diff options
Diffstat (limited to 'block/bfq-wf2q.c')
| -rw-r--r-- | block/bfq-wf2q.c | 237 |
1 files changed, 137 insertions, 100 deletions
diff --git a/block/bfq-wf2q.c b/block/bfq-wf2q.c index 979f8f21b7e2..414ba686a847 100644 --- a/block/bfq-wf2q.c +++ b/block/bfq-wf2q.c @@ -44,7 +44,8 @@ static unsigned int bfq_class_idx(struct bfq_entity *entity) BFQ_DEFAULT_GRP_CLASS - 1; } -static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd); +static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, + bool expiration); static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); @@ -54,6 +55,8 @@ static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); * @new_entity: if not NULL, pointer to the entity whose activation, * requeueing or repositionig triggered the invocation of * this function. + * @expiration: id true, this function is being invoked after the + * expiration of the in-service entity * * This function is called to update sd->next_in_service, which, in * its turn, may change as a consequence of the insertion or @@ -72,19 +75,20 @@ static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); * entity. */ static bool bfq_update_next_in_service(struct bfq_sched_data *sd, - struct bfq_entity *new_entity) + struct bfq_entity *new_entity, + bool expiration) { struct bfq_entity *next_in_service = sd->next_in_service; bool parent_sched_may_change = false; + bool change_without_lookup = false; /* * If this update is triggered by the activation, requeueing * or repositiong of an entity that does not coincide with * sd->next_in_service, then a full lookup in the active tree * can be avoided. In fact, it is enough to check whether the - * just-modified entity has a higher priority than - * sd->next_in_service, or, even if it has the same priority - * as sd->next_in_service, is eligible and has a lower virtual + * just-modified entity has the same priority as + * sd->next_in_service, is eligible and has a lower virtual * finish time than sd->next_in_service. If this compound * condition holds, then the new entity becomes the new * next_in_service. Otherwise no change is needed. @@ -96,13 +100,12 @@ static bool bfq_update_next_in_service(struct bfq_sched_data *sd, * set to true, and left as true if * sd->next_in_service is NULL. */ - bool replace_next = true; + change_without_lookup = true; /* * If there is already a next_in_service candidate - * entity, then compare class priorities or timestamps - * to decide whether to replace sd->service_tree with - * new_entity. + * entity, then compare timestamps to decide whether + * to replace sd->service_tree with new_entity. */ if (next_in_service) { unsigned int new_entity_class_idx = @@ -110,32 +113,26 @@ static bool bfq_update_next_in_service(struct bfq_sched_data *sd, struct bfq_service_tree *st = sd->service_tree + new_entity_class_idx; - /* - * For efficiency, evaluate the most likely - * sub-condition first. - */ - replace_next = + change_without_lookup = (new_entity_class_idx == bfq_class_idx(next_in_service) && !bfq_gt(new_entity->start, st->vtime) && bfq_gt(next_in_service->finish, - new_entity->finish)) - || - new_entity_class_idx < - bfq_class_idx(next_in_service); + new_entity->finish)); } - if (replace_next) + if (change_without_lookup) next_in_service = new_entity; - } else /* invoked because of a deactivation: lookup needed */ - next_in_service = bfq_lookup_next_entity(sd); + } - if (next_in_service) { + if (!change_without_lookup) /* lookup needed */ + next_in_service = bfq_lookup_next_entity(sd, expiration); + + if (next_in_service) parent_sched_may_change = !sd->next_in_service || bfq_update_parent_budget(next_in_service); - } sd->next_in_service = next_in_service; @@ -188,21 +185,23 @@ static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) /* * This function tells whether entity stops being a candidate for next - * service, according to the following logic. + * service, according to the restrictive definition of the field + * next_in_service. In particular, this function is invoked for an + * entity that is about to be set in service. * - * This function is invoked for an entity that is about to be set in - * service. If such an entity is a queue, then the entity is no longer - * a candidate for next service (i.e, a candidate entity to serve - * after the in-service entity is expired). The function then returns - * true. + * If entity is a queue, then the entity is no longer a candidate for + * next service according to the that definition, because entity is + * about to become the in-service queue. This function then returns + * true if entity is a queue. * - * In contrast, the entity could stil be a candidate for next service - * if it is not a queue, and has more than one child. In fact, even if - * one of its children is about to be set in service, other children - * may still be the next to serve. As a consequence, a non-queue - * entity is not a candidate for next-service only if it has only one - * child. And only if this condition holds, then the function returns - * true for a non-queue entity. + * In contrast, entity could still be a candidate for next service if + * it is not a queue, and has more than one active child. In fact, + * even if one of its children is about to be set in service, other + * active children may still be the next to serve, for the parent + * entity, even according to the above definition. As a consequence, a + * non-queue entity is not a candidate for next-service only if it has + * only one active child. And only if this condition holds, then this + * function returns true for a non-queue entity. */ static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) { @@ -213,6 +212,18 @@ static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) bfqg = container_of(entity, struct bfq_group, entity); + /* + * The field active_entities does not always contain the + * actual number of active children entities: it happens to + * not account for the in-service entity in case the latter is + * removed from its active tree (which may get done after + * invoking the function bfq_no_longer_next_in_service in + * bfq_get_next_queue). Fortunately, here, i.e., while + * bfq_no_longer_next_in_service is not yet completed in + * bfq_get_next_queue, bfq_active_extract has not yet been + * invoked, and thus active_entities still coincides with the + * actual number of active entities. + */ if (bfqg->active_entities == 1) return true; @@ -954,7 +965,7 @@ static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, * one of its children receives a new request. * * Basically, this function updates the timestamps of entity and - * inserts entity into its active tree, ater possible extracting it + * inserts entity into its active tree, ater possibly extracting it * from its idle tree. */ static void __bfq_activate_entity(struct bfq_entity *entity, @@ -1048,7 +1059,7 @@ static void __bfq_requeue_entity(struct bfq_entity *entity) entity->start = entity->finish; /* * In addition, if the entity had more than one child - * when set in service, then was not extracted from + * when set in service, then it was not extracted from * the active tree. This implies that the position of * the entity in the active tree may need to be * changed now, because we have just updated the start @@ -1056,9 +1067,8 @@ static void __bfq_requeue_entity(struct bfq_entity *entity) * time in a moment (the requeueing is then, more * precisely, a repositioning in this case). To * implement this repositioning, we: 1) dequeue the - * entity here, 2) update the finish time and - * requeue the entity according to the new - * timestamps below. + * entity here, 2) update the finish time and requeue + * the entity according to the new timestamps below. */ if (entity->tree) bfq_active_extract(st, entity); @@ -1105,18 +1115,21 @@ static void __bfq_activate_requeue_entity(struct bfq_entity *entity, /** - * bfq_activate_entity - activate or requeue an entity representing a bfq_queue, - * and activate, requeue or reposition all ancestors - * for which such an update becomes necessary. + * bfq_activate_requeue_entity - activate or requeue an entity representing a + * bfq_queue, and activate, requeue or reposition + * all ancestors for which such an update becomes + * necessary. * @entity: the entity to activate. * @non_blocking_wait_rq: true if this entity was waiting for a request * @requeue: true if this is a requeue, which implies that bfqq is * being expired; thus ALL its ancestors stop being served and must * therefore be requeued + * @expiration: true if this function is being invoked in the expiration path + * of the in-service queue */ static void bfq_activate_requeue_entity(struct bfq_entity *entity, bool non_blocking_wait_rq, - bool requeue) + bool requeue, bool expiration) { struct bfq_sched_data *sd; @@ -1124,7 +1137,8 @@ static void bfq_activate_requeue_entity(struct bfq_entity *entity, sd = entity->sched_data; __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); - if (!bfq_update_next_in_service(sd, entity) && !requeue) + if (!bfq_update_next_in_service(sd, entity, expiration) && + !requeue) break; } } @@ -1135,9 +1149,9 @@ static void bfq_activate_requeue_entity(struct bfq_entity *entity, * @ins_into_idle_tree: if false, the entity will not be put into the * idle tree. * - * Deactivates an entity, independently from its previous state. Must + * Deactivates an entity, independently of its previous state. Must * be invoked only if entity is on a service tree. Extracts the entity - * from that tree, and if necessary and allowed, puts it on the idle + * from that tree, and if necessary and allowed, puts it into the idle * tree. */ bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) @@ -1158,8 +1172,10 @@ bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) st = bfq_entity_service_tree(entity); is_in_service = entity == sd->in_service_entity; - if (is_in_service) + if (is_in_service) { bfq_calc_finish(entity, entity->service); + sd->in_service_entity = NULL; + } if (entity->tree == &st->active) bfq_active_extract(st, entity); @@ -1177,7 +1193,9 @@ bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) /** * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. * @entity: the entity to deactivate. - * @ins_into_idle_tree: true if the entity can be put on the idle tree + * @ins_into_idle_tree: true if the entity can be put into the idle tree + * @expiration: true if this function is being invoked in the expiration path + * of the in-service queue */ static void bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree, @@ -1206,18 +1224,31 @@ static void bfq_deactivate_entity(struct bfq_entity *entity, * then, since entity has just been * deactivated, a new one must be found. */ - bfq_update_next_in_service(sd, NULL); + bfq_update_next_in_service(sd, NULL, expiration); - if (sd->next_in_service) + if (sd->next_in_service || sd->in_service_entity) { /* - * The parent entity is still backlogged, - * because next_in_service is not NULL. So, no - * further upwards deactivation must be - * performed. Yet, next_in_service has - * changed. Then the schedule does need to be - * updated upwards. + * The parent entity is still active, because + * either next_in_service or in_service_entity + * is not NULL. So, no further upwards + * deactivation must be performed. Yet, + * next_in_service has changed. Then the + * schedule does need to be updated upwards. + * + * NOTE If in_service_entity is not NULL, then + * next_in_service may happen to be NULL, + * although the parent entity is evidently + * active. This happens if 1) the entity + * pointed by in_service_entity is the only + * active entity in the parent entity, and 2) + * according to the definition of + * next_in_service, the in_service_entity + * cannot be considered as + * next_in_service. See the comments on the + * definition of next_in_service for details. */ break; + } /* * If we get here, then the parent is no more @@ -1252,7 +1283,7 @@ static void bfq_deactivate_entity(struct bfq_entity *entity, __bfq_requeue_entity(entity); sd = entity->sched_data; - if (!bfq_update_next_in_service(sd, entity) && + if (!bfq_update_next_in_service(sd, entity, expiration) && !expiration) /* * next_in_service unchanged or not causing @@ -1387,12 +1418,14 @@ __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) /** * bfq_lookup_next_entity - return the first eligible entity in @sd. * @sd: the sched_data. + * @expiration: true if we are on the expiration path of the in-service queue * * This function is invoked when there has been a change in the trees - * for sd, and we need know what is the new next entity after this - * change. + * for sd, and we need to know what is the new next entity to serve + * after this change. */ -static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd) +static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, + bool expiration) { struct bfq_service_tree *st = sd->service_tree; struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); @@ -1419,8 +1452,24 @@ static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd) * class, unless the idle class needs to be served. */ for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { + /* + * If expiration is true, then bfq_lookup_next_entity + * is being invoked as a part of the expiration path + * of the in-service queue. In this case, even if + * sd->in_service_entity is not NULL, + * sd->in_service_entiy at this point is actually not + * in service any more, and, if needed, has already + * been properly queued or requeued into the right + * tree. The reason why sd->in_service_entity is still + * not NULL here, even if expiration is true, is that + * sd->in_service_entiy is reset as a last step in the + * expiration path. So, if expiration is true, tell + * __bfq_lookup_next_entity that there is no + * sd->in_service_entity. + */ entity = __bfq_lookup_next_entity(st + class_idx, - sd->in_service_entity); + sd->in_service_entity && + !expiration); if (entity) break; @@ -1494,47 +1543,34 @@ struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) /* * If entity is no longer a candidate for next - * service, then we extract it from its active tree, - * for the following reason. To further boost the - * throughput in some special case, BFQ needs to know - * which is the next candidate entity to serve, while - * there is already an entity in service. In this - * respect, to make it easy to compute/update the next - * candidate entity to serve after the current - * candidate has been set in service, there is a case - * where it is necessary to extract the current - * candidate from its service tree. Such a case is - * when the entity just set in service cannot be also - * a candidate for next service. Details about when - * this conditions holds are reported in the comments - * on the function bfq_no_longer_next_in_service() - * invoked below. + * service, then it must be extracted from its active + * tree, so as to make sure that it won't be + * considered when computing next_in_service. See the + * comments on the function + * bfq_no_longer_next_in_service() for details. */ if (bfq_no_longer_next_in_service(entity)) bfq_active_extract(bfq_entity_service_tree(entity), entity); /* - * For the same reason why we may have just extracted - * entity from its active tree, we may need to update - * next_in_service for the sched_data of entity too, - * regardless of whether entity has been extracted. - * In fact, even if entity has not been extracted, a - * descendant entity may get extracted. Such an event - * would cause a change in next_in_service for the - * level of the descendant entity, and thus possibly - * back to upper levels. + * Even if entity is not to be extracted according to + * the above check, a descendant entity may get + * extracted in one of the next iterations of this + * loop. Such an event could cause a change in + * next_in_service for the level of the descendant + * entity, and thus possibly back to this level. * - * We cannot perform the resulting needed update - * before the end of this loop, because, to know which - * is the correct next-to-serve candidate entity for - * each level, we need first to find the leaf entity - * to set in service. In fact, only after we know - * which is the next-to-serve leaf entity, we can - * discover whether the parent entity of the leaf - * entity becomes the next-to-serve, and so on. + * However, we cannot perform the resulting needed + * update of next_in_service for this level before the + * end of the whole loop, because, to know which is + * the correct next-to-serve candidate entity for each + * level, we need first to find the leaf entity to set + * in service. In fact, only after we know which is + * the next-to-serve leaf entity, we can discover + * whether the parent entity of the leaf entity + * becomes the next-to-serve, and so on. */ - } bfqq = bfq_entity_to_bfqq(entity); @@ -1546,7 +1582,7 @@ struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) for_each_entity(entity) { struct bfq_sched_data *sd = entity->sched_data; - if (!bfq_update_next_in_service(sd, NULL)) + if (!bfq_update_next_in_service(sd, NULL, false)) break; } @@ -1594,16 +1630,17 @@ void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) struct bfq_entity *entity = &bfqq->entity; bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), - false); + false, false); bfq_clear_bfqq_non_blocking_wait_rq(bfqq); } -void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) +void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, + bool expiration) { struct bfq_entity *entity = &bfqq->entity; bfq_activate_requeue_entity(entity, false, - bfqq == bfqd->in_service_queue); + bfqq == bfqd->in_service_queue, expiration); } /* |

