diff options
Diffstat (limited to 'drivers/input/joystick/gamecon.c')
-rw-r--r-- | drivers/input/joystick/gamecon.c | 666 |
1 files changed, 435 insertions, 231 deletions
diff --git a/drivers/input/joystick/gamecon.c b/drivers/input/joystick/gamecon.c index 07a32aff5a31..7a55714a1486 100644 --- a/drivers/input/joystick/gamecon.c +++ b/drivers/input/joystick/gamecon.c @@ -30,6 +30,8 @@ * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic */ +#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt + #include <linux/kernel.h> #include <linux/delay.h> #include <linux/module.h> @@ -61,48 +63,73 @@ MODULE_PARM_DESC(map3, "Describes third set of devices"); /* see also gs_psx_delay parameter in PSX support section */ -#define GC_SNES 1 -#define GC_NES 2 -#define GC_NES4 3 -#define GC_MULTI 4 -#define GC_MULTI2 5 -#define GC_N64 6 -#define GC_PSX 7 -#define GC_DDR 8 -#define GC_SNESMOUSE 9 - -#define GC_MAX 9 +enum gc_type { + GC_NONE = 0, + GC_SNES, + GC_NES, + GC_NES4, + GC_MULTI, + GC_MULTI2, + GC_N64, + GC_PSX, + GC_DDR, + GC_SNESMOUSE, + GC_MAX +}; #define GC_REFRESH_TIME HZ/100 +struct gc_pad { + struct input_dev *dev; + enum gc_type type; + char phys[32]; +}; + struct gc { struct pardevice *pd; + struct gc_pad pads[GC_MAX_DEVICES]; struct input_dev *dev[GC_MAX_DEVICES]; struct timer_list timer; - unsigned char pads[GC_MAX + 1]; + int pad_count[GC_MAX]; int used; struct mutex mutex; - char phys[GC_MAX_DEVICES][32]; +}; + +struct gc_subdev { + unsigned int idx; }; static struct gc *gc_base[3]; -static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 }; +static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 }; + +static const char *gc_names[] = { + NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick", + "Multisystem 2-button joystick", "N64 controller", "PSX controller", + "PSX DDR controller", "SNES mouse" +}; -static char *gc_names[] = { NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick", - "Multisystem 2-button joystick", "N64 controller", "PSX controller", - "PSX DDR controller", "SNES mouse" }; /* * N64 support. */ -static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 }; -static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START }; +static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 }; +static const short gc_n64_btn[] = { + BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, + BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START +}; #define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */ -#define GC_N64_REQUEST_LENGTH 37 /* transmit request sequence is 9 bits long */ +#define GC_N64_STOP_LENGTH 5 /* Length of encoded stop bit */ +#define GC_N64_CMD_00 0x11111111UL +#define GC_N64_CMD_01 0xd1111111UL +#define GC_N64_CMD_03 0xdd111111UL +#define GC_N64_CMD_1b 0xdd1dd111UL +#define GC_N64_CMD_c0 0x111111ddUL +#define GC_N64_CMD_80 0x1111111dUL +#define GC_N64_STOP_BIT 0x1d /* Encoded stop bit */ +#define GC_N64_REQUEST_DATA GC_N64_CMD_01 /* the request data command */ #define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */ -#define GC_N64_REQUEST 0x1dd1111111ULL /* the request data command (encoded for 000000011) */ #define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */ /* GC_N64_DWS > 24 is known to fail */ #define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */ @@ -114,8 +141,40 @@ static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, #define GC_N64_CLOCK 0x02 /* clock bits for read */ /* + * Used for rumble code. + */ + +/* Send encoded command */ +static void