='monospaced'>
+ $ oe-run-native bmap-tools-native bmaptool copy <replaceable>build-directory</replaceable>/tmp/deploy/images/<replaceable>machine</replaceable>/<replaceable>image</replaceable>.wic /dev/sd<replaceable>X</replaceable>
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ If you do not have write access to the media, set
+ your permissions first and then use the same
+ command form:
+ <literallayout class='monospaced'>
+ $ sudo chmod 666 /dev/sd<replaceable>X</replaceable>
+ $ oe-run-native bmap-tools-native bmaptool copy <replaceable>build-directory</replaceable>/tmp/deploy/images/<replaceable>machine</replaceable>/<replaceable>image</replaceable>.wic /dev/sd<replaceable>X</replaceable>
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ </orderedlist>
+ </para>
+
+ <para>
+ For help on the <filename>bmaptool</filename> command, use the
+ following command:
+ <literallayout class='monospaced'>
+ $ bmaptool --help
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='making-images-more-secure'>
+ <title>Making Images More Secure</title>
+
+ <para>
+ Security is of increasing concern for embedded devices.
+ Consider the issues and problems discussed in just this
+ sampling of work found across the Internet:
+ <itemizedlist>
+ <listitem><para><emphasis>
+ "<ulink url='https://www.schneier.com/blog/archives/2014/01/security_risks_9.html'>Security Risks of Embedded Systems</ulink>"</emphasis>
+ by Bruce Schneier
+ </para></listitem>
+ <listitem><para><emphasis>
+ "<ulink url='http://census2012.sourceforge.net/paper.html'>Internet Census 2012</ulink>"</emphasis>
+ by Carna Botnet</para></listitem>
+ <listitem><para><emphasis>
+ "<ulink url='http://elinux.org/images/6/6f/Security-issues.pdf'>Security Issues for Embedded Devices</ulink>"</emphasis>
+ by Jake Edge
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ When securing your image is of concern, there are steps, tools,
+ and variables that you can consider to help you reach the
+ security goals you need for your particular device.
+ Not all situations are identical when it comes to making an
+ image secure.
+ Consequently, this section provides some guidance and suggestions
+ for consideration when you want to make your image more secure.
+ <note>
+ Because the security requirements and risks are
+ different for every type of device, this section cannot
+ provide a complete reference on securing your custom OS.
+ It is strongly recommended that you also consult other sources
+ of information on embedded Linux system hardening and on
+ security.
+ </note>
+ </para>
+
+ <section id='general-considerations'>
+ <title>General Considerations</title>
+
+ <para>
+ General considerations exist that help you create more
+ secure images.
+ You should consider the following suggestions to help
+ make your device more secure:
+ <itemizedlist>
+ <listitem><para>
+ Scan additional code you are adding to the system
+ (e.g. application code) by using static analysis
+ tools.
+ Look for buffer overflows and other potential
+ security problems.
+ </para></listitem>
+ <listitem><para>
+ Pay particular attention to the security for
+ any web-based administration interface.
+ </para>
+ <para>Web interfaces typically need to perform
+ administrative functions and tend to need to run with
+ elevated privileges.
+ Thus, the consequences resulting from the interface's
+ security becoming compromised can be serious.
+ Look for common web vulnerabilities such as
+ cross-site-scripting (XSS), unvalidated inputs,
+ and so forth.</para>
+ <para>As with system passwords, the default credentials
+ for accessing a web-based interface should not be the
+ same across all devices.
+ This is particularly true if the interface is enabled
+ by default as it can be assumed that many end-users
+ will not change the credentials.
+ </para></listitem>
+ <listitem><para>
+ Ensure you can update the software on the device to
+ mitigate vulnerabilities discovered in the future.
+ This consideration especially applies when your
+ device is network-enabled.
+ </para></listitem>
+ <listitem><para>
+ Ensure you remove or disable debugging functionality
+ before producing the final image.
+ For information on how to do this, see the
+ "<link linkend='considerations-specific-to-the-openembedded-build-system'>Considerations Specific to the OpenEmbedded Build System</link>"
+ section.
+ </para></listitem>
+ <listitem><para>
+ Ensure you have no network services listening that
+ are not needed.
+ </para></listitem>
+ <listitem><para>
+ Remove any software from the image that is not needed.
+ </para></listitem>
+ <listitem><para>
+ Enable hardware support for secure boot functionality
+ when your device supports this functionality.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='security-flags'>
+ <title>Security Flags</title>
+
+ <para>
+ The Yocto Project has security flags that you can enable that
+ help make your build output more secure.
+ The security flags are in the
+ <filename>meta/conf/distro/include/security_flags.inc</filename>
+ file in your
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ (e.g. <filename>poky</filename>).
+ <note>
+ Depending on the recipe, certain security flags are enabled
+ and disabled by default.
+ </note>
+ </para>
+
+ <para>
+<!--
+ The GCC/LD flags in <filename>security_flags.inc</filename>
+ enable more secure code generation.
+ By including the <filename>security_flags.inc</filename>
+ file, you enable flags to the compiler and linker that cause
+ them to generate more secure code.
+ <note>
+ The GCC/LD flags are enabled by default in the
+ <filename>poky-lsb</filename> distribution.
+ </note>
+-->
+ Use the following line in your
+ <filename>local.conf</filename> file or in your custom
+ distribution configuration file to enable the security
+ compiler and linker flags for your build:
+ <literallayout class='monospaced'>
+ require conf/distro/include/security_flags.inc
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='considerations-specific-to-the-openembedded-build-system'>
+ <title>Considerations Specific to the OpenEmbedded Build System</title>
+
+ <para>
+ You can take some steps that are specific to the
+ OpenEmbedded build system to make your images more secure:
+ <itemizedlist>
+ <listitem><para>
+ Ensure "debug-tweaks" is not one of your selected
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>.
+ When creating a new project, the default is to provide you
+ with an initial <filename>local.conf</filename> file that
+ enables this feature using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink> variable with the line:
+ <literallayout class='monospaced'>
+ EXTRA_IMAGE_FEATURES = "debug-tweaks"
+ </literallayout>
+ To disable that feature, simply comment out that line in your
+ <filename>local.conf</filename> file, or
+ make sure <filename>IMAGE_FEATURES</filename> does not contain
+ "debug-tweaks" before producing your final image.
+ Among other things, leaving this in place sets the
+ root password as blank, which makes logging in for
+ debugging or inspection easy during
+ development but also means anyone can easily log in
+ during production.
+ </para></listitem>
+ <listitem><para>
+ It is possible to set a root password for the image
+ and also to set passwords for any extra users you might
+ add (e.g. administrative or service type users).
+ When you set up passwords for multiple images or
+ users, you should not duplicate passwords.
+ </para>
+ <para>
+ To set up passwords, use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-extrausers'><filename>extrausers</filename></ulink>
+ class, which is the preferred method.
+ For an example on how to set up both root and user
+ passwords, see the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-extrausers'><filename>extrausers.bbclass</filename></ulink>"
+ section.
+ <note>
+ When adding extra user accounts or setting a
+ root password, be cautious about setting the
+ same password on every device.
+ If you do this, and the password you have set
+ is exposed, then every device is now potentially
+ compromised.
+ If you need this access but want to ensure
+ security, consider setting a different,
+ random password for each device.
+ Typically, you do this as a separate step after
+ you deploy the image onto the device.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ Consider enabling a Mandatory Access Control (MAC)
+ framework such as SMACK or SELinux and tuning it
+ appropriately for your device's usage.
+ You can find more information in the
+ <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi/meta-selinux/'><filename>meta-selinux</filename></ulink>
+ layer.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ </para>
+ </section>
+
+ <section id='tools-for-hardening-your-image'>
+ <title>Tools for Hardening Your Image</title>
+
+ <para>
+ The Yocto Project provides tools for making your image
+ more secure.
+ You can find these tools in the
+ <filename>meta-security</filename> layer of the
+ <ulink url='&YOCTO_GIT_URL;'>Yocto Project Source Repositories</ulink>.
+ </para>
+ </section>
+ </section>
+
+ <section id='creating-your-own-distribution'>
+ <title>Creating Your Own Distribution</title>
+
+ <para>
+ When you build an image using the Yocto Project and
+ do not alter any distribution
+ <ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>,
+ you are creating a Poky distribution.
+ If you wish to gain more control over package alternative
+ selections, compile-time options, and other low-level
+ configurations, you can create your own distribution.
+ </para>
+
+ <para>
+ To create your own distribution, the basic steps consist of
+ creating your own distribution layer, creating your own
+ distribution configuration file, and then adding any needed
+ code and Metadata to the layer.
+ The following steps provide some more detail:
+ <itemizedlist>
+ <listitem><para><emphasis>Create a layer for your new distro:</emphasis>
+ Create your distribution layer so that you can keep your
+ Metadata and code for the distribution separate.
+ It is strongly recommended that you create and use your own
+ layer for configuration and code.
+ Using your own layer as compared to just placing
+ configurations in a <filename>local.conf</filename>
+ configuration file makes it easier to reproduce the same
+ build configuration when using multiple build machines.
+ See the
+ "<link linkend='creating-a-general-layer-using-the-bitbake-layers-script'>Creating a General Layer Using the <filename>bitbake-layers</filename> Script</link>"
+ section for information on how to quickly set up a layer.
+ </para></listitem>
+ <listitem><para><emphasis>Create the distribution configuration file:</emphasis>
+ The distribution configuration file needs to be created in
+ the <filename>conf/distro</filename> directory of your
+ layer.
+ You need to name it using your distribution name
+ (e.g. <filename>mydistro.conf</filename>).
+ <note>
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
+ variable in your
+ <filename>local.conf</filename> file determines the
+ name of your distribution.
+ </note></para>
+ <para>You can split out parts of your configuration file
+ into include files and then "require" them from within
+ your distribution configuration file.
+ Be sure to place the include files in the
+ <filename>conf/distro/include</filename> directory of
+ your layer.
+ A common example usage of include files would be to
+ separate out the selection of desired version and revisions
+ for individual recipes.
+</para>
+ <para>Your configuration file needs to set the following
+ required variables:
+ <literallayout class='monospaced'>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_NAME'><filename>DISTRO_NAME</filename></ulink>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_VERSION'><filename>DISTRO_VERSION</filename></ulink>
+ </literallayout>
+ These following variables are optional and you typically
+ set them from the distribution configuration file:
+ <literallayout class='monospaced'>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES'><filename>DISTRO_FEATURES</filename></ulink>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_EXTRA_RDEPENDS'><filename>DISTRO_EXTRA_RDEPENDS</filename></ulink>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_EXTRA_RRECOMMENDS'><filename>DISTRO_EXTRA_RRECOMMENDS</filename></ulink>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TCLIBC'><filename>TCLIBC</filename></ulink>
+ </literallayout>
+ <tip>
+ If you want to base your distribution configuration file
+ on the very basic configuration from OE-Core, you
+ can use
+ <filename>conf/distro/defaultsetup.conf</filename> as
+ a reference and just include variables that differ
+ as compared to <filename>defaultsetup.conf</filename>.
+ Alternatively, you can create a distribution
+ configuration file from scratch using the
+ <filename>defaultsetup.conf</filename> file
+ or configuration files from other distributions
+ such as Poky or Angstrom as references.
+ </tip></para></listitem>
+ <listitem><para><emphasis>Provide miscellaneous variables:</emphasis>
+ Be sure to define any other variables for which you want to
+ create a default or enforce as part of the distribution
+ configuration.
+ You can include nearly any variable from the
+ <filename>local.conf</filename> file.
+ The variables you use are not limited to the list in the
+ previous bulleted item.</para></listitem>
+ <listitem><para><emphasis>Point to Your distribution configuration file:</emphasis>
+ In your <filename>local.conf</filename> file in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>,
+ set your
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
+ variable to point to your distribution's configuration file.
+ For example, if your distribution's configuration file is
+ named <filename>mydistro.conf</filename>, then you point
+ to it as follows:
+ <literallayout class='monospaced'>
+ DISTRO = "mydistro"
+ </literallayout></para></listitem>
+ <listitem><para><emphasis>Add more to the layer if necessary:</emphasis>
+ Use your layer to hold other information needed for the
+ distribution:
+ <itemizedlist>
+ <listitem><para>Add recipes for installing
+ distro-specific configuration files that are not
+ already installed by another recipe.
+ If you have distro-specific configuration files
+ that are included by an existing recipe, you should
+ add an append file (<filename>.bbappend</filename>)
+ for those.
+ For general information and recommendations
+ on how to add recipes to your layer, see the
+ "<link linkend='creating-your-own-layer'>Creating Your Own Layer</link>"
+ and
+ "<link linkend='best-practices-to-follow-when-creating-layers'>Following Best Practices When Creating Layers</link>"
+ sections.</para></listitem>
+ <listitem><para>Add any image recipes that are specific
+ to your distribution.</para></listitem>
+ <listitem><para>Add a <filename>psplash</filename>
+ append file for a branded splash screen.
+ For information on append files, see the
+ "<link linkend='using-bbappend-files'>Using .bbappend Files in Your Layer</link>"
+ section.</para></listitem>
+ <listitem><para>Add any other append files to make
+ custom changes that are specific to individual
+ recipes.</para></listitem>
+ </itemizedlist></para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='creating-a-custom-template-configuration-directory'>
+ <title>Creating a Custom Template Configuration Directory</title>
+
+ <para>
+ If you are producing your own customized version
+ of the build system for use by other users, you might
+ want to customize the message shown by the setup script or
+ you might want to change the template configuration files (i.e.
+ <filename>local.conf</filename> and
+ <filename>bblayers.conf</filename>) that are created in
+ a new build directory.
+ </para>
+
+ <para>
+ The OpenEmbedded build system uses the environment variable
+ <filename>TEMPLATECONF</filename> to locate the directory
+ from which it gathers configuration information that ultimately
+ ends up in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ <filename>conf</filename> directory.
+ By default, <filename>TEMPLATECONF</filename> is set as
+ follows in the <filename>poky</filename> repository:
+ <literallayout class='monospaced'>
+ TEMPLATECONF=${TEMPLATECONF:-meta-poky/conf}
+ </literallayout>
+ This is the directory used by the build system to find templates
+ from which to build some key configuration files.
+ If you look at this directory, you will see the
+ <filename>bblayers.conf.sample</filename>,
+ <filename>local.conf.sample</filename>, and
+ <filename>conf-notes.txt</filename> files.
+ The build system uses these files to form the respective
+ <filename>bblayers.conf</filename> file,
+ <filename>local.conf</filename> file, and display the list of
+ BitBake targets when running the setup script.
+ </para>
+
+ <para>
+ To override these default configuration files with
+ configurations you want used within every new
+ Build Directory, simply set the
+ <filename>TEMPLATECONF</filename> variable to your directory.
+ The <filename>TEMPLATECONF</filename> variable is set in the
+ <filename>.templateconf</filename> file, which is in the
+ top-level
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ folder (e.g. <filename>poky</filename>).
+ Edit the <filename>.templateconf</filename> so that it can locate
+ your directory.
+ </para>
+
+ <para>
+ Best practices dictate that you should keep your
+ template configuration directory in your custom distribution layer.
+ For example, suppose you have a layer named
+ <filename>meta-mylayer</filename> located in your home directory
+ and you want your template configuration directory named
+ <filename>myconf</filename>.
+ Changing the <filename>.templateconf</filename> as follows
+ causes the OpenEmbedded build system to look in your directory
+ and base its configuration files on the
+ <filename>*.sample</filename> configuration files it finds.
+ The final configuration files (i.e.
+ <filename>local.conf</filename> and
+ <filename>bblayers.conf</filename> ultimately still end up in
+ your Build Directory, but they are based on your
+ <filename>*.sample</filename> files.
+ <literallayout class='monospaced'>
+ TEMPLATECONF=${TEMPLATECONF:-meta-mylayer/myconf}
+ </literallayout>
+ </para>
+
+ <para>
+ Aside from the <filename>*.sample</filename> configuration files,
+ the <filename>conf-notes.txt</filename> also resides in the
+ default <filename>meta-poky/conf</filename> directory.
+ The script that sets up the build environment
+ (i.e.
+ <ulink url="&YOCTO_DOCS_REF_URL;#structure-core-script"><filename>&OE_INIT_FILE;</filename></ulink>)
+ uses this file to display BitBake targets as part of the script
+ output.
+ Customizing this <filename>conf-notes.txt</filename> file is a
+ good way to make sure your list of custom targets appears
+ as part of the script's output.
+ </para>
+
+ <para>
+ Here is the default list of targets displayed as a result of
+ running either of the setup scripts:
+ <literallayout class='monospaced'>
+ You can now run 'bitbake &lt;target&gt;'
+
+ Common targets are:
+ core-image-minimal
+ core-image-sato
+ meta-toolchain
+ meta-ide-support
+ </literallayout>
+ </para>
+
+ <para>
+ Changing the listed common targets is as easy as editing your
+ version of <filename>conf-notes.txt</filename> in your
+ custom template configuration directory and making sure you
+ have <filename>TEMPLATECONF</filename> set to your directory.
+ </para>
+ </section>
+
+ <section id='dev-saving-memory-during-a-build'>
+ <title>Conserving Disk Space During Builds</title>
+
+ <para>
+ To help conserve disk space during builds, you can add the
+ following statement to your project's
+ <filename>local.conf</filename> configuration file found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>:
+ <literallayout class='monospaced'>
+ INHERIT += "rm_work"
+ </literallayout>
+ Adding this statement deletes the work directory used for building
+ a recipe once the recipe is built.
+ For more information on "rm_work", see the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-rm-work'><filename>rm_work</filename></ulink>
+ class in the Yocto Project Reference Manual.
+ </para>
+ </section>
+
+ <section id='working-with-packages'>
+ <title>Working with Packages</title>
+
+ <para>
+ This section describes a few tasks that involve packages:
+ <itemizedlist>
+ <listitem><para>
+ <link linkend='excluding-packages-from-an-image'>Excluding packages from an image</link>
+ </para></listitem>
+ <listitem><para>
+ <link linkend='incrementing-a-binary-package-version'>Incrementing a binary package version</link>
+ </para></listitem>
+ <listitem><para>
+ <link linkend='handling-optional-module-packaging'>Handling optional module packaging</link>
+ </para></listitem>
+ <listitem><para>
+ <link linkend='using-runtime-package-management'>Using Runtime Package Management</link>
+ </para></listitem>
+ <listitem><para>
+ <link linkend='testing-packages-with-ptest'>Setting up and running package test (ptest)</link>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <section id='excluding-packages-from-an-image'>
+ <title>Excluding Packages from an Image</title>
+
+ <para>
+ You might find it necessary to prevent specific packages
+ from being installed into an image.
+ If so, you can use several variables to direct the build
+ system to essentially ignore installing recommended packages
+ or to not install a package at all.
+ </para>
+
+ <para>
+ The following list introduces variables you can use to
+ prevent packages from being installed into your image.
+ Each of these variables only works with IPK and RPM
+ package types.
+ Support for Debian packages does not exist.
+ Also, you can use these variables from your
+ <filename>local.conf</filename> file or attach them to a
+ specific image recipe by using a recipe name override.
+ For more detail on the variables, see the descriptions in the
+ Yocto Project Reference Manual's glossary chapter.
+ <itemizedlist>
+ <listitem><para><ulink url='&YOCTO_DOCS_REF_URL;#var-BAD_RECOMMENDATIONS'><filename>BAD_RECOMMENDATIONS</filename></ulink>:
+ Use this variable to specify "recommended-only"
+ packages that you do not want installed.
+ </para></listitem>
+ <listitem><para><ulink url='&YOCTO_DOCS_REF_URL;#var-NO_RECOMMENDATIONS'><filename>NO_RECOMMENDATIONS</filename></ulink>:
+ Use this variable to prevent all "recommended-only"
+ packages from being installed.
+ </para></listitem>
+ <listitem><para><ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_EXCLUDE'><filename>PACKAGE_EXCLUDE</filename></ulink>:
+ Use this variable to prevent specific packages from
+ being installed regardless of whether they are
+ "recommended-only" or not.
+ You need to realize that the build process could
+ fail with an error when you
+ prevent the installation of a package whose presence
+ is required by an installed package.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='incrementing-a-binary-package-version'>
+ <title>Incrementing a Package Version</title>
+
+ <para>
+ This section provides some background on how binary package
+ versioning is accomplished and presents some of the services,
+ variables, and terminology involved.
+ </para>
+
+ <para>
+ In order to understand binary package versioning, you need
+ to consider the following:
+ <itemizedlist>
+ <listitem><para>
+ Binary Package: The binary package that is eventually
+ built and installed into an image.
+ </para></listitem>
+ <listitem><para>
+ Binary Package Version: The binary package version
+ is composed of two components - a version and a
+ revision.
+ <note>
+ Technically, a third component, the "epoch" (i.e.
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PE'><filename>PE</filename></ulink>)
+ is involved but this discussion for the most part
+ ignores <filename>PE</filename>.
+ </note>
+ The version and revision are taken from the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>
+ variables, respectively.
+ </para></listitem>
+ <listitem><para>
+ <filename>PV</filename>: The recipe version.
+ <filename>PV</filename> represents the version of the
+ software being packaged.
+ Do not confuse <filename>PV</filename> with the
+ binary package version.
+ </para></listitem>
+ <listitem><para>
+ <filename>PR</filename>: The recipe revision.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCPV'><filename>SRCPV</filename></ulink>:
+ The OpenEmbedded build system uses this string
+ to help define the value of <filename>PV</filename>
+ when the source code revision needs to be included
+ in it.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='https://wiki.yoctoproject.org/wiki/PR_Service'>PR Service</ulink>:
+ A network-based service that helps automate keeping
+ package feeds compatible with existing package
+ manager applications such as RPM, APT, and OPKG.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Whenever the binary package content changes, the binary package
+ version must change.
+ Changing the binary package version is accomplished by changing
+ or "bumping" the <filename>PR</filename> and/or
+ <filename>PV</filename> values.
+ Increasing these values occurs one of two ways:
+ <itemizedlist>
+ <listitem><para>Automatically using a Package Revision
+ Service (PR Service).
+ </para></listitem>
+ <listitem><para>Manually incrementing the
+ <filename>PR</filename> and/or
+ <filename>PV</filename> variables.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Given a primary challenge of any build system and its users
+ is how to maintain a package feed that is compatible with
+ existing package manager applications such as RPM, APT, and
+ OPKG, using an automated system is much preferred over a
+ manual system.
+ In either system, the main requirement is that binary package
+ version numbering increases in a linear fashion and that a
+ number of version components exist that support that linear
+ progression.
+ For information on how to ensure package revisioning remains
+ linear, see the
+ "<link linkend='automatically-incrementing-a-binary-package-revision-number'>Automatically Incrementing a Binary Package Revision Number</link>"
+ section.
+ </para>
+
+ <para>
+ The following three sections provide related information on the
+ PR Service, the manual method for "bumping"
+ <filename>PR</filename> and/or <filename>PV</filename>, and
+ on how to ensure binary package revisioning remains linear.
+ </para>
+
+ <section id='working-with-a-pr-service'>
+ <title>Working With a PR Service</title>
+
+ <para>
+ As mentioned, attempting to maintain revision numbers in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>
+ is error prone, inaccurate, and causes problems for people
+ submitting recipes.
+ Conversely, the PR Service automatically generates
+ increasing numbers, particularly the revision field,
+ which removes the human element.
+ <note>
+ For additional information on using a PR Service, you
+ can see the
+ <ulink url='&YOCTO_WIKI_URL;/wiki/PR_Service'>PR Service</ulink>
+ wiki page.
+ </note>
+ </para>
+
+ <para>
+ The Yocto Project uses variables in order of
+ decreasing priority to facilitate revision numbering (i.e.
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PE'><filename>PE</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>, and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>
+ for epoch, version, and revision, respectively).
+ The values are highly dependent on the policies and
+ procedures of a given distribution and package feed.
+ </para>
+
+ <para>
+ Because the OpenEmbedded build system uses
+ "<ulink url='&YOCTO_DOCS_OM_URL;#overview-checksums'>signatures</ulink>",
+ which are unique to a given build, the build system
+ knows when to rebuild packages.
+ All the inputs into a given task are represented by a
+ signature, which can trigger a rebuild when different.
+ Thus, the build system itself does not rely on the
+ <filename>PR</filename>, <filename>PV</filename>, and
+ <filename>PE</filename> numbers to trigger a rebuild.
+ The signatures, however, can be used to generate
+ these values.
+ </para>
+
+ <para>
+ The PR Service works with both
+ <filename>OEBasic</filename> and
+ <filename>OEBasicHash</filename> generators.
+ The value of <filename>PR</filename> bumps when the
+ checksum changes and the different generator mechanisms
+ change signatures under different circumstances.
+ </para>
+
+ <para>
+ As implemented, the build system includes values from
+ the PR Service into the <filename>PR</filename> field as
+ an addition using the form "<filename>.x</filename>" so
+ <filename>r0</filename> becomes <filename>r0.1</filename>,
+ <filename>r0.2</filename> and so forth.
+ This scheme allows existing <filename>PR</filename> values
+ to be used for whatever reasons, which include manual
+ <filename>PR</filename> bumps, should it be necessary.
+ </para>
+
+ <para>
+ By default, the PR Service is not enabled or running.
+ Thus, the packages generated are just "self consistent".
+ The build system adds and removes packages and
+ there are no guarantees about upgrade paths but images
+ will be consistent and correct with the latest changes.
+ </para>
+
+ <para>
+ The simplest form for a PR Service is for it to exist
+ for a single host development system that builds the
+ package feed (building system).
+ For this scenario, you can enable a local PR Service by
+ setting
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PRSERV_HOST'><filename>PRSERV_HOST</filename></ulink>
+ in your <filename>local.conf</filename> file in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>:
+ <literallayout class='monospaced'>
+ PRSERV_HOST = "localhost:0"
+ </literallayout>
+ Once the service is started, packages will automatically
+ get increasing <filename>PR</filename> values and
+ BitBake takes care of starting and stopping the server.
+ </para>
+
+ <para>
+ If you have a more complex setup where multiple host
+ development systems work against a common, shared package
+ feed, you have a single PR Service running and it is
+ connected to each building system.
+ For this scenario, you need to start the PR Service using
+ the <filename>bitbake-prserv</filename> command:
+ <literallayout class='monospaced'>
+ bitbake-prserv --host <replaceable>ip</replaceable> --port <replaceable>port</replaceable> --start
+ </literallayout>
+ In addition to hand-starting the service, you need to
+ update the <filename>local.conf</filename> file of each
+ building system as described earlier so each system
+ points to the server and port.
+ </para>
+
+ <para>
+ It is also recommended you use build history, which adds
+ some sanity checks to binary package versions, in
+ conjunction with the server that is running the PR Service.
+ To enable build history, add the following to each building
+ system's <filename>local.conf</filename> file:
+ <literallayout class='monospaced'>
+ # It is recommended to activate "buildhistory" for testing the PR service
+ INHERIT += "buildhistory"
+ BUILDHISTORY_COMMIT = "1"
+ </literallayout>
+ For information on build history, see the
+ "<link linkend='maintaining-build-output-quality'>Maintaining Build Output Quality</link>"
+ section.
+ </para>
+
+ <note>
+ <para>
+ The OpenEmbedded build system does not maintain
+ <filename>PR</filename> information as part of the
+ shared state (sstate) packages.
+ If you maintain an sstate feed, its expected that either
+ all your building systems that contribute to the sstate
+ feed use a shared PR Service, or you do not run a PR
+ Service on any of your building systems.
+ Having some systems use a PR Service while others do
+ not leads to obvious problems.
+ </para>
+
+ <para>
+ For more information on shared state, see the
+ "<ulink url='&YOCTO_DOCS_OM_URL;#shared-state-cache'>Shared State Cache</ulink>"
+ section in the Yocto Project Overview and Concepts
+ Manual.
+ </para>
+ </note>
+ </section>
+
+ <section id='manually-bumping-pr'>
+ <title>Manually Bumping PR</title>
+
+ <para>
+ The alternative to setting up a PR Service is to manually
+ "bump" the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>
+ variable.
+ </para>
+
+ <para>
+ If a committed change results in changing the package
+ output, then the value of the PR variable needs to be
+ increased (or "bumped") as part of that commit.
+ For new recipes you should add the <filename>PR</filename>
+ variable and set its initial value equal to "r0", which is
+ the default.
+ Even though the default value is "r0", the practice of
+ adding it to a new recipe makes it harder to forget to bump
+ the variable when you make changes to the recipe in future.
+ </para>
+
+ <para>
+ If you are sharing a common <filename>.inc</filename> file
+ with multiple recipes, you can also use the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-INC_PR'>INC_PR</ulink></filename>
+ variable to ensure that the recipes sharing the
+ <filename>.inc</filename> file are rebuilt when the
+ <filename>.inc</filename> file itself is changed.
+ The <filename>.inc</filename> file must set
+ <filename>INC_PR</filename> (initially to "r0"), and all
+ recipes referring to it should set <filename>PR</filename>
+ to "${INC_PR}.0" initially, incrementing the last number
+ when the recipe is changed.
+ If the <filename>.inc</filename> file is changed then its
+ <filename>INC_PR</filename> should be incremented.
+ </para>
+
+ <para>
+ When upgrading the version of a binary package, assuming the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PV'>PV</ulink></filename>
+ changes, the <filename>PR</filename> variable should be
+ reset to "r0" (or "${INC_PR}.0" if you are using
+ <filename>INC_PR</filename>).
+ </para>
+
+ <para>
+ Usually, version increases occur only to binary packages.
+ However, if for some reason <filename>PV</filename> changes
+ but does not increase, you can increase the
+ <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PE'>PE</ulink></filename>
+ variable (Package Epoch).
+ The <filename>PE</filename> variable defaults to "0".
+ </para>
+
+ <para>
+ Binary package version numbering strives to follow the
+ <ulink url='http://www.debian.org/doc/debian-policy/ch-controlfields.html'>
+ Debian Version Field Policy Guidelines</ulink>.
+ These guidelines define how versions are compared and what
+ "increasing" a version means.
+ </para>
+ </section>
+
+ <section id='automatically-incrementing-a-binary-package-revision-number'>
+ <title>Automatically Incrementing a Package Version Number</title>
+
+ <para>
+ When fetching a repository, BitBake uses the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCREV'><filename>SRCREV</filename></ulink>
+ variable to determine the specific source code revision
+ from which to build.
+ You set the <filename>SRCREV</filename> variable to
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-AUTOREV'><filename>AUTOREV</filename></ulink>
+ to cause the OpenEmbedded build system to automatically use the
+ latest revision of the software:
+ <literallayout class='monospaced'>
+ SRCREV = "${AUTOREV}"
+ </literallayout>
+ </para>
+
+ <para>
+ Furthermore, you need to reference <filename>SRCPV</filename>
+ in <filename>PV</filename> in order to automatically update
+ the version whenever the revision of the source code
+ changes.
