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path: root/include/drm/ttm/ttm_bo_api.h
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* drm/ttm: Fix up io_mem_reserve / io_mem_free callingThomas Hellstrom2010-11-221-1/+5
| | | | | | | | | | | | | | | | | | | This patch attempts to fix up shortcomings with the current calling sequences. 1) There's a fastpath where no locking occurs and only io_mem_reserved is called to obtain needed info for mapping. The fastpath is set per memory type manager. 2) If the fastpath is disabled, io_mem_reserve and io_mem_free will be exactly balanced and not called recursively for the same struct ttm_mem_reg. 3) Optionally the driver can choose to enable a per memory type manager LRU eviction mechanism that, when io_mem_reserve returns -EAGAIN will attempt to kill user-space mappings of memory in that manager to free up needed resources Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Ben Skeggs <bskeggs@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm/ttm/radeon/nouveau: Kill the bo lock in favour of a bo device fence_lockThomas Hellstrom2010-11-221-4/+2
| | | | | | | | | | | | | | | | | | | | The bo lock used only to protect the bo sync object members, and since it is a per bo lock, fencing a buffer list will see a lot of locks and unlocks. Replace it with a per-device lock that protects the sync object members on *all* bos. Reading and setting these members will always be very quick, so the risc of heavy lock contention is microscopic. Note that waiting for sync objects will always take place outside of this lock. The bo device fence lock will eventually be replaced with a seqlock / rcu mechanism so we can determine that a bo is idle under a rcu / read seqlock. However this change will allow us to batch fencing and unreserving of buffers with a minimal amount of locking. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jerome Glisse <j.glisse@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm/ttm: Add a bo list reserve fastpath (v2)Dave Airlie2010-11-221-0/+38
| | | | | | | | | | | | Makes it possible to reserve a list of buffer objects with a single spin lock / unlock if there is no contention. Should improve cpu usage on SMP kernels. v2: Initialize private list members on reserve and don't call ttm_bo_list_ref_sub() with zero put_count. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm/ttm: Be consistent on ttm_bo_init() failuresThomas Hellstrom2010-11-101-0/+4
| | | | | | | | Call destroy() on _all_ ttm_bo_init() failures, and make sure that behavior is documented in the function description. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* Merge branch 'drm-fixes' of /home/airlied/kernel/linux-2.6 into drm-core-nextDave Airlie2010-10-191-1/+3
|\ | | | | | | | | | | | | Conflicts: drivers/gpu/drm/i915/intel_fb.c drivers/gpu/drm/radeon/r600_blit_kms.c drivers/gpu/drm/ttm/ttm_bo.c
| * drm/ttm: Fix two race conditions + fix busy codepathsThomas Hellstrom2010-10-061-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This fixes a race pointed out by Dave Airlie where we don't take a buffer object about to be destroyed off the LRU lists properly. It also fixes a rare case where a buffer object could be destroyed in the middle of an accelerated eviction. The patch also adds a utility function that can be used to prematurely release GPU memory space usage of an object waiting to be destroyed. For example during eviction or swapout. The above mentioned commit didn't queue the buffer on the delayed destroy list under some rare circumstances. It also didn't completely honor the remove_all parameter. Fixes: https://bugzilla.redhat.com/show_bug.cgi?id=615505 http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=591061 Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* | drm/ttm: restructure to allow driver to plug in alternate memory managerBen Skeggs2010-10-051-1/+2
|/ | | | | | | | | Nouveau will need this on GeForce 8 and up to account for the GPU reordering physical VRAM for some memory types. Reviewed-by: Jerome Glisse <jglisse@redhat.com> Acked-by: Thomas Hellström <thellstrom@vmware.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
* ttm: Provide an API for starting and stopping the delayed workqueueMatthew Garrett2010-05-181-0/+17
| | | | | | | | We want to be able to prevent the delayed workqueue from changing state while we're reclocking, so add an API to block and unblock it. Signed-off-by: Matthew Garrett <mjg@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm/ttm: ttm_fault callback to allow driver to handle bo placement V6Jerome Glisse2010-04-201-0/+23
| | | | | | | | | | | | | | | | | | | | | | | | | On fault the driver is given the opportunity to perform any operation it sees fit in order to place the buffer into a CPU visible area of memory. This patch doesn't break TTM users, nouveau, vmwgfx and radeon should keep working properly. Future patch will take advantage of this infrastructure and remove the old path from TTM once driver are converted. V2 return VM_FAULT_NOPAGE if callback return -EBUSY or -ERESTARTSYS V3 balance io_mem_reserve and io_mem_free call, fault_reserve_notify is responsible to perform any necessary task for mapping to succeed V4 minor cleanup, atomic_t -> bool as member is protected by reserve mecanism from concurent access V5 the callback is now responsible for iomapping the bo and providing a virtual address this simplify TTM and will allow to get rid of TTM_MEMTYPE_FLAG_NEEDS_IOREMAP V6 use the bus addr data to decide to ioremap or this isn't needed but we don't necesarily need to ioremap in the callback but still allow driver to use static mapping Signed-off-by: Jerome Glisse <jglisse@redhat.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm/ttm: split no_wait argument in 2 GPU or reserve waitJerome Glisse2010-04-081-2/+4