gc_n64_send_command(struct gc *gc, unsigned long cmd, + unsigned char target) +{ + struct parport *port = gc->pd->port; + int i; + + for (i = 0; i < GC_N64_LENGTH; i++) { + unsigned char data = (cmd >> i) & 1 ? target : 0; + parport_write_data(port, GC_N64_POWER_W | data); + udelay(GC_N64_DWS); + } +} + +/* Send stop bit */ +static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target) +{ + struct parport *port = gc->pd->port; + int i; + + for (i = 0; i < GC_N64_STOP_LENGTH; i++) { + unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0; + parport_write_data(port, GC_N64_POWER_W | data); + udelay(GC_N64_DWS); + } +} + +/* * gc_n64_read_packet() reads an N64 packet. - * Each pad uses one bit per byte. So all pads connected to this port are read in parallel. + * Each pad uses one bit per byte. So all pads connected to this port + * are read in parallel. */ static void gc_n64_read_packet(struct gc *gc, unsigned char *data) @@ -128,14 +187,13 @@ static void gc_n64_read_packet(struct gc *gc, unsigned char *data) */ local_irq_save(flags); - for (i = 0; i < GC_N64_REQUEST_LENGTH; i++) { - parport_write_data(gc->pd->port, GC_N64_POWER_W | ((GC_N64_REQUEST >> i) & 1 ? GC_N64_OUT : 0)); - udelay(GC_N64_DWS); - } + gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT); + gc_n64_send_stop_bit(gc, GC_N64_OUT); local_irq_restore(flags); /* - * Wait for the pad response to be loaded into the 33-bit register of the adapter + * Wait for the pad response to be loaded into the 33-bit register + * of the adapter. */ udelay(GC_N64_DELAY); @@ -146,13 +204,15 @@ static void gc_n64_read_packet(struct gc *gc, unsigned char *data) for (i = 0; i < GC_N64_LENGTH; i++) { parport_write_data(gc->pd->port, GC_N64_POWER_R); + udelay(2); data[i] = parport_read_status(gc->pd->port); parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK); } /* - * We must wait 200 ms here for the controller to reinitialize before the next read request. - * No worries as long as gc_read is polled less frequently than this. + * We must wait 200 ms here for the controller to reinitialize before + * the next read request. No worries as long as gc_read is polled less + * frequently than this. */ } @@ -160,45 +220,112 @@ static void gc_n64_read_packet(struct gc *gc, unsigned char *data) static void gc_n64_process_packet(struct gc *gc) { unsigned char data[GC_N64_LENGTH]; - signed char axes[2]; struct input_dev *dev; int i, j, s; + signed char x, y; gc_n64_read_packet(gc, data); for (i = 0; i < GC_MAX_DEVICES; i++) { - dev = gc->dev[i]; - if (!dev) + if (gc->pads[i].type != GC_N64) continue; + dev = gc->pads[i].dev; s = gc_status_bit[i]; - if (s & gc->pads[GC_N64] & ~(data[8] | data[9])) { + if (s & ~(data[8] | data[9])) { - axes[0] = axes[1] = 0; + x = y = 0; for (j = 0; j < 8; j++) { if (data[23 - j] & s) - axes[0] |= 1 << j; + x |= 1 << j; if (data[31 - j] & s) - axes[1] |= 1 << j; + y |= 1 << j; } - input_report_abs(dev, ABS_X, axes[0]); - input_report_abs(dev, ABS_Y, -axes[1]); + input_report_abs(dev, ABS_X, x); + input_report_abs(dev, ABS_Y, -y); - input_report_abs(dev, ABS_HAT0X, !(s & data[6]) - !(s & data[7])); - input_report_abs(dev, ABS_HAT0Y, !(s & data[4]) - !(s & data[5])); + input_report_abs(dev, ABS_HAT0X, + !(s & data[6]) - !(s & data[7])); + input_report_abs(dev, ABS_HAT0Y, + !(s & data[4]) - !