/* * (C) Copyright 2010,2011 * NVIDIA Corporation * * SPDX-License-Identifier: GPL-2.0+ */ #ifndef _FUSE_H_ #define _FUSE_H_ /* FUSE registers */ struct fuse_regs { u32 reserved0[64]; /* 0x00 - 0xFC: */ u32 production_mode; /* 0x100: FUSE_PRODUCTION_MODE */ u32 reserved1[3]; /* 0x104 - 0x10c: */ u32 sku_info; /* 0x110 */ u32 reserved2[13]; /* 0x114 - 0x144: */ u32 fa; /* 0x148: FUSE_FA */ u32 reserved3[21]; /* 0x14C - 0x19C: */ u32 security_mode; /* 0x1A0: FUSE_SECURITY_MODE */ }; #endif /* ifndef _FUSE_H_ */