+ Here is an example:
+ <literallayout class='monospaced'>
+ PV = "1.0+git${SRCPV}"
+ </literallayout>
+ The OpenEmbedded build system substitutes
+ <filename>SRCPV</filename> with the following:
+ <literallayout class='monospaced'>
+ AUTOINC+<replaceable>source_code_revision</replaceable>
+ </literallayout>
+ The build system replaces the <filename>AUTOINC</filename> with
+ a number.
+ The number used depends on the state of the PR Service:
+ <itemizedlist>
+ <listitem><para>
+ If PR Service is enabled, the build system increments
+ the number, which is similar to the behavior of
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>.
+ This behavior results in linearly increasing package
+ versions, which is desirable.
+ Here is an example:
+ <literallayout class='monospaced'>
+ hello-world-git_0.0+git0+b6558dd387-r0.0_armv7a-neon.ipk
+ hello-world-git_0.0+git1+dd2f5c3565-r0.0_armv7a-neon.ipk
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ If PR Service is not enabled, the build system
+ replaces the <filename>AUTOINC</filename>
+ placeholder with zero (i.e. "0").
+ This results in changing the package version since
+ the source revision is included.
+ However, package versions are not increased linearly.
+ Here is an example:
+ <literallayout class='monospaced'>
+ hello-world-git_0.0+git0+b6558dd387-r0.0_armv7a-neon.ipk
+ hello-world-git_0.0+git0+dd2f5c3565-r0.0_armv7a-neon.ipk
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ In summary, the OpenEmbedded build system does not track the
+ history of binary package versions for this purpose.
+ <filename>AUTOINC</filename>, in this case, is comparable to
+ <filename>PR</filename>.
+ If PR server is not enabled, <filename>AUTOINC</filename>
+ in the package version is simply replaced by "0".
+ If PR server is enabled, the build system keeps track of the
+ package versions and bumps the number when the package
+ revision changes.
+ </para>
+ </section>
+ </section>
+
+ <section id='handling-optional-module-packaging'>
+ <title>Handling Optional Module Packaging</title>
+
+ <para>
+ Many pieces of software split functionality into optional
+ modules (or plug-ins) and the plug-ins that are built
+ might depend on configuration options.
+ To avoid having to duplicate the logic that determines what
+ modules are available in your recipe or to avoid having
+ to package each module by hand, the OpenEmbedded build system
+ provides functionality to handle module packaging dynamically.
+ </para>
+
+ <para>
+ To handle optional module packaging, you need to do two things:
+ <itemizedlist>
+ <listitem><para>Ensure the module packaging is actually
+ done.</para></listitem>
+ <listitem><para>Ensure that any dependencies on optional
+ modules from other recipes are satisfied by your recipe.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <section id='making-sure-the-packaging-is-done'>
+ <title>Making Sure the Packaging is Done</title>
+
+ <para>
+ To ensure the module packaging actually gets done, you use
+ the <filename>do_split_packages</filename> function within
+ the <filename>populate_packages</filename> Python function
+ in your recipe.
+ The <filename>do_split_packages</filename> function
+ searches for a pattern of files or directories under a
+ specified path and creates a package for each one it finds
+ by appending to the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>
+ variable and setting the appropriate values for
+ <filename>FILES_packagename</filename>,
+ <filename>RDEPENDS_packagename</filename>,
+ <filename>DESCRIPTION_packagename</filename>, and so forth.
+ Here is an example from the <filename>lighttpd</filename>
+ recipe:
+ <literallayout class='monospaced'>
+ python populate_packages_prepend () {
+ lighttpd_libdir = d.expand('${libdir}')
+ do_split_packages(d, lighttpd_libdir, '^mod_(.*)\.so$',
+ 'lighttpd-module-%s', 'Lighttpd module for %s',
+ extra_depends='')
+ }
+ </literallayout>
+ The previous example specifies a number of things in the
+ call to <filename>do_split_packages</filename>.
+ <itemizedlist>
+ <listitem><para>A directory within the files installed
+ by your recipe through <filename>do_install</filename>
+ in which to search.</para></listitem>
+ <listitem><para>A regular expression used to match module
+ files in that directory.
+ In the example, note the parentheses () that mark
+ the part of the expression from which the module
+ name should be derived.</para></listitem>
+ <listitem><para>A pattern to use for the package names.
+ </para></listitem>
+ <listitem><para>A description for each package.
+ </para></listitem>
+ <listitem><para>An empty string for
+ <filename>extra_depends</filename>, which disables
+ the default dependency on the main
+ <filename>lighttpd</filename> package.
+ Thus, if a file in <filename>${libdir}</filename>
+ called <filename>mod_alias.so</filename> is found,
+ a package called <filename>lighttpd-module-alias</filename>
+ is created for it and the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DESCRIPTION'><filename>DESCRIPTION</filename></ulink>
+ is set to "Lighttpd module for alias".</para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Often, packaging modules is as simple as the previous
+ example.
+ However, more advanced options exist that you can use
+ within <filename>do_split_packages</filename> to modify its
+ behavior.
+ And, if you need to, you can add more logic by specifying
+ a hook function that is called for each package.
+ It is also perfectly acceptable to call
+ <filename>do_split_packages</filename> multiple times if
+ you have more than one set of modules to package.
+ </para>
+
+ <para>
+ For more examples that show how to use
+ <filename>do_split_packages</filename>, see the
+ <filename>connman.inc</filename> file in the
+ <filename>meta/recipes-connectivity/connman/</filename>
+ directory of the <filename>poky</filename>
+ <ulink url='&YOCTO_DOCS_OM_URL;#yocto-project-repositories'>source repository</ulink>.
+ You can also find examples in
+ <filename>meta/classes/kernel.bbclass</filename>.
+ </para>
+
+ <para>
+ Following is a reference that shows
+ <filename>do_split_packages</filename> mandatory and
+ optional arguments:
+ <literallayout class='monospaced'>
+ Mandatory arguments
+
+ root
+ The path in which to search
+ file_regex
+ Regular expression to match searched files.
+ Use parentheses () to mark the part of this
+ expression that should be used to derive the
+ module name (to be substituted where %s is
+ used in other function arguments as noted below)
+ output_pattern
+ Pattern to use for the package names. Must
+ include %s.
+ description
+ Description to set for each package. Must
+ include %s.
+
+ Optional arguments
+
+ postinst
+ Postinstall script to use for all packages
+ (as a string)
+ recursive
+ True to perform a recursive search - default
+ False
+ hook
+ A hook function to be called for every match.
+ The function will be called with the following
+ arguments (in the order listed):
+
+ f
+ Full path to the file/directory match
+ pkg
+ The package name
+ file_regex
+ As above
+ output_pattern
+ As above
+ modulename
+ The module name derived using file_regex
+
+ extra_depends
+ Extra runtime dependencies (RDEPENDS) to be
+ set for all packages. The default value of None
+ causes a dependency on the main package
+ (${PN}) - if you do not want this, pass empty
+ string '' for this parameter.
+ aux_files_pattern
+ Extra item(s) to be added to FILES for each
+ package. Can be a single string item or a list
+ of strings for multiple items. Must include %s.
+ postrm
+ postrm script to use for all packages (as a
+ string)
+ allow_dirs
+ True to allow directories to be matched -
+ default False
+ prepend
+ If True, prepend created packages to PACKAGES
+ instead of the default False which appends them
+ match_path
+ match file_regex on the whole relative path to
+ the root rather than just the file name
+ aux_files_pattern_verbatim
+ Extra item(s) to be added to FILES for each
+ package, using the actual derived module name
+ rather than converting it to something legal
+ for a package name. Can be a single string item
+ or a list of strings for multiple items. Must
+ include %s.
+ allow_links
+ True to allow symlinks to be matched - default
+ False
+ summary
+ Summary to set for each package. Must include %s;
+ defaults to description if not set.
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='satisfying-dependencies'>
+ <title>Satisfying Dependencies</title>
+
+ <para>
+ The second part for handling optional module packaging
+ is to ensure that any dependencies on optional modules
+ from other recipes are satisfied by your recipe.
+ You can be sure these dependencies are satisfied by
+ using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES_DYNAMIC'><filename>PACKAGES_DYNAMIC</filename></ulink> variable.
+ Here is an example that continues with the
+ <filename>lighttpd</filename> recipe shown earlier:
+ <literallayout class='monospaced'>
+ PACKAGES_DYNAMIC = "lighttpd-module-.*"
+ </literallayout>
+ The name specified in the regular expression can of
+ course be anything.
+ In this example, it is <filename>lighttpd-module-</filename>
+ and is specified as the prefix to ensure that any
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>
+ and <ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'><filename>RRECOMMENDS</filename></ulink>
+ on a package name starting with the prefix are satisfied
+ during build time.
+ If you are using <filename>do_split_packages</filename>
+ as described in the previous section, the value you put in
+ <filename>PACKAGES_DYNAMIC</filename> should correspond to
+ the name pattern specified in the call to
+ <filename>do_split_packages</filename>.
+ </para>
+ </section>
+ </section>
+
+ <section id='using-runtime-package-management'>
+ <title>Using Runtime Package Management</title>
+
+ <para>
+ During a build, BitBake always transforms a recipe into one or
+ more packages.
+ For example, BitBake takes the <filename>bash</filename> recipe
+ and produces a number of packages (e.g.
+ <filename>bash</filename>, <filename>bash-bashbug</filename>,
+ <filename>bash-completion</filename>,
+ <filename>bash-completion-dbg</filename>,
+ <filename>bash-completion-dev</filename>,
+ <filename>bash-completion-extra</filename>,
+ <filename>bash-dbg</filename>, and so forth).
+ Not all generated packages are included in an image.
+ </para>
+
+ <para>
+ In several situations, you might need to update, add, remove,
+ or query the packages on a target device at runtime
+ (i.e. without having to generate a new image).
+ Examples of such situations include:
+ <itemizedlist>
+ <listitem><para>
+ You want to provide in-the-field updates to deployed
+ devices (e.g. security updates).
+ </para></listitem>
+ <listitem><para>
+ You want to have a fast turn-around development cycle
+ for one or more applications that run on your device.
+ </para></listitem>
+ <listitem><para>
+ You want to temporarily install the "debug" packages
+ of various applications on your device so that
+ debugging can be greatly improved by allowing
+ access to symbols and source debugging.
+ </para></listitem>
+ <listitem><para>
+ You want to deploy a more minimal package selection of
+ your device but allow in-the-field updates to add a
+ larger selection for customization.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ In all these situations, you have something similar to a more
+ traditional Linux distribution in that in-field devices
+ are able to receive pre-compiled packages from a server for
+ installation or update.
+ Being able to install these packages on a running,
+ in-field device is what is termed "runtime package
+ management".
+ </para>
+
+ <para>
+ In order to use runtime package management, you
+ need a host or server machine that serves up the pre-compiled
+ packages plus the required metadata.
+ You also need package manipulation tools on the target.
+ The build machine is a likely candidate to act as the server.
+ However, that machine does not necessarily have to be the
+ package server.
+ The build machine could push its artifacts to another machine
+ that acts as the server (e.g. Internet-facing).
+ In fact, doing so is advantageous for a production
+ environment as getting the packages away from the
+ development system's build directory prevents accidental
+ overwrites.
+ </para>
+
+ <para>
+ A simple build that targets just one device produces
+ more than one package database.
+ In other words, the packages produced by a build are separated
+ out into a couple of different package groupings based on
+ criteria such as the target's CPU architecture, the target
+ board, or the C library used on the target.
+ For example, a build targeting the <filename>qemux86</filename>
+ device produces the following three package databases:
+ <filename>noarch</filename>, <filename>i586</filename>, and
+ <filename>qemux86</filename>.
+ If you wanted your <filename>qemux86</filename> device to be
+ aware of all the packages that were available to it,
+ you would need to point it to each of these databases
+ individually.
+ In a similar way, a traditional Linux distribution usually is
+ configured to be aware of a number of software repositories
+ from which it retrieves packages.
+ </para>
+
+ <para>
+ Using runtime package management is completely optional and
+ not required for a successful build or deployment in any
+ way.
+ But if you want to make use of runtime package management,
+ you need to do a couple things above and beyond the basics.
+ The remainder of this section describes what you need to do.
+ </para>
+
+ <section id='runtime-package-management-build'>
+ <title>Build Considerations</title>
+
+ <para>
+ This section describes build considerations of which you
+ need to be aware in order to provide support for runtime
+ package management.
+ </para>
+
+ <para>
+ When BitBake generates packages, it needs to know
+ what format or formats to use.
+ In your configuration, you use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink>
+ variable to specify the format:
+ <orderedlist>
+ <listitem><para>
+ Open the <filename>local.conf</filename> file
+ inside your
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ (e.g. <filename>~/poky/build/conf/local.conf</filename>).
+ </para></listitem>
+ <listitem><para>
+ Select the desired package format as follows:
+ <literallayout class='monospaced'>
+ PACKAGE_CLASSES ?= “package_<replaceable>packageformat</replaceable>”
+ </literallayout>
+ where <replaceable>packageformat</replaceable>
+ can be "ipk", "rpm", "deb", or "tar" which are the
+ supported package formats.
+ <note>
+ Because the Yocto Project supports four
+ different package formats, you can set the
+ variable with more than one argument.
+ However, the OpenEmbedded build system only
+ uses the first argument when creating an image
+ or Software Development Kit (SDK).
+ </note>
+ </para></listitem>
+ </orderedlist>
+ </para>
+
+ <para>
+ If you would like your image to start off with a basic
+ package database containing the packages in your current
+ build as well as to have the relevant tools available on the
+ target for runtime package management, you can include
+ "package-management" in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>
+ variable.
+ Including "package-management" in this configuration
+ variable ensures that when the image is assembled for your
+ target, the image includes the currently-known package
+ databases as well as the target-specific tools required
+ for runtime package management to be performed on the
+ target.
+ However, this is not strictly necessary.
+ You could start your image off without any databases
+ but only include the required on-target package
+ tool(s).
+ As an example, you could include "opkg" in your
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink>
+ variable if you are using the IPK package format.
+ You can then initialize your target's package database(s)
+ later once your image is up and running.
+ </para>
+
+ <para>
+ Whenever you perform any sort of build step that can
+ potentially generate a package or modify existing
+ package, it is always a good idea to re-generate the
+ package index after the build by using the following
+ command:
+ <literallayout class='monospaced'>
+ $ bitbake package-index
+ </literallayout>
+ It might be tempting to build the package and the
+ package index at the same time with a command such as
+ the following:
+ <literallayout class='monospaced'>
+ $ bitbake <replaceable>some-package</replaceable> package-index
+ </literallayout>
+ Do not do this as BitBake does not schedule the package
+ index for after the completion of the package you are
+ building.
+ Consequently, you cannot be sure of the package index
+ including information for the package you just built.
+ Thus, be sure to run the package update step separately
+ after building any packages.
+ </para>
+
+ <para>
+ You can use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_ARCHS'><filename>PACKAGE_FEED_ARCHS</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_BASE_PATHS'><filename>PACKAGE_FEED_BASE_PATHS</filename></ulink>,
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_URIS'><filename>PACKAGE_FEED_URIS</filename></ulink>
+ variables to pre-configure target images to use a package
+ feed.
+ If you do not define these variables, then manual steps
+ as described in the subsequent sections are necessary to
+ configure the target.
+ You should set these variables before building the image
+ in order to produce a correctly configured image.
+ </para>
+
+ <para>
+ When your build is complete, your packages reside in the
+ <filename>${TMPDIR}/deploy/<replaceable>packageformat</replaceable></filename>
+ directory.
+ For example, if
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink><filename>}</filename>
+ is <filename>tmp</filename> and your selected package type
+ is RPM, then your RPM packages are available in
+ <filename>tmp/deploy/rpm</filename>.
+ </para>
+ </section>
+
+ <section id='runtime-package-management-server'>
+ <title>Host or Server Machine Setup</title>
+
+ <para>
+ Although other protocols are possible, a server using HTTP
+ typically serves packages.
+ If you want to use HTTP, then set up and configure a
+ web server such as Apache 2, lighttpd, or
+ SimpleHTTPServer on the machine serving the packages.
+ </para>
+
+ <para>
+ To keep things simple, this section describes how to set
+ up a SimpleHTTPServer web server to share package feeds
+ from the developer's machine.
+ Although this server might not be the best for a production
+ environment, the setup is simple and straight forward.
+ Should you want to use a different server more suited for
+ production (e.g. Apache 2, Lighttpd, or Nginx), take the
+ appropriate steps to do so.
+ </para>
+
+ <para>
+ From within the build directory where you have built an
+ image based on your packaging choice (i.e. the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink>
+ setting), simply start the server.
+ The following example assumes a build directory of
+ <filename>~/poky/build/tmp/deploy/rpm</filename> and a
+ <filename>PACKAGE_CLASSES</filename> setting of
+ "package_rpm":
+ <literallayout class='monospaced'>
+ $ cd ~/poky/build/tmp/deploy/rpm
+ $ python -m SimpleHTTPServer
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='runtime-package-management-target'>
+ <title>Target Setup</title>
+
+ <para>
+ Setting up the target differs depending on the
+ package management system.
+ This section provides information for RPM, IPK, and DEB.
+ </para>
+
+ <section id='runtime-package-management-target-rpm'>
+ <title>Using RPM</title>
+
+ <para>
+ The
+ <ulink url='https://en.wikipedia.org/wiki/DNF_(software)'>Dandified Packaging Tool</ulink>
+ (DNF) performs runtime package management of RPM
+ packages.
+ In order to use DNF for runtime package management,
+ you must perform an initial setup on the target
+ machine for cases where the
+ <filename>PACKAGE_FEED_*</filename> variables were not
+ set as part of the image that is running on the
+ target.
+ This means if you built your image and did not not use
+ these variables as part of the build and your image is
+ now running on the target, you need to perform the
+ steps in this section if you want to use runtime
+ package management.
+ <note>
+ For information on the
+ <filename>PACKAGE_FEED_*</filename> variables, see
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_ARCHS'><filename>PACKAGE_FEED_ARCHS</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_BASE_PATHS'><filename>PACKAGE_FEED_BASE_PATHS</filename></ulink>,
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_URIS'><filename>PACKAGE_FEED_URIS</filename></ulink>
+ in the Yocto Project Reference Manual variables
+ glossary.
+ </note>
+ </para>
+
+ <para>
+ On the target, you must inform DNF that package
+ databases are available.
+ You do this by creating a file named
+ <filename>/etc/yum.repos.d/oe-packages.repo</filename>
+ and defining the <filename>oe-packages</filename>.
+ </para>
+
+ <para>
+ As an example, assume the target is able to use the
+ following package databases:
+ <filename>all</filename>, <filename>i586</filename>,
+ and <filename>qemux86</filename> from a server named
+ <filename>my.server</filename>.
+ The specifics for setting up the web server are up to
+ you.
+ The critical requirement is that the URIs in the
+ target repository configuration point to the
+ correct remote location for the feeds.
+ <note><title>Tip</title>
+ For development purposes, you can point the web
+ server to the build system's
+ <filename>deploy</filename> directory.
+ However, for production use, it is better to copy
+ the package directories to a location outside of
+ the build area and use that location.
+ Doing so avoids situations where the build system
+ overwrites or changes the
+ <filename>deploy</filename> directory.
+ </note>
+ </para>
+
+ <para>
+ When telling DNF where to look for the package
+ databases, you must declare individual locations
+ per architecture or a single location used for all
+ architectures.
+ You cannot do both:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Create an Explicit List of Architectures:</emphasis>
+ Define individual base URLs to identify where
+ each package database is located:
+ <literallayout class='monospaced'>
+ [oe-packages]
+ baseurl=http://my.server/rpm/i586 http://my.server/rpm/qemux86 http://my.server/rpm/all
+ </literallayout>
+ This example informs DNF about individual
+ package databases for all three architectures.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Create a Single (Full) Package Index:</emphasis>
+ Define a single base URL that identifies where
+ a full package database is located:
+ <literallayout class='monospaced'>
+ [oe-packages]
+ baseurl=http://my.server/rpm
+ </literallayout>
+ This example informs DNF about a single package
+ database that contains all the package index
+ information for all supported architectures.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Once you have informed DNF where to find the package
+ databases, you need to fetch them:
+ <literallayout class='monospaced'>
+ # dnf makecache
+ </literallayout>
+ DNF is now able to find, install, and upgrade packages
+ from the specified repository or repositories.
+ <note>
+ See the
+ <ulink url='http://dnf.readthedocs.io/en/latest/'>DNF documentation</ulink>
+ for additional information.
+ </note>
+ </para>
+ </section>
+
+ <section id='runtime-package-management-target-ipk'>
+ <title>Using IPK</title>
+
+ <para>
+ The <filename>opkg</filename> application performs
+ runtime package management of IPK packages.
+ You must perform an initial setup for
+ <filename>opkg</filename> on the target machine
+ if the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_ARCHS'><filename>PACKAGE_FEED_ARCHS</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_BASE_PATHS'><filename>PACKAGE_FEED_BASE_PATHS</filename></ulink>, and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_URIS'><filename>PACKAGE_FEED_URIS</filename></ulink>
+ variables have not been set or the target image was
+ built before the variables were set.
+ </para>
+
+ <para>
+ The <filename>opkg</filename> application uses
+ configuration files to find available package
+ databases.
+ Thus, you need to create a configuration file inside
+ the <filename>/etc/opkg/</filename> direction, which
+ informs <filename>opkg</filename> of any repository
+ you want to use.
+ </para>
+
+ <para>
+ As an example, suppose you are serving packages from a
+ <filename>ipk/</filename> directory containing the
+ <filename>i586</filename>,
+ <filename>all</filename>, and
+ <filename>qemux86</filename> databases through an
+ HTTP server named <filename>my.server</filename>.
+ On the target, create a configuration file
+ (e.g. <filename>my_repo.conf</filename>) inside the
+ <filename>/etc/opkg/</filename> directory containing
+ the following:
+ <literallayout class='monospaced'>
+ src/gz all http://my.server/ipk/all
+ src/gz i586 http://my.server/ipk/i586
+ src/gz qemux86 http://my.server/ipk/qemux86
+ </literallayout>
+ Next, instruct <filename>opkg</filename> to fetch
+ the repository information:
+ <literallayout class='monospaced'>
+ # opkg update
+ </literallayout>
+ The <filename>opkg</filename> application is now able
+ to find, install, and upgrade packages from the
+ specified repository.
+ </para>
+ </section>
+
+ <section id='runtime-package-management-target-deb'>
+ <title>Using DEB</title>
+
+ <para>
+ The <filename>apt</filename> application performs
+ runtime package management of DEB packages.
+ This application uses a source list file to find
+ available package databases.
+ You must perform an initial setup for
+ <filename>apt</filename> on the target machine
+ if the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_ARCHS'><filename>PACKAGE_FEED_ARCHS</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_BASE_PATHS'><filename>PACKAGE_FEED_BASE_PATHS</filename></ulink>, and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_FEED_URIS'><filename>PACKAGE_FEED_URIS</filename></ulink>
+ variables have not been set or the target image was
+ built before the variables were set.
+ </para>
+
+ <para>
+ To inform <filename>apt</filename> of the repository
+ you want to use, you might create a list file (e.g.
+ <filename>my_repo.list</filename>) inside the
+ <filename>/etc/apt/sources.list.d/</filename>
+ directory.
+ As an example, suppose you are serving packages from a
+ <filename>deb/</filename> directory containing the
+ <filename>i586</filename>,
+ <filename>all</filename>, and
+ <filename>qemux86</filename> databases through an
+ HTTP server named <filename>my.server</filename>.
+ The list file should contain:
+ <literallayout class='monospaced'>
+ deb http://my.server/deb/all ./
+ deb http://my.server/deb/i586 ./
+ deb http://my.server/deb/qemux86 ./
+ </literallayout>
+ Next, instruct the <filename>apt</filename>
+ application to fetch the repository information:
+ <literallayout class='monospaced'>
+ # apt-get update
+ </literallayout>
+ After this step, <filename>apt</filename> is able
+ to find, install, and upgrade packages from the
+ specified repository.
+ </para>
+ </section>
+ </section>
+ </section>
+
+ <section id='generating-and-using-signed-packages'>
+ <title>Generating and Using Signed Packages</title>
+ <para>
+ In order to add security to RPM packages used during a build,
+ you can take steps to securely sign them.
+ Once a signature is verified, the OpenEmbedded build system
+ can use the package in the build.
+ If security fails for a signed package, the build system
+ aborts the build.
+ </para>
+
+ <para>
+ This section describes how to sign RPM packages during a build
+ and how to use signed package feeds (repositories) when
+ doing a build.
+ </para>
+
+ <section id='signing-rpm-packages'>
+ <title>Signing RPM Packages</title>
+
+ <para>
+ To enable signing RPM packages, you must set up the
+ following configurations in either your
+ <filename>local.config</filename> or
+ <filename>distro.config</filename> file:
+ <literallayout class='monospaced'>
+ # Inherit sign_rpm.bbclass to enable signing functionality
+ INHERIT += " sign_rpm"
+ # Define the GPG key that will be used for signing.
+ RPM_GPG_NAME = "<replaceable>key_name</replaceable>"
+ # Provide passphrase for the key
+ RPM_GPG_PASSPHRASE = "<replaceable>passphrase</replaceable>"
+ </literallayout>
+ <note>
+ Be sure to supply appropriate values for both
+ <replaceable>key_name</replaceable> and
+ <replaceable>passphrase</replaceable>
+ </note>
+ Aside from the
+ <filename>RPM_GPG_NAME</filename> and
+ <filename>RPM_GPG_PASSPHRASE</filename> variables in the
+ previous example, two optional variables related to signing
+ exist:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis><filename>GPG_BIN</filename>:</emphasis>
+ Specifies a <filename>gpg</filename> binary/wrapper
+ that is executed when the package is signed.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>GPG_PATH</filename>:</emphasis>
+ Specifies the <filename>gpg</filename> home
+ directory used when the package is signed.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='processing-package-feeds'>
+ <title>Processing Package Feeds</title>
+
+ <para>
+ In addition to being able to sign RPM packages, you can
+ also enable signed package feeds for IPK and RPM packages.
+ </para>
+
+ <para>
+ The steps you need to take to enable signed package feed
+ use are similar to the steps used to sign RPM packages.
+ You must define the following in your
+ <filename>local.config</filename> or
+ <filename>distro.config</filename> file:
+ <literallayout class='monospaced'>
+ INHERIT += "sign_package_feed"
+ PACKAGE_FEED_GPG_NAME = "<replaceable>key_name</replaceable>"
+ PACKAGE_FEED_GPG_PASSPHRASE_FILE = "<replaceable>path_to_file_containing_passphrase</replaceable>"
+ </literallayout>
+ For signed package feeds, the passphrase must exist in a
+ separate file, which is pointed to by the
+ <filename>PACKAGE_FEED_GPG_PASSPHRASE_FILE</filename>
+ variable.
+ Regarding security, keeping a plain text passphrase out of
+ the configuration is more secure.
+ </para>
+
+ <para>
+ Aside from the
+ <filename>PACKAGE_FEED_GPG_NAME</filename> and
+ <filename>PACKAGE_FEED_GPG_PASSPHRASE_FILE</filename>
+ variables, three optional variables related to signed
+ package feeds exist:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis><filename>GPG_BIN</filename>:</emphasis>
+ Specifies a <filename>gpg</filename> binary/wrapper
+ that is executed when the package is signed.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>GPG_PATH</filename>:</emphasis>
+ Specifies the <filename>gpg</filename> home
+ directory used when the package is signed.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>PACKAGE_FEED_GPG_SIGNATURE_TYPE</filename>:</emphasis>
+ Specifies the type of <filename>gpg</filename>
+ signature.
+ This variable applies only to RPM and IPK package
+ feeds.
+ Allowable values for the
+ <filename>PACKAGE_FEED_GPG_SIGNATURE_TYPE</filename>
+ are "ASC", which is the default and specifies ascii
+ armored, and "BIN", which specifies binary.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+ </section>
+
+ <section id='testing-packages-with-ptest'>
+ <title>Testing Packages With ptest</title>
+
+ <para>
+ A Package Test (ptest) runs tests against packages built
+ by the OpenEmbedded build system on the target machine.
+ A ptest contains at least two items: the actual test, and
+ a shell script (<filename>run-ptest</filename>) that starts
+ the test.
+ The shell script that starts the test must not contain
+ the actual test - the script only starts the test.
+ On the other hand, the test can be anything from a simple
+ shell script that runs a binary and checks the output to
+ an elaborate system of test binaries and data files.
+ </para>
+
+ <para>
+ The test generates output in the format used by
+ Automake:
+ <literallayout class='monospaced'>
+ <replaceable>result</replaceable>: <replaceable>testname</replaceable>
+ </literallayout>
+ where the result can be <filename>PASS</filename>,
+ <filename>FAIL</filename>, or <filename>SKIP</filename>,
+ and the testname can be any identifying string.
+ </para>
+
+ <para>
+ For a list of Yocto Project recipes that are already
+ enabled with ptest, see the
+ <ulink url='https://wiki.yoctoproject.org/wiki/Ptest'>Ptest</ulink>
+ wiki page.
+ <note>
+ A recipe is "ptest-enabled" if it inherits the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-ptest'><filename>ptest</filename></ulink>
+ class.
+ </note>
+ </para>
+
+ <section id='adding-ptest-to-your-build'>
+ <title>Adding ptest to Your Build</title>
+
+ <para>
+ To add package testing to your build, add the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES'><filename>DISTRO_FEATURES</filename></ulink>
+ and <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink>
+ variables to your <filename>local.conf</filename> file,
+ which is found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>:
+ <literallayout class='monospaced'>
+ DISTRO_FEATURES_append = " ptest"
+ EXTRA_IMAGE_FEATURES += "ptest-pkgs"
+ </literallayout>
+ Once your build is complete, the ptest files are installed
+ into the
+ <filename>/usr/lib/<replaceable>package</replaceable>/ptest</filename>
+ directory within the image, where
+ <filename><replaceable>package</replaceable></filename>
+ is the name of the package.
+ </para>
+ </section>
+
+ <section id='running-ptest'>
+ <title>Running ptest</title>
+
+ <para>
+ The <filename>ptest-runner</filename> package installs a
+ shell script that loops through all installed ptest test
+ suites and runs them in sequence.
+ Consequently, you might want to add this package to
+ your image.
+ </para>
+ </section>
+
+ <section id='getting-your-package-ready'>
+ <title>Getting Your Package Ready</title>
+
+ <para>
+ In order to enable a recipe to run installed ptests
+ on target hardware,
+ you need to prepare the recipes that build the packages
+ you want to test.