(s & data[5])); for (j = 0; j < 10; j++) - input_report_key(dev, gc_n64_btn[j], s & data[gc_n64_bytes[j]]); + input_report_key(dev, gc_n64_btn[j], + s & data[gc_n64_bytes[j]]); input_sync(dev); } } } +static int gc_n64_play_effect(struct input_dev *dev, void *data, + struct ff_effect *effect) +{ + int i; + unsigned long flags; + struct gc *gc = input_get_drvdata(dev); + struct gc_subdev *sdev = data; + unsigned char target = 1 << sdev->idx; /* select desired pin */ + + if (effect->type == FF_RUMBLE) { + struct ff_rumble_effect *rumble = &effect->u.rumble; + unsigned int cmd = + rumble->strong_magnitude || rumble->weak_magnitude ? + GC_N64_CMD_01 : GC_N64_CMD_00; + + local_irq_save(flags); + + /* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */ + gc_n64_send_command(gc, GC_N64_CMD_03, target); + gc_n64_send_command(gc, GC_N64_CMD_80, target); + gc_n64_send_command(gc, GC_N64_CMD_01, target); + for (i = 0; i < 32; i++) + gc_n64_send_command(gc, GC_N64_CMD_80, target); + gc_n64_send_stop_bit(gc, target); + + udelay(GC_N64_DELAY); + + /* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */ + gc_n64_send_command(gc, GC_N64_CMD_03, target); + gc_n64_send_command(gc, GC_N64_CMD_c0, target); + gc_n64_send_command(gc, GC_N64_CMD_1b, target); + for (i = 0; i < 32; i++) + gc_n64_send_command(gc, cmd, target); + gc_n64_send_stop_bit(gc, target); + + local_irq_restore(flags); + + } + + return 0; +} + +static int __init gc_n64_init_ff(struct input_dev *dev, int i) +{ + struct gc_subdev *sdev; + int err; + + sdev = kmalloc(sizeof(*sdev), GFP_KERNEL); + if (!sdev) + return -ENOMEM; + + sdev->idx = i; + + input_set_capability(dev, EV_FF, FF_RUMBLE); + + err = input_ff_create_memless(dev, sdev, gc_n64_play_effect); + if (err) { + kfree(sdev); + return err; + } + + return 0; +} + /* * NES/SNES support. */ @@ -214,9 +341,11 @@ static void gc_n64_process_packet(struct gc *gc) #define GC_NES_CLOCK 0x01 #define GC_NES_LATCH 0x02 -static unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 }; -static unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 }; -static short gc_snes_btn[] = { BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR }; +static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 }; +static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 }; +static const short gc_snes_btn[] = { + BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR +}; /* * gc_nes_read_packet() reads a NES/SNES packet. @@ -244,40 +373,51 @@ static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data) static void gc_nes_process_packet(struct gc *gc) { unsigned char data[GC_SNESMOUSE_LENGTH]; + struct gc_pad *pad; struct input_dev *dev; int i, j, s, len; char x_rel, y_rel; - len = gc->pads[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH : - (gc->pads[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH); + len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH : + (gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH); gc_nes_read_packet(gc, len, data); for (i = 0; i < GC_MAX_DEVICES; i++) { + pad = &gc->pads[i]; dev = gc->dev[i]; - if (!dev) - continue; - s = gc_status_bit[i]; - if (s & (gc->pads[GC_NES] | gc->pads[GC_SNES])) { + switch (pad->type) { + + case GC_NES: + input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); - } - if (s & gc->pads[GC_NES]) for (j = 0; j < 4; j++) - input_report_key(dev, gc_snes_btn[j], s & data[gc_nes_bytes[j]]); + input_report_key(dev, gc_snes_btn[j], + s & data[gc_nes_bytes[j]]); + input_sync(dev); + break; + + case GC_SNES: + + input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); + input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); - if (s & gc->pads[GC_SNES]) for (j = 0; j < 