/* * Copyright (c) 2006 - 2011 Intel Corporation. All rights reserved. * Copyright (c) 2005 Open Grid Computing, Inc. All rights reserved. * * This software is available to you under a choice of one of two * licenses. You may choose to be licensed under the terms of the GNU * General Public License (GPL) Version 2, available from the file * COPYING in the main directory of this source tree, or the * OpenIB.org BSD license below: * * Redistribution and use in source and binary forms, with or * without modification, are permitted provided that the following * conditions are met: * * - Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * * - Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __NES_H #define __NES_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define NES_SEND_FIRST_WRITE #define QUEUE_DISCONNECTS #define DRV_NAME "iw_nes" #define DRV_VERSION "1.5.0.1" #define PFX DRV_NAME ": " /* * NetEffect PCI vendor id and NE010 PCI device id. */ #ifndef PCI_VENDOR_ID_NETEFFECT /* not in pci.ids yet */ #define PCI_VENDOR_ID_NETEFFECT 0x1678 #define PCI_DEVICE_ID_NETEFFECT_NE020 0x0100 #define PCI_DEVICE_ID_NETEFFECT_NE020_KR 0x0110 #endif #define NE020_REV 4 #define NE020_REV1 5 #define BAR_0 0 #define BAR_1 2 #define RX_BUF_SIZE (1536 + 8) #define NES_REG0_SIZE (4 * 1024) #define NES_TX_TIMEOUT (6*HZ) #define NES_FIRST_QPN 64 #define NES_SW_CONTEXT_ALIGN 1024 #define NES_MAX_MTU 9000 #define NES_NIC_MAX_NICS 16 #define NES_MAX_ARP_TABLE_SIZE 4096 #define NES_NIC_CEQ_SIZE 8 /* NICs will be on a separate CQ */ #define NES_CCEQ_SIZE ((nesadapter->max_cq / nesadapter->port_count) - 32) #define NES_MAX_PORT_COUNT 4 #define MAX_DPC_ITERATIONS 128 #define NES_DRV_OPT_ENABLE_MPA_VER_0 0x00000001 #define NES_DRV_OPT_DISABLE_MPA_CRC 0x00000002 #define NES_DRV_OPT_DISABLE_FIRST_WRITE 0x00000004 #define NES_DRV_OPT_DISABLE_INTF 0x00000008 #define NES_DRV_OPT_ENABLE_MSI 0x00000010 #define NES_DRV_OPT_DUAL_LOGICAL_PORT 0x00000020 #define NES_DRV_OPT_SUPRESS_OPTION_BC 0x00000040 #define NES_DRV_OPT_NO_INLINE_DATA 0x00000080 #define NES_DRV_OPT_DISABLE_INT_MOD 0x00000100 #define NES_DRV_OPT_DISABLE_VIRT_WQ 0x00000200 #define NES_DRV_OPT_ENABLE_PAU 0x00000400 #define NES_AEQ_EVENT_TIMEOUT 2500 #define NES_DISCONNECT_EVENT_TIMEOUT 2000 /* debug levels */ /* must match userspace */ #define NES_DBG_HW 0x00000001 #define NES_DBG_INIT 0x00000002 #define NES_DBG_ISR 0x00000004 #define NES_DBG_PHY 0x00000008 #define NES_DBG_NETDEV 0x00000010 #define NES_DBG_CM 0x00000020 #define NES_DBG_CM1 0x00000040 #define NES_DBG_NIC_RX 0x00000080 #define NES_DBG_NIC_TX 0x00000100 #define NES_DBG_CQP 0x00000200 #define NES_DBG_MMAP 0x00000400 #define NES_DBG_MR 0x00000800 #define NES_DBG_PD 0x00001000 #define NES_DBG_CQ 0x00002000 #define NES_DBG_QP 0x00004000 #define NES_DBG_MOD_QP 0x00008000 #define NES_DBG_AEQ 0x00010000 #define NES_DBG_IW_RX 0x00020000 #define NES_DBG_IW_TX 0x00040000 #define NES_DBG_SHUTDOWN 0x00080000 #define NES_DBG_PAU 0x00100000 #define NES_DBG_NLMSG 0x00200000 #define NES_DBG_RSVD1 0x10000000 #define NES_DBG_RSVD2 0x20000000 #define