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author | Dave Hansen <haveblue@us.ibm.com> | 2006-03-27 01:16:04 -0800 |
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committer | Linus Torvalds <torvalds@g5.osdl.org> | 2006-03-27 08:44:48 -0800 |
commit | 22a9835c350782a5c3257343713932af3ac92ee0 (patch) | |
tree | 9688e99426e8aa85a468cc724ffee32c6a8abcad /arch/arm26/mm | |
parent | 95144c788dc01b6a0ff2c9c2222e37ffdab358b8 (diff) | |
download | talos-op-linux-22a9835c350782a5c3257343713932af3ac92ee0.tar.gz talos-op-linux-22a9835c350782a5c3257343713932af3ac92ee0.zip |
[PATCH] unify PFN_* macros
Just about every architecture defines some macros to do operations on pfns.
They're all virtually identical. This patch consolidates all of them.
One minor glitch is that at least i386 uses them in a very skeletal header
file. To keep away from #include dependency hell, I stuck the new
definitions in a new, isolated header.
Of all of the implementations, sh64 is the only one that varied by a bit.
It used some masks to ensure that any sign-extension got ripped away before
the arithmetic is done. This has been posted to that sh64 maintainers and
the development list.
Compiles on x86, x86_64, ia64 and ppc64.
Signed-off-by: Dave Hansen <haveblue@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'arch/arm26/mm')
-rw-r--r-- | arch/arm26/mm/init.c | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/arch/arm26/mm/init.c b/arch/arm26/mm/init.c index e3ecaa453747..7da8a5205678 100644 --- a/arch/arm26/mm/init.c +++ b/arch/arm26/mm/init.c @@ -23,6 +23,7 @@ #include <linux/initrd.h> #include <linux/bootmem.h> #include <linux/blkdev.h> +#include <linux/pfn.h> #include <asm/segment.h> #include <asm/mach-types.h> @@ -101,12 +102,6 @@ struct node_info { int bootmap_pages; }; -#define PFN_DOWN(x) ((x) >> PAGE_SHIFT) -#define PFN_UP(x) (PAGE_ALIGN(x) >> PAGE_SHIFT) -#define PFN_SIZE(x) ((x) >> PAGE_SHIFT) -#define PFN_RANGE(s,e) PFN_SIZE(PAGE_ALIGN((unsigned long)(e)) - \ - (((unsigned long)(s)) & PAGE_MASK)) - /* * FIXME: We really want to avoid allocating the bootmap bitmap * over the top of the initrd. Hopefully, this is located towards |