8; j++) - input_report_key(dev, gc_snes_btn[j], s & data[gc_snes_bytes[j]]); + input_report_key(dev, gc_snes_btn[j], + s & data[gc_snes_bytes[j]]); + input_sync(dev); + break; - if (s & gc->pads[GC_SNESMOUSE]) { + case GC_SNESMOUSE: /* - * The 4 unused bits from SNES controllers appear to be ID bits - * so use them to make sure iwe are dealing with a mouse. + * The 4 unused bits from SNES controllers appear + * to be ID bits so use them to make sure we are + * dealing with a mouse. * gamepad is connected. This is important since * my SNES gamepad sends 1's for bits 16-31, which * cause the mouse pointer to quickly move to the @@ -310,9 +450,14 @@ static void gc_nes_process_packet(struct gc *gc) y_rel = -y_rel; input_report_rel(dev, REL_Y, y_rel); } + + input_sync(dev); } + break; + + default: + break; } - input_sync(dev); } } @@ -340,29 +485,35 @@ static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data) static void gc_multi_process_packet(struct gc *gc) { unsigned char data[GC_MULTI2_LENGTH]; + int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH; + struct gc_pad *pad; struct input_dev *dev; int i, s; - gc_multi_read_packet(gc, gc->pads[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH, data); + gc_multi_read_packet(gc, data_len, data); for (i = 0; i < GC_MAX_DEVICES; i++) { - - dev = gc->dev[i]; - if (!dev) - continue; - + pad = &gc->pads[i]; + dev = pad->dev; s = gc_status_bit[i]; - if (s & (gc->pads[GC_MULTI] | gc->pads[GC_MULTI2])) { - input_report_abs(dev, ABS_X, !(s & data[2]) - !(s & data[3])); - input_report_abs(dev, ABS_Y, !(s & data[0]) - !(s & data[1])); - input_report_key(dev, BTN_TRIGGER, s & data[4]); - } - - if (s & gc->pads[GC_MULTI2]) + switch (pad->type) { + case GC_MULTI2: input_report_key(dev, BTN_THUMB, s & data[5]); + /* fall through */ - input_sync(dev); + case GC_MULTI: + input_report_abs(dev, ABS_X, + !(s & data[2]) - !(s & data[3])); + input_report_abs(dev, ABS_Y, + !(s & data[0]) - !(s & data[1])); + input_report_key(dev, BTN_TRIGGER, s & data[4]); + input_sync(dev); + break; + + default: + break; + } } } @@ -398,30 +549,41 @@ static int gc_psx_delay = GC_PSX_DELAY; module_param_named(psx_delay, gc_psx_delay, uint, 0); MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)"); -static short gc_psx_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y }; -static short gc_psx_btn[] = { BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y, - BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR }; -static short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 }; +static const short gc_psx_abs[] = { + ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y +}; +static const short gc_psx_btn[] = { + BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y, + BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR +}; +static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 }; /* * gc_psx_command() writes 8bit command and reads 8bit data from * the psx pad. */ -static void gc_psx_command(struct gc *gc, int b, unsigned char data[GC_MAX_DEVICES]) +static void gc_psx_command(struct gc *gc, int b, unsigned char *data) { + struct parport *port = gc->pd->port; int i, j, cmd, read; - for (i = 0; i < GC_MAX_DEVICES; i++) - data[i] = 0; + memset(data, 0, GC_MAX_DEVICES); for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) { cmd = (b & 1) ? GC_PSX_COMMAND : 0; - parport_write_data(gc->pd->port, cmd | GC_PSX_POWER); + parport_write_data(port, cmd | GC_PSX_POWER); udelay(gc_psx_delay); - read = parport_read_status(gc->pd->port) ^ 0x80; - for (j = 0; j < GC_MAX_DEVICES; j++) - data[j] |= (read & gc_status_bit[j] & (gc->pads[GC_PSX] | gc->pads[GC_DDR])) ? (1 << i) : 0; + + read = parport_read_status(port) ^ 0x80; + + for (j = 0; j < GC_MAX_DEVICES; j++) { + struct gc_pad *pad = &gc->pads[i]; + + if (pad->type == GC_PSX || pad->type == GC_DDR) + data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0; + } + parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER); udelay(gc_psx_delay); } @@ -432,31 +594,40 @@ static void gc_psx_command(struct gc *gc, int b, unsigned char data[GC_MAX_DEVIC * device identifier code. */ -static void gc_psx_read_packet(struct gc *gc, unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES], +static void gc_psx_read_packet(struct gc *gc, + unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES], unsigned char id[GC_MAX_DEVICES]) { int i, j, max_len = 0; unsigned long flags; unsigned char data2[GC_MAX_DEVICES]; - parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); /* Select pad */ + /* Select pad */ + parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); udelay(gc_psx_delay); - parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); /* Deselect, begin command */ + /* Deselect, begin command */ + parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); udelay(gc_psx_delay); local_irq_save(flags); - gc_psx_command(gc, 0x01, data2); /* Access pad */ - gc_psx_command(gc, 0x42, id); /* Get device ids */ - gc_psx_command(gc, 0, data2); /* Dump status */ + gc_psx_command(gc, 0x01, data2); /* Access pad */ + gc_psx_command(gc, 0x42, id); /* Get device ids */ + gc_psx_command(gc, 0, data2); /* Dump status */ + + /* Find the longest pad */ + for (i = 0; i < GC_MAX_DEVICES; i++) { + struct gc_pad *pad = &gc->pads[i]; - for (i =0; i < GC_MAX_DEVICES; i++) /* Find the longest pad */ - if((gc_status_bit[i] & (gc->pads[GC_PSX] | gc->pads[GC_DDR])) - && (GC_PSX_LEN(id[i]) > max_len) - && (GC_PSX_LEN(id[i]) <= GC_PSX_BYTES)) + if ((pad->type == GC_PSX || pad->type == GC_DDR) && + GC_PSX_LEN(id[i]) > max_len && + GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) { max_len = GC_PSX_LEN(id[i]); + } + } - for (i = 0; i < max_len; i++) { /* Read in all the data */ + /* Read in all the data */ + for (i = 0; i < max_len; i++) { gc_psx_command(gc, 0, data2); for (j = 0; j < GC_MAX_DEVICES; j++) data[j][i] = data2[j]; @@ -466,86 +637,104 @@ static void gc_psx_read_packet(struct gc *gc, unsigned char data[GC_MAX_DEVICES] parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); - for(i = 0; i < GC_MAX_DEVICES; i++) /* Set id's to the real value */ + /* Set id's to the real value */ + for (i = 0; i < GC_MAX_DEVICES; i++) id[i] = GC_PSX_ID(id[i]); } -static void gc_psx_process_packet(struct gc *gc) +static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type, + unsigned char *data) { - unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES]; - unsigned char id[GC_MAX_DEVICES]; - struct input_dev *dev; - int i, j; + struct input_dev *dev = pad->dev; + int i; - gc_psx_read_packet(gc, data, id); + switch (psx_type) { - for (i = 0; i < GC_MAX_DEVICES; i++) { + case GC_PSX_RUMBLE: - dev = gc->dev[i]; - if (!dev) - continue; + input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04); + input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02); - switch (id[i]) { + case GC_PSX_NEGCON: + case GC_PSX_ANALOG: - case GC_PSX_RUMBLE: + if (pad->type == GC_DDR) { + for (i = 0; i < 4; i++) + input_report_key(dev, gc_psx_ddr_btn[i], + ~data[0] & (0x10 << i)); + } else { + for (i = 0; i < 4; i++) + input_report_abs(dev, gc_psx_abs[i + 2], + data[i + 2]); - input_report_key(dev, BTN_THUMBL, ~data[i][0] & 0x04); - input_report_key(dev, BTN_THUMBR, ~data[i][0] & 0x02); + input_report_abs(dev, ABS_X, + !