+ Here is what you have to do for each recipe:
+ <itemizedlist>
+ <listitem><para><emphasis>Be sure the recipe
+ inherits the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-ptest'><filename>ptest</filename></ulink>
+ class:</emphasis>
+ Include the following line in each recipe:
+ <literallayout class='monospaced'>
+ inherit ptest
+ </literallayout>
+ </para></listitem>
+ <listitem><para><emphasis>Create <filename>run-ptest</filename>:</emphasis>
+ This script starts your test.
+ Locate the script where you will refer to it
+ using
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>.
+ Here is an example that starts a test for
+ <filename>dbus</filename>:
+ <literallayout class='monospaced'>
+ #!/bin/sh
+ cd test
+ make -k runtest-TESTS
+ </literallayout>
+ </para></listitem>
+ <listitem><para><emphasis>Ensure dependencies are
+ met:</emphasis>
+ If the test adds build or runtime dependencies
+ that normally do not exist for the package
+ (such as requiring "make" to run the test suite),
+ use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>
+ variables in your recipe in order for the package
+ to meet the dependencies.
+ Here is an example where the package has a runtime
+ dependency on "make":
+ <literallayout class='monospaced'>
+ RDEPENDS_${PN}-ptest += "make"
+ </literallayout>
+ </para></listitem>
+ <listitem><para><emphasis>Add a function to build the
+ test suite:</emphasis>
+ Not many packages support cross-compilation of
+ their test suites.
+ Consequently, you usually need to add a
+ cross-compilation function to the package.
+ </para>
+
+ <para>Many packages based on Automake compile and
+ run the test suite by using a single command
+ such as <filename>make check</filename>.
+ However, the host <filename>make check</filename>
+ builds and runs on the same computer, while
+ cross-compiling requires that the package is built
+ on the host but executed for the target
+ architecture (though often, as in the case for
+ ptest, the execution occurs on the host).
+ The built version of Automake that ships with the
+ Yocto Project includes a patch that separates
+ building and execution.
+ Consequently, packages that use the unaltered,
+ patched version of <filename>make check</filename>
+ automatically cross-compiles.</para>
+ <para>Regardless, you still must add a
+ <filename>do_compile_ptest</filename> function to
+ build the test suite.
+ Add a function similar to the following to your
+ recipe:
+ <literallayout class='monospaced'>
+ do_compile_ptest() {
+ oe_runmake buildtest-TESTS
+ }
+ </literallayout>
+ </para></listitem>
+ <listitem><para><emphasis>Ensure special configurations
+ are set:</emphasis>
+ If the package requires special configurations
+ prior to compiling the test code, you must
+ insert a <filename>do_configure_ptest</filename>
+ function into the recipe.
+ </para></listitem>
+ <listitem><para><emphasis>Install the test
+ suite:</emphasis>
+ The <filename>ptest</filename> class
+ automatically copies the file
+ <filename>run-ptest</filename> to the target and
+ then runs make <filename>install-ptest</filename>
+ to run the tests.
+ If this is not enough, you need to create a
+ <filename>do_install_ptest</filename> function and
+ make sure it gets called after the
+ "make install-ptest" completes.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+ </section>
+ </section>
+
+ <section id='efficiently-fetching-source-files-during-a-build'>
+ <title>Efficiently Fetching Source Files During a Build</title>
+
+ <para>
+ The OpenEmbedded build system works with source files located
+ through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ variable.
+ When you build something using BitBake, a big part of the operation
+ is locating and downloading all the source tarballs.
+ For images, downloading all the source for various packages can
+ take a significant amount of time.
+ </para>
+
+ <para>
+ This section shows you how you can use mirrors to speed up
+ fetching source files and how you can pre-fetch files all of which
+ leads to more efficient use of resources and time.
+ </para>
+
+ <section id='setting-up-effective-mirrors'>
+ <title>Setting up Effective Mirrors</title>
+
+ <para>
+ A good deal that goes into a Yocto Project
+ build is simply downloading all of the source tarballs.
+ Maybe you have been working with another build system
+ (OpenEmbedded or Angstrom) for which you have built up a
+ sizable directory of source tarballs.
+ Or, perhaps someone else has such a directory for which you
+ have read access.
+ If so, you can save time by adding statements to your
+ configuration file so that the build process checks local
+ directories first for existing tarballs before checking the
+ Internet.
+ </para>
+
+ <para>
+ Here is an efficient way to set it up in your
+ <filename>local.conf</filename> file:
+ <literallayout class='monospaced'>
+ SOURCE_MIRROR_URL ?= "file:///home/you/your-download-dir/"
+ INHERIT += "own-mirrors"
+ BB_GENERATE_MIRROR_TARBALLS = "1"
+ # BB_NO_NETWORK = "1"
+ </literallayout>
+ </para>
+
+ <para>
+ In the previous example, the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></ulink>
+ variable causes the OpenEmbedded build system to generate
+ tarballs of the Git repositories and store them in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink>
+ directory.
+ Due to performance reasons, generating and storing these
+ tarballs is not the build system's default behavior.
+ </para>
+
+ <para>
+ You can also use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PREMIRRORS'><filename>PREMIRRORS</filename></ulink>
+ variable.
+ For an example, see the variable's glossary entry in the
+ Yocto Project Reference Manual.
+ </para>
+ </section>
+
+ <section id='getting-source-files-and-suppressing-the-build'>
+ <title>Getting Source Files and Suppressing the Build</title>
+
+ <para>
+ Another technique you can use to ready yourself for a
+ successive string of build operations, is to pre-fetch
+ all the source files without actually starting a build.
+ This technique lets you work through any download issues
+ and ultimately gathers all the source files into your
+ download directory
+ <ulink url='&YOCTO_DOCS_REF_URL;#structure-build-downloads'><filename>build/downloads</filename></ulink>,
+ which is located with
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink>.
+ </para>
+
+ <para>
+ Use the following BitBake command form to fetch all the
+ necessary sources without starting the build:
+ <literallayout class='monospaced'>
+ $ bitbake -c <replaceable>target</replaceable> runall="fetch"
+ </literallayout>
+ This variation of the BitBake command guarantees that you
+ have all the sources for that BitBake target should you
+ disconnect from the Internet and want to do the build
+ later offline.
+ </para>
+ </section>
+ </section>
+
+ <section id="selecting-an-initialization-manager">
+ <title>Selecting an Initialization Manager</title>
+
+ <para>
+ By default, the Yocto Project uses SysVinit as the initialization
+ manager.
+ However, support also exists for systemd,
+ which is a full replacement for init with
+ parallel starting of services, reduced shell overhead and other
+ features that are used by many distributions.
+ </para>
+
+ <para>
+ If you want to use SysVinit, you do
+ not have to do anything.
+ But, if you want to use systemd, you must
+ take some steps as described in the following sections.
+ </para>
+
+ <section id='using-systemd-exclusively'>
+ <title>Using systemd Exclusively</title>
+
+ <para>
+ Set the these variables in your distribution configuration
+ file as follows:
+ <literallayout class='monospaced'>
+ DISTRO_FEATURES_append = " systemd"
+ VIRTUAL-RUNTIME_init_manager = "systemd"
+ </literallayout>
+ You can also prevent the SysVinit
+ distribution feature from
+ being automatically enabled as follows:
+ <literallayout class='monospaced'>
+ DISTRO_FEATURES_BACKFILL_CONSIDERED = "sysvinit"
+ </literallayout>
+ Doing so removes any redundant SysVinit scripts.
+ </para>
+
+ <para>
+ To remove initscripts from your image altogether,
+ set this variable also:
+ <literallayout class='monospaced'>
+ VIRTUAL-RUNTIME_initscripts = ""
+ </literallayout>
+ </para>
+
+ <para>
+ For information on the backfill variable, see
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES_BACKFILL_CONSIDERED'><filename>DISTRO_FEATURES_BACKFILL_CONSIDERED</filename></ulink>.
+ </para>
+ </section>
+
+ <section id='using-systemd-for-the-main-image-and-using-sysvinit-for-the-rescue-image'>
+ <title>Using systemd for the Main Image and Using SysVinit for the Rescue Image</title>
+
+ <para>
+ Set these variables in your distribution configuration
+ file as follows:
+ <literallayout class='monospaced'>
+ DISTRO_FEATURES_append = " systemd"
+ VIRTUAL-RUNTIME_init_manager = "systemd"
+ </literallayout>
+ Doing so causes your main image to use the
+ <filename>packagegroup-core-boot.bb</filename> recipe and
+ systemd.
+ The rescue/minimal image cannot use this package group.
+ However, it can install SysVinit
+ and the appropriate packages will have support for both
+ systemd and SysVinit.
+ </para>
+ </section>
+ </section>
+
+ <section id="selecting-dev-manager">
+ <title>Selecting a Device Manager</title>
+
+ <para>
+ The Yocto Project provides multiple ways to manage the device
+ manager (<filename>/dev</filename>):
+ <itemizedlist>
+ <listitem><para><emphasis>Persistent and Pre-Populated<filename>/dev</filename>:</emphasis>
+ For this case, the <filename>/dev</filename> directory
+ is persistent and the required device nodes are created
+ during the build.
+ </para></listitem>
+ <listitem><para><emphasis>Use <filename>devtmpfs</filename> with a Device Manager:</emphasis>
+ For this case, the <filename>/dev</filename> directory
+ is provided by the kernel as an in-memory file system and
+ is automatically populated by the kernel at runtime.
+ Additional configuration of device nodes is done in user
+ space by a device manager like
+ <filename>udev</filename> or
+ <filename>busybox-mdev</filename>.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <section id="static-dev-management">
+ <title>Using Persistent and Pre-Populated<filename>/dev</filename></title>
+
+ <para>
+ To use the static method for device population, you need to
+ set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-USE_DEVFS'><filename>USE_DEVFS</filename></ulink>
+ variable to "0" as follows:
+ <literallayout class='monospaced'>
+ USE_DEVFS = "0"
+ </literallayout>
+ </para>
+
+ <para>
+ The content of the resulting <filename>/dev</filename>
+ directory is defined in a Device Table file.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_DEVICE_TABLES'><filename>IMAGE_DEVICE_TABLES</filename></ulink>
+ variable defines the Device Table to use and should be set
+ in the machine or distro configuration file.
+ Alternatively, you can set this variable in your
+ <filename>local.conf</filename> configuration file.
+ </para>
+
+ <para>
+ If you do not define the
+ <filename>IMAGE_DEVICE_TABLES</filename> variable, the default
+ <filename>device_table-minimal.txt</filename> is used:
+ <literallayout class='monospaced'>
+ IMAGE_DEVICE_TABLES = "device_table-mymachine.txt"
+ </literallayout>
+ </para>
+
+ <para>
+ The population is handled by the <filename>makedevs</filename>
+ utility during image creation:
+ </para>
+ </section>
+
+ <section id="devtmpfs-dev-management">
+ <title>Using <filename>devtmpfs</filename> and a Device Manager</title>
+
+ <para>
+ To use the dynamic method for device population, you need to
+ use (or be sure to set) the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-USE_DEVFS'><filename>USE_DEVFS</filename></ulink>
+ variable to "1", which is the default:
+ <literallayout class='monospaced'>
+ USE_DEVFS = "1"
+ </literallayout>
+ With this setting, the resulting <filename>/dev</filename>
+ directory is populated by the kernel using
+ <filename>devtmpfs</filename>.
+ Make sure the corresponding kernel configuration variable
+ <filename>CONFIG_DEVTMPFS</filename> is set when building
+ you build a Linux kernel.
+ </para>
+
+ <para>
+ All devices created by <filename>devtmpfs</filename> will be
+ owned by <filename>root</filename> and have permissions
+ <filename>0600</filename>.
+ </para>
+
+ <para>
+ To have more control over the device nodes, you can use a
+ device manager like <filename>udev</filename> or
+ <filename>busybox-mdev</filename>.
+ You choose the device manager by defining the
+ <filename>VIRTUAL-RUNTIME_dev_manager</filename> variable
+ in your machine or distro configuration file.
+ Alternatively, you can set this variable in your
+ <filename>local.conf</filename> configuration file:
+ <literallayout class='monospaced'>
+ VIRTUAL-RUNTIME_dev_manager = "udev"
+
+ # Some alternative values
+ # VIRTUAL-RUNTIME_dev_manager = "busybox-mdev"
+ # VIRTUAL-RUNTIME_dev_manager = "systemd"
+ </literallayout>
+ </para>
+ </section>
+ </section>
+
+ <section id="platdev-appdev-srcrev">
+ <title>Using an External SCM</title>
+
+ <para>
+ If you're working on a recipe that pulls from an external Source
+ Code Manager (SCM), it is possible to have the OpenEmbedded build
+ system notice new recipe changes added to the SCM and then build
+ the resulting packages that depend on the new recipes by using
+ the latest versions.
+ This only works for SCMs from which it is possible to get a
+ sensible revision number for changes.
+ Currently, you can do this with Apache Subversion (SVN), Git, and
+ Bazaar (BZR) repositories.
+ </para>
+
+ <para>
+ To enable this behavior, the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+ of the recipe needs to reference
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCPV'><filename>SRCPV</filename></ulink>.
+ Here is an example:
+ <literallayout class='monospaced'>
+ PV = "1.2.3+git${SRCPV}"
+ </literallayout>
+ Then, you can add the following to your
+ <filename>local.conf</filename>:
+ <literallayout class='monospaced'>
+ SRCREV_pn-<replaceable>PN</replaceable> = "${AUTOREV}"
+ </literallayout>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink>
+ is the name of the recipe for which you want to enable automatic source
+ revision updating.
+ </para>
+
+ <para>
+ If you do not want to update your local configuration file, you can
+ add the following directly to the recipe to finish enabling
+ the feature:
+ <literallayout class='monospaced'>
+ SRCREV = "${AUTOREV}"
+ </literallayout>
+ </para>
+
+ <para>
+ The Yocto Project provides a distribution named
+ <filename>poky-bleeding</filename>, whose configuration
+ file contains the line:
+ <literallayout class='monospaced'>
+ require conf/distro/include/poky-floating-revisions.inc
+ </literallayout>
+ This line pulls in the listed include file that contains
+ numerous lines of exactly that form:
+ <literallayout class='monospaced'>
+ #SRCREV_pn-opkg-native ?= "${AUTOREV}"
+ #SRCREV_pn-opkg-sdk ?= "${AUTOREV}"
+ #SRCREV_pn-opkg ?= "${AUTOREV}"
+ #SRCREV_pn-opkg-utils-native ?= "${AUTOREV}"
+ #SRCREV_pn-opkg-utils ?= "${AUTOREV}"
+ SRCREV_pn-gconf-dbus ?= "${AUTOREV}"
+ SRCREV_pn-matchbox-common ?= "${AUTOREV}"
+ SRCREV_pn-matchbox-config-gtk ?= "${AUTOREV}"
+ SRCREV_pn-matchbox-desktop ?= "${AUTOREV}"
+ SRCREV_pn-matchbox-keyboard ?= "${AUTOREV}"
+ SRCREV_pn-matchbox-panel-2 ?= "${AUTOREV}"
+ SRCREV_pn-matchbox-themes-extra ?= "${AUTOREV}"
+ SRCREV_pn-matchbox-terminal ?= "${AUTOREV}"
+ SRCREV_pn-matchbox-wm ?= "${AUTOREV}"
+ SRCREV_pn-settings-daemon ?= "${AUTOREV}"
+ SRCREV_pn-screenshot ?= "${AUTOREV}"
+ .
+ .
+ .
+ </literallayout>
+ These lines allow you to experiment with building a
+ distribution that tracks the latest development source
+ for numerous packages.
+ <note><title>Caution</title>
+ The <filename>poky-bleeding</filename> distribution
+ is not tested on a regular basis.
+ Keep this in mind if you use it.
+ </note>
+ </para>
+ </section>
+
+ <section id='creating-a-read-only-root-filesystem'>
+ <title>Creating a Read-Only Root Filesystem</title>
+
+ <para>
+ Suppose, for security reasons, you need to disable
+ your target device's root filesystem's write permissions
+ (i.e. you need a read-only root filesystem).
+ Or, perhaps you are running the device's operating system
+ from a read-only storage device.
+ For either case, you can customize your image for
+ that behavior.
+ </para>
+
+ <note>
+ Supporting a read-only root filesystem requires that the system and
+ applications do not try to write to the root filesystem.
+ You must configure all parts of the target system to write
+ elsewhere, or to gracefully fail in the event of attempting to
+ write to the root filesystem.
+ </note>
+
+ <section id='creating-the-root-filesystem'>
+ <title>Creating the Root Filesystem</title>
+
+ <para>
+ To create the read-only root filesystem, simply add the
+ "read-only-rootfs" feature to your image.
+ Using either of the following statements in your
+ image recipe or from within the
+ <filename>local.conf</filename> file found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ causes the build system to create a read-only root filesystem:
+ <literallayout class='monospaced'>
+ IMAGE_FEATURES = "read-only-rootfs"
+ </literallayout>
+ or
+ <literallayout class='monospaced'>
+ EXTRA_IMAGE_FEATURES += "read-only-rootfs"
+ </literallayout>
+ </para>
+
+ <para>
+ For more information on how to use these variables, see the
+ "<link linkend='usingpoky-extend-customimage-imagefeatures'>Customizing Images Using Custom <filename>IMAGE_FEATURES</filename> and <filename>EXTRA_IMAGE_FEATURES</filename></link>"
+ section.
+ For information on the variables, see
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>
+ and <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink>.
+ </para>
+ </section>
+
+ <section id='post-installation-scripts'>
+ <title>Post-Installation Scripts</title>
+
+ <para>
+ It is very important that you make sure all
+ post-Installation (<filename>pkg_postinst</filename>) scripts
+ for packages that are installed into the image can be run
+ at the time when the root filesystem is created during the
+ build on the host system.
+ These scripts cannot attempt to run during first-boot on the
+ target device.
+ With the "read-only-rootfs" feature enabled,
+ the build system checks during root filesystem creation to make
+ sure all post-installation scripts succeed.
+ If any of these scripts still need to be run after the root
+ filesystem is created, the build immediately fails.
+ These build-time checks ensure that the build fails
+ rather than the target device fails later during its
+ initial boot operation.
+ </para>
+
+ <para>
+ Most of the common post-installation scripts generated by the
+ build system for the out-of-the-box Yocto Project are engineered
+ so that they can run during root filesystem creation
+ (e.g. post-installation scripts for caching fonts).
+ However, if you create and add custom scripts, you need
+ to be sure they can be run during this file system creation.
+ </para>
+
+ <para>
+ Here are some common problems that prevent
+ post-installation scripts from running during root filesystem
+ creation:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Not using $D in front of absolute
+ paths:</emphasis>
+ The build system defines
+ <filename>$</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink>
+ when the root filesystem is created.
+ Furthermore, <filename>$D</filename> is blank when the
+ script is run on the target device.
+ This implies two purposes for <filename>$D</filename>:
+ ensuring paths are valid in both the host and target
+ environments, and checking to determine which
+ environment is being used as a method for taking
+ appropriate actions.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Attempting to run processes that are
+ specific to or dependent on the target
+ architecture:</emphasis>
+ You can work around these attempts by using native
+ tools, which run on the host system,
+ to accomplish the same tasks, or
+ by alternatively running the processes under QEMU,
+ which has the <filename>qemu_run_binary</filename>
+ function.
+ For more information, see the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-qemu'><filename>qemu</filename></ulink>
+ class.</para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='areas-with-write-access'>
+ <title>Areas With Write Access</title>
+
+ <para>
+ With the "read-only-rootfs" feature enabled,
+ any attempt by the target to write to the root filesystem at
+ runtime fails.
+ Consequently, you must make sure that you configure processes
+ and applications that attempt these types of writes do so
+ to directories with write access (e.g.
+ <filename>/tmp</filename> or <filename>/var/run</filename>).
+ </para>
+ </section>
+ </section>
+
+
+
+
+ <section id='maintaining-build-output-quality'>
+ <title>Maintaining Build Output Quality</title>
+
+ <para>
+ Many factors can influence the quality of a build.
+ For example, if you upgrade a recipe to use a new version of an
+ upstream software package or you experiment with some new
+ configuration options, subtle changes can occur that you might
+ not detect until later.
+ Consider the case where your recipe is using a newer version of
+ an upstream package.
+ In this case, a new version of a piece of software might
+ introduce an optional dependency on another library, which is
+ auto-detected.
+ If that library has already been built when the software is
+ building, the software will link to the built library and that
+ library will be pulled into your image along with the new
+ software even if you did not want the library.
+ </para>
+
+ <para>
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-buildhistory'><filename>buildhistory</filename></ulink>
+ class exists to help you maintain the quality of your build
+ output.
+ You can use the class to highlight unexpected and possibly
+ unwanted changes in the build output.
+ When you enable build history, it records information about the
+ contents of each package and image and then commits that
+ information to a local Git repository where you can examine
+ the information.
+ </para>
+
+ <para>
+ The remainder of this section describes the following:
+ <itemizedlist>
+ <listitem><para>
+ How you can enable and disable build history
+ </para></listitem>
+ <listitem><para>
+ How to understand what the build history contains
+ </para></listitem>
+ <listitem><para>
+ How to limit the information used for build history
+ </para></listitem>
+ <listitem><para>
+ How to examine the build history from both a
+ command-line and web interface
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <section id='enabling-and-disabling-build-history'>
+ <title>Enabling and Disabling Build History</title>
+
+ <para>
+ Build history is disabled by default.
+ To enable it, add the following <filename>INHERIT</filename>
+ statement and set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BUILDHISTORY_COMMIT'><filename>BUILDHISTORY_COMMIT</filename></ulink>
+ variable to "1" at the end of your
+ <filename>conf/local.conf</filename> file found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>:
+ <literallayout class='monospaced'>
+ INHERIT += "buildhistory"
+ BUILDHISTORY_COMMIT = "1"
+ </literallayout>
+ Enabling build history as previously described causes the
+ OpenEmbedded build system to collect build output information
+ and commit it as a single commit to a local
+ <ulink url='&YOCTO_DOCS_OM_URL;#git'>Git</ulink>
+ repository.
+ <note>
+ Enabling build history increases your build times slightly,
+ particularly for images, and increases the amount of disk
+ space used during the build.
+ </note>
+ </para>
+
+ <para>
+ You can disable build history by removing the previous
+ statements from your <filename>conf/local.conf</filename>
+ file.
+ </para>
+ </section>
+
+ <section id='understanding-what-the-build-history-contains'>
+ <title>Understanding What the Build History Contains</title>
+
+ <para>
+ Build history information is kept in
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-TOPDIR'><filename>TOPDIR</filename></ulink><filename>}/buildhistory</filename>
+ in the Build Directory as defined by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BUILDHISTORY_DIR'><filename>BUILDHISTORY_DIR</filename></ulink>
+ variable.
+ The following is an example abbreviated listing:
+ <imagedata fileref="figures/buildhistory.png" align="center" width="6in" depth="4in" />
+ </para>
+
+ <para>
+ At the top level, a <filename>metadata-revs</filename>
+ file exists that lists the revisions of the repositories for
+ the enabled layers when the build was produced.
+ The rest of the data splits into separate
+ <filename>packages</filename>, <filename>images</filename>
+ and <filename>sdk</filename> directories, the contents of
+ which are described as follows.
+ </para>
+
+ <section id='build-history-package-information'>
+ <title>Build History Package Information</title>
+
+ <para>
+ The history for each package contains a text file that has
+ name-value pairs with information about the package.
+ For example,
+ <filename>buildhistory/packages/i586-poky-linux/busybox/busybox/latest</filename>
+ contains the following:
+ <literallayout class='monospaced'>
+ PV = 1.22.1
+ PR = r32
+ RPROVIDES =
+ RDEPENDS = glibc (>= 2.20) update-alternatives-opkg
+ RRECOMMENDS = busybox-syslog busybox-udhcpc update-rc.d
+ PKGSIZE = 540168
+ FILES = /usr/bin/* /usr/sbin/* /usr/lib/busybox/* /usr/lib/lib*.so.* \
+ /etc /com /var /bin/* /sbin/* /lib/*.so.* /lib/udev/rules.d \
+ /usr/lib/udev/rules.d /usr/share/busybox /usr/lib/busybox/* \
+ /usr/share/pixmaps /usr/share/applications /usr/share/idl \
+ /usr/share/omf /usr/share/sounds /usr/lib/bonobo/servers
+ FILELIST = /bin/busybox /bin/busybox.nosuid /bin/busybox.suid /bin/sh \
+ /etc/busybox.links.nosuid /etc/busybox.links.suid
+ </literallayout>
+ Most of these name-value pairs correspond to variables
+ used to produce the package.
+ The exceptions are <filename>FILELIST</filename>, which
+ is the actual list of files in the package, and
+ <filename>PKGSIZE</filename>, which is the total size of
+ files in the package in bytes.
+ </para>
+
+ <para>
+ A file also exists that corresponds to the recipe from
+ which the package came (e.g.
+ <filename>buildhistory/packages/i586-poky-linux/busybox/latest</filename>):
+ <literallayout class='monospaced'>
+ PV = 1.22.1
+ PR = r32
+ DEPENDS = initscripts kern-tools-native update-rc.d-native \
+ virtual/i586-poky-linux-compilerlibs virtual/i586-poky-linux-gcc \
+ virtual/libc virtual/update-alternatives
+ PACKAGES = busybox-ptest busybox-httpd busybox-udhcpd busybox-udhcpc \
+ busybox-syslog busybox-mdev busybox-hwclock busybox-dbg \
+ busybox-staticdev busybox-dev busybox-doc busybox-locale busybox
+ </literallayout>
+ </para>
+
+ <para>
+ Finally, for those recipes fetched from a version control
+ system (e.g., Git), a file exists that lists source
+ revisions that are specified in the recipe and lists
+ the actual revisions used during the build.
+ Listed and actual revisions might differ when
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCREV'><filename>SRCREV</filename></ulink>
+ is set to
+ ${<ulink url='&YOCTO_DOCS_REF_URL;#var-AUTOREV'><filename>AUTOREV</filename></ulink>}.
+ Here is an example assuming
+ <filename>buildhistory/packages/qemux86-poky-linux/linux-yocto/latest_srcrev</filename>):
+ <literallayout class='monospaced'>
+ # SRCREV_machine = "38cd560d5022ed2dbd1ab0dca9642e47c98a0aa1"
+ SRCREV_machine = "38cd560d5022ed2dbd1ab0dca9642e47c98a0aa1"
+ # SRCREV_meta = "a227f20eff056e511d504b2e490f3774ab260d6f"
+ SRCREV_meta = "a227f20eff056e511d504b2e490f3774ab260d6f"
+ </literallayout>
+ You can use the
+ <filename>buildhistory-collect-srcrevs</filename>
+ command with the <filename>-a</filename> option to
+ collect the stored <filename>SRCREV</filename> values
+ from build history and report them in a format suitable for
+ use in global configuration (e.g.,
+ <filename>local.conf</filename> or a distro include file)
+ to override floating <filename>AUTOREV</filename> values
+ to a fixed set of revisions.
+ Here is some example output from this command:
+ <literallayout class='monospaced'>
+ $ buildhistory-collect-srcrevs -a
+ # i586-poky-linux
+ SRCREV_pn-glibc = "b8079dd0d360648e4e8de48656c5c38972621072"
+ SRCREV_pn-glibc-initial = "b8079dd0d360648e4e8de48656c5c38972621072"
+ SRCREV_pn-opkg-utils = "53274f087565fd45d8452c5367997ba6a682a37a"
+ SRCREV_pn-kmod = "fd56638aed3fe147015bfa10ed4a5f7491303cb4"
+ # x86_64-linux
+ SRCREV_pn-gtk-doc-stub-native = "1dea266593edb766d6d898c79451ef193eb17cfa"
+ SRCREV_pn-dtc-native = "65cc4d2748a2c2e6f27f1cf39e07a5dbabd80ebf"
+ SRCREV_pn-update-rc.d-native = "eca680ddf28d024954895f59a241a622dd575c11"
+ SRCREV_glibc_pn-cross-localedef-native = "b8079dd0d360648e4e8de48656c5c38972621072"
+ SRCREV_localedef_pn-cross-localedef-native = "c833367348d39dad7ba018990bfdaffaec8e9ed3"
+ SRCREV_pn-prelink-native = "faa069deec99bf61418d0bab831c83d7c1b797ca"
+ SRCREV_pn-opkg-utils-native = "53274f087565fd45d8452c5367997ba6a682a37a"
+ SRCREV_pn-kern-tools-native = "23345b8846fe4bd167efdf1bd8a1224b2ba9a5ff"
+ SRCREV_pn-kmod-native = "fd56638aed3fe147015bfa10ed4a5f7491303cb4"
+ # qemux86-poky-linux
+ SRCREV_machine_pn-linux-yocto = "38cd560d5022ed2dbd1ab0dca9642e47c98a0aa1"
+ SRCREV_meta_pn-linux-yocto = "a227f20eff056e511d504b2e490f3774ab260d6f"
+ # all-poky-linux
+ SRCREV_pn-update-rc.d = "eca680ddf28d024954895f59a241a622dd575c11"
+ </literallayout>
+ <note>
+ Here are some notes on using the
+ <filename>buildhistory-collect-srcrevs</filename>
+ command:
+ <itemizedlist>
+ <listitem><para>
+ By default, only values where the
+ <filename>SRCREV</filename> was not hardcoded
+ (usually when <filename>AUTOREV</filename>
+ is used) are reported.
+ Use the <filename>-a</filename> option to
+ see all <filename>SRCREV</filename> values.
+ </para></listitem>
+ <listitem><para>
+ The output statements might not have any effect
+ if overrides are applied elsewhere in the
+ build system configuration.
+ Use the <filename>-f</filename> option to add
+ the <filename>forcevariable</filename> override
+ to each output line if you need to work around
+ this restriction.
+ </para></listitem>
+ <listitem><para>
+ The script does apply special handling when
+ building for multiple machines.
+ However, the script does place a comment before
+ each set of values that specifies which
+ triplet to which they belong as previously
+ shown (e.g.,
+ <filename>i586-poky-linux</filename>).
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+ </section>
+
+ <section id='build-history-image-information'>
+ <title>Build History Image Information</title>
+
+ <para>
+ The files produced for each image are as follows:
+ <itemizedlist>
+ <listitem><para>
+ <filename>image-files:</filename>
+ A directory containing selected files from the root
+ filesystem.
+ The files are defined by
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BUILDHISTORY_IMAGE_FILES'><filename>BUILDHISTORY_IMAGE_FILES</filename></ulink>.
+ </para></listitem>
+ <listitem><para>
+ <filename>build-id.txt:</filename>
+ Human-readable information about the build
+ configuration and metadata source revisions.
