/* * (C) Copyright 2010,2011 * NVIDIA Corporation * * See file CREDITS for list of people who contributed to this * project. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA */ #include #include #include #include #include DECLARE_GLOBAL_DATA_PTR; /* * Boot ROM initializes the odmdata in APBDEV_PMC_SCRATCH20_0, * so we are using this value to identify memory size. */ unsigned int query_sdram_size(void) { struct pmc_ctlr *const pmc = (struct pmc_ctlr *)NV_PA_PMC_BASE; u32 reg; reg = readl(&pmc->pmc_scratch20); debug("pmc->pmc_scratch20 (ODMData) = 0x%08lX\n", reg); /* bits 31:28 in OdmData are used for RAM size */ switch ((reg) >> 28) { case 1: return 0x10000000; /* 256 MB */ case 2: return 0x20000000; /* 512 MB */ case 3: default: return 0x40000000; /* 1GB */ } } void s_init(void) { #ifndef CONFIG_ICACHE_OFF icache_enable(); #endif invalidate_dcache(); } int dram_init(void) { unsigned long rs; /* We do not initialise DRAM here. We just query the size */ gd->bd->bi_dram[0].start = PHYS_SDRAM_1; gd->bd->bi_dram[0].size = gd->ram_size = query_sdram_size(); /* Now check it dynamically */ rs = get_ram_size(CONFIG_SYS_SDRAM_BASE, gd->ram_size); if (rs) { printf("dynamic ram_size = %lu\n", rs); gd->bd->bi_dram[0].size = gd->ram_size = rs; } return 0; } #ifdef CONFIG_DISPLAY_BOARDINFO int checkboard(void) { printf("Board: %s\n", sysinfo.board_string); return 0; } #endif /* CONFIG_DISPLAY_BOARDINFO */