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127); + input_report_abs(dev, ABS_Y, + !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127); + } - case GC_PSX_NEGCON: - case GC_PSX_ANALOG: + for (i = 0; i < 8; i++) + input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i)); - if (gc->pads[GC_DDR] & gc_status_bit[i]) { - for(j = 0; j < 4; j++) - input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j)); - } else { - for (j = 0; j < 4; j++) - input_report_abs(dev, gc_psx_abs[j + 2], data[i][j + 2]); + input_report_key(dev, BTN_START, ~data[0] & 0x08); + input_report_key(dev, BTN_SELECT, ~data[0] & 0x01); - input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128); - input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128); - } + input_sync(dev); - for (j = 0; j < 8; j++) - input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j)); + break; - input_report_key(dev, BTN_START, ~data[i][0] & 0x08); - input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01); + case GC_PSX_NORMAL: - input_sync(dev); + if (pad->type == GC_DDR) { + for (i = 0; i < 4; i++) + input_report_key(dev, gc_psx_ddr_btn[i], + ~data[0] & (0x10 << i)); + } else { + input_report_abs(dev, ABS_X, + !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127); + input_report_abs(dev, ABS_Y, + !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127); - break; - - case GC_PSX_NORMAL: - if (gc->pads[GC_DDR] & gc_status_bit[i]) { - for(j = 0; j < 4; j++) - input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j)); - } else { - input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128); - input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128); - - /* for some reason if the extra axes are left unset they drift */ - /* for (j = 0; j < 4; j++) - input_report_abs(dev, gc_psx_abs[j + 2], 128); - * This needs to be debugged properly, - * maybe fuzz processing needs to be done in input_sync() - * --vojtech - */ - } + /* + * For some reason if the extra axes are left unset + * they drift. + * for (i = 0; i < 4; i++) + input_report_abs(dev, gc_psx_abs[i + 2], 128); + * This needs to be debugged properly, + * maybe fuzz processing needs to be done + * in input_sync() + * --vojtech + */ + } - for (j = 0; j < 8; j++) - input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j)); + for (i = 0; i < 8; i++) + input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i)); - input_report_key(dev, BTN_START, ~data[i][0] & 0x08); - input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01); + input_report_key(dev, BTN_START, ~data[0] & 0x08); + input_report_key(dev, BTN_SELECT, ~data[0] & 0x01); - input_sync(dev); + input_sync(dev); - break; + break; - case 0: /* not a pad, ignore */ - break; - } + default: /* not a pad, ignore */ + break; + } +} + +static void gc_psx_process_packet(struct gc *gc) +{ + unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES]; + unsigned char id[GC_MAX_DEVICES]; + struct gc_pad *pad; + int i; + + gc_psx_read_packet(gc, data, id); + + for (i = 0; i < GC_MAX_DEVICES; i++) { + pad = &gc->pads[i]; + if (pad->type == GC_PSX || pad->type == GC_DDR) + gc_psx_report_one(pad, id[i], data[i]); } } @@ -561,28 +750,31 @@ static void gc_timer(unsigned long private) * N64 pads - must be read first, any read confuses