+ This file contains the full build header as printed
+ by BitBake.
+ </para></listitem>
+ <listitem><para>
+ <filename>*.dot:</filename>
+ Dependency graphs for the image that are
+ compatible with <filename>graphviz</filename>.
+ </para></listitem>
+ <listitem><para>
+ <filename>files-in-image.txt:</filename>
+ A list of files in the image with permissions,
+ owner, group, size, and symlink information.
+ </para></listitem>
+ <listitem><para>
+ <filename>image-info.txt:</filename>
+ A text file containing name-value pairs with
+ information about the image.
+ See the following listing example for more
+ information.
+ </para></listitem>
+ <listitem><para>
+ <filename>installed-package-names.txt:</filename>
+ A list of installed packages by name only.
+ </para></listitem>
+ <listitem><para>
+ <filename>installed-package-sizes.txt:</filename>
+ A list of installed packages ordered by size.
+ </para></listitem>
+ <listitem><para>
+ <filename>installed-packages.txt:</filename>
+ A list of installed packages with full package
+ filenames.
+ </para></listitem>
+ </itemizedlist>
+ <note>
+ Installed package information is able to be gathered
+ and produced even if package management is disabled
+ for the final image.
+ </note>
+ </para>
+
+ <para>
+ Here is an example of <filename>image-info.txt</filename>:
+ <literallayout class='monospaced'>
+ DISTRO = poky
+ DISTRO_VERSION = 1.7
+ USER_CLASSES = buildstats image-mklibs image-prelink
+ IMAGE_CLASSES = image_types
+ IMAGE_FEATURES = debug-tweaks
+ IMAGE_LINGUAS =
+ IMAGE_INSTALL = packagegroup-core-boot run-postinsts
+ BAD_RECOMMENDATIONS =
+ NO_RECOMMENDATIONS =
+ PACKAGE_EXCLUDE =
+ ROOTFS_POSTPROCESS_COMMAND = write_package_manifest; license_create_manifest; \
+ write_image_manifest ; buildhistory_list_installed_image ; \
+ buildhistory_get_image_installed ; ssh_allow_empty_password; \
+ postinst_enable_logging; rootfs_update_timestamp ; ssh_disable_dns_lookup ;
+ IMAGE_POSTPROCESS_COMMAND = buildhistory_get_imageinfo ;
+ IMAGESIZE = 6900
+ </literallayout>
+ Other than <filename>IMAGESIZE</filename>, which is the
+ total size of the files in the image in Kbytes, the
+ name-value pairs are variables that may have influenced the
+ content of the image.
+ This information is often useful when you are trying to
+ determine why a change in the package or file
+ listings has occurred.
+ </para>
+ </section>
+
+ <section id='using-build-history-to-gather-image-information-only'>
+ <title>Using Build History to Gather Image Information Only</title>
+
+ <para>
+ As you can see, build history produces image information,
+ including dependency graphs, so you can see why something
+ was pulled into the image.
+ If you are just interested in this information and not
+ interested in collecting specific package or SDK
+ information, you can enable writing only image information
+ without any history by adding the following to your
+ <filename>conf/local.conf</filename> file found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>:
+ <literallayout class='monospaced'>
+ INHERIT += "buildhistory"
+ BUILDHISTORY_COMMIT = "0"
+ BUILDHISTORY_FEATURES = "image"
+ </literallayout>
+ Here, you set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BUILDHISTORY_FEATURES'><filename>BUILDHISTORY_FEATURES</filename></ulink>
+ variable to use the image feature only.
+ </para>
+ </section>
+
+ <section id='build-history-sdk-information'>
+ <title>Build History SDK Information</title>
+
+ <para>
+ Build history collects similar information on the contents
+ of SDKs
+ (e.g. <filename>bitbake -c populate_sdk imagename</filename>)
+ as compared to information it collects for images.
+ Furthermore, this information differs depending on whether
+ an extensible or standard SDK is being produced.
+ </para>
+
+ <para>
+ The following list shows the files produced for SDKs:
+ <itemizedlist>
+ <listitem><para>
+ <filename>files-in-sdk.txt:</filename>
+ A list of files in the SDK with permissions,
+ owner, group, size, and symlink information.
+ This list includes both the host and target parts
+ of the SDK.
+ </para></listitem>
+ <listitem><para>
+ <filename>sdk-info.txt:</filename>
+ A text file containing name-value pairs with
+ information about the SDK.
+ See the following listing example for more
+ information.
+ </para></listitem>
+ <listitem><para>
+ <filename>sstate-task-sizes.txt:</filename>
+ A text file containing name-value pairs with
+ information about task group sizes
+ (e.g. <filename>do_populate_sysroot</filename>
+ tasks have a total size).
+ The <filename>sstate-task-sizes.txt</filename> file
+ exists only when an extensible SDK is created.
+ </para></listitem>
+ <listitem><para>
+ <filename>sstate-package-sizes.txt:</filename>
+ A text file containing name-value pairs with
+ information for the shared-state packages and
+ sizes in the SDK.
+ The <filename>sstate-package-sizes.txt</filename>
+ file exists only when an extensible SDK is created.
+ </para></listitem>
+ <listitem><para>
+ <filename>sdk-files:</filename>
+ A folder that contains copies of the files
+ mentioned in
+ <filename>BUILDHISTORY_SDK_FILES</filename> if the
+ files are present in the output.
+ Additionally, the default value of
+ <filename>BUILDHISTORY_SDK_FILES</filename> is
+ specific to the extensible SDK although you can
+ set it differently if you would like to pull in
+ specific files from the standard SDK.</para>
+
+ <para>The default files are
+ <filename>conf/local.conf</filename>,
+ <filename>conf/bblayers.conf</filename>,
+ <filename>conf/auto.conf</filename>,
+ <filename>conf/locked-sigs.inc</filename>, and
+ <filename>conf/devtool.conf</filename>.
+ Thus, for an extensible SDK, these files get
+ copied into the <filename>sdk-files</filename>
+ directory.
+ </para></listitem>
+ <listitem><para>
+ The following information appears under
+ each of the <filename>host</filename>
+ and <filename>target</filename> directories
+ for the portions of the SDK that run on the host
+ and on the target, respectively:
+ <note>
+ The following files for the most part are empty
+ when producing an extensible SDK because this
+ type of SDK is not constructed from packages
+ as is the standard SDK.
+ </note>
+ <itemizedlist>
+ <listitem><para>
+ <filename>depends.dot:</filename>
+ Dependency graph for the SDK that is
+ compatible with
+ <filename>graphviz</filename>.
+ </para></listitem>
+ <listitem><para>
+ <filename>installed-package-names.txt:</filename>
+ A list of installed packages by name only.
+ </para></listitem>
+ <listitem><para>
+ <filename>installed-package-sizes.txt:</filename>
+ A list of installed packages ordered by size.
+ </para></listitem>
+ <listitem><para>
+ <filename>installed-packages.txt:</filename>
+ A list of installed packages with full
+ package filenames.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Here is an example of <filename>sdk-info.txt</filename>:
+ <literallayout class='monospaced'>
+ DISTRO = poky
+ DISTRO_VERSION = 1.3+snapshot-20130327
+ SDK_NAME = poky-glibc-i686-arm
+ SDK_VERSION = 1.3+snapshot
+ SDKMACHINE =
+ SDKIMAGE_FEATURES = dev-pkgs dbg-pkgs
+ BAD_RECOMMENDATIONS =
+ SDKSIZE = 352712
+ </literallayout>
+ Other than <filename>SDKSIZE</filename>, which is the
+ total size of the files in the SDK in Kbytes, the
+ name-value pairs are variables that might have influenced
+ the content of the SDK.
+ This information is often useful when you are trying to
+ determine why a change in the package or file listings
+ has occurred.
+ </para>
+ </section>
+
+ <section id='examining-build-history-information'>
+ <title>Examining Build History Information</title>
+
+ <para>
+ You can examine build history output from the command
+ line or from a web interface.
+ </para>
+
+ <para>
+ To see any changes that have occurred (assuming you have
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BUILDHISTORY_COMMIT'><filename>BUILDHISTORY_COMMIT</filename></ulink><filename>&nbsp;= "1"</filename>),
+ you can simply use any Git command that allows you to
+ view the history of a repository.
+ Here is one method:
+ <literallayout class='monospaced'>
+ $ git log -p
+ </literallayout>
+ You need to realize, however, that this method does show
+ changes that are not significant (e.g. a package's size
+ changing by a few bytes).
+ </para>
+
+ <para>
+ A command-line tool called
+ <filename>buildhistory-diff</filename> does exist, though,
+ that queries the Git repository and prints just the
+ differences that might be significant in human-readable
+ form.
+ Here is an example:
+ <literallayout class='monospaced'>
+ $ ~/poky/poky/scripts/buildhistory-diff . HEAD^
+ Changes to images/qemux86_64/glibc/core-image-minimal (files-in-image.txt):
+ /etc/anotherpkg.conf was added
+ /sbin/anotherpkg was added
+ * (installed-package-names.txt):
+ * anotherpkg was added
+ Changes to images/qemux86_64/glibc/core-image-minimal (installed-package-names.txt):
+ anotherpkg was added
+ packages/qemux86_64-poky-linux/v86d: PACKAGES: added "v86d-extras"
+ * PR changed from "r0" to "r1"
+ * PV changed from "0.1.10" to "0.1.12"
+ packages/qemux86_64-poky-linux/v86d/v86d: PKGSIZE changed from 110579 to 144381 (+30%)
+ * PR changed from "r0" to "r1"
+ * PV changed from "0.1.10" to "0.1.12"
+ </literallayout>
+ <note>
+ The <filename>buildhistory-diff</filename> tool
+ requires the <filename>GitPython</filename> package.
+ Be sure to install it using Pip3 as follows:
+ <literallayout class='monospaced'>
+ $ pip3 install GitPython --user
+ </literallayout>
+ Alternatively, you can install
+ <filename>python3-git</filename> using the appropriate
+ distribution package manager (e.g.
+ <filename>apt-get</filename>, <filename>dnf</filename>,
+ or <filename>zipper</filename>).
+ </note>
+ </para>
+
+ <para>
+ To see changes to the build history using a web interface,
+ follow the instruction in the <filename>README</filename>
+ file here.
+ <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi/buildhistory-web/'></ulink>.
+ </para>
+
+ <para>
+ Here is a sample screenshot of the interface:
+ <imagedata fileref="figures/buildhistory-web.png" align="center" scalefit="1" width="130%" contentdepth="130%" />
+ </para>
+ </section>
+ </section>
+ </section>
+
+ <section id="performing-automated-runtime-testing">
+ <title>Performing Automated Runtime Testing</title>
+
+ <para>
+ The OpenEmbedded build system makes available a series of automated
+ tests for images to verify runtime functionality.
+ You can run these tests on either QEMU or actual target hardware.
+ Tests are written in Python making use of the
+ <filename>unittest</filename> module, and the majority of them
+ run commands on the target system over SSH.
+ This section describes how you set up the environment to use these
+ tests, run available tests, and write and add your own tests.
+ </para>
+
+ <para>
+ For information on the test and QA infrastructure available
+ within the Yocto Project, see the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#testing-and-quality-assurance'>Testing and Quality Assurance</ulink>"
+ section in the Yocto Project Reference Manual.
+ </para>
+
+ <section id='enabling-tests'>
+ <title>Enabling Tests</title>
+
+ <para>
+ Depending on whether you are planning to run tests using
+ QEMU or on the hardware, you have to take
+ different steps to enable the tests.
+ See the following subsections for information on how to
+ enable both types of tests.
+ </para>
+
+ <section id='qemu-image-enabling-tests'>
+ <title>Enabling Runtime Tests on QEMU</title>
+
+ <para>
+ In order to run tests, you need to do the following:
+ <itemizedlist>
+ <listitem><para><emphasis>Set up to avoid interaction
+ with <filename>sudo</filename> for networking:</emphasis>
+ To accomplish this, you must do one of the
+ following:
+ <itemizedlist>
+ <listitem><para>Add
+ <filename>NOPASSWD</filename> for your user
+ in <filename>/etc/sudoers</filename> either for
+ all commands or just for
+ <filename>runqemu-ifup</filename>.
+ You must provide the full path as that can
+ change if you are using multiple clones of the
+ source repository.
+ <note>
+ On some distributions, you also need to
+ comment out "Defaults requiretty" in
+ <filename>/etc/sudoers</filename>.
+ </note></para></listitem>
+ <listitem><para>Manually configure a tap interface
+ for your system.</para></listitem>
+ <listitem><para>Run as root the script in
+ <filename>scripts/runqemu-gen-tapdevs</filename>,
+ which should generate a list of tap devices.
+ This is the option typically chosen for
+ Autobuilder-type environments.
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ Be sure to use an absolute path
+ when calling this script
+ with sudo.
+ </para></listitem>
+ <listitem><para>
+ The package recipe
+ <filename>qemu-helper-native</filename>
+ is required to run this script.
+ Build the package using the
+ following command:
+ <literallayout class='monospaced'>
+ $ bitbake qemu-helper-native
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para></listitem>
+ </itemizedlist></para></listitem>
+ <listitem><para><emphasis>Set the
+ <filename>DISPLAY</filename> variable:</emphasis>
+ You need to set this variable so that you have an X
+ server available (e.g. start
+ <filename>vncserver</filename> for a headless machine).
+ </para></listitem>
+ <listitem><para><emphasis>Be sure your host's firewall
+ accepts incoming connections from
+ 192.168.7.0/24:</emphasis>
+ Some of the tests (in particular DNF tests) start
+ an HTTP server on a random high number port,
+ which is used to serve files to the target.
+ The DNF module serves
+ <filename>${WORKDIR}/oe-rootfs-repo</filename>
+ so it can run DNF channel commands.
+ That means your host's firewall
+ must accept incoming connections from 192.168.7.0/24,
+ which is the default IP range used for tap devices
+ by <filename>runqemu</filename>.</para></listitem>
+ <listitem><para><emphasis>Be sure your host has the
+ correct packages installed:</emphasis>
+ Depending your host's distribution, you need
+ to have the following packages installed:
+ <itemizedlist>
+ <listitem><para>Ubuntu and Debian:
+ <filename>sysstat</filename> and
+ <filename>iproute2</filename>
+ </para></listitem>
+ <listitem><para>OpenSUSE:
+ <filename>sysstat</filename> and
+ <filename>iproute2</filename>
+ </para></listitem>
+ <listitem><para>Fedora:
+ <filename>sysstat</filename> and
+ <filename>iproute</filename>
+ </para></listitem>
+ <listitem><para>CentOS:
+ <filename>sysstat</filename> and
+ <filename>iproute</filename>
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Once you start running the tests, the following happens:
+ <orderedlist>
+ <listitem><para>A copy of the root filesystem is written
+ to <filename>${WORKDIR}/testimage</filename>.
+ </para></listitem>
+ <listitem><para>The image is booted under QEMU using the
+ standard <filename>runqemu</filename> script.
+ </para></listitem>
+ <listitem><para>A default timeout of 500 seconds occurs
+ to allow for the boot process to reach the login prompt.
+ You can change the timeout period by setting
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_QEMUBOOT_TIMEOUT'><filename>TEST_QEMUBOOT_TIMEOUT</filename></ulink>
+ in the <filename>local.conf</filename> file.
+ </para></listitem>
+ <listitem><para>Once the boot process is reached and the
+ login prompt appears, the tests run.
+ The full boot log is written to
+ <filename>${WORKDIR}/testimage/qemu_boot_log</filename>.
+ </para></listitem>
+ <listitem><para>Each test module loads in the order found
+ in <filename>TEST_SUITES</filename>.
+ You can find the full output of the commands run over
+ SSH in
+ <filename>${WORKDIR}/testimgage/ssh_target_log</filename>.
+ </para></listitem>
+ <listitem><para>If no failures occur, the task running the
+ tests ends successfully.
+ You can find the output from the
+ <filename>unittest</filename> in the task log at
+ <filename>${WORKDIR}/temp/log.do_testimage</filename>.
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+
+ <section id='hardware-image-enabling-tests'>
+ <title>Enabling Runtime Tests on Hardware</title>
+
+ <para>
+ The OpenEmbedded build system can run tests on real
+ hardware, and for certain devices it can also deploy
+ the image to be tested onto the device beforehand.
+ </para>
+
+ <para>
+ For automated deployment, a "master image" is installed
+ onto the hardware once as part of setup.
+ Then, each time tests are to be run, the following
+ occurs:
+ <orderedlist>
+ <listitem><para>The master image is booted into and
+ used to write the image to be tested to
+ a second partition.
+ </para></listitem>
+ <listitem><para>The device is then rebooted using an
+ external script that you need to provide.
+ </para></listitem>
+ <listitem><para>The device boots into the image to be
+ tested.
+ </para></listitem>
+ </orderedlist>
+ </para>
+
+ <para>
+ When running tests (independent of whether the image
+ has been deployed automatically or not), the device is
+ expected to be connected to a network on a
+ pre-determined IP address.
+ You can either use static IP addresses written into
+ the image, or set the image to use DHCP and have your
+ DHCP server on the test network assign a known IP address
+ based on the MAC address of the device.
+ </para>
+
+ <para>
+ In order to run tests on hardware, you need to set
+ <filename>TEST_TARGET</filename> to an appropriate value.
+ For QEMU, you do not have to change anything, the default
+ value is "QemuTarget".
+ For running tests on hardware, the following options exist:
+ <itemizedlist>
+ <listitem><para><emphasis>"SimpleRemoteTarget":</emphasis>
+ Choose "SimpleRemoteTarget" if you are going to
+ run tests on a target system that is already
+ running the image to be tested and is available
+ on the network.
+ You can use "SimpleRemoteTarget" in conjunction
+ with either real hardware or an image running
+ within a separately started QEMU or any
+ other virtual machine manager.
+ </para></listitem>
+ <listitem><para><emphasis>"Systemd-bootTarget":</emphasis>
+ Choose "Systemd-bootTarget" if your hardware is
+ an EFI-based machine with
+ <filename>systemd-boot</filename> as bootloader and
+ <filename>core-image-testmaster</filename>
+ (or something similar) is installed.
+ Also, your hardware under test must be in a
+ DHCP-enabled network that gives it the same IP
+ address for each reboot.</para>
+ <para>If you choose "Systemd-bootTarget", there are
+ additional requirements and considerations.
+ See the
+ "<link linkend='selecting-systemd-boottarget'>Selecting Systemd-bootTarget</link>"
+ section, which follows, for more information.
+ </para></listitem>
+ <listitem><para><emphasis>"BeagleBoneTarget":</emphasis>
+ Choose "BeagleBoneTarget" if you are deploying
+ images and running tests on the BeagleBone
+ "Black" or original "White" hardware.
+ For information on how to use these tests, see the
+ comments at the top of the BeagleBoneTarget
+ <filename>meta-yocto-bsp/lib/oeqa/controllers/beaglebonetarget.py</filename>
+ file.
+ </para></listitem>
+ <listitem><para><emphasis>"EdgeRouterTarget":</emphasis>
+ Choose "EdgeRouterTarget" is you are deploying
+ images and running tests on the Ubiquiti Networks
+ EdgeRouter Lite.
+ For information on how to use these tests, see the
+ comments at the top of the EdgeRouterTarget
+ <filename>meta-yocto-bsp/lib/oeqa/controllers/edgeroutertarget.py</filename>
+ file.
+ </para></listitem>
+ <listitem><para><emphasis>"GrubTarget":</emphasis>
+ Choose the "supports deploying images and running
+ tests on any generic PC that boots using GRUB.
+ For information on how to use these tests, see the
+ comments at the top of the GrubTarget
+ <filename>meta-yocto-bsp/lib/oeqa/controllers/grubtarget.py</filename>
+ file.
+ </para></listitem>
+ <listitem><para><emphasis>"<replaceable>your-target</replaceable>":</emphasis>
+ Create your own custom target if you want to run
+ tests when you are deploying images and running
+ tests on a custom machine within your BSP layer.
+ To do this, you need to add a Python unit that
+ defines the target class under
+ <filename>lib/oeqa/controllers/</filename> within
+ your layer.
+ You must also provide an empty
+ <filename>__init__.py</filename>.
+ For examples, see files in
+ <filename>meta-yocto-bsp/lib/oeqa/controllers/</filename>.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='selecting-systemd-boottarget'>
+ <title>Selecting Systemd-bootTarget</title>
+
+ <para>
+ If you did not set <filename>TEST_TARGET</filename> to
+ "Systemd-bootTarget", then you do not need any information
+ in this section.
+ You can skip down to the
+ "<link linkend='qemu-image-running-tests'>Running Tests</link>"
+ section.
+ </para>
+
+ <para>
+ If you did set <filename>TEST_TARGET</filename> to
+ "Systemd-bootTarget", you also need to perform a one-time
+ setup of your master image by doing the following:
+ <orderedlist>
+ <listitem><para><emphasis>Set <filename>EFI_PROVIDER</filename>:</emphasis>
+ Be sure that <filename>EFI_PROVIDER</filename>
+ is as follows:
+ <literallayout class='monospaced'>
+ EFI_PROVIDER = "systemd-boot"
+ </literallayout>
+ </para></listitem>
+ <listitem><para><emphasis>Build the master image:</emphasis>
+ Build the <filename>core-image-testmaster</filename>
+ image.
+ The <filename>core-image-testmaster</filename>
+ recipe is provided as an example for a
+ "master" image and you can customize the image
+ recipe as you would any other recipe.
+ </para>
+ <para>Here are the image recipe requirements:
+ <itemizedlist>
+ <listitem><para>Inherits
+ <filename>core-image</filename>
+ so that kernel modules are installed.
+ </para></listitem>
+ <listitem><para>Installs normal linux utilities
+ not busybox ones (e.g.
+ <filename>bash</filename>,
+ <filename>coreutils</filename>,
+ <filename>tar</filename>,
+ <filename>gzip</filename>, and
+ <filename>kmod</filename>).
+ </para></listitem>
+ <listitem><para>Uses a custom
+ Initial RAM Disk (initramfs) image with a
+ custom installer.
+ A normal image that you can install usually
+ creates a single rootfs partition.
+ This image uses another installer that
+ creates a specific partition layout.
+ Not all Board Support Packages (BSPs)
+ can use an installer.
+ For such cases, you need to manually create
+ the following partition layout on the
+ target:
+ <itemizedlist>
+ <listitem><para>First partition mounted
+ under <filename>/boot</filename>,
+ labeled "boot".
+ </para></listitem>
+ <listitem><para>The main rootfs
+ partition where this image gets
+ installed, which is mounted under
+ <filename>/</filename>.
+ </para></listitem>
+ <listitem><para>Another partition
+ labeled "testrootfs" where test
+ images get deployed.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para><emphasis>Install image:</emphasis>
+ Install the image that you just built on the target
+ system.
+ </para></listitem>
+ </orderedlist>
+ </para>
+
+ <para>
+ The final thing you need to do when setting
+ <filename>TEST_TARGET</filename> to "Systemd-bootTarget" is
+ to set up the test image:
+ <orderedlist>
+ <listitem><para><emphasis>Set up your <filename>local.conf</filename> file:</emphasis>
+ Make sure you have the following statements in
+ your <filename>local.conf</filename> file:
+ <literallayout class='monospaced'>
+ IMAGE_FSTYPES += "tar.gz"
+ INHERIT += "testimage"
+ TEST_TARGET = "Systemd-bootTarget"
+ TEST_TARGET_IP = "192.168.2.3"
+ </literallayout>
+ </para></listitem>
+ <listitem><para><emphasis>Build your test image:</emphasis>
+ Use BitBake to build the image:
+ <literallayout class='monospaced'>
+ $ bitbake core-image-sato
+ </literallayout>
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+
+ <section id='power-control'>
+ <title>Power Control</title>
+
+ <para>
+ For most hardware targets other than SimpleRemoteTarget,
+ you can control power:
+ <itemizedlist>
+ <listitem><para>
+ You can use
+ <filename>TEST_POWERCONTROL_CMD</filename>
+ together with
+ <filename>TEST_POWERCONTROL_EXTRA_ARGS</filename>
+ as a command that runs on the host and does power
+ cycling.
+ The test code passes one argument to that command:
+ off, on or cycle (off then on).
+ Here is an example that could appear in your
+ <filename>local.conf</filename> file:
+ <literallayout class='monospaced'>
+ TEST_POWERCONTROL_CMD = "powercontrol.exp test 10.11.12.1 nuc1"
+ </literallayout>
+ In this example, the expect script does the
+ following:
+ <literallayout class='monospaced'>
+ ssh test@10.11.12.1 "pyctl nuc1 <replaceable>arg</replaceable>"
+ </literallayout>
+ It then runs a Python script that controls power
+ for a label called <filename>nuc1</filename>.
+ <note>
+ You need to customize
+ <filename>TEST_POWERCONTROL_CMD</filename>
+ and
+ <filename>TEST_POWERCONTROL_EXTRA_ARGS</filename>
+ for your own setup.
+ The one requirement is that it accepts
+ "on", "off", and "cycle" as the last argument.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ When no command is defined, it connects to the
+ device over SSH and uses the classic reboot command
+ to reboot the device.
+ Classic reboot is fine as long as the machine
+ actually reboots (i.e. the SSH test has not
+ failed).
+ It is useful for scenarios where you have a simple
+ setup, typically with a single board, and where
+ some manual interaction is okay from time to time.
+ </para></listitem>
+ </itemizedlist>
+ If you have no hardware to automatically perform power
+ control but still wish to experiment with automated
+ hardware testing, you can use the dialog-power-control
+ script that shows a dialog prompting you to perform the
+ required power action.
+ This script requires either KDialog or Zenity to be
+ installed.
+ To use this script, set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_POWERCONTROL_CMD'><filename>TEST_POWERCONTROL_CMD</filename></ulink>
+ variable as follows:
+ <literallayout class='monospaced'>
+ TEST_POWERCONTROL_CMD = "${COREBASE}/scripts/contrib/dialog-power-control"
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='serial-console-connection'>
+ <title>Serial Console Connection</title>
+
+ <para>
+ For test target classes requiring a serial console
+ to interact with the bootloader (e.g. BeagleBoneTarget,
+ EdgeRouterTarget, and GrubTarget), you need to
+ specify a command to use to connect to the serial console
+ of the target machine by using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_SERIALCONTROL_CMD'><filename>TEST_SERIALCONTROL_CMD</filename></ulink>
+ variable and optionally the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_SERIALCONTROL_EXTRA_ARGS'><filename>TEST_SERIALCONTROL_EXTRA_ARGS</filename></ulink>
+ variable.
+ </para>
+
+ <para>
+ These cases could be a serial terminal program if the
+ machine is connected to a local serial port, or a
+ <filename>telnet</filename> or
+ <filename>ssh</filename> command connecting to a remote
+ console server.
+ Regardless of the case, the command simply needs to
+ connect to the serial console and forward that connection
+ to standard input and output as any normal terminal
+ program does.
+ For example, to use the picocom terminal program on
+ serial device <filename>/dev/ttyUSB0</filename>
+ at 115200bps, you would set the variable as follows:
+ <literallayout class='monospaced'>
+ TEST_SERIALCONTROL_CMD = "picocom /dev/ttyUSB0 -b 115200"
+ </literallayout>
+ For local devices where the serial port device disappears
+ when the device reboots, an additional "serdevtry" wrapper
+ script is provided.
+ To use this wrapper, simply prefix the terminal command
+ with
+ <filename>${COREBASE}/scripts/contrib/serdevtry</filename>:
+ <literallayout class='monospaced'>
+ TEST_SERIALCONTROL_CMD = "${COREBASE}/scripts/contrib/serdevtry picocom -b
+115200 /dev/ttyUSB0"
+ </literallayout>
+ </para>
+ </section>
+ </section>
+
+ <section id="qemu-image-running-tests">
+ <title>Running Tests</title>
+
+ <para>
+ You can start the tests automatically or manually:
+ <itemizedlist>
+ <listitem><para><emphasis>Automatically running tests:</emphasis>
+ To run the tests automatically after the
+ OpenEmbedded build system successfully creates an image,
+ first set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_IMAGE'><filename>TEST_IMAGE</filename></ulink>
+ variable to "1" in your <filename>local.conf</filename>
+ file in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>:
+ <literallayout class='monospaced'>
+ TEST_IMAGE = "1"
+ </literallayout>
+ Next, build your image.
+ If the image successfully builds, the tests will be
+ run:
+ <literallayout class='monospaced'>
+ bitbake core-image-sato
+ </literallayout></para></listitem>
+ <listitem><para><emphasis>Manually running tests:</emphasis>
+ To manually run the tests, first globally inherit the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-testimage*'><filename>testimage</filename></ulink>
+ class by editing your <filename>local.conf</filename>
+ file:
+ <literallayout class='monospaced'>
+ INHERIT += "testimage"
+ </literallayout>
+ Next, use BitBake to run the tests:
+ <literallayout class='monospaced'>
+ bitbake -c testimage <replaceable>image</replaceable>
+ </literallayout></para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ All test files reside in
+ <filename>meta/lib/oeqa/runtime</filename> in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
+ A test name maps directly to a Python module.
+ Each test module may contain a number of individual tests.
+ Tests are usually grouped together by the area
+ tested (e.g tests for systemd reside in
+ <filename>meta/lib/oeqa/runtime/systemd.py</filename>).
+ </para>
+
+ <para>
+ You can add tests to any layer provided you place them in the
+ proper area and you extend
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBPATH'><filename>BBPATH</filename></ulink>
+ in the <filename>local.conf</filename> file as normal.
+ Be sure that tests reside in
+ <filename><replaceable>layer</replaceable>/lib/oeqa/runtime</filename>.
+ <note>
+ Be sure that module names do not collide with module names
+ used in the default set of test modules in
+ <filename>meta/lib/oeqa/runtime</filename>.
+ </note>
+ </para>
+
+ <para>
+ You can change the set of tests run by appending or overriding
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_SUITES'><filename>TEST_SUITES</filename></ulink>
+ variable in <filename>local.conf</filename>.
+ Each name in <filename>TEST_SUITES</filename> represents a
+ required test for the image.
+ Test modules named within <filename>TEST_SUITES</filename>
+ cannot be skipped even if a test is not suitable for an image
+ (e.g. running the RPM tests on an image without
+ <filename>rpm</filename>).
+ Appending "auto" to <filename>TEST_SUITES</filename> causes the
+ build system to try to run all tests that are suitable for the
+ image (i.e. each test module may elect to skip itself).
+ </para>
+
+ <para>
+ The order you list tests in <filename>TEST_SUITES</filename>
+ is important and influences test dependencies.
+ Consequently, tests that depend on other tests should be added
+ after the test on which they depend.
+ For example, since the <filename>ssh</filename> test
+ depends on the
+ <filename>ping</filename> test, "ssh" needs to come after
+ "ping" in the list.
