| Commit message (Collapse) | Author | Age | Files | Lines |
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Before we can add vmap shrinking, we really need to know which vmap'ings
are currently being used. So switch to get/put interface. Stubbed put
fxns for now.
Signed-off-by: Rob Clark <robdclark@gmail.com>
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For a first step, only purge obj->madv==DONTNEED objects. We could be
more agressive and next try unpinning inactive objects.. but that is
only useful if you have swap.
Signed-off-by: Rob Clark <robdclark@gmail.com>
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We'll need this too for shrinker/purging.
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Doesn't do anything too interesting until we wire up shrinker. Pretty
much lifted from i915.
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Be kinder to things that do lots of signal handling (ie. Xorg)
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The MDP4/5 DT node now contains a list of ports that describe how it
connects to external encoder interfaces like DSI and HDMI. These follow
the standard of_graph bindings, and allow us to get rid of the 'connectors'
phandle that contained a list of all the external encoders connected to
MDP.
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Add a new doc for DT bindings for platforms that contain MDP5 display
controller hardware. The doc describes bindings for the top level
MDSS wrapper hardware and MDP5 itself.
Add an example for the bindings as found in MSM8916.
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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MDP4 and MDP5 vary a bit in terms of device hierarchy and the properties
they require. Rename the binding doc to mdp4.txt and remove MDP5 specific
pieces. A separate document will be created for MDP5
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The DSI host and PHY driver currently expects the DT bindings to provide
custom properties "qcom,dsi-host-index" and "qcom,dsi-phy-index" so that
the driver can identify which DSI instance it is.
The binding isn't acceptable, but the driver still needs to figure out
what its instance id. This is now done by storing the mmio starting
addresses for each DSI instance in every SoC version in the driver. The
driver then identifies the index number by trying to match the stored
address with comparing the resource start address we get from DT.
We don't have compatible strings for DSI PHY on each SoC, but only the
DSI PHY type. We only support one SoC version for each PHY type, so we
get away doing the same thing above for the PHY driver. We can revisit
this when we support two SoCs with the same DSI PHY.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Introduce new compatible strings for the top level MDSS wrapper device,
and the MDP5 device.
Previously, the "qcom,mdp5" and "qcom,mdss_mdp" compatible strings
were used to match the top level platform_device (which was also tied
to the top level drm_device struct). Now, these strings are used
to match the MDP5 platform device.
Use "qcom,mdss" as the compatible string for top level MDSS device.
This is now used to match the top level platform_device (which is
tied to the drm_device struct).
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The driver currently identifies the GPU components it needs by parsing
a phandle list from the 'gpus' DT property.
This isn't the right binding to go with. So, for now, just search all
device nodes and find the gpu node we need by parsing a list of
compatible strings.
Once we know how to link the kms and gpu drivers, we'll drop this method
and use the correct binding.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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For MDP5 based platforms, the master device isn't the MDP5 platform
device, but the top level MDSS device, which is a parent to MDP5 and
interface (DSI, HDMI, eDP etc) devices.
In order to add components on MDP5 platforms, we first need to populate
the MDSS children, locate the MDP5 child, and then parse its ports to
get the display interfaces.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The kms driver currently identifies all the mdss components it needs by
parsing a phandle list from the 'connectors' DT property.
Instead of this, describe a list of ports that the MDP hardware provides
to the external world. These ports are linked to external encoder
interfaces such as DSI, HDMI. These are also the subcomponent devices
that we need add. This description of ports complies with the generic
graph bindings.
The LVDS port is a special case since it is a part of MDP4 itself, and
its output connects directly to the LVDS panel. In this case, we don't
try to add it as a component.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Simplifies some of the code that we'll add later.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Since runtime PM isn't implemented yet, we need to call
mdp5_enable/disable in a few more places. These would later be
replaced by runtime PM get/put calls.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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With the new device hierarchy for MDP5, we need to enable runtime PM
for both the toplevel MDSS device and the MDP5 device itself. Enable
runtime PM for the new devices.
Since MDP4 and MDP5 now have different places where runtime PM is
enabled, remove the previous pm_runtime_enable/disable calls, and
squash them in the respective kms drivers.
The new device hierarchy (as expressed in the DT bindings) has the GDSC
tied only to the MDSS wrapper device. This GDSC needs to be enabled for
accessing any register in the MDSS sub-blocks. Once every driver is
runtime adapted, the GDSC will be enabled when any sub-block device
calls runtime_get because of the parent-child relationship with MDSS.