them for 200 us */ - if (gc->pads[GC_N64]) + if (gc->pad_count[GC_N64]) gc_n64_process_packet(gc); /* * NES and SNES pads or mouse */ - if (gc->pads[GC_NES] || gc->pads[GC_SNES] || gc->pads[GC_SNESMOUSE]) + if (gc->pad_count[GC_NES] || + gc->pad_count[GC_SNES] || + gc->pad_count[GC_SNESMOUSE]) { gc_nes_process_packet(gc); + } /* * Multi and Multi2 joysticks */ - if (gc->pads[GC_MULTI] || gc->pads[GC_MULTI2]) + if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2]) gc_multi_process_packet(gc); /* * PSX controllers */ - if (gc->pads[GC_PSX] || gc->pads[GC_DDR]) + if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR]) gc_psx_process_packet(gc); mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); @@ -622,25 +814,29 @@ static void gc_close(struct input_dev *dev) static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type) { + struct gc_pad *pad = &gc->pads[idx]; struct input_dev *input_dev; int i; + int err; - if (!pad_type) - return 0; - - if (pad_type < 1 || pad_type > GC_MAX) { - printk(KERN_WARNING "gamecon.c: Pad type %d unknown\n", pad_type); + if (pad_type < 1 || pad_type >= GC_MAX) { + pr_err("Pad type %d unknown\n", pad_type); return -EINVAL; } - gc->dev[idx] = input_dev = input_allocate_device(); + pad->dev = input_dev = input_allocate_device(); if (!input_dev) { - printk(KERN_ERR "gamecon.c: Not enough memory for input device\n"); + pr_err("Not enough memory for input device\n"); return -ENOMEM; } + pad->type = pad_type; + + snprintf(pad->phys, sizeof(pad->phys), + "%s/input%d", gc->pd->port->name, idx); + input_dev->name = gc_names[pad_type]; - input_dev->phys = gc->phys[idx]; + input_dev->phys = pad->phys; input_dev->id.bustype = BUS_PARPORT; input_dev->id.vendor = 0x0001; input_dev->id.product = pad_type; @@ -659,61 +855,76 @@ static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type) } else input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL); - gc->pads[0] |= gc_status_bit[idx]; - gc->pads[pad_type] |= gc_status_bit[idx]; + gc->pad_count[pad_type]++; switch (pad_type) { - case GC_N64: - for (i = 0; i < 10; i++) - set_bit(gc_n64_btn[i], input_dev->keybit); - - for (i = 0; i < 2; i++) { - input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2); - input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); - } - - break; - - case GC_SNESMOUSE: - set_bit(BTN_LEFT, input_dev->keybit); - set_bit(BTN_RIGHT, input_dev->keybit); - set_bit(REL_X, input_dev->relbit); - set_bit(REL_Y, input_dev->relbit); - break; - - case GC_SNES: - for (i = 4; i < 8; i++) - set_bit(gc_snes_btn[i], input_dev->keybit); - case GC_NES: - for (i = 0; i < 4; i++) - set_bit(gc_snes_btn[i], input_dev->keybit); - break; - - case GC_MULTI2: - set_bit(BTN_THUMB, input_dev->keybit); - case GC_MULTI: - set_bit(BTN_TRIGGER, input_dev->keybit); - break; - - case GC_PSX: - for (i = 0; i < 6; i++) - input_set_abs_params(input_dev, gc_psx_abs[i], 4, 252, 0, 2); - for (i = 0; i < 12; i++) - set_bit(gc_psx_btn[i], input_dev->keybit); + case GC_N64: + for (i = 0; i < 10; i++) + __set_bit(gc_n64_btn[i], input_dev->keybit); - break; + for (i = 0; i < 2; i++) { + input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2); + input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); + } - case GC_DDR: - for (i = 0; i < 4; i++) - set_bit(gc_psx_ddr_btn[i], input_dev->keybit); - for (i = 0; i < 12; i++) - set_bit(gc_psx_btn[i], input_dev->keybit); + err = gc_n64_init_ff(input_dev, idx); + if (err) { + pr_warning("Failed to initiate rumble for N64 device %d\n", idx); + goto