/* * (C) Copyright 2014 * NVIDIA Corporation * * SPDX-License-Identifier: GPL-2.0+ */ #ifndef _TEGRA20_MC_H_ #define _TEGRA20_MC_H_ /** * Defines the memory controller registers we need/care about */ struct mc_ctlr { u32 reserved0[3]; /* offset 0x00 - 0x08 */ u32 mc_emem_cfg; /* offset 0x0C */ u32 mc_emem_adr_cfg; /* offset 0x10 */ u32 mc_emem_arb_cfg0; /* offset 0x14 */ u32 mc_emem_arb_cfg1; /* offset 0x18 */ u32 mc_emem_arb_cfg2; /* offset 0x1C */ u32 reserved1; /* offset 0x20 */ u32 mc_gart_cfg; /* offset 0x24 */ u32 mc_gart_entry_addr; /* offset 0x28 */ u32 mc_gart_entry_data; /* offset 0x2C */ u32 mc_gart_error_req; /* offset 0x30 */ u32 mc_gart_error_addr; /* offset 0x34 */ u32 reserved2; /* offset 0x38 */ u32 mc_timeout_ctrl; /* offset 0x3C */ u32 reserved3[6]; /* offset 0x40 - 0x54 */ u32 mc_decerr_emem_others_status; /* offset 0x58 */ u32 mc_decerr_emem_others_adr; /* offset 0x5C */ u32 reserved4[40]; /* offset 0x60 - 0xFC */ u32 reserved5[93]; /* offset 0x100 - 0x270 */ }; #endif /* _TEGRA20_MC_H_ */