/* * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved. * * SPDX-License-Identifier: GPL-2.0 */ /* Tegra vpr routines */ #include #include #include #include #include static bool _configured; void tegra_gpu_config(void) { struct mc_ctlr *mc = (struct mc_ctlr *)NV_PA_MC_BASE; /* Turn VPR off */ writel(0, &mc->mc_video_protect_size_mb); writel(TEGRA_MC_VIDEO_PROTECT_REG_WRITE_ACCESS_DISABLED, &mc->mc_video_protect_reg_ctrl); /* read back to ensure the write went through */ readl(&mc->mc_video_protect_reg_ctrl); debug("configured VPR\n"); _configured = true; } #if defined(CONFIG_OF_LIBFDT) int tegra_gpu_enable_node(void *blob, const char *compat) { int offset; if (!_configured) return 0; offset = fdt_node_offset_by_compatible(blob, -1, compat); while (offset != -FDT_ERR_NOTFOUND) { fdt_status_okay(blob, offset); offset = fdt_node_offset_by_compatible(blob, offset, compat); } return 0; } #endif