/* * This is from the Android Project, * Repository: https://android.googlesource.com/platform/system/core * File: libsparse/sparse_format.h * Commit: 28fa5bc347390480fe190294c6c385b6a9f0d68b * Copyright (C) 2010 The Android Open Source Project * * SPDX-License-Identifier: BSD-3-Clause */ #ifndef _LIBSPARSE_SPARSE_FORMAT_H_ #define _LIBSPARSE_SPARSE_FORMAT_H_ #include "sparse_defs.h" typedef struct sparse_header { __le32 magic; /* 0xed26ff3a */ __le16 major_version; /* (0x1) - reject images with higher major versions */ __le16 minor_version; /* (0x0) - allow images with higer minor versions */ __le16 file_hdr_sz; /* 28 bytes for first revision of the file format */ __le16 chunk_hdr_sz; /* 12 bytes for first revision of the file format */ __le32 blk_sz; /* block size in bytes, must be a multiple of 4 (4096) */ __le32 total_blks; /* total blocks in the non-sparse output image */ __le32 total_chunks; /* total chunks in the sparse input image */ __le32 image_checksum; /* CRC32 checksum of the original data, counting "don't care" */ /* as 0. Standard 802.3 polynomial, use a Public Domain */ /* table implementation */ } sparse_header_t; #define SPARSE_HEADER_MAGIC 0xed26ff3a #define CHUNK_TYPE_RAW 0xCAC1 #define CHUNK_TYPE_FILL 0xCAC2 #define CHUNK_TYPE_DONT_CARE 0xCAC3 #define CHUNK_TYPE_CRC32 0xCAC4 typedef struct chunk_header { __le16 chunk_type; /* 0xCAC1 -> raw; 0xCAC2 -> fill; 0xCAC3 -> don't care */ __le16 reserved1; __le32 chunk_sz; /* in blocks in output image */ __le32 total_sz; /* in bytes of chunk input file including chunk header and data */ } chunk_header_t; /* Following a Raw or Fill or CRC32 chunk is data. * For a Raw chunk, it's the data in chunk_sz * blk_sz. * For a Fill chunk, it's 4 bytes of the fill data. * For a CRC32 chunk, it's 4 bytes of CRC32 */ #endif