NES_DBG_RSVD3 0x40000000 #define NES_DBG_RSVD4 0x80000000 #define NES_DBG_ALL 0xffffffff #ifdef CONFIG_INFINIBAND_NES_DEBUG #define nes_debug(level, fmt, args...) \ do { \ if (level & nes_debug_level) \ printk(KERN_ERR PFX "%s[%u]: " fmt, __func__, __LINE__, ##args); \ } while (0) #define NES_EVENT_TIMEOUT 1200000 #else #define nes_debug(level, fmt, args...) no_printk(fmt, ##args) #define NES_EVENT_TIMEOUT 100000 #endif #include "nes_hw.h" #include "nes_verbs.h" #include "nes_context.h" #include #include "nes_cm.h" #include "nes_mgt.h" extern int interrupt_mod_interval; extern int nes_if_count; extern int mpa_version; extern int disable_mpa_crc; extern unsigned int nes_drv_opt; extern unsigned int nes_debug_level; extern unsigned int wqm_quanta; extern struct list_head nes_adapter_list; extern atomic_t cm_connects; extern atomic_t cm_accepts; extern atomic_t cm_disconnects; extern atomic_t cm_closes; extern atomic_t cm_connecteds; extern atomic_t cm_connect_reqs; extern atomic_t cm_rejects; extern atomic_t mod_qp_timouts; extern atomic_t qps_created; extern atomic_t qps_destroyed; extern atomic_t sw_qps_destroyed; extern u32 mh_detected; extern u32 mh_pauses_sent; extern u32 cm_packets_sent; extern u32 cm_packets_bounced; extern u32 cm_packets_created; extern u32 cm_packets_received; extern u32 cm_packets_dropped; extern u32 cm_packets_retrans; extern atomic_t cm_listens_created; extern atomic_t cm_listens_destroyed; extern u32 cm_backlog_drops; extern atomic_t cm_loopbacks; extern atomic_t cm_nodes_created; extern atomic_t cm_nodes_destroyed; extern atomic_t cm_accel_dropped_pkts; extern atomic_t cm_resets_recvd; extern atomic_t pau_qps_created; extern atomic_t pau_qps_destroyed; extern u32 int_mod_timer_init; extern u32 int_mod_cq_depth_256; extern u32 int_mod_cq_depth_128; extern u32 int_mod_cq_depth_32; extern u32 int_mod_cq_depth_24; extern u32 int_mod_cq_depth_16; extern u32 int_mod_cq_depth_4; extern u32 int_mod_cq_depth_1; struct nes_device { struct nes_adapter *nesadapter; void __iomem *regs; void __iomem *index_reg; struct pci_dev *pcidev; struct net_device *netdev[NES_NIC_MAX_NICS]; u64 link_status_interrupts; struct tasklet_struct dpc_tasklet; spinlock_t indexed_regs_lock; unsigned long csr_start; unsigned long doorbell_region; unsigned long doorbell_start; unsigned long mac_tx_errors; unsigned long mac_pause_frames_sent; unsigned long mac_pause_frames_received; unsigned long mac_rx_errors; unsigned long mac_rx_crc_errors; unsigned long mac_rx_symbol_err_frames; unsigned long mac_rx_jabber_frames; unsigned long mac_rx_oversized_frames; unsigned long mac_rx_short_frames; unsigned long port_rx_discards; unsigned long port_tx_discards; unsigned int mac_index; unsigned int nes_stack_start; /* Control Structures */ void *cqp_vbase; dma_addr_t cqp_pbase; u32 cqp_mem_size; u8 ceq_index; u8 nic_ceq_index; struct nes_hw_cqp cqp; struct nes_hw_cq ccq; struct list_head cqp_avail_reqs; struct list_head cqp_pending_reqs; struct nes_cqp_request *nes_cqp_requests; u32 int_req; u32 int_stat; u32 timer_int_req; u32 timer_only_int_count; u32 