err_free_dev; + } - break; + break; + + case GC_SNESMOUSE: + __set_bit(BTN_LEFT, input_dev->keybit); + __set_bit(BTN_RIGHT, input_dev->keybit); + __set_bit(REL_X, input_dev->relbit); + __set_bit(REL_Y, input_dev->relbit); + break; + + case GC_SNES: + for (i = 4; i < 8; i++) + __set_bit(gc_snes_btn[i], input_dev->keybit); + case GC_NES: + for (i = 0; i < 4; i++) + __set_bit(gc_snes_btn[i], input_dev->keybit); + break; + + case GC_MULTI2: + __set_bit(BTN_THUMB, input_dev->keybit); + case GC_MULTI: + __set_bit(BTN_TRIGGER, input_dev->keybit); + break; + + case GC_PSX: + for (i = 0; i < 6; i++) + input_set_abs_params(input_dev, + gc_psx_abs[i], 4, 252, 0, 2); + for (i = 0; i < 12; i++) + __set_bit(gc_psx_btn[i], input_dev->keybit); + + break; + + case GC_DDR: + for (i = 0; i < 4; i++) + __set_bit(gc_psx_ddr_btn[i], input_dev->keybit); + for (i = 0; i < 12; i++) + __set_bit(gc_psx_btn[i], input_dev->keybit); + + break; } + err = input_register_device(pad->dev); + if (err) + goto err_free_dev; + return 0; + +err_free_dev: + input_free_device(pad->dev); + pad->dev = NULL; + return err; } static struct gc __init *gc_probe(int parport, int *pads, int n_pads) @@ -722,52 +933,47 @@ static struct gc __init *gc_probe(int parport, int *pads, int n_pads) struct parport *pp; struct pardevice *pd; int i; + int count = 0; int err; pp = parport_find_number(parport); if (!pp) { - printk(KERN_ERR "gamecon.c: no such parport\n"); + pr_err("no such parport %d\n", parport); err = -EINVAL; goto err_out; } pd = parport_register_device(pp, "gamecon", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL); if (!pd) { - printk(KERN_ERR "gamecon.c: parport busy already - lp.o loaded?\n"); + pr_err("parport busy already - lp.o loaded?\n"); err = -EBUSY; goto err_put_pp; } gc = kzalloc(sizeof(struct gc), GFP_KERNEL); if (!gc) { - printk(KERN_ERR "gamecon.c: Not enough memory\n"); + pr_err("Not enough memory\n"); err = -ENOMEM; goto err_unreg_pardev; } mutex_init(&gc->mutex); gc->pd = pd; - init_timer(&gc->timer); - gc->timer.data = (long) gc; - gc->timer.function = gc_timer; + setup_timer(&gc->timer, gc_timer, (long) gc); for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) { if (!pads[i]) continue; - snprintf(gc->phys[i], sizeof(gc->phys[i]), - "%s/input%d", gc->pd->port->name, i); err = gc_setup_pad(gc, i, pads[i]); if (err) goto err_unreg_devs; - err = input_register_device(gc->dev[i]); - if (err) - goto err_free_dev; + count++; } - if (!gc->pads[0]) { - printk(KERN_ERR "gamecon.c: No valid devices specified\n"); + if (count == 0) { + pr_err("No valid devices specified\n"); err = -EINVAL; goto err_free_gc; } @@ -775,12 +981,10 @@ static struct gc __init *gc_probe(int parport, int *pads, int n_pads) parport_put_port(pp); return gc; - err_free_dev: - input_free_device(gc->dev[i]); err_unreg_devs: while (--i >= 0) - if (gc->dev[i]) - input_unregister_device(gc->dev[i]); + if (gc->pads[i].dev) + input_unregister_device(gc->pads[i].dev); err_free_gc: kfree(gc); err_unreg_pardev: @@ -796,8 +1000,8 @@ static void gc_remove(struct gc *gc) int i; for (i = 0; i < GC_MAX_DEVICES; i++) - if (gc->dev[i]) - input_unregister_device(gc->dev[i]); + if (gc->pads[i].dev) + input_unregister_device(gc->pads[i].dev); parport_unregister_device(gc->pd); kfree(gc); } @@ -813,7 +1017,7 @@ static int __init gc_init(void) continue; if (gc_cfg[i].nargs < 2) { - printk(KERN_ERR "gamecon.c: at least one device must be specified\n"); + pr_err("at least one device must be specified\n"); err = -EINVAL; break; } |