Until then, we call pm_runtime_get_sync() once for the MDSS device to
ensure the GDSC is never disabled. This will be removed once all the
drivers are runtime PM adapted.
The error handling paths become a bit tricky when we call these runtime
PM funcs. There doesn't seem to be any helper that checks if runtime PM
is enabled already. Add bool variables in mdp4_kms/mdp5_kms structs to
check if the driver had managed to call pm_runtime_enable before bailing
out.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The MDP5 sub-block register offsets are relative to the top level
MDSS register address.
Now that we have the start of MDP5 register address space, provide
the offsets relative to that. This involves subtracting the offsets
with 0x1000 or 0x100 depending on the MDP5 version.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Since MDSS registers were stuffed within the the MDP5 register
space, we had an __offset_MDP() macro to identify the offset
between the start of MDSS and MDP5 address spaces. This offset
macro expected a MDP index argument, which didn't make much
sense since we don't have multiple MDPs.
The offset is no longer needed now that we have devices for the 2
different register address spaces. Also, remove the "REG_MDP5_MDP_"
prefix to "REG_MDP5_".
Update the generated headers in mdp5.xml.h
We generally update headers as a separate patch, but we need to
do these together to prevent breaking build.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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With the new kms_init/destroy funcs in place for MDP5, we can get rid of
the old kms funcs. Some members of the mdp5_kms struct also become
redundant, so we remove those too.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Call msm_mdss_init in msm_drv to set up top level registers/irq line.
Start using the new kms_init2/destroy2 funcs to inititalize MDP5 KMS.
With the MDSS interrupt and irqdomain set up, the old MDP5 irq code
can be dropped.
The mdp5_hw_init kms func now uses the platform device tied to MDP5
instead of the one tied to the drm_device/MDSS.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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With MDP5 as a new device, we need to do less for MDP when initializing
modeset after all the components are bound.
Create mdp5_kms_init2/destroy2 funcs that inits modeset. These will
eventually replace the older kms_init/destroy funcs.
In the new kms_init2, the platform_device used is the one corresponding
to the new MDP5 platform_device. The new change here is that the irq is
now retrieved using irq_of_parse_and_map(), since MDP5 is a child interrupt
of the MDSS interrupt controller.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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In order to have a tree-like device hierarchy between MDSS and its
sub-blocks (MDP5, DSI, HDMI, eDP etc), we need to create a separate
device/driver for MDP5. Currently, MDP5 and MDSS are squashed
together are are tied to the top level platform_device, which is
also the one used to create drm_device.
The mdp5_kms_init code is split into two parts. The part where device
resources are allocated are associated with the MDP5 driver's probe,
the rest is executed later when we initialize modeset.
With this change, unlike MDP4, the MDP5 platform_device isn't tied to
the top level drm_device anymore. The top level drm_device is now
associated with a platform device that corresponds to MDSS wrapper
hardware.
Create mdp5_init/destroy funcs that will be used by the MDP5 driver
probe/remove. Use the HW_VERSION register in the MDP5 register address
space. Both the MDSS and MDP VERSION registers give out identical
version info.
The older mdp5_kms_init code is left as is for now, this would be removed
later when we have all the pieces to support the new device hierarchy.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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SoCs that contain MDP5 have a top level wrapper called MDSS that manages
clocks, power and irq for the sub-blocks within it.
Currently, the MDSS portions are stuffed into the MDP5 driver. This makes
it hard to represent the DT bindings in the correct way. We create a top
level MDSS helper that handles these parts. This is essentially moving out
some of the mdp5_kms irq code and MDSS register space and keeping it as a
separate entity. We haven't given any clocks to the top level MDSS yet,
but a AHB clock would be added in the future to access registers.
One thing to note is that the resources allocated by this helper are
tied to the top level platform_device (the one that allocates the
drm_device struct too). This device would be the parent to MDSS
sub-blocks like MDP5, DSI, eDP etc.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The driver gets the irq number using platform_get_irq on the main kms
platform device. This works fine since both MDP4 and MDP5 currently
have a flat device hierarchy. The platform device tied with the
drm_device points to the MDP DT node in both cases.
This won't work when MDP5 supports a tree-like hierarchy. In this
case, the platform device tied to the top level drm_device is the
MDSS DT node, and the irq we need for KMS is the one generated by
MDP5, not MDSS.
