diff options
Diffstat (limited to 'drivers/gpu/drm/i915/intel_hangcheck.c')
-rw-r--r-- | drivers/gpu/drm/i915/intel_hangcheck.c | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/drivers/gpu/drm/i915/intel_hangcheck.c b/drivers/gpu/drm/i915/intel_hangcheck.c index 95bbb5a79c4f..31f01d64c021 100644 --- a/drivers/gpu/drm/i915/intel_hangcheck.c +++ b/drivers/gpu/drm/i915/intel_hangcheck.c @@ -349,13 +349,18 @@ static void hangcheck_accumulate_sample(struct intel_engine_cs *engine, case ENGINE_ACTIVE_HEAD: case ENGINE_ACTIVE_SUBUNITS: - /* Seqno stuck with still active engine gets leeway, + /* + * Seqno stuck with still active engine gets leeway, * in hopes that it is just a long shader. */ timeout = I915_SEQNO_DEAD_TIMEOUT; break; case ENGINE_DEAD: + if (drm_debug & DRM_UT_DRIVER) { + struct drm_printer p = drm_debug_printer("hangcheck"); + intel_engine_dump(engine, &p, "%s", engine->name); + } break; default: @@ -424,18 +429,18 @@ static void i915_hangcheck_elapsed(struct work_struct *work) intel_uncore_arm_unclaimed_mmio_detection(dev_priv); for_each_engine(engine, dev_priv, id) { - struct intel_engine_hangcheck cur_state, *hc = &cur_state; const bool busy = intel_engine_has_waiter(engine); + struct intel_engine_hangcheck hc; semaphore_clear_deadlocks(dev_priv); - hangcheck_load_sample(engine, hc); - hangcheck_accumulate_sample(engine, hc); - hangcheck_store_sample(engine, hc); + hangcheck_load_sample(engine, &hc); + hangcheck_accumulate_sample(engine, &hc); + hangcheck_store_sample(engine, &hc); if (engine->hangcheck.stalled) { hung |= intel_engine_flag(engine); - if (hc->action != ENGINE_DEAD) + if (hc.action != ENGINE_DEAD) stuck |= intel_engine_flag(engine); } |