intf_int_req; u32 last_mac_tx_pauses; u32 last_used_chunks_tx; struct list_head list; u16 base_doorbell_index; u16 currcq_count; u16 deepcq_count; u8 iw_status; u8 msi_enabled; u8 netdev_count; u8 napi_isr_ran; u8 disable_rx_flow_control; u8 disable_tx_flow_control; struct delayed_work work; u8 link_recheck; }; /* Receive skb private area - must fit in skb->cb area */ struct nes_rskb_cb { u64 busaddr; u32 maplen; u32 seqnum; u8 *data_start; struct nes_qp *nesqp; }; static inline __le32 get_crc_value(struct nes_v4_quad *nes_quad) { u32 crc_value; crc_value = crc32c(~0, (void *)nes_quad, sizeof (struct nes_v4_quad)); /* * With commit ef19454b ("[LIB] crc32c: Keep intermediate crc * state in cpu order"), behavior of crc32c changes on * big-endian platforms. Our algorithm expects the previous * behavior; otherwise we have RDMA connection establishment * issue on big-endian. */ return cpu_to_le32(crc_value); } static inline void set_wqe_64bit_value(__le32 *wqe_words, u32 index, u64 value) { wqe_words[index] = cpu_to_le32((u32) value); wqe_words[index + 1] = cpu_to_le32(upper_32_bits(value)); } static inline void set_wqe_32bit_value(__le32 *wqe_words, u32 index, u32 value) { wqe_words[index] = cpu_to_le32(value); } static inline void nes_fill_init_cqp_wqe(struct nes_hw_cqp_wqe *cqp_wqe, struct nes_device *nesdev) { cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_LOW_IDX] = 0; cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0; cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = 0; cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = 0; cqp_wqe->wqe_words[NES_CQP_STAG_WQE_PBL_BLK_COUNT_IDX] = 0; cqp_wqe->wqe_words[NES_CQP_STAG_WQE_PBL_LEN_IDX] = 0; cqp_wqe->wqe_words[NES_CQP_STAG_WQE_LEN_LOW_IDX] = 0; cqp_wqe->wqe_words[NES_CQP_STAG_WQE_PA_LOW_IDX] = 0; cqp_wqe->wqe_words[NES_CQP_STAG_WQE_PA_HIGH_IDX] = 0; } static inline void nes_fill_init_qp_wqe(struct nes_hw_qp_wqe *wqe, struct nes_qp *nesqp, u32 head) { u32 value; value = ((u32)((unsigned long) nesqp)) | head; set_wqe_32bit_value(wqe->wqe_words, NES_IWARP_SQ_WQE_COMP_CTX_HIGH_IDX, (u32)(upper_32_bits((unsigned long)(nesqp)))); set_wqe_32bit_value(wqe->wqe_words, NES_IWARP_SQ_WQE_COMP_CTX_LOW_IDX, value); } /* Read from memory-mapped device */ static inline u32 nes_read_indexed(struct nes_device *nesdev, u32 reg_index) { unsigned long flags; void __iomem *addr = nesdev->index_reg; u32 value; spin_lock_irqsave(&nesdev->indexed_regs_lock, flags); writel(reg_index, addr); value = readl((void __iomem *)addr + 4); spin_unlock_irqrestore(&nesdev->indexed_regs_lock, flags); return value; } static inline u32 nes_read32(const void __iomem *addr) { return readl(addr); } static inline u16 nes_read16(const void __iomem *addr) { return readw(addr); } static inline u8 nes_read8(const void __iomem *addr) { return readb(addr); } /* Write to memory-mapped device */ static inline void nes_write_indexed(struct nes_device *nesdev, u32 reg_index, u32 val) { unsigned long flags; void __iomem *addr = nesdev->index_reg; spin_lock_irqsave(&nesdev->indexed_regs_lock, flags); writel(reg_index, addr); writel(val, (void __iomem *)addr + 4); spin_unlock_irqrestore(&nesdev->indexed_regs_lock, flags); } static inline void nes_write32(void __iomem *addr, u32 val) { writel(val, addr); } static inline void nes_write16(void __iomem *addr, u16 val) { writew(val, addr); } static inline void nes_write8(void __iomem *addr, u8 val) { writeb(val, addr); } enum nes_resource { NES_RESOURCE_MW = 1, NES_RESOURCE_FAST_MR, NES_RESOURCE_PHYS_MR, NES_RESOURCE_USER_MR, NES_RESOURCE_PD, NES_RESOURCE_QP, NES_RESOURCE_CQ, NES_RESOURCE_ARP }; static inline int nes_alloc_resource(struct nes_adapter *nesadapter, unsigned long *resource_array, u32 max_resources, u32 *req_resource_num, u32 *next, enum nes_resource resource_type) { unsigned long flags; u32 resource_num; spin_lock_irqsave(&nesadapter->resource_lock, flags); resource_num = find_next_zero_bit(resource_array, max_resources, *next); if (resource_num >= max_resources) { resource_num = find_first_zero_bit(resource_array, max_resources); if (resource_num >= max_resources) { printk(KERN_ERR PFX "%s: No available resources [type=%u].\n", __func__, resource_type); spin_unlock_irqrestore(&nesadapter->resource_lock, flags); return -EMFILE; } } set_bit(resource_num, resource_array); *next = resource_num+1; if (*next == max_resources) { *next = 0; } spin_unlock_irqrestore(&nesadapter->resource_lock, flags); *req_resource_num = resource_num; return 0; } static inline int nes_is_resource_allocated(struct nes_adapter *nesadapter, unsigned long *resource_array, u32 resource_num) { unsigned long flags; int bit_is_set; spin_lock_irqsave(&nesadapter->resource_lock, flags); bit_is_set = test_bit(resource_num, resource_array); nes_debug(NES_DBG_HW, "resource_num %u is%s allocated.\n", resource_num, (bit_is_set ? "": " not")); spin_unlock_irqrestore(&nesadapter->resource_lock, flags); return bit_is_set; } static inline void nes_free_resource(struct nes_adapter *nesadapter, unsigned long *resource_array, u32 resource_num) { unsigned long flags; spin_lock_irqsave(&nesadapter->resource_lock, flags); clear_bit(resource_num, resource_array); spin_unlock_irqrestore(&nesadapter->resource_lock, flags); } static inline struct nes_vnic *to_nesvnic(struct ib_device *ibdev) { return container_of(ibdev, struct nes_ib_device, ibdev)->nesvnic; } static inline struct nes_pd *to_nespd(struct ib_pd *ibpd) { return container_of(ibpd, struct nes_pd, ibpd); } static inline struct nes_ucontext *to_nesucontext(struct ib_ucontext *ibucontext) { return container_of(ibucontext, struct nes_ucontext, ibucontext); } static inline struct nes_mr *to_nesmr(struct ib_mr *ibmr) { return container_of(ibmr, struct nes_mr, ibmr); } static inline struct nes_mr *to_nesmr_from_ibfmr(struct ib_fmr *ibfmr) { return container_of(ibfmr, struct nes_mr, ibfmr); } static inline struct nes_mr *to_nesmw(struct ib_mw *ibmw) { return container_of(ibmw, struct nes_mr, ibmw); } static inline struct nes_fmr *to_nesfmr(struct nes_mr *nesmr) { return container_of(nesmr, struct nes_fmr, nesmr); } static inline struct nes_cq *to_nescq(struct ib_cq *ibcq) { return container_of(ibcq, struct nes_cq, ibcq); } static inline struct nes_qp *to_nesqp(struct ib_qp *ibqp) { return container_of(ibqp, struct nes_qp, ibqp); } /* nes.c */ void nes_add_ref(struct ib_qp *); void nes_rem_ref(struct ib_qp *); struct ib_qp *nes_get_qp(struct ib_device *, int); /* nes_hw.c */ struct nes_adapter *nes_init_adapter(struct nes_device *, u8); void nes_nic_init_timer_defaults(struct nes_device *, u8); void nes_destroy_adapter(struct nes_adapter *); int nes_init_cqp(struct nes_device *); int nes_init_phy(struct nes_device *); int nes_init_nic_qp(struct nes_device *, struct net_device *); void nes_destroy_nic_qp(struct nes_vnic *); int nes_napi_isr(struct nes_device *); void nes_dpc(unsigned long); void nes_nic_ce_handler(struct nes_device *, struct nes_hw_nic_cq *); void nes_iwarp_ce_handler(struct nes_device *, struct nes_hw_cq *); int nes_destroy_cqp(struct nes_device *); int nes_nic_cm_xmit(struct sk_buff *, struct net_device *); void nes_recheck_link_status(struct work_struct *work); void nes_terminate_timeout(struct timer_list *t); /* nes_nic.c */ struct net_device *nes_netdev_init(struct nes_device *, void __iomem *); void nes_netdev_destroy(struct net_device *); int nes_nic_cm_xmit(struct sk_buff *, struct net_device *); /* nes_cm.c */ void *nes_cm_create(struct net_device *); int nes_cm_recv(struct sk_buff *, struct net_device *); void nes_update_arp(unsigned char *, u32, u32, u16, u16); void nes_manage_arp_cache(struct net_device *, unsigned char *, u32, u32); void nes_sock_release(struct nes_qp *, unsigned long *); void flush_wqes(struct nes_device *nesdev, struct nes_qp *, u32, u32); int nes_manage_apbvt(struct nes_vnic *, u32, u32, u32); int nes_cm_disconn(struct nes_qp *); void nes_cm_disconn_worker(void *); /* nes_verbs.c */ int nes_hw_modify_qp(struct nes_device *, struct nes_qp *, u32, u32, u32); int nes_modify_qp(struct ib_qp *, struct ib_qp_attr *, int, struct ib_udata *); struct nes_ib_device *nes_init_ofa_device(struct net_device *); void nes_port_ibevent(struct nes_vnic *nesvnic); void nes_destroy_ofa_device(struct nes_ib_device *); int nes_register_ofa_device(struct nes_ib_device *); /* nes_util.c */ int nes_read_eeprom_values(struct nes_device *, struct nes_adapter *); void nes_write_1G_phy_reg(struct nes_device *, u8, u8, u16); void nes_read_1G_phy_reg(struct nes_device *, u8, u8, u16 *); void nes_write_10G_phy_reg(struct nes_device *, u16, u8, u16, u16); void nes_read_10G_phy_reg(struct nes_device *, u8, u8, u16); struct nes_cqp_request *nes_get_cqp_request(struct nes_device *); void nes_free_cqp_request(struct nes_device *nesdev, struct nes_cqp_request *cqp_request); void nes_put_cqp_request(struct nes_device *nesdev, struct nes_cqp_request *cqp_request); void nes_post_cqp_request(struct nes_device *, struct nes_cqp_request *); int nes_arp_table(struct nes_device *, u32, u8 *, u32); void nes_mh_fix(struct timer_list *t); void nes_clc(struct timer_list *t); void nes_dump_mem(unsigned int, void *, int); u32 nes_crc32(u32, u32, u32, u32, u8 *, u32, u32, u32); #endif /* __NES_H */