Get the irq number from the MDP4/5 kms driver itself. Each driver
can later provide the irq number based on what device hierarchy it
uses.
While we're at it, call drm_irq_install only when we have a valid KMS
driver.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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These aren't used. Probably left overs when driver was refactored to
support both MDP4 and MDP5.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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This isn't needed as we only support OF.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Some cleanups:
- Use simpler names for DT nodes in the example
- Use references instead of dumping Document links everywhere
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The PLL in the DSI PHY block generates 2 clock outputs (Byte and Pixel
clocks) that are fed into the Multimedia Clock Controller (MMCC). The MMCC
uses these as source clocks for some of its RCGs to generate clocks that
finally feed to the DSI host controller.
Use the assigned clocks DT bindings to set up the MMCC RCGs that feed to
the DSI host. Use the DSI PHY provided clocks to set up the parents
of these assigned clocks.
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The DSI node now has two ports that describe the connection between the
MDP interface output and the DSI input, and the connection between the DSI
output and the connected panel/bridge. Update the properties and the
example.
Also, use generic PHY bindings instead of the custom one.
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The "qcom,data-lane-map" binding mentioned in the document is changed to
the more generic "data-lanes" property specified in:
Documentation/devicetree/bindings/media/video-interfaces.txt
The previous binding expressed physical to logical data lane mappings,
the standard "data-lanes" binding uses logical to physical data lane
mappings. Update the docs to reflect this change. The example had the
property incorrectly named as "lanes", update this too.
The MSM DSI DT bindings aren't used anywhere at the moment, so
it's okay to update this property.
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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A more standard DT binding describing data lanes already exists here:
Documentation/devicetree/bindings/media/video-interfaces.txt
Use this binding instead of "qcom,data-lane-map". One difference
in the standard binding w.r.t to the existing binding is that it
provides a logical to physical mapping instead of the other way
round. Tweak the code to translate the data the way we want it.
The MSM DSI DT bindings aren't used anywhere at the moment, so
it's okay to update this property.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The DSI host links to the DSI PHY device using a custom binding. Switch to
the generic PHY bindings. The DSI PHY driver itself doesn't use the common
PHY framework for now.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The DSI interface is going to have two ports defined in its device node.
The first port is always going to be the link between the MDP output
and the input to DSI, the second port is going to be the link between
the DSI output and the connected panel/bridge:
----- ----- -------
| MDP | ------> | DSI | ------> | Panel |
----- ----- -------
(Port 0) (Port 1)
Until now, there was only one Port representing the output. Update the
DSI host driver such that it parses Port #1 for a connected device.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Address some issues wiht clock related bindings. It's okay to change these
since these bindings aren't used in any dtsi files until now.
MDP5:
- Don't ask for source clock
MDP4:
- Give a better name for MDP_TV_CLK
- Remove TV_SRC
- Add MDP_AXI_CLK
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Fix some issues with MDP4 clocks:
- mdp4_dtv_encoder tries to get "src_clk", which is a RCG(TV_SRC) in
MSM8960 and APQ8064. This isn't something the driver should access or
configure. Instead of this, configure the "mdp_clk" (MDP_TV_CLK), a
branch clock in MMCC that has the TV_SRC as its parent. Setting
rate/enabling the "mdp_clk" will eventually configure "src_clk", which
is what we want.
- Rename "mdp_clk" to "tv_clk" because that's slightly less confusing.
- Rename "mdp_axi_clk" to "bus_clk" because that's what we do elsewhere
too.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The driver expects DT to provide the parent to MDP core clock. The only
operation done to the parent clock is to set a rate. This can be
achieved by setting the rate on the core clock itsef. Don't try to
get the parent clock anymore.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The msm_iommu_map/unmap funcs have debug prints to show the list of
VA:PA mappings. Use the correct variable to print the VAs.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The u32 type used to pass the physical addresses to iommu_map can't
accommodate 64 bit addresses. Move to dma_addr_t to ensure wrong
addresses aren't provided to the IOMMU driver.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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drm-next
This pull request brings in vc4 shader validation for branching,
allowing GLSL shaders with non-unrolled loops.
* tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux:
drm/vc4: Fix a "the the" typo in a comment.
drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS
drm/vc4: Add a getparam to signal support for branches.
drm/vc4: Add support for branching in shader validation.
drm/vc4: Add a bitmap of branch targets during shader validation.
drm/vc4: Move validation's current/max ip into the validation struct.
drm/vc4: Add a getparam ioctl for getting the V3D identity regs.
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Signed-off-by: Eric Anholt <eric@anholt.net>
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We don't use it in shader validation currently, so it had no effect,
but best to fix it anyway in case we do some day.
Signed-off-by: Eric Anholt <eric@anholt.net>
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Userspace needs to know if it can create shaders that do branching.
Otherwise, for backwards compatibility with old kernels it needs to
lower if statements to conditional assignments.
Signed-off-by: Eric Anholt <eric@anholt.net>
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We're already checking that branch instructions are between the start
of the shader and the proper PROG_END sequence. The other thing we
need to make branching safe is to verify that the shader doesn't read
past the end of the uniforms stream.
To do that, we require that at any basic block reading uniforms have
the following instructions:
load_imm temp, <next offset within uniform stream>
add unif_addr, temp, unif
The instructions are generated by userspace, and the kernel verifies
that the load_imm is of the expected offset, and that the add adds it
to a uniform. We track which uniform in the stream that is, and at
draw call time fix up the uniform stream to have the address of the
start of the shader's uniforms at that location.
Signed-off-by: Eric Anholt <eric@anholt.net>
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This isn't used yet, it's just a first step toward loop validation.
During the main parsing of instructions, we need to know when we hit a
new basic block so that we can reset validated state.
v2: Fix a stray semicolon after an if block. (caught by kbuild test).
Signed-off-by: Eric Anholt <eric@anholt.net>
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Reduces the argument count for some of the functions, and will be used
more with the upcoming looping support.
Signed-off-by: Eric Anholt <eric@anholt.net>
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As I extend the driver to support different V3D revisions, userspace
needs to know what version it's targeting. This is most easily
detected using the V3D identity registers.
v2: Make sure V3D is runtime PM on when reading the registers.
v3: Switch to a 64-bit param value (suggested by Rob Clark in review)
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v2)
Reviewed-by: Rob Clark <robdclark@gmail.com> (v3, over irc)
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git://anongit.freedesktop.org/tegra/linux into drm-next
drm/panel: Changes for v4.8-rc1
This set of changes contains a few cleanups for existing panels as well
as improved handling of certain backlights. In addition there's support
for a few new simple panels.
* tag 'drm/panel/for-4.8-rc1' of git://anongit.freedesktop.org/tegra/linux:
drm/panel: simple: Add support for Starry KR122EA0SRA panel
dt-bindings: Add Starry KR122EA0SRA panel binding
dt-bindings: Add vendor prefix for Starry
dt-bindings: display: Add Sharp LQ101K1LY04 panel binding
drm/panel: simple: Add support for Sharp LQ101K1LY04
drm/panel: simple: Add support for LG LP079QX1-SP0V panel
dt-bindings: Add support for LG LP079QX1-SP0V panel
drm/panel: simple: Add support for Sharp LQ123P1JX31 panel
dt-bindings: Add Sharp LQ123P1JX31 panel binding
drm/panel: simple: Add support for Samsung LSN122DL01-C01 panel
dt-bindings: Add Samsung LSN122DL01-C01 panel binding
drm/panel: simple: Add support for LG LP097QX1-SPA1 panel
dt-bindings: Add LG LP097QX1-SPA1 panel binding
drm/panel: simple: Update backlight state property
drm/panel: simple: Remove gratuitous blank line
drm/panel: simple: Fix a couple of physical sizes
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The Starry KR122EA0SRA is a 12.2", 1920x1200 TFT-LCD panel connected
using eDP interfaces.
EDID shows:
Detailed mode: Clock 147.000 MHz, 263 mm x 164 mm
1920 1936 1952 1984 hborder 0
1200 1215 1217 1235 vborder 0
-hsync -vsync
Manufacturer-specified data, tag 15
ASCII string: STARRY
ASCII string: KR122EA0SRA
Signed-off-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The Starry KR122EA0SRA is a 12.2", 1920x1200 TFT-LCD panel connected
using eDP interfaces.
Signed-off-by: Douglas Anderson <dianders@chromium.org>
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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>From their website:
http://www.b001.com.cn/
Starry appears to be a company involved in LCD panels and related
components.
Signed-off-by: Douglas Anderson <dianders@chromium.org>
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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