+ The test class provides no re-ordering or dependency handling.
+ <note>
+ Each module can have multiple classes with multiple test
+ methods.
+ And, Python <filename>unittest</filename> rules apply.
+ </note>
+ </para>
+
+ <para>
+ Here are some things to keep in mind when running tests:
+ <itemizedlist>
+ <listitem><para>The default tests for the image are defined
+ as:
+ <literallayout class='monospaced'>
+ DEFAULT_TEST_SUITES_pn-<replaceable>image</replaceable> = "ping ssh df connman syslog xorg scp vnc date rpm dnf dmesg"
+ </literallayout></para></listitem>
+ <listitem><para>Add your own test to the list of the
+ by using the following:
+ <literallayout class='monospaced'>
+ TEST_SUITES_append = " mytest"
+ </literallayout></para></listitem>
+ <listitem><para>Run a specific list of tests as follows:
+ <literallayout class='monospaced'>
+ TEST_SUITES = "test1 test2 test3"
+ </literallayout>
+ Remember, order is important.
+ Be sure to place a test that is dependent on another test
+ later in the order.</para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id="exporting-tests">
+ <title>Exporting Tests</title>
+
+ <para>
+ You can export tests so that they can run independently of
+ the build system.
+ Exporting tests is required if you want to be able to hand
+ the test execution off to a scheduler.
+ You can only export tests that are defined in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_SUITES'><filename>TEST_SUITES</filename></ulink>.
+ </para>
+
+ <para>
+ If your image is already built, make sure the following are set
+ in your <filename>local.conf</filename> file:
+ <literallayout class='monospaced'>
+ INHERIT +="testexport"
+ TEST_TARGET_IP = "<replaceable>IP-address-for-the-test-target</replaceable>"
+ TEST_SERVER_IP = "<replaceable>IP-address-for-the-test-server</replaceable>"
+ </literallayout>
+ You can then export the tests with the following BitBake
+ command form:
+ <literallayout class='monospaced'>
+ $ bitbake <replaceable>image</replaceable> -c testexport
+ </literallayout>
+ Exporting the tests places them in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ in
+ <filename>tmp/testexport/</filename><replaceable>image</replaceable>,
+ which is controlled by the
+ <filename>TEST_EXPORT_DIR</filename> variable.
+ </para>
+
+ <para>
+ You can now run the tests outside of the build environment:
+ <literallayout class='monospaced'>
+ $ cd tmp/testexport/<replaceable>image</replaceable>
+ $ ./runexported.py testdata.json
+ </literallayout>
+ </para>
+
+ <para>
+ Here is a complete example that shows IP addresses and uses
+ the <filename>core-image-sato</filename> image:
+ <literallayout class='monospaced'>
+ INHERIT +="testexport"
+ TEST_TARGET_IP = "192.168.7.2"
+ TEST_SERVER_IP = "192.168.7.1"
+ </literallayout>
+ Use BitBake to export the tests:
+ <literallayout class='monospaced'>
+ $ bitbake core-image-sato -c testexport
+ </literallayout>
+ Run the tests outside of the build environment using the
+ following:
+ <literallayout class='monospaced'>
+ $ cd tmp/testexport/core-image-sato
+ $ ./runexported.py testdata.json
+ </literallayout>
+ </para>
+ </section>
+
+ <section id="qemu-image-writing-new-tests">
+ <title>Writing New Tests</title>
+
+ <para>
+ As mentioned previously, all new test files need to be in the
+ proper place for the build system to find them.
+ New tests for additional functionality outside of the core
+ should be added to the layer that adds the functionality, in
+ <filename><replaceable>layer</replaceable>/lib/oeqa/runtime</filename>
+ (as long as
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBPATH'><filename>BBPATH</filename></ulink>
+ is extended in the layer's
+ <filename>layer.conf</filename> file as normal).
+ Just remember the following:
+ <itemizedlist>
+ <listitem><para>Filenames need to map directly to test
+ (module) names.
+ </para></listitem>
+ <listitem><para>Do not use module names that
+ collide with existing core tests.
+ </para></listitem>
+ <listitem><para>Minimally, an empty
+ <filename>__init__.py</filename> file must exist
+ in the runtime directory.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ To create a new test, start by copying an existing module
+ (e.g. <filename>syslog.py</filename> or
+ <filename>gcc.py</filename> are good ones to use).
+ Test modules can use code from
+ <filename>meta/lib/oeqa/utils</filename>, which are helper
+ classes.
+ </para>
+
+ <note>
+ Structure shell commands such that you rely on them and they
+ return a single code for success.
+ Be aware that sometimes you will need to parse the output.
+ See the <filename>df.py</filename> and
+ <filename>date.py</filename> modules for examples.
+ </note>
+
+ <para>
+ You will notice that all test classes inherit
+ <filename>oeRuntimeTest</filename>, which is found in
+ <filename>meta/lib/oetest.py</filename>.
+ This base class offers some helper attributes, which are
+ described in the following sections:
+ </para>
+
+ <section id='qemu-image-writing-tests-class-methods'>
+ <title>Class Methods</title>
+
+ <para>
+ Class methods are as follows:
+ <itemizedlist>
+ <listitem><para><emphasis><filename>hasPackage(pkg)</filename>:</emphasis>
+ Returns "True" if <filename>pkg</filename> is in the
+ installed package list of the image, which is based
+ on the manifest file that is generated during the
+ <filename>do_rootfs</filename> task.
+ </para></listitem>
+ <listitem><para><emphasis><filename>hasFeature(feature)</filename>:</emphasis>
+ Returns "True" if the feature is in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>
+ or
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES'><filename>DISTRO_FEATURES</filename></ulink>.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='qemu-image-writing-tests-class-attributes'>
+ <title>Class Attributes</title>
+
+ <para>
+ Class attributes are as follows:
+ <itemizedlist>
+ <listitem><para><emphasis><filename>pscmd</filename>:</emphasis>
+ Equals "ps -ef" if <filename>procps</filename> is
+ installed in the image.
+ Otherwise, <filename>pscmd</filename> equals
+ "ps" (busybox).
+ </para></listitem>
+ <listitem><para><emphasis><filename>tc</filename>:</emphasis>
+ The called test context, which gives access to the
+ following attributes:
+ <itemizedlist>
+ <listitem><para><emphasis><filename>d</filename>:</emphasis>
+ The BitBake datastore, which allows you to
+ use stuff such as
+ <filename>oeRuntimeTest.tc.d.getVar("VIRTUAL-RUNTIME_init_manager")</filename>.
+ </para></listitem>
+ <listitem><para><emphasis><filename>testslist</filename> and <filename>testsrequired</filename>:</emphasis>
+ Used internally.
+ The tests do not need these.
+ </para></listitem>
+ <listitem><para><emphasis><filename>filesdir</filename>:</emphasis>
+ The absolute path to
+ <filename>meta/lib/oeqa/runtime/files</filename>,
+ which contains helper files for tests meant
+ for copying on the target such as small
+ files written in C for compilation.
+ </para></listitem>
+ <listitem><para><emphasis><filename>target</filename>:</emphasis>
+ The target controller object used to deploy
+ and start an image on a particular target
+ (e.g. QemuTarget, SimpleRemote, and
+ Systemd-bootTarget).
+ Tests usually use the following:
+ <itemizedlist>
+ <listitem><para><emphasis><filename>ip</filename>:</emphasis>
+ The target's IP address.
+ </para></listitem>
+ <listitem><para><emphasis><filename>server_ip</filename>:</emphasis>
+ The host's IP address, which is
+ usually used by the DNF test
+ suite.
+ </para></listitem>
+ <listitem><para><emphasis><filename>run(cmd, timeout=None)</filename>:</emphasis>
+ The single, most used method.
+ This command is a wrapper for:
+ <filename>ssh root@host "cmd"</filename>.
+ The command returns a tuple:
+ (status, output), which are what
+ their names imply - the return code
+ of "cmd" and whatever output
+ it produces.
+ The optional timeout argument
+ represents the number of seconds the
+ test should wait for "cmd" to
+ return.
+ If the argument is "None", the
+ test uses the default instance's
+ timeout period, which is 300
+ seconds.
+ If the argument is "0", the test
+ runs until the command returns.
+ </para></listitem>
+ <listitem><para><emphasis><filename>copy_to(localpath, remotepath)</filename>:</emphasis>
+ <filename>scp localpath root@ip:remotepath</filename>.
+ </para></listitem>
+ <listitem><para><emphasis><filename>copy_from(remotepath, localpath)</filename>:</emphasis>
+ <filename>scp root@host:remotepath localpath</filename>.
+ </para></listitem>
+ </itemizedlist></para></listitem>
+ </itemizedlist></para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='qemu-image-writing-tests-instance-attributes'>
+ <title>Instance Attributes</title>
+
+ <para>
+ A single instance attribute exists, which is
+ <filename>target</filename>.
+ The <filename>target</filename> instance attribute is
+ identical to the class attribute of the same name, which
+ is described in the previous section.
+ This attribute exists as both an instance and class
+ attribute so tests can use
+ <filename>self.target.run(cmd)</filename> in instance
+ methods instead of
+ <filename>oeRuntimeTest.tc.target.run(cmd)</filename>.
+ </para>
+ </section>
+ </section>
+
+ <section id='installing-packages-in-the-dut-without-the-package-manager'>
+ <title>Installing Packages in the DUT Without the Package Manager</title>
+
+ <para>
+ When a test requires a package built by BitBake, it is possible
+ to install that package.
+ Installing the package does not require a package manager be
+ installed in the device under test (DUT).
+ It does, however, require an SSH connection and the target must
+ be using the <filename>sshcontrol</filename> class.
+ <note>
+ This method uses <filename>scp</filename> to copy files
+ from the host to the target, which causes permissions and
+ special attributes to be lost.
+ </note>
+ </para>
+
+ <para>
+ A JSON file is used to define the packages needed by a test.
+ This file must be in the same path as the file used to define
+ the tests.
+ Furthermore, the filename must map directly to the test
+ module name with a <filename>.json</filename> extension.
+ </para>
+
+ <para>
+ The JSON file must include an object with the test name as
+ keys of an object or an array.
+ This object (or array of objects) uses the following data:
+ <itemizedlist>
+ <listitem><para>"pkg" - A mandatory string that is the
+ name of the package to be installed.
+ </para></listitem>
+ <listitem><para>"rm" - An optional boolean, which defaults
+ to "false", that specifies to remove the package after
+ the test.
+ </para></listitem>
+ <listitem><para>"extract" - An optional boolean, which
+ defaults to "false", that specifies if the package must
+ be extracted from the package format.
+ When set to "true", the package is not automatically
+ installed into the DUT.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Following is an example JSON file that handles test "foo"
+ installing package "bar" and test "foobar" installing
+ packages "foo" and "bar".
+ Once the test is complete, the packages are removed from the
+ DUT.
+ <literallayout class='monospaced'>
+ {
+ "foo": {
+ "pkg": "bar"
+ },
+ "foobar": [
+ {
+ "pkg": "foo",
+ "rm": true
+ },
+ {
+ "pkg": "bar",
+ "rm": true
+ }
+ ]
+ }
+ </literallayout>
+ </para>
+ </section>
+ </section>
+
+ <section id='usingpoky-debugging-tools-and-techniques'>
+ <title>Debugging Tools and Techniques</title>
+
+ <para>
+ The exact method for debugging build failures depends on the nature
+ of the problem and on the system's area from which the bug
+ originates.
+ Standard debugging practices such as comparison against the last
+ known working version with examination of the changes and the
+ re-application of steps to identify the one causing the problem are
+ valid for the Yocto Project just as they are for any other system.
+ Even though it is impossible to detail every possible potential
+ failure, this section provides some general tips to aid in
+ debugging given a variety of situations.
+ <note><title>Tip</title>
+ A useful feature for debugging is the error reporting tool.
+ Configuring the Yocto Project to use this tool causes the
+ OpenEmbedded build system to produce error reporting commands as
+ part of the console output.
+ You can enter the commands after the build completes to log
+ error information into a common database, that can help you
+ figure out what might be going wrong.
+ For information on how to enable and use this feature, see the
+ "<link linkend='using-the-error-reporting-tool'>Using the Error Reporting Tool</link>"
+ section.
+ </note>
+ </para>
+
+ <para>
+ The following list shows the debugging topics in the remainder of
+ this section:
+ <itemizedlist>
+ <listitem><para>
+ "<link linkend='dev-debugging-viewing-logs-from-failed-tasks'>Viewing Logs from Failed Tasks</link>"
+ describes how to find and view logs from tasks that
+ failed during the build process.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='dev-debugging-viewing-variable-values'>Viewing Variable Values</link>"
+ describes how to use the BitBake <filename>-e</filename>
+ option to examine variable values after a recipe has been
+ parsed.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='viewing-package-information-with-oe-pkgdata-util'>Viewing Package Information with <filename>oe-pkgdata-util</filename></link>"
+ describes how to use the
+ <filename>oe-pkgdata-util</filename> utility to query
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGDATA_DIR'><filename>PKGDATA_DIR</filename></ulink>
+ and display package-related information for built
+ packages.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='dev-viewing-dependencies-between-recipes-and-tasks'>Viewing Dependencies Between Recipes and Tasks</link>"
+ describes how to use the BitBake <filename>-g</filename>
+ option to display recipe dependency information used
+ during the build.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='dev-viewing-task-variable-dependencies'>Viewing Task Variable Dependencies</link>"
+ describes how to use the
+ <filename>bitbake-dumpsig</filename> command in
+ conjunction with key subdirectories in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ to determine variable dependencies.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='dev-debugging-taskrunning'>Running Specific Tasks</link>"
+ describes how to use several BitBake options (e.g.
+ <filename>-c</filename>, <filename>-C</filename>, and
+ <filename>-f</filename>) to run specific tasks in the
+ build chain.
+ It can be useful to run tasks "out-of-order" when trying
+ isolate build issues.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='dev-debugging-bitbake'>General BitBake Problems</link>"
+ describes how to use BitBake's <filename>-D</filename>
+ debug output option to reveal more about what BitBake is
+ doing during the build.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='dev-debugging-buildfile'>Building with No Dependencies</link>"
+ describes how to use the BitBake <filename>-b</filename>
+ option to build a recipe while ignoring dependencies.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='recipe-logging-mechanisms'>Recipe Logging Mechanisms</link>"
+ describes how to use the many recipe logging functions
+ to produce debugging output and report errors and warnings.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='debugging-parallel-make-races'>Debugging Parallel Make Races</link>"
+ describes how to debug situations where the build consists
+ of several parts that are run simultaneously and when the
+ output or result of one part is not ready for use with a
+ different part of the build that depends on that output.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='platdev-gdb-remotedebug'>Debugging With the GNU Project Debugger (GDB) Remotely</link>"
+ describes how to use GDB to allow you to examine running
+ programs, which can help you fix problems.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='debugging-with-the-gnu-project-debugger-gdb-on-the-target'>Debugging with the GNU Project Debugger (GDB) on the Target</link>"
+ describes how to use GDB directly on target hardware for
+ debugging.
+ </para></listitem>
+ <listitem><para>
+ "<link linkend='dev-other-debugging-others'>Other Debugging Tips</link>"
+ describes miscellaneous debugging tips that can be useful.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ For debugging information within the popular
+ <trademark class='trade'>Eclipse</trademark> IDE, see the
+ "<ulink url='&YOCTO_DOCS_SDK_URL;#adt-eclipse'>Working within Eclipse</ulink>"
+ section in the Yocto Project Application Development and the
+ Extensible Software Development Kit (eSDK) manual.
+ </para>
+
+ <section id='dev-debugging-viewing-logs-from-failed-tasks'>
+ <title>Viewing Logs from Failed Tasks</title>
+
+ <para>
+ You can find the log for a task in the file
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}/temp/log.do_</filename><replaceable>taskname</replaceable>.
+ For example, the log for the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-compile'><filename>do_compile</filename></ulink>
+ task of the QEMU minimal image for the x86 machine
+ (<filename>qemux86</filename>) might be in
+ <filename>tmp/work/qemux86-poky-linux/core-image-minimal/1.0-r0/temp/log.do_compile</filename>.
+ To see the commands
+ <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
+ ran to generate a log, look at the corresponding
+ <filename>run.do_</filename><replaceable>taskname</replaceable>
+ file in the same directory.
+ </para>
+
+ <para>
+ <filename>log.do_</filename><replaceable>taskname</replaceable>
+ and
+ <filename>run.do_</filename><replaceable>taskname</replaceable>
+ are actually symbolic links to
+ <filename>log.do_</filename><replaceable>taskname</replaceable><filename>.</filename><replaceable>pid</replaceable>
+ and
+ <filename>log.run_</filename><replaceable>taskname</replaceable><filename>.</filename><replaceable>pid</replaceable>,
+ where <replaceable>pid</replaceable> is the PID the task had
+ when it ran.
+ The symlinks always point to the files corresponding to the most
+ recent run.
+ </para>
+ </section>
+
+ <section id='dev-debugging-viewing-variable-values'>
+ <title>Viewing Variable Values</title>
+
+ <para>
+ BitBake's <filename>-e</filename> option is used to display
+ variable values after parsing.
+ The following command displays the variable values after the
+ configuration files (i.e. <filename>local.conf</filename>,
+ <filename>bblayers.conf</filename>,
+ <filename>bitbake.conf</filename> and so forth) have been
+ parsed:
+ <literallayout class='monospaced'>
+ $ bitbake -e
+ </literallayout>
+ The following command displays variable values after a specific
+ recipe has been parsed.
+ The variables include those from the configuration as well:
+ <literallayout class='monospaced'>
+ $ bitbake -e recipename
+ </literallayout>
+ <note><para>
+ Each recipe has its own private set of variables
+ (datastore).
+ Internally, after parsing the configuration, a copy of the
+ resulting datastore is made prior to parsing each recipe.
+ This copying implies that variables set in one recipe will
+ not be visible to other recipes.</para>
+
+ <para>Likewise, each task within a recipe gets a private
+ datastore based on the recipe datastore, which means that
+ variables set within one task will not be visible to
+ other tasks.</para>
+ </note>
+ </para>
+
+ <para>
+ In the output of <filename>bitbake -e</filename>, each
+ variable is preceded by a description of how the variable
+ got its value, including temporary values that were later
+ overriden.
+ This description also includes variable flags (varflags) set on
+ the variable.
+ The output can be very helpful during debugging.
+ </para>
+
+ <para>
+ Variables that are exported to the environment are preceded by
+ <filename>export</filename> in the output of
+ <filename>bitbake -e</filename>.
+ See the following example:
+ <literallayout class='monospaced'>
+ export CC="i586-poky-linux-gcc -m32 -march=i586 --sysroot=/home/ulf/poky/build/tmp/sysroots/qemux86"
+ </literallayout>
+ </para>
+
+ <para>
+ In addition to variable values, the output of the
+ <filename>bitbake -e</filename> and
+ <filename>bitbake -e</filename>&nbsp;<replaceable>recipe</replaceable>
+ commands includes the following information:
+ <itemizedlist>
+ <listitem><para>
+ The output starts with a tree listing all configuration
+ files and classes included globally, recursively listing
+ the files they include or inherit in turn.
+ Much of the behavior of the OpenEmbedded build system
+ (including the behavior of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#normal-recipe-build-tasks'>normal recipe build tasks</ulink>)
+ is implemented in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-base'><filename>base</filename></ulink>
+ class and the classes it inherits, rather than being
+ built into BitBake itself.
+ </para></listitem>
+ <listitem><para>
+ After the variable values, all functions appear in the
+ output.
+ For shell functions, variables referenced within the
+ function body are expanded.
+ If a function has been modified using overrides or
+ using override-style operators like
+ <filename>_append</filename> and
+ <filename>_prepend</filename>, then the final assembled
+ function body appears in the output.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='viewing-package-information-with-oe-pkgdata-util'>
+ <title>Viewing Package Information with <filename>oe-pkgdata-util</filename></title>
+
+ <para>
+ You can use the <filename>oe-pkgdata-util</filename>
+ command-line utility to query
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGDATA_DIR'><filename>PKGDATA_DIR</filename></ulink>
+ and display various package-related information.
+ When you use the utility, you must use it to view information
+ on packages that have already been built.
+ </para>
+
+ <para>
+ Following are a few of the available
+ <filename>oe-pkgdata-util</filename> subcommands.
+ <note>
+ You can use the standard * and ? globbing wildcards as part
+ of package names and paths.
+ </note>
+ <itemizedlist>
+ <listitem><para>
+ <filename>oe-pkgdata-util list-pkgs [</filename><replaceable>pattern</replaceable><filename>]</filename>:
+ Lists all packages that have been built, optionally
+ limiting the match to packages that match
+ <replaceable>pattern</replaceable>.
+ </para></listitem>
+ <listitem><para>
+ <filename>oe-pkgdata-util list-pkg-files&nbsp;</filename><replaceable>package</replaceable><filename>&nbsp;...</filename>:
+ Lists the files and directories contained in the given
+ packages.
+ <note>
+ <para>
+ A different way to view the contents of a package is
+ to look at the
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}/packages-split</filename>
+ directory of the recipe that generates the
+ package.
+ This directory is created by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>
+ task and has one subdirectory for each package the
+ recipe generates, which contains the files stored in
+ that package.</para>
+ <para>
+ If you want to inspect the
+ <filename>${WORKDIR}/packages-split</filename>
+ directory, make sure that
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-rm-work'><filename>rm_work</filename></ulink>
+ is not enabled when you build the recipe.
+ </para>
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <filename>oe-pkgdata-util find-path&nbsp;</filename><replaceable>path</replaceable><filename>&nbsp;...</filename>:
+ Lists the names of the packages that contain the given
+ paths.
+ For example, the following tells us that
+ <filename>/usr/share/man/man1/make.1</filename>
+ is contained in the <filename>make-doc</filename>
+ package:
+ <literallayout class='monospaced'>
+ $ oe-pkgdata-util find-path /usr/share/man/man1/make.1
+ make-doc: /usr/share/man/man1/make.1
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <filename>oe-pkgdata-util lookup-recipe&nbsp;</filename><replaceable>package</replaceable><filename>&nbsp;...</filename>:
+ Lists the name of the recipes that
+ produce the given packages.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ For more information on the <filename>oe-pkgdata-util</filename>
+ command, use the help facility:
+ <literallayout class='monospaced'>
+ $ oe-pkgdata-util &dash;&dash;help
+ $ oe-pkgdata-util <replaceable>subcommand</replaceable> --help
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='dev-viewing-dependencies-between-recipes-and-tasks'>
+ <title>Viewing Dependencies Between Recipes and Tasks</title>
+
+ <para>
+ Sometimes it can be hard to see why BitBake wants to build other
+ recipes before the one you have specified.
+ Dependency information can help you understand why a recipe is
+ built.
+ </para>
+
+ <para>
+ To generate dependency information for a recipe, run the
+ following command:
+ <literallayout class='monospaced'>
+ $ bitbake -g <replaceable>recipename</replaceable>
+ </literallayout>
+ This command writes the following files in the current
+ directory:
+ <itemizedlist>
+ <listitem><para>
+ <filename>pn-buildlist</filename>: A list of
+ recipes/targets involved in building
+ <replaceable>recipename</replaceable>.
+ "Involved" here means that at least one task from the
+ recipe needs to run when building
+ <replaceable>recipename</replaceable> from scratch.
+ Targets that are in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-ASSUME_PROVIDED'><filename>ASSUME_PROVIDED</filename></ulink>
+ are not listed.
+ </para></listitem>
+ <listitem><para>
+ <filename>task-depends.dot</filename>: A graph showing
+ dependencies between tasks.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ The graphs are in
+ <ulink url='https://en.wikipedia.org/wiki/DOT_%28graph_description_language%29'>DOT</ulink>
+ format and can be converted to images (e.g. using the
+ <filename>dot</filename> tool from
+ <ulink url='http://www.graphviz.org/'>Graphviz</ulink>).
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ DOT files use a plain text format.
+ The graphs generated using the
+ <filename>bitbake -g</filename> command are often so
+ large as to be difficult to read without special
+ pruning (e.g. with Bitbake's
+ <filename>-I</filename> option) and processing.
+ Despite the form and size of the graphs, the
+ corresponding <filename>.dot</filename> files can
+ still be possible to read and provide useful
+ information.
+ </para>
+
+ <para>As an example, the
+ <filename>task-depends.dot</filename> file contains
+ lines such as the following:
+ <literallayout class='monospaced'>
+ "libxslt.do_configure" -> "libxml2.do_populate_sysroot"
+ </literallayout>
+ The above example line reveals that the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>
+ task in <filename>libxslt</filename> depends on the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></ulink>
+ task in <filename>libxml2</filename>, which is a
+ normal
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+ dependency between the two recipes.
+ </para></listitem>
+ <listitem><para>
+ For an example of how <filename>.dot</filename>
+ files can be processed, see the
+ <filename>scripts/contrib/graph-tool</filename>
+ Python script, which finds and displays paths
+ between graph nodes.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+
+ <para>
+ You can use a different method to view dependency information
+ by using the following command:
+ <literallayout class='monospaced'>
+ $ bitbake -g -u taskexp <replaceable>recipename</replaceable>
+ </literallayout>
+ This command displays a GUI window from which you can view
+ build-time and runtime dependencies for the recipes involved in
+ building <replaceable>recipename</replaceable>.
+ </para>
+ </section>
+
+ <section id='dev-viewing-task-variable-dependencies'>
+ <title>Viewing Task Variable Dependencies</title>
+
+ <para>
+ As mentioned in the
+ "<ulink url='&YOCTO_DOCS_BB_URL;#checksums'>Checksums (Signatures)</ulink>"
+ section of the BitBake User Manual, BitBake tries to
+ automatically determine what variables a task depends on so
+ that it can rerun the task if any values of the variables
+ change.
+ This determination is usually reliable.
+ However, if you do things like construct variable names at
+ runtime, then you might have to manually declare dependencies
+ on those variables using <filename>vardeps</filename> as
+ described in the
+ "<ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'>Variable Flags</ulink>"
+ section of the BitBake User Manual.
+ </para>
+
+ <para>
+ If you are unsure whether a variable dependency is being
+ picked up automatically for a given task, you can list the
+ variable dependencies BitBake has determined by doing the
+ following:
+ <orderedlist>
+ <listitem><para>
+ Build the recipe containing the task:
+ <literallayout class='monospaced'>
+ $ bitbake <replaceable>recipename</replaceable>
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ Inside the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-STAMPS_DIR'><filename>STAMPS_DIR</filename></ulink>
+ directory, find the signature data
+ (<filename>sigdata</filename>) file that corresponds
+ to the task.
+ The <filename>sigdata</filename> files contain a pickled
+ Python database of all the metadata that went into
+ creating the input checksum for the task.
+ As an example, for the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-fetch'><filename>do_fetch</filename></ulink>
+ task of the <filename>db</filename> recipe, the
+ <filename>sigdata</filename> file might be found in the
+ following location:
+ <literallayout class='monospaced'>
+ ${BUILDDIR}/tmp/stamps/i586-poky-linux/db/6.0.30-r1.do_fetch.sigdata.7c048c18222b16ff0bcee2000ef648b1
+ </literallayout>
+ For tasks that are accelerated through the shared state
+ (<ulink url='&YOCTO_DOCS_OM_URL;#shared-state-cache'>sstate</ulink>)
+ cache, an additional <filename>siginfo</filename> file
+ is written into
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink>
+ along with the cached task output.
+ The <filename>siginfo</filename> files contain exactly
+ the same information as <filename>sigdata</filename>
+ files.
+ </para></listitem>
+ <listitem><para>
+ Run <filename>bitbake-dumpsig</filename> on the
+ <filename>sigdata</filename> or
+ <filename>siginfo</filename> file.
+ Here is an example:
+ <literallayout class='monospaced'>
+ $ bitbake-dumpsig ${BUILDDIR}/tmp/stamps/i586-poky-linux/db/6.0.30-r1.do_fetch.sigdata.7c048c18222b16ff0bcee2000ef648b1
+ </literallayout>
+ In the output of the above command, you will find a
+ line like the following, which lists all the (inferred)
+ variable dependencies for the task.
+ This list also includes indirect dependencies from
+ variables depending on other variables, recursively.
+ <literallayout class='monospaced'>
+ Task dependencies: ['PV', 'SRCREV', 'SRC_URI', 'SRC_URI[md5sum]', 'SRC_URI[sha256sum]', 'base_do_fetch']
+ </literallayout>
+ <note>
+ Functions (e.g. <filename>base_do_fetch</filename>)
+ also count as variable dependencies.
+ These functions in turn depend on the variables they
+ reference.
+ </note>
+ The output of <filename>bitbake-dumpsig</filename> also
+ includes the value each variable had, a list of
+ dependencies for each variable, and
+ <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_HASHBASE_WHITELIST'><filename>BB_HASHBASE_WHITELIST</filename></ulink>
+ information.
+ </para></listitem>
+ </orderedlist>
+ </para>
+
+ <para>
+ There is also a <filename>bitbake-diffsigs</filename> command
+ for comparing two <filename>siginfo</filename> or
+ <filename>sigdata</filename> files.
+ This command can be helpful when trying to figure out what
+ changed between two versions of a task.
+ If you call <filename>bitbake-diffsigs</filename> with just one
+ file, the command behaves like
+ <filename>bitbake-dumpsig</filename>.
+ </para>
+
+ <para>
+ You can also use BitBake to dump out the signature construction
+ information without executing tasks by using either of the
+ following BitBake command-line options:
+ <literallayout class='monospaced'>
+ &dash;&dash;dump-signatures=<replaceable>SIGNATURE_HANDLER</replaceable>
+ -S <replaceable>SIGNATURE_HANDLER</replaceable>
+ </literallayout>
+ <note>
+ Two common values for
+ <replaceable>SIGNATURE_HANDLER</replaceable> are "none" and
+ "printdiff", which dump only the signature or compare the
+ dumped signature with the cached one, respectively.
+ </note>
+ Using BitBake with either of these options causes BitBake to
+ dump out <filename>sigdata</filename> files in the
+ <filename>stamps</filename> directory for every task it would
+ have executed instead of building the specified target package.
+ </para>
+ </section>
+
+ <section id='dev-viewing-metadata-used-to-create-the-input-signature-of-a-shared-state-task'>
+ <title>Viewing Metadata Used to Create the Input Signature of a Shared State Task</title>
+
+ <para>
+ Seeing what metadata went into creating the input signature
+ of a shared state (sstate) task can be a useful debugging
+ aid.
+ This information is available in signature information
+ (<filename>siginfo</filename>) files in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink>.
+ For information on how to view and interpret information in
+ <filename>siginfo</filename> files, see the
+ "<link linkend='dev-viewing-task-variable-dependencies'>Viewing Task Variable Dependencies</link>"
+ section.