| | | | | | | | | | | | | | | | | | There is case where we want to be able to wait only for the GPU while not waiting for other buffer to be unreserved. This patch split the no_wait argument all the way down in the whole ttm path so that upper level can decide on what to wait on or not. [airlied: squashed these 4 for bisectability reasons.] drm/radeon/kms: update to TTM no_wait splitted argument drm/nouveau: update to TTM no_wait splitted argument drm/vmwgfx: update to TTM no_wait splitted argument [vmwgfx patch: Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>] Signed-off-by: Jerome Glisse <jglisse@redhat.com> Acked-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm/ttm: Convert ttm_buffer_object_init to use ttm_placementJerome Glisse2009-12-111-33/+30
| | | | | | | | | | | | | | Convert ttm_buffer_object_init to use struct ttm_placement and rename to ttm_bo_init for consistency with function naming. This allow to give more complex placement at buffer creation. For instance you ask to allocate bo into vram first but if there is not enough vram you can give system as a second possible placement. It also allow to create buffer in a specific range. Also rename ttm_buffer_object_validate to ttm_bo_validate. Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm/ttm: Have the TTM code return -ERESTARTSYS instead of -ERESTART.Thomas Hellstrom2009-12-101-7/+7
| | | | | | | | | | Return -ERESTARTSYS instead of -ERESTART when interrupted by a signal. The -ERESTARTSYS is converted to an -EINTR by the kernel signal layer before returned to user-space. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm/ttm: Rework validation & memory space allocation (V3)Jerome Glisse2009-12-101-12/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change allow driver to pass sorted memory placement, from most prefered placement to least prefered placement. In order to avoid long function prototype a structure is used to gather memory placement informations such as range restriction (if you need a buffer to be in given range). Range restriction is determined by fpfn & lpfn which are the first page and last page number btw which allocation can happen. If those fields are set to 0 ttm will assume buffer can be put anywhere in the address space (thus it avoids putting a burden on the driver to always properly set those fields). This patch also factor few functions like evicting first entry of lru list or getting a memory space. This avoid code duplication. V2: Change API to use placement flags and array instead of packing placement order into a quadword. V3: Make sure we set the appropriate mem.placement flag when validating or allocation memory space. [Pending Thomas Hellstrom further review but okay from preliminary review so far]. Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* ttm: Make parts of a struct ttm_bo_device global.Thomas Hellstrom2009-08-191-0/+1
| | | | | | | | | | Common resources, like memory accounting and swap lists should be global and not per device. Introduce a struct ttm_bo_global to accomodate this, and register it with sysfs. Add a small sysfs interface to return the number of active buffer objects. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@linux.ie>
* drm/ttm: optimize bo_kmap_type valuesPekka Paalanen2009-08-191-6/+6
| | | | | | | | | | | | | | | A micro-optimization on the function ttm_kmap_obj_virtual(). By defining the values of enum ttm_bo_kmap_obj::bo_kmap_type to have a bit indicating iomem, size of the function ttm_kmap_obj_virtual() will be reduced by 16 bytes on x86_64 (gcc 4.1.2). ttm_kmap_obj_virtual() may be heavily used, when buffer objects are accessed via wrappers, that work for both kinds of memory addresses: iomem cookies and kernel virtual. Signed-off-by: Pekka Paalanen <pq@iki.fi> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm: Add the TTM GPU memory manager subsystem.Thomas Hellstrom2009-06-151-0/+618
TTM is a GPU memory manager subsystem designed for use with GPU devices with various memory types (On-card VRAM, AGP, PCI apertures etc.). It's essentially a helper library that assists the DRM driver in creating and managing persistent buffer objects. TTM manages placement of data and CPU map setup and teardown on data movement. It can also optionally manage synchronization of data on a per-buffer-object level. TTM takes care to provide an always valid virtual user-space address to a buffer object which makes user-space sub-allocation of big buffer objects feasible. TTM uses a fine-grained per buffer-object locking scheme, taking care to release all relevant locks when waiting for the GPU. Although this implies some locking overhead, it's probably a big win for devices with multiple command submission mechanisms, since the lock contention will be minimal. TTM can be used with whatever user-space interface the driver chooses, including GEM. It's used by the upcoming Radeon KMS DRM driver and is also the GPU memory management core of various new experimental DRM drivers. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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