/* * Copyright (c) 2013, NVIDIA CORPORATION. All rights reserved. * * SPDX-License-Identifier: GPL-2.0 */ #ifndef _TEGRA114_SYSCTR_H_ #define _TEGRA114_SYSCTR_H_ struct sysctr_ctlr { u32 cntcr; /* 0x00: SYSCTR0_CNTCR Counter Control */ u32 cntsr; /* 0x04: SYSCTR0_CNTSR Counter Status */ u32 cntcv0; /* 0x08: SYSCTR0_CNTCV0 Counter Count 31:00 */ u32 cntcv1; /* 0x0C: SYSCTR0_CNTCV1 Counter Count 63:32 */ u32 reserved1[4]; /* 0x10 - 0x1C */ u32 cntfid0; /* 0x20: SYSCTR0_CNTFID0 Freq Table Entry */ u32 cntfid1; /* 0x24: SYSCTR0_CNTFID1 Freq Table End */ u32 reserved2[1002]; /* 0x28 - 0xFCC */ u32 counterid[12]; /* 0xFD0 - 0xFxx CounterID regs, RO */ }; #define TSC_CNTCR_ENABLE (1 << 0) /* Enable */ #define TSC_CNTCR_HDBG (1 << 1) /* Halt on debug */ #endif /* _TEGRA114_SYSCTR_H_ */