+ </para>
+
+ <para>
+ For conceptual information on shared state, see the
+ "<ulink url='&YOCTO_DOCS_OM_URL;#shared-state'>Shared State</ulink>"
+ section in the Yocto Project Overview and Concepts Manual.
+ </para>
+ </section>
+
+ <section id='dev-invalidating-shared-state-to-force-a-task-to-run'>
+ <title>Invalidating Shared State to Force a Task to Run</title>
+
+ <para>
+ The OpenEmbedded build system uses
+ <ulink url='&YOCTO_DOCS_OM_URL;#overview-checksums'>checksums</ulink>
+ and
+ <ulink url='&YOCTO_DOCS_OM_URL;#shared-state'>shared state</ulink>
+ cache to avoid unnecessarily rebuilding tasks.
+ Collectively, this scheme is known as "shared state code."
+ </para>
+
+ <para>
+ As with all schemes, this one has some drawbacks.
+ It is possible that you could make implicit changes to your
+ code that the checksum calculations do not take into
+ account.
+ These implicit changes affect a task's output but do not
+ trigger the shared state code into rebuilding a recipe.
+ Consider an example during which a tool changes its output.
+ Assume that the output of <filename>rpmdeps</filename>
+ changes.
+ The result of the change should be that all the
+ <filename>package</filename> and
+ <filename>package_write_rpm</filename> shared state cache
+ items become invalid.
+ However, because the change to the output is
+ external to the code and therefore implicit,
+ the associated shared state cache items do not become
+ invalidated.
+ In this case, the build process uses the cached items
+ rather than running the task again.
+ Obviously, these types of implicit changes can cause
+ problems.
+ </para>
+
+ <para>
+ To avoid these problems during the build, you need to
+ understand the effects of any changes you make.
+ Realize that changes you make directly to a function
+ are automatically factored into the checksum calculation.
+ Thus, these explicit changes invalidate the associated
+ area of shared state cache.
+ However, you need to be aware of any implicit changes that
+ are not obvious changes to the code and could affect
+ the output of a given task.
+ </para>
+
+ <para>
+ When you identify an implicit change, you can easily
+ take steps to invalidate the cache and force the tasks
+ to run.
+ The steps you can take are as simple as changing a
+ function's comments in the source code.
+ For example, to invalidate package shared state files,
+ change the comment statements of
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>
+ or the comments of one of the functions it calls.
+ Even though the change is purely cosmetic, it causes the
+ checksum to be recalculated and forces the build system to
+ run the task again.
+ <note>
+ For an example of a commit that makes a cosmetic
+ change to invalidate shared state, see this
+ <ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/commit/meta/classes/package.bbclass?id=737f8bbb4f27b4837047cb9b4fbfe01dfde36d54'>commit</ulink>.
+ </note>
+ </para>
+ </section>
+
+ <section id='dev-debugging-taskrunning'>
+ <title>Running Specific Tasks</title>
+
+ <para>
+ Any given recipe consists of a set of tasks.
+ The standard BitBake behavior in most cases is:
+ <filename>do_fetch</filename>,
+ <filename>do_unpack</filename>,
+ <filename>do_patch</filename>,
+ <filename>do_configure</filename>,
+ <filename>do_compile</filename>,
+ <filename>do_install</filename>,
+ <filename>do_package</filename>,
+ <filename>do_package_write_*</filename>, and
+ <filename>do_build</filename>.
+ The default task is <filename>do_build</filename> and any tasks
+ on which it depends build first.
+ Some tasks, such as <filename>do_devshell</filename>, are not
+ part of the default build chain.
+ If you wish to run a task that is not part of the default build
+ chain, you can use the <filename>-c</filename> option in
+ BitBake.
+ Here is an example:
+ <literallayout class='monospaced'>
+ $ bitbake matchbox-desktop -c devshell
+ </literallayout>
+ </para>
+
+ <para>
+ The <filename>-c</filename> option respects task dependencies,
+ which means that all other tasks (including tasks from other
+ recipes) that the specified task depends on will be run before
+ the task.
+ Even when you manually specify a task to run with
+ <filename>-c</filename>, BitBake will only run the task if it
+ considers it "out of date".
+ See the
+ "<ulink url='&YOCTO_DOCS_OM_URL;#stamp-files-and-the-rerunning-of-tasks'>Stamp Files and the Rerunning of Tasks</ulink>"
+ section in the Yocto Project Overview and Concepts Manual for
+ how BitBake determines whether a task is "out of date".
+ </para>
+
+ <para>
+ If you want to force an up-to-date task to be rerun (e.g.
+ because you made manual modifications to the recipe's
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>
+ that you want to try out), then you can use the
+ <filename>-f</filename> option.
+ <note>
+ The reason <filename>-f</filename> is never required when
+ running the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-devshell'><filename>do_devshell</filename></ulink>
+ task is because the
+ <filename>[</filename><ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'><filename>nostamp</filename></ulink><filename>]</filename>
+ variable flag is already set for the task.
+ </note>
+ The following example shows one way you can use the
+ <filename>-f</filename> option:
+ <literallayout class='monospaced'>
+ $ bitbake matchbox-desktop
+ .
+ .
+ make some changes to the source code in the work directory
+ .
+ .
+ $ bitbake matchbox-desktop -c compile -f
+ $ bitbake matchbox-desktop
+ </literallayout>
+ </para>
+
+ <para>
+ This sequence first builds and then recompiles
+ <filename>matchbox-desktop</filename>.
+ The last command reruns all tasks (basically the packaging
+ tasks) after the compile.
+ BitBake recognizes that the <filename>do_compile</filename>
+ task was rerun and therefore understands that the other tasks
+ also need to be run again.
+ </para>
+
+ <para>
+ Another, shorter way to rerun a task and all
+ <ulink url='&YOCTO_DOCS_REF_URL;#normal-recipe-build-tasks'>normal recipe build tasks</ulink>
+ that depend on it is to use the <filename>-C</filename>
+ option.
+ <note>
+ This option is upper-cased and is separate from the
+ <filename>-c</filename> option, which is lower-cased.
+ </note>
+ Using this option invalidates the given task and then runs the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-build'><filename>do_build</filename></ulink>
+ task, which is the default task if no task is given, and the
+ tasks on which it depends.
+ You could replace the final two commands in the previous example
+ with the following single command:
+ <literallayout class='monospaced'>
+ $ bitbake matchbox-desktop -C compile
+ </literallayout>
+ Internally, the <filename>-f</filename> and
+ <filename>-C</filename> options work by tainting (modifying) the
+ input checksum of the specified task.
+ This tainting indirectly causes the task and its
+ dependent tasks to be rerun through the normal task dependency
+ mechanisms.
+ <note>
+ BitBake explicitly keeps track of which tasks have been
+ tainted in this fashion, and will print warnings such as the
+ following for builds involving such tasks:
+ <literallayout class='monospaced'>
+ WARNING: /home/ulf/poky/meta/recipes-sato/matchbox-desktop/matchbox-desktop_2.1.bb.do_compile is tainted from a forced run
+ </literallayout>
+ The purpose of the warning is to let you know that the work
+ directory and build output might not be in the clean state
+ they would be in for a "normal" build, depending on what
+ actions you took.
+ To get rid of such warnings, you can remove the work
+ directory and rebuild the recipe, as follows:
+ <literallayout class='monospaced'>
+ $ bitbake matchbox-desktop -c clean
+ $ bitbake matchbox-desktop
+ </literallayout>
+ </note>
+ </para>
+
+ <para>
+ You can view a list of tasks in a given package by running the
+ <filename>do_listtasks</filename> task as follows:
+ <literallayout class='monospaced'>
+ $ bitbake matchbox-desktop -c listtasks
+ </literallayout>
+ The results appear as output to the console and are also in the
+ file <filename>${WORKDIR}/temp/log.do_listtasks</filename>.
+ </para>
+ </section>
+
+ <section id='dev-debugging-bitbake'>
+ <title>General BitBake Problems</title>
+
+ <para>
+ You can see debug output from BitBake by using the
+ <filename>-D</filename> option.
+ The debug output gives more information about what BitBake
+ is doing and the reason behind it.
+ Each <filename>-D</filename> option you use increases the
+ logging level.
+ The most common usage is <filename>-DDD</filename>.
+ </para>
+
+ <para>
+ The output from
+ <filename>bitbake -DDD -v</filename> <replaceable>targetname</replaceable>
+ can reveal why BitBake chose a certain version of a package or
+ why BitBake picked a certain provider.
+ This command could also help you in a situation where you think
+ BitBake did something unexpected.
+ </para>
+ </section>
+
+ <section id='dev-debugging-buildfile'>
+ <title>Building with No Dependencies</title>
+
+ <para>
+ To build a specific recipe (<filename>.bb</filename> file),
+ you can use the following command form:
+ <literallayout class='monospaced'>
+ $ bitbake -b <replaceable>somepath</replaceable>/<replaceable>somerecipe</replaceable>.bb
+ </literallayout>
+ This command form does not check for dependencies.
+ Consequently, you should use it only when you know existing
+ dependencies have been met.
+ <note>
+ You can also specify fragments of the filename.
+ In this case, BitBake checks for a unique match.
+ </note>
+ </para>
+ </section>
+
+ <section id='recipe-logging-mechanisms'>
+ <title>Recipe Logging Mechanisms</title>
+
+ <para>
+ The Yocto Project provides several logging functions for
+ producing debugging output and reporting errors and warnings.
+ For Python functions, the following logging functions exist.
+ All of these functions log to
+ <filename>${T}/log.do_</filename><replaceable>task</replaceable>,
+ and can also log to standard output (stdout) with the right
+ settings:
+ <itemizedlist>
+ <listitem><para>
+ <filename>bb.plain(</filename><replaceable>msg</replaceable><filename>)</filename>:
+ Writes <replaceable>msg</replaceable> as is to the
+ log while also logging to stdout.
+ </para></listitem>
+ <listitem><para>
+ <filename>bb.note(</filename><replaceable>msg</replaceable><filename>)</filename>:
+ Writes "NOTE: <replaceable>msg</replaceable>" to the
+ log.
+ Also logs to stdout if BitBake is called with "-v".
+ </para></listitem>
+ <listitem><para>
+ <filename>bb.debug(</filename><replaceable>level</replaceable><filename>,&nbsp;</filename><replaceable>msg</replaceable><filename>)</filename>:
+ Writes "DEBUG: <replaceable>msg</replaceable>" to the
+ log.
+ Also logs to stdout if the log level is greater than or
+ equal to <replaceable>level</replaceable>.
+ See the
+ "<ulink url='&YOCTO_DOCS_BB_URL;#usage-and-syntax'>-D</ulink>"
+ option in the BitBake User Manual for more information.
+ </para></listitem>
+ <listitem><para>
+ <filename>bb.warn(</filename><replaceable>msg</replaceable><filename>)</filename>:
+ Writes "WARNING: <replaceable>msg</replaceable>" to the
+ log while also logging to stdout.
+ </para></listitem>
+ <listitem><para>
+ <filename>bb.error(</filename><replaceable>msg</replaceable><filename>)</filename>:
+ Writes "ERROR: <replaceable>msg</replaceable>" to the
+ log while also logging to standard out (stdout).
+ <note>
+ Calling this function does not cause the task to fail.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <filename>bb.fatal(</filename><replaceable>msg</replaceable><filename>)</filename>:
+ This logging function is similar to
+ <filename>bb.error(</filename><replaceable>msg</replaceable><filename>)</filename>
+ but also causes the calling task to fail.
+ <note>
+ <filename>bb.fatal()</filename> raises an exception,
+ which means you do not need to put a "return"
+ statement after the function.
+ </note>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ The same logging functions are also available in shell
+ functions, under the names
+ <filename>bbplain</filename>, <filename>bbnote</filename>,
+ <filename>bbdebug</filename>, <filename>bbwarn</filename>,
+ <filename>bberror</filename>, and <filename>bbfatal</filename>.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-logging'><filename>logging</filename></ulink>
+ class implements these functions.
+ See that class in the
+ <filename>meta/classes</filename> folder of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ for information.
+ </para>
+
+ <section id='logging-with-python'>
+ <title>Logging With Python</title>
+
+ <para>
+ When creating recipes using Python and inserting code that
+ handles build logs, keep in mind the goal is to have
+ informative logs while keeping the console as "silent" as
+ possible.
+ Also, if you want status messages in the log, use the
+ "debug" loglevel.
+ </para>
+
+ <para>
+ Following is an example written in Python.
+ The code handles logging for a function that determines the
+ number of tasks needed to be run.
+ See the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-listtasks'><filename>do_listtasks</filename></ulink>"
+ section for additional information:
+ <literallayout class='monospaced'>
+ python do_listtasks() {
+ bb.debug(2, "Starting to figure out the task list")
+ if noteworthy_condition:
+ bb.note("There are 47 tasks to run")
+ bb.debug(2, "Got to point xyz")
+ if warning_trigger:
+ bb.warn("Detected warning_trigger, this might be a problem later.")
+ if recoverable_error:
+ bb.error("Hit recoverable_error, you really need to fix this!")
+ if fatal_error:
+ bb.fatal("fatal_error detected, unable to print the task list")
+ bb.plain("The tasks present are abc")
+ bb.debug(2, "Finished figuring out the tasklist")
+ }
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='logging-with-bash'>
+ <title>Logging With Bash</title>
+
+ <para>
+ When creating recipes using Bash and inserting code that
+ handles build logs, you have the same goals - informative
+ with minimal console output.
+ The syntax you use for recipes written in Bash is similar
+ to that of recipes written in Python described in the
+ previous section.
+ </para>
+
+ <para>
+ Following is an example written in Bash.
+ The code logs the progress of the <filename>do_my_function</filename> function.
+ <literallayout class='monospaced'>
+ do_my_function() {
+ bbdebug 2 "Running do_my_function"
+ if [ exceptional_condition ]; then
+ bbnote "Hit exceptional_condition"
+ fi
+ bbdebug 2 "Got to point xyz"
+ if [ warning_trigger ]; then
+ bbwarn "Detected warning_trigger, this might cause a problem later."
+ fi
+ if [ recoverable_error ]; then
+ bberror "Hit recoverable_error, correcting"
+ fi
+ if [ fatal_error ]; then
+ bbfatal "fatal_error detected"
+ fi
+ bbdebug 2 "Completed do_my_function"
+ }
+ </literallayout>
+ </para>
+ </section>
+ </section>
+
+ <section id='debugging-parallel-make-races'>
+ <title>Debugging Parallel Make Races</title>
+
+ <para>
+ A parallel <filename>make</filename> race occurs when the build
+ consists of several parts that are run simultaneously and
+ a situation occurs when the output or result of one
+ part is not ready for use with a different part of the build
+ that depends on that output.
+ Parallel make races are annoying and can sometimes be difficult
+ to reproduce and fix.
+ However, some simple tips and tricks exist that can help
+ you debug and fix them.
+ This section presents a real-world example of an error
+ encountered on the Yocto Project autobuilder and the process
+ used to fix it.
+ <note>
+ If you cannot properly fix a <filename>make</filename> race
+ condition, you can work around it by clearing either the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></ulink>
+ or
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKEINST'><filename>PARALLEL_MAKEINST</filename></ulink>
+ variables.
+ </note>
+ </para>
+
+ <section id='the-failure'>
+ <title>The Failure</title>
+
+ <para>
+ For this example, assume that you are building an image that
+ depends on the "neard" package.
+ And, during the build, BitBake runs into problems and
+ creates the following output.
+ <note>
+ This example log file has longer lines artificially
+ broken to make the listing easier to read.
+ </note>
+ If you examine the output or the log file, you see the
+ failure during <filename>make</filename>:
+ <literallayout class='monospaced'>
+ | DEBUG: SITE files ['endian-little', 'bit-32', 'ix86-common', 'common-linux', 'common-glibc', 'i586-linux', 'common']
+ | DEBUG: Executing shell function do_compile
+ | NOTE: make -j 16
+ | make --no-print-directory all-am
+ | /bin/mkdir -p include/near
+ | /bin/mkdir -p include/near
+ | /bin/mkdir -p include/near
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/types.h include/near/types.h
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/log.h include/near/log.h
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/plugin.h include/near/plugin.h
+ | /bin/mkdir -p include/near
+ | /bin/mkdir -p include/near
+ | /bin/mkdir -p include/near
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/tag.h include/near/tag.h
+ | /bin/mkdir -p include/near
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/adapter.h include/near/adapter.h
+ | /bin/mkdir -p include/near
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/ndef.h include/near/ndef.h
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/tlv.h include/near/tlv.h
+ | /bin/mkdir -p include/near
+ | /bin/mkdir -p include/near
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/setting.h include/near/setting.h
+ | /bin/mkdir -p include/near
+ | /bin/mkdir -p include/near
+ | /bin/mkdir -p include/near
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/device.h include/near/device.h
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/nfc_copy.h include/near/nfc_copy.h
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/snep.h include/near/snep.h
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/version.h include/near/version.h
+ | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+ 0.14-r0/neard-0.14/include/dbus.h include/near/dbus.h
+ | ./src/genbuiltin nfctype1 nfctype2 nfctype3 nfctype4 p2p > src/builtin.h
+ | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/
+ build/build/tmp/sysroots/qemux86 -DHAVE_CONFIG_H -I. -I./include -I./src -I./gdbus -I/home/pokybuild/
+ yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/sysroots/qemux86/usr/include/glib-2.0
+ -I/home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/sysroots/qemux86/usr/
+ lib/glib-2.0/include -I/home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/
+ tmp/sysroots/qemux86/usr/include/dbus-1.0 -I/home/pokybuild/yocto-autobuilder/yocto-slave/
+ nightly-x86/build/build/tmp/sysroots/qemux86/usr/lib/dbus-1.0/include -I/home/pokybuild/yocto-autobuilder/
+ yocto-slave/nightly-x86/build/build/tmp/sysroots/qemux86/usr/include/libnl3
+ -DNEAR_PLUGIN_BUILTIN -DPLUGINDIR=\""/usr/lib/near/plugins"\"
+ -DCONFIGDIR=\""/etc/neard\"" -O2 -pipe -g -feliminate-unused-debug-types -c
+ -o tools/snep-send.o tools/snep-send.c
+ | In file included from tools/snep-send.c:16:0:
+ | tools/../src/near.h:41:23: fatal error: near/dbus.h: No such file or directory
+ | #include &lt;near/dbus.h&gt;
+ | ^
+ | compilation terminated.
+ | make[1]: *** [tools/snep-send.o] Error 1
+ | make[1]: *** Waiting for unfinished jobs....
+ | make: *** [all] Error 2
+ | ERROR: oe_runmake failed
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='reproducing-the-error'>
+ <title>Reproducing the Error</title>
+
+ <para>
+ Because race conditions are intermittent, they do not
+ manifest themselves every time you do the build.
+ In fact, most times the build will complete without problems
+ even though the potential race condition exists.
+ Thus, once the error surfaces, you need a way to reproduce
+ it.
+ </para>
+
+ <para>
+ In this example, compiling the "neard" package is causing
+ the problem.
+ So the first thing to do is build "neard" locally.
+ Before you start the build, set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></ulink>
+ variable in your <filename>local.conf</filename> file to
+ a high number (e.g. "-j 20").
+ Using a high value for <filename>PARALLEL_MAKE</filename>
+ increases the chances of the race condition showing up:
+ <literallayout class='monospaced'>
+ $ bitbake neard
+ </literallayout>
+ </para>
+
+ <para>
+ Once the local build for "neard" completes, start a
+ <filename>devshell</filename> build:
+ <literallayout class='monospaced'>
+ $ bitbake neard -c devshell
+ </literallayout>
+ For information on how to use a
+ <filename>devshell</filename>, see the
+ "<link linkend='platdev-appdev-devshell'>Using a Development Shell</link>"
+ section.
+ </para>
+
+ <para>
+ In the <filename>devshell</filename>, do the following:
+ <literallayout class='monospaced'>
+ $ make clean
+ $ make tools/snep-send.o
+ </literallayout>
+ The <filename>devshell</filename> commands cause the failure
+ to clearly be visible.
+ In this case, a missing dependency exists for the "neard"
+ Makefile target.
+ Here is some abbreviated, sample output with the
+ missing dependency clearly visible at the end:
+ <literallayout class='monospaced'>
+ i586-poky-linux-gcc -m32 -march=i586 --sysroot=/home/scott-lenovo/......
+ .
+ .
+ .
+ tools/snep-send.c
+ In file included from tools/snep-send.c:16:0:
+ tools/../src/near.h:41:23: fatal error: near/dbus.h: No such file or directory
+ #include &lt;near/dbus.h&gt;
+ ^
+ compilation terminated.
+ make: *** [tools/snep-send.o] Error 1
+ $
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='creating-a-patch-for-the-fix'>
+ <title>Creating a Patch for the Fix</title>
+
+ <para>
+ Because there is a missing dependency for the Makefile
+ target, you need to patch the
+ <filename>Makefile.am</filename> file, which is generated
+ from <filename>Makefile.in</filename>.
+ You can use Quilt to create the patch:
+ <literallayout class='monospaced'>
+ $ quilt new parallelmake.patch
+ Patch patches/parallelmake.patch is now on top
+ $ quilt add Makefile.am
+ File Makefile.am added to patch patches/parallelmake.patch
+ </literallayout>
+ For more information on using Quilt, see the
+ "<link linkend='using-a-quilt-workflow'>Using Quilt in Your Workflow</link>"
+ section.
+ </para>
+
+ <para>
+ At this point you need to make the edits to
+ <filename>Makefile.am</filename> to add the missing
+ dependency.
+ For our example, you have to add the following line
+ to the file:
+ <literallayout class='monospaced'>
+ tools/snep-send.$(OBJEXT): include/near/dbus.h
+ </literallayout>
+ </para>
+
+ <para>
+ Once you have edited the file, use the
+ <filename>refresh</filename> command to create the patch:
+ <literallayout class='monospaced'>
+ $ quilt refresh
+ Refreshed patch patches/parallelmake.patch
+ </literallayout>
+ Once the patch file exists, you need to add it back to the
+ originating recipe folder.
+ Here is an example assuming a top-level
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ named <filename>poky</filename>:
+ <literallayout class='monospaced'>
+ $ cp patches/parallelmake.patch poky/meta/recipes-connectivity/neard/neard
+ </literallayout>
+ The final thing you need to do to implement the fix in the
+ build is to update the "neard" recipe (i.e.
+ <filename>neard-0.14.bb</filename>) so that the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ statement includes the patch file.
+ The recipe file is in the folder above the patch.
+ Here is what the edited <filename>SRC_URI</filename>
+ statement would look like:
+ <literallayout class='monospaced'>
+ SRC_URI = "${KERNELORG_MIRROR}/linux/network/nfc/${BPN}-${PV}.tar.xz \
+ file://neard.in \
+ file://neard.service.in \
+ file://parallelmake.patch \
+ "
+ </literallayout>
+ </para>
+
+ <para>
+ With the patch complete and moved to the correct folder and
+ the <filename>SRC_URI</filename> statement updated, you can
+ exit the <filename>devshell</filename>:
+ <literallayout class='monospaced'>
+ $ exit
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='testing-the-build'>
+ <title>Testing the Build</title>
+
+ <para>
+ With everything in place, you can get back to trying the
+ build again locally:
+ <literallayout class='monospaced'>
+ $ bitbake neard
+ </literallayout>
+ This build should succeed.
+ </para>
+
+ <para>
+ Now you can open up a <filename>devshell</filename> again
+ and repeat the clean and make operations as follows:
+ <literallayout class='monospaced'>
+ $ bitbake neard -c devshell
+ $ make clean
+ $ make tools/snep-send.o
+ </literallayout>
+ The build should work without issue.
+ </para>
+
+ <para>
+ As with all solved problems, if they originated upstream,
+ you need to submit the fix for the recipe in OE-Core and
+ upstream so that the problem is taken care of at its
+ source.
+ See the
+ "<link linkend='how-to-submit-a-change'>Submitting a Change to the Yocto Project</link>"
+ section for more information.
+ </para>
+ </section>
+ </section>
+
+ <section id="platdev-gdb-remotedebug">
+ <title>Debugging With the GNU Project Debugger (GDB) Remotely</title>
+
+ <para>
+ GDB allows you to examine running programs, which in turn helps
+ you to understand and fix problems.
+ It also allows you to perform post-mortem style analysis of
+ program crashes.
+ GDB is available as a package within the Yocto Project and is
+ installed in SDK images by default.
+ See the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
+ chapter in the Yocto Project Reference Manual for a description of
+ these images.
+ You can find information on GDB at
+ <ulink url="http://sourceware.org/gdb/"/>.
+ <note><title>Tip</title>
+ For best results, install debug (<filename>-dbg</filename>)
+ packages for the applications you are going to debug.
+ Doing so makes extra debug symbols available that give you
+ more meaningful output.
+ </note>
+ </para>
+
+ <para>
+ Sometimes, due to memory or disk space constraints, it is not
+ possible to use GDB directly on the remote target to debug
+ applications.
+ These constraints arise because GDB needs to load the debugging
+ information and the binaries of the process being debugged.
+ Additionally, GDB needs to perform many computations to locate
+ information such as function names, variable names and values,
+ stack traces and so forth - even before starting the debugging
+ process.
+ These extra computations place more load on the target system
+ and can alter the characteristics of the program being debugged.
+ </para>
+
+ <para>
+ To help get past the previously mentioned constraints, you can
+ use gdbserver, which runs on the remote target and does not
+ load any debugging information from the debugged process.
+ Instead, a GDB instance processes the debugging information that
+ is run on a remote computer - the host GDB.
+ The host GDB then sends control commands to gdbserver to make
+ it stop or start the debugged program, as well as read or write
+ memory regions of that debugged program.
+ All the debugging information loaded and processed as well
+ as all the heavy debugging is done by the host GDB.
+ Offloading these processes gives the gdbserver running on the
+ target a chance to remain small and fast.
+ </para>
+
+ <para>
+ Because the host GDB is responsible for loading the debugging
+ information and for doing the necessary processing to make
+ actual debugging happen, you have to make sure the host can
+ access the unstripped binaries complete with their debugging
+ information and also be sure the target is compiled with no
+ optimizations.
+ The host GDB must also have local access to all the libraries
+ used by the debugged program.
+ Because gdbserver does not need any local debugging information,
+ the binaries on the remote target can remain stripped.
+ However, the binaries must also be compiled without optimization
+ so they match the host's binaries.
+ </para>
+
+ <para>
+ To remain consistent with GDB documentation and terminology,
+ the binary being debugged on the remote target machine is
+ referred to as the "inferior" binary.
+ For documentation on GDB see the
+ <ulink url="http://sourceware.org/gdb/documentation/">GDB site</ulink>.
+ </para>
+
+ <para>
+ The following steps show you how to debug using the GNU project
+ debugger.
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Configure your build system to construct the
+ companion debug filesystem:</emphasis></para>
+
+ <para>In your <filename>local.conf</filename> file, set
+ the following:
+ <literallayout class='monospaced'>
+ IMAGE_GEN_DEBUGFS = "1"
+ IMAGE_FSTYPES_DEBUGFS = "tar.bz2"
+ </literallayout>
+ These options cause the OpenEmbedded build system
+ to generate a special companion filesystem fragment,
+ which contains the matching source and debug symbols to
+ your deployable filesystem.
+ The build system does this by looking at what is in the
+ deployed filesystem, and pulling the corresponding
+ <filename>-dbg</filename> packages.</para>
+
+ <para>The companion debug filesystem is not a complete
+ filesystem, but only contains the debug fragments.
+ This filesystem must be combined with the full filesystem
+ for debugging.
+ Subsequent steps in this procedure show how to combine
+ the partial filesystem with the full filesystem.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Configure the system to include gdbserver in
+ the target filesystem:</emphasis></para>
+
+ <para>Make the following addition in either your
+ <filename>local.conf</filename> file or in an image
+ recipe:
+ <literallayout class='monospaced'>
+ IMAGE_INSTALL_append = “ gdbserver"
+ </literallayout>
+ The change makes sure the <filename>gdbserver</filename>
+ package is included.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Build the environment:</emphasis></para>
+
+ <para>Use the following command to construct the image
+ and the companion Debug Filesystem:
+ <literallayout class='monospaced'>
+ $ bitbake <replaceable>image</replaceable>
+ </literallayout>
+ Build the cross GDB component and make it available
+ for debugging.
+ Build the SDK that matches the image.
+ Building the SDK is best for a production build
+ that can be used later for debugging, especially
+ during long term maintenance:
+ <literallayout class='monospaced'>
+ $ bitbake -c populate_sdk <replaceable>image</replaceable>
+ </literallayout></para>
+
+ <para>Alternatively, you can build the minimal
+ toolchain components that match the target.
+ Doing so creates a smaller than typical SDK and only
+ contains a minimal set of components with which to
+ build simple test applications, as well as run the
+ debugger:
+ <literallayout class='monospaced'>
+ $ bitbake meta-toolchain
+ </literallayout></para>
+
+ <para>A final method is to build Gdb itself within
+ the build system:
+ <literallayout class='monospaced'>
+ $ bitbake gdb-cross-<replaceable>architecture</replaceable>
+ </literallayout>
+ Doing so produces a temporary copy of
+ <filename>cross-gdb</filename> you can use for
+ debugging during development.
+ While this is the quickest approach, the two previous
+ methods in this step are better when considering
+ long-term maintenance strategies.
+ <note>
+ If you run
+ <filename>bitbake gdb-cross</filename>, the
+ OpenEmbedded build system suggests the actual
+ image (e.g. <filename>gdb-cross-i586</filename>).
+ The suggestion is usually the actual name you want
+ to use.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Set up the</emphasis>&nbsp;<filename>debugfs</filename></para>
+
+ <para>Run the following commands to set up the
+ <filename>debugfs</filename>:
+ <literallayout class='monospaced'>
+ $ mkdir debugfs
+ $ cd debugfs
+ $ tar xvfj <replaceable>build-dir</replaceable>/tmp-glibc/deploy/images/<replaceable>machine</replaceable>/<replaceable>image</replaceable>.rootfs.tar.bz2
+ $ tar xvfj <replaceable>build-dir</replaceable>/tmp-glibc/deploy/images/<replaceable>machine</replaceable>/<replaceable>image</replaceable>-dbg.rootfs.tar.bz2
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Set up GDB</emphasis></para>
+
+ <para>Install the SDK (if you built one) and then
+ source the correct environment file.
+ Sourcing the environment file puts the SDK in your
+ <filename>PATH</filename> environment variable.</para>
+
+ <para>If you are using the build system, Gdb is
+ located in
+ <replaceable>build-dir</replaceable>/tmp/sysroots/<replaceable>host</replaceable>/usr/bin/<replaceable>architecture</replaceable>/<replaceable>architecture</replaceable>-gdb
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Boot the target:</emphasis></para>
+
+ <para>For information on how to run QEMU, see the
+ <ulink url='http://wiki.qemu.org/Documentation/GettingStartedDevelopers'>QEMU Documentation</ulink>.
