/* * Copyright (c) 2013 Google, Inc * * SPDX-License-Identifier: GPL-2.0+ */ #include #include #include #include #include #include DECLARE_GLOBAL_DATA_PTR; enum { /* Maximum LCD size we support */ LCD_MAX_WIDTH = 1366, LCD_MAX_HEIGHT = 768, LCD_MAX_LOG2_BPP = 4, /* 2^4 = 16 bpp */ }; vidinfo_t panel_info; void lcd_setcolreg(ushort regno, ushort red, ushort green, ushort blue) { } void lcd_ctrl_init(void *lcdbase) { /* * Allocate memory to keep BMP color conversion map. This is required * for 8 bit BMPs only (hence 256 colors). If malloc fails - keep * going, it is not even clear if displyaing the bitmap will be * required on the way up. */ panel_info.cmap = malloc(256 * NBITS(panel_info.vl_bpix) / 8); } void lcd_enable(void) { if (sandbox_sdl_init_display(panel_info.vl_col, panel_info.vl_row, panel_info.vl_bpix)) puts("LCD init failed\n"); } int sandbox_lcd_sdl_early_init(void) { const void *blob = gd->fdt_blob; int xres = LCD_MAX_WIDTH, yres = LCD_MAX_HEIGHT; int node; int ret = 0; /* * The code in common/lcd.c does not cope with not being able to * set up a frame buffer. It will just happily keep writing to * invalid memory. So here we make sure that at least some buffer * is available even if it actually won't be displayed. */ node = fdtdec_next_compatible(blob, 0, COMPAT_SANDBOX_LCD_SDL); if (node >= 0) { xres = fdtdec_get_int(blob, node, "xres", LCD_MAX_WIDTH); yres = fdtdec_get_int(blob, node, "yres", LCD_MAX_HEIGHT); if (xres < 0 || xres > LCD_MAX_WIDTH) { xres = LCD_MAX_WIDTH; ret = -EINVAL; } if (yres < 0 || yres > LCD_MAX_HEIGHT) { yres = LCD_MAX_HEIGHT; ret = -EINVAL; } } panel_info.vl_col = xres; panel_info.vl_row = yres; panel_info.vl_bpix = LCD_COLOR16; return ret; }