+ <note>
+ Be sure to verify that your host can access the
+ target via TCP.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Debug a program:</emphasis></para>
+
+ <para>Debugging a program involves running gdbserver
+ on the target and then running Gdb on the host.
+ The example in this step debugs
+ <filename>gzip</filename>:
+ <literallayout class='monospaced'>
+ root@qemux86:~# gdbserver localhost:1234 /bin/gzip —help
+ </literallayout>
+ For additional gdbserver options, see the
+ <ulink url='https://www.gnu.org/software/gdb/documentation/'>GDB Server Documentation</ulink>.
+ </para>
+
+ <para>After running gdbserver on the target, you need
+ to run Gdb on the host and configure it and connect to
+ the target.
+ Use these commands:
+ <literallayout class='monospaced'>
+ $ cd <replaceable>directory-holding-the-debugfs-directory</replaceable>
+ $ <replaceable>arch</replaceable>-gdb
+
+ (gdb) set sysroot debugfs
+ (gdb) set substitute-path /usr/src/debug debugfs/usr/src/debug
+ (gdb) target remote <replaceable>IP-of-target</replaceable>:1234
+ </literallayout>
+ At this point, everything should automatically load
+ (i.e. matching binaries, symbols and headers).
+ <note>
+ The Gdb <filename>set</filename> commands in the
+ previous example can be placed into the users
+ <filename>~/.gdbinit</filename> file.
+ Upon starting, Gdb automatically runs whatever
+ commands are in that file.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Deploying without a full image
+ rebuild:</emphasis></para>
+
+ <para>In many cases, during development you want a
+ quick method to deploy a new binary to the target and
+ debug it, without waiting for a full image build.
+ </para>
+
+ <para>One approach to solving this situation is to
+ just build the component you want to debug.
+ Once you have built the component, copy the
+ executable directly to both the target and the
+ host <filename>debugfs</filename>.</para>
+
+ <para>If the binary is processed through the debug
+ splitting in OpenEmbedded, you should also
+ copy the debug items (i.e. <filename>.debug</filename>
+ contents and corresponding
+ <filename>/usr/src/debug</filename> files)
+ from the work directory.
+ Here is an example:
+ <literallayout class='monospaced'>
+ $ bitbake bash
+ $ bitbake -c devshell bash
+ $ cd ..
+ $ scp packages-split/bash/bin/bash <replaceable>target</replaceable>:/bin/bash
+ $ cp -a packages-split/bash-dbg/* <replaceable>path</replaceable>/debugfs
+ </literallayout>
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+
+ <section id='debugging-with-the-gnu-project-debugger-gdb-on-the-target'>
+ <title>Debugging with the GNU Project Debugger (GDB) on the Target</title>
+
+ <para>
+ The previous section addressed using GDB remotely for debugging
+ purposes, which is the most usual case due to the inherent
+ hardware limitations on many embedded devices.
+ However, debugging in the target hardware itself is also
+ possible with more powerful devices.
+ This section describes what you need to do in order to support
+ using GDB to debug on the target hardware.
+ </para>
+
+ <para>
+ To support this kind of debugging, you need do the following:
+ <itemizedlist>
+ <listitem><para>
+ Ensure that GDB is on the target.
+ You can do this by adding "gdb" to
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink>:
+ <literallayout class='monospaced'>
+ IMAGE_INSTALL_append = " gdb"
+ </literallayout>
+ Alternatively, you can add "tools-debug" to
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>:
+ <literallayout class='monospaced'>
+ IMAGE_FEATURES_append = " tools-debug"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ Ensure that debug symbols are present.
+ You can make sure these symbols are present by
+ installing <filename>-dbg</filename>:
+ <literallayout class='monospaced'>
+ IMAGE_INSTALL_append = " <replaceable>packagename</replaceable>-dbg"
+ </literallayout>
+ Alternatively, you can do the following to include all
+ the debug symbols:
+ <literallayout class='monospaced'>
+ IMAGE_FEATURES_append = " dbg-pkgs"
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ <note>
+ To improve the debug information accuracy, you can reduce
+ the level of optimization used by the compiler.
+ For example, when adding the following line to your
+ <filename>local.conf</filename> file, you will reduce
+ optimization from
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FULL_OPTIMIZATION'><filename>FULL_OPTIMIZATION</filename></ulink>
+ of "-O2" to
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEBUG_OPTIMIZATION'><filename>DEBUG_OPTIMIZATION</filename></ulink>
+ of "-O -fno-omit-frame-pointer":
+ <literallayout class='monospaced'>
+ DEBUG_BUILD = "1"
+ </literallayout>
+ Consider that this will reduce the application's performance
+ and is recommended only for debugging purposes.
+ </note>
+ </para>
+ </section>
+
+ <section id='dev-other-debugging-others'>
+ <title>Other Debugging Tips</title>
+
+ <para>
+ Here are some other tips that you might find useful:
+ <itemizedlist>
+ <listitem><para>
+ When adding new packages, it is worth watching for
+ undesirable items making their way into compiler command
+ lines.
+ For example, you do not want references to local system
+ files like
+ <filename>/usr/lib/</filename> or
+ <filename>/usr/include/</filename>.
+ </para></listitem>
+ <listitem><para>
+ If you want to remove the <filename>psplash</filename>
+ boot splashscreen,
+ add <filename>psplash=false</filename> to the kernel
+ command line.
+ Doing so prevents <filename>psplash</filename> from
+ loading and thus allows you to see the console.
+ It is also possible to switch out of the splashscreen by
+ switching the virtual console (e.g. Fn+Left or Fn+Right
+ on a Zaurus).
+ </para></listitem>
+ <listitem><para>
+ Removing
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>
+ (usually <filename>tmp/</filename>, within the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>)
+ can often fix temporary build issues.
+ Removing <filename>TMPDIR</filename> is usually a
+ relatively cheap operation, because task output will be
+ cached in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink>
+ (usually <filename>sstate-cache/</filename>, which is
+ also in the Build Directory).
+ <note>
+ Removing <filename>TMPDIR</filename> might be a
+ workaround rather than a fix.
+ Consequently, trying to determine the underlying
+ cause of an issue before removing the directory is
+ a good idea.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ Understanding how a feature is used in practice within
+ existing recipes can be very helpful.
+ It is recommended that you configure some method that
+ allows you to quickly search through files.</para>
+
+ <para>Using GNU Grep, you can use the following shell
+ function to recursively search through common
+ recipe-related files, skipping binary files,
+ <filename>.git</filename> directories, and the
+ Build Directory (assuming its name starts with
+ "build"):
+ <literallayout class='monospaced'>
+ g() {
+ grep -Ir \
+ --exclude-dir=.git \
+ --exclude-dir='build*' \
+ --include='*.bb*' \
+ --include='*.inc*' \
+ --include='*.conf*' \
+ --include='*.py*' \
+ "$@"
+ }
+ </literallayout>
+ Following are some usage examples:
+ <literallayout class='monospaced'>
+ $ g FOO # Search recursively for "FOO"
+ $ g -i foo # Search recursively for "foo", ignoring case
+ $ g -w FOO # Search recursively for "FOO" as a word, ignoring e.g. "FOOBAR"
+ </literallayout>
+ If figuring out how some feature works requires a lot of
+ searching, it might indicate that the documentation
+ should be extended or improved.
+ In such cases, consider filing a documentation bug using
+ the Yocto Project implementation of
+ <ulink url='https://bugzilla.yoctoproject.org/'>Bugzilla</ulink>.
+ For information on how to submit a bug against
+ the Yocto Project, see the Yocto Project Bugzilla
+ <ulink url='&YOCTO_WIKI_URL;/wiki/Bugzilla_Configuration_and_Bug_Tracking'>wiki page</ulink>
+ and the
+ "<link linkend='submitting-a-defect-against-the-yocto-project'>Submitting a Defect Against the Yocto Project</link>"
+ section.
+ <note>
+ The manuals might not be the right place to document
+ variables that are purely internal and have a
+ limited scope (e.g. internal variables used to
+ implement a single <filename>.bbclass</filename>
+ file).
+ </note>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+ </section>
+
+ <section id='making-changes-to-the-yocto-project'>
+ <title>Making Changes to the Yocto Project</title>
+
+ <para>
+ Because the Yocto Project is an open-source, community-based
+ project, you can effect changes to the project.
+ This section presents procedures that show you how to submit
+ a defect against the project and how to submit a change.
+ </para>
+
+ <section id='submitting-a-defect-against-the-yocto-project'>
+ <title>Submitting a Defect Against the Yocto Project</title>
+
+ <para>
+ Use the Yocto Project implementation of
+ <ulink url='http://www.bugzilla.org/about/'>Bugzilla</ulink>
+ to submit a defect (bug) against the Yocto Project.
+ For additional information on this implementation of Bugzilla see the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#resources-bugtracker'>Yocto Project Bugzilla</ulink>"
+ section in the Yocto Project Reference Manual.
+ For more detail on any of the following steps, see the Yocto Project
+ <ulink url='&YOCTO_WIKI_URL;/wiki/Bugzilla_Configuration_and_Bug_Tracking'>Bugzilla wiki page</ulink>.
+ </para>
+
+ <para>
+ Use the following general steps to submit a bug"
+
+ <orderedlist>
+ <listitem><para>
+ Open the Yocto Project implementation of
+ <ulink url='&YOCTO_BUGZILLA_URL;'>Bugzilla</ulink>.
+ </para></listitem>
+ <listitem><para>
+ Click "File a Bug" to enter a new bug.
+ </para></listitem>
+ <listitem><para>
+ Choose the appropriate "Classification", "Product", and
+ "Component" for which the bug was found.
+ Bugs for the Yocto Project fall into one of several
+ classifications, which in turn break down into several
+ products and components.
+ For example, for a bug against the
+ <filename>meta-intel</filename> layer, you would choose
+ "Build System, Metadata &amp; Runtime", "BSPs", and
+ "bsps-meta-intel", respectively.
+ </para></listitem>
+ <listitem><para>
+ Choose the "Version" of the Yocto Project for which you found
+ the bug (e.g. &DISTRO;).
+ </para></listitem>
+ <listitem><para>
+ Determine and select the "Severity" of the bug.
+ The severity indicates how the bug impacted your work.
+ </para></listitem>
+ <listitem><para>
+ Choose the "Hardware" that the bug impacts.
+ </para></listitem>
+ <listitem><para>
+ Choose the "Architecture" that the bug impacts.
+ </para></listitem>
+ <listitem><para>
+ Choose a "Documentation change" item for the bug.
+ Fixing a bug might or might not affect the Yocto Project
+ documentation.
+ If you are unsure of the impact to the documentation, select
+ "Don't Know".
+ </para></listitem>
+ <listitem><para>
+ Provide a brief "Summary" of the bug.
+ Try to limit your summary to just a line or two and be sure
+ to capture the essence of the bug.
+ </para></listitem>
+ <listitem><para>
+ Provide a detailed "Description" of the bug.
+ You should provide as much detail as you can about the context,
+ behavior, output, and so forth that surrounds the bug.
+ You can even attach supporting files for output from logs by
+ using the "Add an attachment" button.
+ </para></listitem>
+ <listitem><para>
+ Click the "Submit Bug" button submit the bug.
+ A new Bugzilla number is assigned to the bug and the defect
+ is logged in the bug tracking system.
+ </para></listitem>
+ </orderedlist>
+ Once you file a bug, the bug is processed by the Yocto Project Bug
+ Triage Team and further details concerning the bug are assigned
+ (e.g. priority and owner).
+ You are the "Submitter" of the bug and any further categorization,
+ progress, or comments on the bug result in Bugzilla sending you an
+ automated email concerning the particular change or progress to the
+ bug.
+ </para>
+ </section>
+
+ <section id='how-to-submit-a-change'>
+ <title>Submitting a Change to the Yocto Project</title>
+
+ <para>
+ Contributions to the Yocto Project and OpenEmbedded are very welcome.
+ Because the system is extremely configurable and flexible, we recognize
+ that developers will want to extend, configure or optimize it for
+ their specific uses.
+ </para>
+
+ <para>
+ The Yocto Project uses a mailing list and a patch-based workflow
+ that is similar to the Linux kernel but contains important
+ differences.
+ In general, a mailing list exists through which you can submit
+ patches.
+ You should send patches to the appropriate mailing list so that they
+ can be reviewed and merged by the appropriate maintainer.
+ The specific mailing list you need to use depends on the
+ location of the code you are changing.
+ Each component (e.g. layer) should have a
+ <filename>README</filename> file that indicates where to send
+ the changes and which process to follow.
+ </para>
+
+ <para>
+ You can send the patch to the mailing list using whichever approach
+ you feel comfortable with to generate the patch.
+ Once sent, the patch is usually reviewed by the community at large.
+ If somebody has concerns with the patch, they will usually voice
+ their concern over the mailing list.
+ If a patch does not receive any negative reviews, the maintainer of
+ the affected layer typically takes the patch, tests it, and then
+ based on successful testing, merges the patch.
+ </para>
+
+ <para id='figuring-out-the-mailing-list-to-use'>
+ The "poky" repository, which is the Yocto Project's reference build
+ environment, is a hybrid repository that contains several
+ individual pieces (e.g. BitBake, Metadata, documentation,
+ and so forth) built using the combo-layer tool.
+ The upstream location used for submitting changes varies by
+ component:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Core Metadata:</emphasis>
+ Send your patch to the
+ <ulink url='http://lists.openembedded.org/mailman/listinfo/openembedded-core'>openembedded-core</ulink>
+ mailing list. For example, a change to anything under
+ the <filename>meta</filename> or
+ <filename>scripts</filename> directories should be sent
+ to this mailing list.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>BitBake:</emphasis>
+ For changes to BitBake (i.e. anything under the
+ <filename>bitbake</filename> directory), send your patch
+ to the
+ <ulink url='http://lists.openembedded.org/mailman/listinfo/bitbake-devel'>bitbake-devel</ulink>
+ mailing list.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>"meta-*" trees:</emphasis>
+ These trees contain Metadata.
+ Use the
+ <ulink url='https://lists.yoctoproject.org/listinfo/poky'>poky</ulink>
+ mailing list.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ For changes to other layers hosted in the Yocto Project source
+ repositories (i.e. <filename>yoctoproject.org</filename>), tools,
+ and the Yocto Project documentation, use the
+ <ulink url='https://lists.yoctoproject.org/listinfo/yocto'>Yocto Project</ulink>
+ general mailing list.
+ <note>
+ Sometimes a layer's documentation specifies to use a
+ particular mailing list.
+ If so, use that list.
+ </note>
+ For additional recipes that do not fit into the core Metadata, you
+ should determine which layer the recipe should go into and submit
+ the change in the manner recommended by the documentation (e.g.
+ the <filename>README</filename> file) supplied with the layer.
+ If in doubt, please ask on the Yocto general mailing list or on
+ the openembedded-devel mailing list.
+ </para>
+
+ <para>
+ You can also push a change upstream and request a maintainer to
+ pull the change into the component's upstream repository.
+ You do this by pushing to a contribution repository that is upstream.
+ See the
+ "<ulink url='&YOCTO_DOCS_OM_URL;#gs-git-workflows-and-the-yocto-project'>Git Workflows and the Yocto Project</ulink>"
+ section in the Yocto Project Overview and Concepts Manual for additional
+ concepts on working in the Yocto Project development environment.
+ </para>
+
+ <para>
+ Two commonly used testing repositories exist for
+ OpenEmbedded-Core:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>"ross/mut" branch:</emphasis>
+ The "mut" (master-under-test) tree
+ exists in the <filename>poky-contrib</filename> repository
+ in the
+ <ulink url='&YOCTO_GIT_URL;'>Yocto Project source repositories</ulink>.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>"master-next" branch:</emphasis>
+ This branch is part of the main
+ "poky" repository in the Yocto Project source repositories.
+ </para></listitem>
+ </itemizedlist>
+ Maintainers use these branches to test submissions prior to merging
+ patches.
+ Thus, you can get an idea of the status of a patch based on
+ whether the patch has been merged into one of these branches.
+ <note>
+ This system is imperfect and changes can sometimes get lost in the
+ flow.
+ Asking about the status of a patch or change is reasonable if the
+ change has been idle for a while with no feedback.
+ The Yocto Project does have plans to use
+ <ulink url='https://en.wikipedia.org/wiki/Patchwork_(software)'>Patchwork</ulink>
+ to track the status of patches and also to automatically preview
+ patches.
+ </note>
+ </para>
+
+ <para>
+ The following sections provide procedures for submitting a change.
+ </para>
+
+ <section id='pushing-a-change-upstream'>
+ <title>Using Scripts to Push a Change Upstream and Request a Pull</title>
+
+ <para>
+ Follow this procedure to push a change to an upstream "contrib"
+ Git repository:
+ <note>
+ You can find general Git information on how to push a change
+ upstream in the
+ <ulink url='http://git-scm.com/book/en/v2/Distributed-Git-Distributed-Workflows'>Git Community Book</ulink>.
+ </note>
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Make Your Changes Locally:</emphasis>
+ Make your changes in your local Git repository.
+ You should make small, controlled, isolated changes.
+ Keeping changes small and isolated aids review,
+ makes merging/rebasing easier and keeps the change
+ history clean should anyone need to refer to it in
+ future.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Stage Your Changes:</emphasis>
+ Stage your changes by using the <filename>git add</filename>
+ command on each file you changed.
+ </para></listitem>
+ <listitem><para id='making-sure-you-have-correct-commit-information'>
+ <emphasis>Commit Your Changes:</emphasis>
+ Commit the change by using the
+ <filename>git commit</filename> command.
+ Make sure your commit information follows standards by
+ following these accepted conventions:
+ <itemizedlist>
+ <listitem><para>
+ Be sure to include a "Signed-off-by:" line in the
+ same style as required by the Linux kernel.
+ Adding this line signifies that you, the submitter,
+ have agreed to the Developer's Certificate of
+ Origin 1.1 as follows:
+ <literallayout class='monospaced'>
+ Developer's Certificate of Origin 1.1
+
+ By making a contribution to this project, I certify that:
+
+ (a) The contribution was created in whole or in part by me and I
+ have the right to submit it under the open source license
+ indicated in the file; or
+
+ (b) The contribution is based upon previous work that, to the best
+ of my knowledge, is covered under an appropriate open source
+ license and I have the right under that license to submit that
+ work with modifications, whether created in whole or in part
+ by me, under the same open source license (unless I am
+ permitted to submit under a different license), as indicated
+ in the file; or
+
+ (c) The contribution was provided directly to me by some other
+ person who certified (a), (b) or (c) and I have not modified
+ it.
+
+ (d) I understand and agree that this project and the contribution
+ are public and that a record of the contribution (including all
+ personal information I submit with it, including my sign-off) is
+ maintained indefinitely and may be redistributed consistent with
+ this project or the open source license(s) involved.
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ Provide a single-line summary of the change.
+ and,
+ if more explanation is needed, provide more
+ detail in the body of the commit.
+ This summary is typically viewable in the
+ "shortlist" of changes.
+ Thus, providing something short and descriptive
+ that gives the reader a summary of the change is
+ useful when viewing a list of many commits.
+ You should prefix this short description with the
+ recipe name (if changing a recipe), or else with
+ the short form path to the file being changed.
+ </para></listitem>
+ <listitem><para>
+ For the body of the commit message, provide
+ detailed information that describes what you
+ changed, why you made the change, and the approach
+ you used.
+ It might also be helpful if you mention how you
+ tested the change.
+ Provide as much detail as you can in the body of
+ the commit message.
+ <note>
+ You do not need to provide a more detailed
+ explanation of a change if the change is
+ minor to the point of the single line
+ summary providing all the information.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ If the change addresses a specific bug or issue
+ that is associated with a bug-tracking ID,
+ include a reference to that ID in your detailed
+ description.
+ For example, the Yocto Project uses a specific
+ convention for bug references - any commit that
+ addresses a specific bug should use the following
+ form for the detailed description.
+ Be sure to use the actual bug-tracking ID from
+ Bugzilla for
+ <replaceable>bug-id</replaceable>:
+ <literallayout class='monospaced'>
+ Fixes [YOCTO #<replaceable>bug-id</replaceable>]
+
+ <replaceable>detailed description of change</replaceable>
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Push Your Commits to a "Contrib" Upstream:</emphasis>
+ If you have arranged for permissions to push to an
+ upstream contrib repository, push the change to that
+ repository:
+ <literallayout class='monospaced'>
+ $ git push <replaceable>upstream_remote_repo</replaceable> <replaceable>local_branch_name</replaceable>
+ </literallayout>
+ For example, suppose you have permissions to push into the
+ upstream <filename>meta-intel-contrib</filename>
+ repository and you are working in a local branch named
+ <replaceable>your_name</replaceable><filename>/README</filename>.
+ The following command pushes your local commits to the
+ <filename>meta-intel-contrib</filename> upstream
+ repository and puts the commit in a branch named
+ <replaceable>your_name</replaceable><filename>/README</filename>:
+ <literallayout class='monospaced'>
+ $ git push meta-intel-contrib <replaceable>your_name</replaceable>/README
+ </literallayout>
+ </para></listitem>
+ <listitem><para id='push-determine-who-to-notify'>
+ <emphasis>Determine Who to Notify:</emphasis>
+ Determine the maintainer or the mailing list
+ that you need to notify for the change.</para>
+
+ <para>Before submitting any change, you need to be sure
+ who the maintainer is or what mailing list that you need
+ to notify.
+ Use either these methods to find out:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Maintenance File:</emphasis>
+ Examine the <filename>maintainers.inc</filename>
+ file, which is located in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ at
+ <filename>meta/conf/distro/include</filename>,
+ to see who is responsible for code.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Search by File:</emphasis>
+ Using <ulink url='&YOCTO_DOCS_OM_URL;#git'>Git</ulink>,
+ you can enter the following command to bring up a
+ short list of all commits against a specific file:
+ <literallayout class='monospaced'>
+ git shortlog -- <replaceable>filename</replaceable>
+ </literallayout>
+ Just provide the name of the file for which you
+ are interested.
+ The information returned is not ordered by history
+ but does include a list of everyone who has
+ committed grouped by name.
+ From the list, you can see who is responsible for
+ the bulk of the changes against the file.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Examine the List of Mailing Lists:</emphasis>
+ For a list of the Yocto Project and related mailing
+ lists, see the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#resources-mailinglist'>Mailing lists</ulink>"
+ section in the Yocto Project Reference Manual.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Make a Pull Request:</emphasis>
+ Notify the maintainer or the mailing list that you have
+ pushed a change by making a pull request.</para>
+
+ <para>The Yocto Project provides two scripts that
+ conveniently let you generate and send pull requests to the
+ Yocto Project.
+ These scripts are <filename>create-pull-request</filename>
+ and <filename>send-pull-request</filename>.
+ You can find these scripts in the
+ <filename>scripts</filename> directory within the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ (e.g. <filename>~/poky/scripts</filename>).
+ </para>
+
+ <para>Using these scripts correctly formats the requests
+ without introducing any whitespace or HTML formatting.
+ The maintainer that receives your patches either directly
+ or through the mailing list needs to be able to save and
+ apply them directly from your emails.
+ Using these scripts is the preferred method for sending
+ patches.</para>
+
+ <para>First, create the pull request.
+ For example, the following command runs the script,
+ specifies the upstream repository in the contrib directory
+ into which you pushed the change, and provides a subject
+ line in the created patch files:
+ <literallayout class='monospaced'>
+ $ ~/poky/scripts/create-pull-request -u meta-intel-contrib -s "Updated Manual Section Reference in README"
+ </literallayout>
+ Running this script forms
+ <filename>*.patch</filename> files in a folder named
+ <filename>pull-</filename><replaceable>PID</replaceable>
+ in the current directory.
+ One of the patch files is a cover letter.</para>
+
+ <para>Before running the
+ <filename>send-pull-request</filename> script, you must
+ edit the cover letter patch to insert information about
+ your change.
+ After editing the cover letter, send the pull request.
+ For example, the following command runs the script and
+ specifies the patch directory and email address.
+ In this example, the email address is a mailing list:
+ <literallayout class='monospaced'>
+ $ ~/poky/scripts/send-pull-request -p ~/meta-intel/pull-10565 -t meta-intel@yoctoproject.org
+ </literallayout>
+ You need to follow the prompts as the script is
+ interactive.
+ <note>
+ For help on using these scripts, simply provide the
+ <filename>-h</filename> argument as follows:
+ <literallayout class='monospaced'>
+ $ poky/scripts/create-pull-request -h
+ $ poky/scripts/send-pull-request -h
+ </literallayout>
+ </note>
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+
+ <section id='submitting-a-patch'>
+ <title>Using Email to Submit a Patch</title>
+
+ <para>
+ You can submit patches without using the
+ <filename>create-pull-request</filename> and
+ <filename>send-pull-request</filename> scripts described in the
+ previous section.
+ However, keep in mind, the preferred method is to use the scripts.
+ </para>
+
+ <para>
+ Depending on the components changed, you need to submit the email
+ to a specific mailing list.
+ For some guidance on which mailing list to use, see the
+ <link linkend='figuring-out-the-mailing-list-to-use'>list</link>
+ at the beginning of this section.
+ For a description of all the available mailing lists, see the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#resources-mailinglist'>Mailing Lists</ulink>"
+ section in the Yocto Project Reference Manual.
+ </para>
+
+ <para>
+ Here is the general procedure on how to submit a patch through
+ email without using the scripts:
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Make Your Changes Locally:</emphasis>
+ Make your changes in your local Git repository.
+ You should make small, controlled, isolated changes.
+ Keeping changes small and isolated aids review,
+ makes merging/rebasing easier and keeps the change
+ history clean should anyone need to refer to it in
+ future.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Stage Your Changes:</emphasis>
+ Stage your changes by using the <filename>git add</filename>
+ command on each file you changed.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Commit Your Changes:</emphasis>
+ Commit the change by using the
+ <filename>git commit --signoff</filename> command.
+ Using the <filename>--signoff</filename> option identifies
+ you as the person making the change and also satisfies
+ the Developer's Certificate of Origin (DCO) shown earlier.
+ </para>
+
+ <para>When you form a commit, you must follow certain
+ standards established by the Yocto Project development
+ team.
+ See
+ <link linkend='making-sure-you-have-correct-commit-information'>Step 3</link>
+ in the previous section for information on how to
+ provide commit information that meets Yocto Project
+ commit message standards.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Format the Commit:</emphasis>
+ Format the commit into an email message.
+ To format commits, use the
+ <filename>git format-patch</filename> command.
+ When you provide the command, you must include a revision
+ list or a number of patches as part of the command.
+ For example, either of these two commands takes your most
+ recent single commit and formats it as an email message in
+ the current directory:
+ <literallayout class='monospaced'>
+ $ git format-patch -1
+ </literallayout>
+ or
+ <literallayout class='monospaced'>
+ $ git format-patch HEAD~
+ </literallayout></para>
+
+ <para>After the command is run, the current directory
+ contains a numbered <filename>.patch</filename> file for
+ the commit.</para>
+
+ <para>If you provide several commits as part of the
+ command, the <filename>git format-patch</filename> command
+ produces a series of numbered files in the current
+ directory – one for each commit.
+ If you have more than one patch, you should also use the
+ <filename>--cover</filename> option with the command,
+ which generates a cover letter as the first "patch" in
+ the series.
+ You can then edit the cover letter to provide a
+ description for the series of patches.
+ For information on the
+ <filename>git format-patch</filename> command,
+ see <filename>GIT_FORMAT_PATCH(1)</filename> displayed
+ using the <filename>man git-format-patch</filename>
+ command.
+ <note>
+ If you are or will be a frequent contributor to the
+ Yocto Project or to OpenEmbedded, you might consider
+ requesting a contrib area and the necessary associated
+ rights.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Import the Files Into Your Mail Client:</emphasis>
+ Import the files into your mail client by using the
+ <filename>git send-email</filename> command.
+ <note>
+ In order to use <filename>git send-email</filename>,
+ you must have the proper Git packages installed on
+ your host.
+ For Ubuntu, Debian, and Fedora the package is
+ <filename>git-email</filename>.
+ </note></para>
+
+ <para>The <filename>git send-email</filename> command
+ sends email by using a local or remote Mail Transport Agent
+ (MTA) such as <filename>msmtp</filename>,
+ <filename>sendmail</filename>, or through a direct
+ <filename>smtp</filename> configuration in your Git
+ <filename>~/.gitconfig</filename> file.
+ If you are submitting patches through email only, it is
+ very important that you submit them without any whitespace
+ or HTML formatting that either you or your mailer
+ introduces.
+ The maintainer that receives your patches needs to be able
+ to save and apply them directly from your emails.
+ A good way to verify that what you are sending will be
+ applicable by the maintainer is to do a dry run and send
+ them to yourself and then save and apply them as the
+ maintainer would.</para>
+
+ <para>The <filename>git send-email</filename> command is
+ the preferred method for sending your patches using
+ email since there is no risk of compromising whitespace
+ in the body of the message, which can occur when you use
+ your own mail client.
+ The command also has several options that let you
+ specify recipients and perform further editing of the
+ email message.
+ For information on how to use the
+ <filename>git send-email</filename> command,
+ see <filename>GIT-SEND-EMAIL(1)</filename> displayed using
+ the <filename>man git-send-email</filename> command.
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+ </section>
+ </section>
+
+ <section id='working-with-licenses'>
+ <title>Working With Licenses</title>
+
+ <para>
+ As mentioned in the
+ "<ulink url='&YOCTO_DOCS_OM_URL;#licensing'>Licensing</ulink>"
+ section in the Yocto Project Overview and Concepts Manual,
+ open source projects are open to the public and they
+ consequently have different licensing structures in place.
+ This section describes the mechanism by which the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink>
+ tracks changes to licensing text and covers how to maintain open
+ source license compliance during your project's lifecycle.
+ The section also describes how to enable commercially licensed
+ recipes, which by default are disabled.
+ </para>
+
+ <section id="usingpoky-configuring-LIC_FILES_CHKSUM">
+ <title>Tracking License Changes</title>
+
+ <para>
+ The license of an upstream project might change in the future.
+ In order to prevent these changes going unnoticed, the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LIC_FILES_CHKSUM'><filename>LIC_FILES_CHKSUM</filename></ulink>
+ variable tracks changes to the license text. The checksums are
+ validated at the end of the configure step, and if the
+ checksums do not match, the build will fail.
+ </para>
+
+ <section id="usingpoky-specifying-LIC_FILES_CHKSUM">
+ <title>Specifying the <filename>LIC_FILES_CHKSUM</filename> Variable</title>
+
+ <para>
+ The <filename>LIC_FILES_CHKSUM</filename>
+ variable contains checksums of the license text in the
+ source code for the recipe.
+ Following is an example of how to specify
+ <filename>LIC_FILES_CHKSUM</filename>:
+ <literallayout class='monospaced'>
+ LIC_FILES_CHKSUM = "file://COPYING;md5=xxxx \
+ file://licfile1.txt;beginline=5;endline=29;md5=yyyy \
+ file://licfile2.txt;endline=50;md5=zzzz \
+ ..."
+ </literallayout>
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ When using "beginline" and "endline", realize
+ that line numbering begins with one and not
+ zero.
+ Also, the included lines are inclusive (i.e.
+ lines five through and including 29 in the
+ previous example for
+ <filename>licfile1.txt</filename>).
+ </para></listitem>
+ <listitem><para>
+ When a license check fails, the selected license
+ text is included as part of the QA message.
+ Using this output, you can determine the exact
+ start and finish for the needed license text.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+
+ <para>
+ The build system uses the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>
+ variable as the default directory when searching files
+ listed in <filename>LIC_FILES_CHKSUM</filename>.
+ The previous example employs the default directory.
+ </para>
+
+ <para>
+ Consider this next example:
+ <literallayout class='monospaced'>
+ LIC_FILES_CHKSUM = "file://src/ls.c;beginline=5;endline=16;\
+ md5=bb14ed3c4cda583abc85401304b5cd4e"
+ LIC_FILES_CHKSUM = "file://${WORKDIR}/license.html;md5=5c94767cedb5d6987c902ac850ded2c6"
+ </literallayout>
+ </para>
+
+ <para>
+ The first line locates a file in
+ <filename>${S}/src/ls.c</filename> and isolates lines five
+ through 16 as license text.
+ The second line refers to a file in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>.
+ </para>
+
+ <para>
+ Note that <filename>LIC_FILES_CHKSUM</filename> variable is
+ mandatory for all recipes, unless the
+ <filename>LICENSE</filename> variable is set to "CLOSED".
+ </para>
+ </section>
+
+ <section id="usingpoky-LIC_FILES_CHKSUM-explanation-of-syntax">
+ <title>Explanation of Syntax</title>
+
+ <para>
+ As mentioned in the previous section, the
+ <filename>LIC_FILES_CHKSUM</filename> variable lists all
+ the important files that contain the license text for the
+ source code.
+ It is possible to specify a checksum for an entire file,
+ or a specific section of a file (specified by beginning and
+ ending line numbers with the "beginline" and "endline"
+ parameters, respectively).
+ The latter is useful for source files with a license
+ notice header, README documents, and so forth.
+ If you do not use the "beginline" parameter, then it is
+ assumed that the text begins on the first line of the file.
+ Similarly, if you do not use the "endline" parameter,
+ it is assumed that the license text ends with the last
+ line of the file.
+ </para>
+
+ <para>
+ The "md5" parameter stores the md5 checksum of the license
+ text.
+ If the license text changes in any way as compared to
+ this parameter then a mismatch occurs.
+ This mismatch triggers a build failure and notifies
+ the developer.
+ Notification allows the developer to review and address
+ the license text changes.
+ Also note that if a mismatch occurs during the build,
+ the correct md5 checksum is placed in the build log and
+ can be easily copied to the recipe.
+ </para>
+
+ <para>
+ There is no limit to how many files you can specify using
+ the <filename>LIC_FILES_CHKSUM</filename> variable.
+ Generally, however, every project requires a few
+ specifications for license tracking.
+ Many projects have a "COPYING" file that stores the
+ license information for all the source code files.
+ This practice allows you to just track the "COPYING"
+ file as long as it is kept up to date.
+ <note><title>Tips</title>
+ <itemizedlist>
+ <listitem><para>
+ If you specify an empty or invalid "md5"
+ parameter,
+ <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
+ returns an md5 mis-match
+ error and displays the correct "md5" parameter
+ value during the build.
+ The correct parameter is also captured in
+ the build log.
+ </para></listitem>
+ <listitem><para>
+ If the whole file contains only license text,
+ you do not need to use the "beginline" and
+ "endline" parameters.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+ </section>
+ </section>
+
+ <section id="enabling-commercially-licensed-recipes">
+ <title>Enabling Commercially Licensed Recipes</title>
+
+ <para>
+ By default, the OpenEmbedded build system disables
+ components that have commercial or other special licensing
+ requirements.
+ Such requirements are defined on a
+ recipe-by-recipe basis through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE_FLAGS'><filename>LICENSE_FLAGS</filename></ulink>
+ variable definition in the affected recipe.
+ For instance, the
+ <filename>poky/meta/recipes-multimedia/gstreamer/gst-plugins-ugly</filename>
+ recipe contains the following statement:
+ <literallayout class='monospaced'>
+ LICENSE_FLAGS = "commercial"
+ </literallayout>
+ Here is a slightly more complicated example that contains both
+ an explicit recipe name and version (after variable expansion):
+ <literallayout class='monospaced'>
+ LICENSE_FLAGS = "license_${PN}_${PV}"
+ </literallayout>
+ In order for a component restricted by a
+ <filename>LICENSE_FLAGS</filename> definition to be enabled and
+ included in an image, it needs to have a matching entry in the
+ global
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE_FLAGS_WHITELIST'><filename>LICENSE_FLAGS_WHITELIST</filename></ulink>
+ variable, which is a variable typically defined in your
+ <filename>local.conf</filename> file.
+ For example, to enable the
+ <filename>poky/meta/recipes-multimedia/gstreamer/gst-plugins-ugly</filename>
+ package, you could add either the string
+ "commercial_gst-plugins-ugly" or the more general string
+ "commercial" to <filename>LICENSE_FLAGS_WHITELIST</filename>.
+ See the
+ "<link linkend='license-flag-matching'>License Flag Matching</link>"
+ section for a full
+ explanation of how <filename>LICENSE_FLAGS</filename> matching
+ works.
+ Here is the example:
+ <literallayout class='monospaced'>
+ LICENSE_FLAGS_WHITELIST = "commercial_gst-plugins-ugly"
+ </literallayout>
+ Likewise, to additionally enable the package built from the
+ recipe containing
+ <filename>LICENSE_FLAGS = "license_${PN}_${PV}"</filename>,
+ and assuming that the actual recipe name was
+ <filename>emgd_1.10.bb</filename>, the following string would
+ enable that package as well as the original
+ <filename>gst-plugins-ugly</filename> package:
+ <literallayout class='monospaced'>
+ LICENSE_FLAGS_WHITELIST = "commercial_gst-plugins-ugly license_emgd_1.10"
+ </literallayout>
+ As a convenience, you do not need to specify the complete
+ license string in the whitelist for every package.
+ You can use an abbreviated form, which consists
+ of just the first portion or portions of the license
+ string before the initial underscore character or characters.
+ A partial string will match any license that contains the
+ given string as the first portion of its license.
+ For example, the following whitelist string will also match
+ both of the packages previously mentioned as well as any other
+ packages that have licenses starting with "commercial" or
+ "license".
+ <literallayout class='monospaced'>
+ LICENSE_FLAGS_WHITELIST = "commercial license"
+ </literallayout>
+ </para>
+
+ <section id="license-flag-matching">
+ <title>License Flag Matching</title>
+
+ <para>
+ License flag matching allows you to control what recipes
+ the OpenEmbedded build system includes in the build.
+ Fundamentally, the build system attempts to match
+ <filename>LICENSE_FLAGS</filename> strings found in recipes
+ against <filename>LICENSE_FLAGS_WHITELIST</filename>
+ strings found in the whitelist.
+ A match causes the build system to include a recipe in the
+ build, while failure to find a match causes the build
+ system to exclude a recipe.
+ </para>
+
+ <para>
+ In general, license flag matching is simple.
+ However, understanding some concepts will help you
+ correctly and effectively use matching.
+ </para>
+
+ <para>
+ Before a flag
+ defined by a particular recipe is tested against the
+ contents of the whitelist, the expanded string
+ <filename>_${PN}</filename> is appended to the flag.
+ This expansion makes each
+ <filename>LICENSE_FLAGS</filename> value recipe-specific.
+ After expansion, the string is then matched against the
+ whitelist.
+ Thus, specifying
+ <filename>LICENSE_FLAGS = "commercial"</filename>
+ in recipe "foo", for example, results in the string
+ <filename>"commercial_foo"</filename>.
+ And, to create a match, that string must appear in the
+ whitelist.
+ </para>
+
+ <para>
+ Judicious use of the <filename>LICENSE_FLAGS</filename>
+ strings and the contents of the
+ <filename>LICENSE_FLAGS_WHITELIST</filename> variable
+ allows you a lot of flexibility for including or excluding
+ recipes based on licensing.
+ For example, you can broaden the matching capabilities by
+ using license flags string subsets in the whitelist.
+ <note>
+ When using a string subset, be sure to use the part of
+ the expanded string that precedes the appended
+ underscore character (e.g.
+ <filename>usethispart_1.3</filename>,
+ <filename>usethispart_1.4</filename>, and so forth).
+ </note>
+ For example, simply specifying the string "commercial" in
+ the whitelist matches any expanded
+ <filename>LICENSE_FLAGS</filename> definition that starts
+ with the string "commercial" such as "commercial_foo" and
+ "commercial_bar", which are the strings the build system
+ automatically generates for hypothetical recipes named
+ "foo" and "bar" assuming those recipes simply specify the
+ following:
+ <literallayout class='monospaced'>
+ LICENSE_FLAGS = "commercial"
+ </literallayout>
+ Thus, you can choose to exhaustively
+ enumerate each license flag in the whitelist and
+ allow only specific recipes into the image, or
+ you can use a string subset that causes a broader range of
+ matches to allow a range of recipes into the image.
+ </para>
+
+ <para>
+ This scheme works even if the
+ <filename>LICENSE_FLAGS</filename> string already
+ has <filename>_${PN}</filename> appended.
+ For example, the build system turns the license flag
+ "commercial_1.2_foo" into "commercial_1.2_foo_foo" and
+ would match both the general "commercial" and the specific
+ "commercial_1.2_foo" strings found in the whitelist, as
+ expected.
+ </para>
+
+ <para>
+ Here are some other scenarios:
+ <itemizedlist>
+ <listitem><para>
+ You can specify a versioned string in the recipe
+ such as "commercial_foo_1.2" in a "foo" recipe.
+ The build system expands this string to
+ "commercial_foo_1.2_foo".
+ Combine this license flag with a whitelist that has
+ the string "commercial" and you match the flag
+ along with any other flag that starts with the
+ string "commercial".
+ </para></listitem>
+ <listitem><para>
+ Under the same circumstances, you can use
+ "commercial_foo" in the whitelist and the build
+ system not only matches "commercial_foo_1.2" but
+ also matches any license flag with the string
+ "commercial_foo", regardless of the version.
+ </para></listitem>
+ <listitem><para>
+ You can be very specific and use both the
+ package and version parts in the whitelist (e.g.
+ "commercial_foo_1.2") to specifically match a
+ versioned recipe.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id="other-variables-related-to-commercial-licenses">
+ <title>Other Variables Related to Commercial Licenses</title>
+
+ <para>
+ Other helpful variables related to commercial
+ license handling exist and are defined in the
+ <filename>poky/meta/conf/distro/include/default-distrovars.inc</filename> file:
+ <literallayout class='monospaced'>
+ COMMERCIAL_AUDIO_PLUGINS ?= ""
+ COMMERCIAL_VIDEO_PLUGINS ?= ""
+ </literallayout>
+ If you want to enable these components, you can do so by
+ making sure you have statements similar to the following
+ in your <filename>local.conf</filename> configuration file:
+ <literallayout class='monospaced'>
+ COMMERCIAL_AUDIO_PLUGINS = "gst-plugins-ugly-mad \
+ gst-plugins-ugly-mpegaudioparse"
+ COMMERCIAL_VIDEO_PLUGINS = "gst-plugins-ugly-mpeg2dec \
+ gst-plugins-ugly-mpegstream gst-plugins-bad-mpegvideoparse"
+ LICENSE_FLAGS_WHITELIST = "commercial_gst-plugins-ugly commercial_gst-plugins-bad commercial_qmmp"
+ </literallayout>
+ Of course, you could also create a matching whitelist
+ for those components using the more general "commercial"
+ in the whitelist, but that would also enable all the
+ other packages with <filename>LICENSE_FLAGS</filename>
+ containing "commercial", which you may or may not want:
+ <literallayout class='monospaced'>
+ LICENSE_FLAGS_WHITELIST = "commercial"
+ </literallayout>
+ </para>
+
+ <para>
+ Specifying audio and video plug-ins as part of the
+ <filename>COMMERCIAL_AUDIO_PLUGINS</filename> and
+ <filename>COMMERCIAL_VIDEO_PLUGINS</filename> statements
+ (along with the enabling
+ <filename>LICENSE_FLAGS_WHITELIST</filename>) includes the
+ plug-ins or components into built images, thus adding
+ support for media formats or components.
+ </para>
+ </section>
+ </section>
+
+ <section id='maintaining-open-source-license-compliance-during-your-products-lifecycle'>
+ <title>Maintaining Open Source License Compliance During Your Product's Lifecycle</title>
+
+ <para>
+ One of the concerns for a development organization using open source
+ software is how to maintain compliance with various open source
+ licensing during the lifecycle of the product.
+ While this section does not provide legal advice or
+ comprehensively cover all scenarios, it does
+ present methods that you can use to
+ assist you in meeting the compliance requirements during a software
+ release.
+ </para>
+
+ <para>
+ With hundreds of different open source licenses that the Yocto
+ Project tracks, it is difficult to know the requirements of each
+ and every license.
+ However, the requirements of the major FLOSS licenses can begin
+ to be covered by
+ assuming that three main areas of concern exist:
+ <itemizedlist>
+ <listitem><para>Source code must be provided.</para></listitem>
+ <listitem><para>License text for the software must be
+ provided.</para></listitem>
+ <listitem><para>Compilation scripts and modifications to the
+ source code must be provided.
+ </para></listitem>
+ </itemizedlist>
+ There are other requirements beyond the scope of these
+ three and the methods described in this section
+ (e.g. the mechanism through which source code is distributed).
+ </para>
+
+ <para>
+ As different organizations have different methods of complying with
+ open source licensing, this section is not meant to imply that
+ there is only one single way to meet your compliance obligations,
+ but rather to describe one method of achieving compliance.
+ The remainder of this section describes methods supported to meet the
+ previously mentioned three requirements.
+ Once you take steps to meet these requirements,
+ and prior to releasing images, sources, and the build system,
+ you should audit all artifacts to ensure completeness.
+ <note>
+ The Yocto Project generates a license manifest during
+ image creation that is located
+ in <filename>${DEPLOY_DIR}/licenses/<replaceable>image_name-datestamp</replaceable></filename>
+ to assist with any audits.
+ </note>
+ </para>
+
+ <section id='providing-the-source-code'>
+ <title>Providing the Source Code</title>
+
+ <para>
+ Compliance activities should begin before you generate the
+ final image.
+ The first thing you should look at is the requirement that
+ tops the list for most compliance groups - providing
+ the source.
+ The Yocto Project has a few ways of meeting this
+ requirement.
+ </para>
+
+ <para>
+ One of the easiest ways to meet this requirement is
+ to provide the entire
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink>
+ used by the build.
+ This method, however, has a few issues.
+ The most obvious is the size of the directory since it includes
+ all sources used in the build and not just the source used in
+ the released image.
+ It will include toolchain source, and other artifacts, which
+ you would not generally release.
+ However, the more serious issue for most companies is accidental
+ release of proprietary software.
+ The Yocto Project provides an
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-archiver'><filename>archiver</filename></ulink>
+ class to help avoid some of these concerns.
+ </para>
+
+ <para>
+ Before you employ <filename>DL_DIR</filename> or the
+ <filename>archiver</filename> class, you need to decide how
+ you choose to provide source.
+ The source <filename>archiver</filename> class can generate
+ tarballs and SRPMs and can create them with various levels of
+ compliance in mind.
+ </para>
+
+ <para>
+ One way of doing this (but certainly not the only way) is to
+ release just the source as a tarball.
+ You can do this by adding the following to the
+ <filename>local.conf</filename> file found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>:
+ <literallayout class='monospaced'>
+ INHERIT += "archiver"
+ ARCHIVER_MODE[src] = "original"
+ </literallayout>
+ During the creation of your image, the source from all
+ recipes that deploy packages to the image is placed within
+ subdirectories of
+ <filename>DEPLOY_DIR/sources</filename> based on the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE'><filename>LICENSE</filename></ulink>
+ for each recipe.
+ Releasing the entire directory enables you to comply with
+ requirements concerning providing the unmodified source.
+ It is important to note that the size of the directory can
+ get large.
+ </para>
+
+ <para>
+ A way to help mitigate the size issue is to only release
+ tarballs for licenses that require the release of
+ source.
+ Let us assume you are only concerned with GPL code as
+ identified by running the following script:
+ <literallayout class='monospaced'>
+ # Script to archive a subset of packages matching specific license(s)
+ # Source and license files are copied into sub folders of package folder
+ # Must be run from build folder
+ #!/bin/bash
+ src_release_dir="source-release"
+ mkdir -p $src_release_dir
+ for a in tmp/deploy/sources/*; do
+ for d in $a/*; do
+ # Get package name from path
+ p=`basename $d`
+ p=${p%-*}
+ p=${p%-*}
+ # Only archive GPL packages (update *GPL* regex for your license check)
+ numfiles=`ls tmp/deploy/licenses/$p/*GPL* 2> /dev/null | wc -l`
+ if [ $numfiles -gt 1 ]; then
+ echo Archiving $p
+ mkdir -p $src_release_dir/$p/source
+ cp $d/* $src_release_dir/$p/source 2> /dev/null
+ mkdir -p $src_release_dir/$p/license
+ cp tmp/deploy/licenses/$p/* $src_release_dir/$p/license 2> /dev/null
+ fi
+ done
+ done
+ </literallayout>
+ At this point, you could create a tarball from the
+ <filename>gpl_source_release</filename> directory and
+ provide that to the end user.
+ This method would be a step toward achieving compliance
+ with section 3a of GPLv2 and with section 6 of GPLv3.
+ </para>
+ </section>
+
+ <section id='providing-license-text'>
+ <title>Providing License Text</title>
+
+ <para>
+ One requirement that is often overlooked is inclusion
+ of license text.
+ This requirement also needs to be dealt with prior to
+ generating the final image.
+ Some licenses require the license text to accompany
+ the binary.
+ You can achieve this by adding the following to your
+ <filename>local.conf</filename> file:
+ <literallayout class='monospaced'>
+ COPY_LIC_MANIFEST = "1"
+ COPY_LIC_DIRS = "1"
+ LICENSE_CREATE_PACKAGE = "1"
+ </literallayout>
+ Adding these statements to the configuration file ensures
+ that the licenses collected during package generation
+ are included on your image.
+ <note>
+ <para>Setting all three variables to "1" results in the
+ image having two copies of the same license file.
+ One copy resides in
+ <filename>/usr/share/common-licenses</filename> and
+ the other resides in
+ <filename>/usr/share/license</filename>.</para>
+
+ <para>The reason for this behavior is because
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-COPY_LIC_DIRS'><filename>COPY_LIC_DIRS</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-COPY_LIC_MANIFEST'><filename>COPY_LIC_MANIFEST</filename></ulink>
+ add a copy of the license when the image is built but do
+ not offer a path for adding licenses for newly installed
+ packages to an image.
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE_CREATE_PACKAGE'><filename>LICENSE_CREATE_PACKAGE</filename></ulink>
+ adds a separate package and an upgrade path for adding
+ licenses to an image.</para>
+ </note>
+ </para>
+
+ <para>
+ As the source <filename>archiver</filename> class has already
+ archived the original
+ unmodified source that contains the license files,
+ you would have already met the requirements for inclusion
+ of the license information with source as defined by the GPL
+ and other open source licenses.
+ </para>
+ </section>
+
+ <section id='providing-compilation-scripts-and-source-code-modifications'>
+ <title>Providing Compilation Scripts and Source Code Modifications</title>
+
+ <para>
+ At this point, we have addressed all we need to
+ prior to generating the image.
+ The next two requirements are addressed during the final
+ packaging of the release.
+ </para>
+
+ <para>
+ By releasing the version of the OpenEmbedded build system
+ and the layers used during the build, you will be providing both
+ compilation scripts and the source code modifications in one
+ step.
+ </para>
+
+ <para>
+ If the deployment team has a
+ <ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP layer</ulink>
+ and a distro layer, and those those layers are used to patch,
+ compile, package, or modify (in any way) any open source
+ software included in your released images, you
+ might be required to release those layers under section 3 of
+ GPLv2 or section 1 of GPLv3.
+ One way of doing that is with a clean
+ checkout of the version of the Yocto Project and layers used
+ during your build.
+ Here is an example:
+ <literallayout class='monospaced'>
+ # We built using the &DISTRO_NAME_NO_CAP; branch of the poky repo
+ $ git clone -b &DISTRO_NAME_NO_CAP; git://git.yoctoproject.org/poky
+ $ cd poky
+ # We built using the release_branch for our layers
+ $ git clone -b release_branch git://git.mycompany.com/meta-my-bsp-layer
+ $ git clone -b release_branch git://git.mycompany.com/meta-my-software-layer
+ # clean up the .git repos
+ $ find . -name ".git" -type d -exec rm -rf {} \;
+ </literallayout>
+ One thing a development organization might want to consider
+ for end-user convenience is to modify
+ <filename>meta-poky/conf/bblayers.conf.sample</filename> to
+ ensure that when the end user utilizes the released build
+ system to build an image, the development organization's
+ layers are included in the <filename>bblayers.conf</filename>
+ file automatically:
+ <literallayout class='monospaced'>
+ # POKY_BBLAYERS_CONF_VERSION is increased each time build/conf/bblayers.conf
+ # changes incompatibly
+ POKY_BBLAYERS_CONF_VERSION = "2"
+
+ BBPATH = "${TOPDIR}"
+ BBFILES ?= ""
+
+ BBLAYERS ?= " \
+ ##OEROOT##/meta \
+ ##OEROOT##/meta-poky \
+ ##OEROOT##/meta-yocto-bsp \
+ ##OEROOT##/meta-mylayer \
+ "
+ </literallayout>
+ Creating and providing an archive of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>
+ layers (recipes, configuration files, and so forth)
+ enables you to meet your
+ requirements to include the scripts to control compilation
+ as well as any modifications to the original source.
+ </para>
+ </section>
+ </section>
+ </section>
+
+ <section id='using-the-error-reporting-tool'>
+ <title>Using the Error Reporting Tool</title>
+
+ <para>
+ The error reporting tool allows you to
+ submit errors encountered during builds to a central database.
+ Outside of the build environment, you can use a web interface to
+ browse errors, view statistics, and query for errors.
+ The tool works using a client-server system where the client
+ portion is integrated with the installed Yocto Project
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ (e.g. <filename>poky</filename>).
+ The server receives the information collected and saves it in a
+ database.
+ </para>
+
+ <para>
+ A live instance of the error reporting server exists at
+ <ulink url='http://errors.yoctoproject.org'></ulink>.
+ This server exists so that when you want to get help with
+ build failures, you can submit all of the information on the
+ failure easily and then point to the URL in your bug report
+ or send an email to the mailing list.
+ <note>
+ If you send error reports to this server, the reports become
+ publicly visible.
+ </note>
+ </para>
+
+ <section id='enabling-and-using-the-tool'>
+ <title>Enabling and Using the Tool</title>
+
+ <para>
+ By default, the error reporting tool is disabled.
+ You can enable it by inheriting the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-report-error'><filename>report-error</filename></ulink>
+ class by adding the following statement to the end of
+ your <filename>local.conf</filename> file in your
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ <literallayout class='monospaced'>
+ INHERIT += "report-error"
+ </literallayout>
+ </para>
+
+ <para>
+ By default, the error reporting feature stores information in
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-LOG_DIR'><filename>LOG_DIR</filename></ulink><filename>}/error-report</filename>.
+ However, you can specify a directory to use by adding the following
+ to your <filename>local.conf</filename> file:
+ <literallayout class='monospaced'>
+ ERR_REPORT_DIR = "path"
+ </literallayout>
+ Enabling error reporting causes the build process to collect
+ the errors and store them in a file as previously described.
+ When the build system encounters an error, it includes a
+ command as part of the console output.
+ You can run the command to send the error file to the server.
+ For example, the following command sends the errors to an
+ upstream server:
+ <literallayout class='monospaced'>
+ $ send-error-report /home/brandusa/project/poky/build/tmp/log/error-report/error_report_201403141617.txt
+ </literallayout>
+ In the previous example, the errors are sent to a public
+ database available at
+ <ulink url='http://errors.yoctoproject.org'></ulink>, which is
+ used by the entire community.
+ If you specify a particular server, you can send the errors
+ to a different database.
+ Use the following command for more information on available
+ options:
+ <literallayout class='monospaced'>
+ $ send-error-report --help
+ </literallayout>
+ </para>
+
+ <para>
+ When sending the error file, you are prompted to review the
+ data being sent as well as to provide a name and optional
+ email address.
+ Once you satisfy these prompts, the command returns a link
+ from the server that corresponds to your entry in the database.
+ For example, here is a typical link:
+ <literallayout class='monospaced'>
+ http://errors.yoctoproject.org/Errors/Details/9522/
+ </literallayout>
+ Following the link takes you to a web interface where you can
+ browse, query the errors, and view statistics.
+ </para>
+ </section>
+
+ <section id='disabling-the-tool'>
+ <title>Disabling the Tool</title>
+
+ <para>
+ To disable the error reporting feature, simply remove or comment
+ out the following statement from the end of your
+ <filename>local.conf</filename> file in your
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ <literallayout class='monospaced'>
+ INHERIT += "report-error"
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='setting-up-your-own-error-reporting-server'>
+ <title>Setting Up Your Own Error Reporting Server</title>
+
+ <para>
+ If you want to set up your own error reporting server, you
+ can obtain the code from the Git repository at
+ <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi/error-report-web/'></ulink>.
+ Instructions on how to set it up are in the README document.
+ </para>
+ </section>
+ </section>
+
+ <section id="dev-using-wayland-and-weston">
+ <title>Using Wayland and Weston</title>
+
+ <para>
+ <ulink url='http://en.wikipedia.org/wiki/Wayland_(display_server_protocol)'>Wayland</ulink>
+ is a computer display server protocol that
+ provides a method for compositing window managers to communicate
+ directly with applications and video hardware and expects them to
+ communicate with input hardware using other libraries.
+ Using Wayland with supporting targets can result in better control
+ over graphics frame rendering than an application might otherwise
+ achieve.
+ </para>
+
+ <para>
+ The Yocto Project provides the Wayland protocol libraries and the
+ reference
+ <ulink url='http://en.wikipedia.org/wiki/Wayland_(display_server_protocol)#Weston'>Weston</ulink>
+ compositor as part of its release.
+ You can find the integrated packages in the
+ <filename>meta</filename> layer of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
+ Specifically, you can find the recipes that build both Wayland
+ and Weston at <filename>meta/recipes-graphics/wayland</filename>.
+ </para>
+
+ <para>
+ You can build both the Wayland and Weston packages for use only
+ with targets that accept the
+ <ulink url='https://en.wikipedia.org/wiki/Mesa_(computer_graphics)'>Mesa 3D and Direct Rendering Infrastructure</ulink>,
+ which is also known as Mesa DRI.
+ This implies that you cannot build and use the packages if your
+ target uses, for example, the
+ <trademark class='registered'>Intel</trademark> Embedded Media
+ and Graphics Driver
+ (<trademark class='registered'>Intel</trademark> EMGD) that
+ overrides Mesa DRI.
+ <note>
+ Due to lack of EGL support, Weston 1.0.3 will not run
+ directly on the emulated QEMU hardware.
+ However, this version of Weston will run under X emulation
+ without issues.
+ </note>
+ </para>
+
+ <para>
+ This section describes what you need to do to implement Wayland and
+ use the Weston compositor when building an image for a supporting
+ target.
+ </para>
+
+ <section id="enabling-wayland-in-an-image">
+ <title>Enabling Wayland in an Image</title>
+
+ <para>
+ To enable Wayland, you need to enable it to be built and enable
+ it to be included (installed) in the image.
+ </para>
+
+ <section id="enable-building">
+ <title>Building</title>
+
+ <para>
+ To cause Mesa to build the <filename>wayland-egl</filename>
+ platform and Weston to build Wayland with Kernel Mode
+ Setting
+ (<ulink url='https://wiki.archlinux.org/index.php/Kernel_Mode_Setting'>KMS</ulink>)
+ support, include the "wayland" flag in the
+ <ulink url="&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES"><filename>DISTRO_FEATURES</filename></ulink>
+ statement in your <filename>local.conf</filename> file:
+ <literallayout class='monospaced'>
+ DISTRO_FEATURES_append = " wayland"
+ </literallayout>
+ <note>
+ If X11 has been enabled elsewhere, Weston will build
+ Wayland with X11 support
+ </note>
+ </para>
+ </section>
+
+ <section id="enable-installation-in-an-image">
+ <title>Installing</title>
+
+ <para>
+ To install the Wayland feature into an image, you must
+ include the following
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-CORE_IMAGE_EXTRA_INSTALL'><filename>CORE_IMAGE_EXTRA_INSTALL</filename></ulink>
+ statement in your <filename>local.conf</filename> file:
+ <literallayout class='monospaced'>
+ CORE_IMAGE_EXTRA_INSTALL += "wayland weston"
+ </literallayout>
+ </para>
+ </section>
+ </section>
+
+ <section id="running-weston">
+ <title>Running Weston</title>
+
+ <para>
+ To run Weston inside X11, enabling it as described earlier and
+ building a Sato image is sufficient.
+ If you are running your image under Sato, a Weston Launcher
+ appears in the "Utility" category.
+ </para>
+
+ <para>
+ Alternatively, you can run Weston through the command-line
+ interpretor (CLI), which is better suited for development work.
+ To run Weston under the CLI, you need to do the following after
+ your image is built:
+ <orderedlist>
+ <listitem><para>
+ Run these commands to export
+ <filename>XDG_RUNTIME_DIR</filename>:
+ <literallayout class='monospaced'>
+ mkdir -p /tmp/$USER-weston
+ chmod 0700 /tmp/$USER-weston
+ export XDG_RUNTIME_DIR=/tmp/$USER-weston
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ Launch Weston in the shell:
+ <literallayout class='monospaced'>
+ weston
+ </literallayout></para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+ </section>
+</chapter>
+
+<!--
+vim: expandtab tw=80 ts=4
+-->
OpenPOWER on IntegriCloud