From f3709f69b7c5cba6323cc03c29b64293b93be817 Mon Sep 17 00:00:00 2001 From: Joe Stringer Date: Tue, 2 Oct 2018 13:35:29 -0700 Subject: bpf: Add iterator for spilled registers Add this iterator for spilled registers, it concentrates the details of how to get the current frame's spilled registers into a single macro while clarifying the intention of the code which is calling the macro. Signed-off-by: Joe Stringer Acked-by: Alexei Starovoitov Signed-off-by: Daniel Borkmann --- include/linux/bpf_verifier.h | 11 +++++++++++ kernel/bpf/verifier.c | 16 +++++++--------- 2 files changed, 18 insertions(+), 9 deletions(-) diff --git a/include/linux/bpf_verifier.h b/include/linux/bpf_verifier.h index b42b60a83e19..d0e7f97e8b60 100644 --- a/include/linux/bpf_verifier.h +++ b/include/linux/bpf_verifier.h @@ -131,6 +131,17 @@ struct bpf_verifier_state { u32 curframe; }; +#define bpf_get_spilled_reg(slot, frame) \ + (((slot < frame->allocated_stack / BPF_REG_SIZE) && \ + (frame->stack[slot].slot_type[0] == STACK_SPILL)) \ + ? &frame->stack[slot].spilled_ptr : NULL) + +/* Iterate over 'frame', setting 'reg' to either NULL or a spilled register. */ +#define bpf_for_each_spilled_reg(iter, frame, reg) \ + for (iter = 0, reg = bpf_get_spilled_reg(iter, frame); \ + iter < frame->allocated_stack / BPF_REG_SIZE; \ + iter++, reg = bpf_get_spilled_reg(iter, frame)) + /* linked list of verifier states used to prune search */ struct bpf_verifier_state_list { struct bpf_verifier_state state; diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c index a8cc83a970d1..9c82d8f58085 100644 --- a/kernel/bpf/verifier.c +++ b/kernel/bpf/verifier.c @@ -2252,10 +2252,9 @@ static void __clear_all_pkt_pointers(struct bpf_verifier_env *env, if (reg_is_pkt_pointer_any(®s[i])) mark_reg_unknown(env, regs, i); - for (i = 0; i < state->allocated_stack / BPF_REG_SIZE; i++) { - if (state->stack[i].slot_type[0] != STACK_SPILL) + bpf_for_each_spilled_reg(i, state, reg) { + if (!reg) continue; - reg = &state->stack[i].spilled_ptr; if (reg_is_pkt_pointer_any(reg)) __mark_reg_unknown(reg); } @@ -3395,10 +3394,9 @@ static void find_good_pkt_pointers(struct bpf_verifier_state *vstate, for (j = 0; j <= vstate->curframe; j++) { state = vstate->frame[j]; - for (i = 0; i < state->allocated_stack / BPF_REG_SIZE; i++) { - if (state->stack[i].slot_type[0] != STACK_SPILL) + bpf_for_each_spilled_reg(i, state, reg) { + if (!reg) continue; - reg = &state->stack[i].spilled_ptr; if (reg->type == type && reg->id == dst_reg->id) reg->range = max(reg->range, new_range); } @@ -3643,7 +3641,7 @@ static void mark_map_regs(struct bpf_verifier_state *vstate, u32 regno, bool is_null) { struct bpf_func_state *state = vstate->frame[vstate->curframe]; - struct bpf_reg_state *regs = state->regs; + struct bpf_reg_state *reg, *regs = state->regs; u32 id = regs[regno].id; int i, j; @@ -3652,8 +3650,8 @@ static void mark_map_regs(struct bpf_verifier_state *vstate, u32 regno, for (j = 0; j <= vstate->curframe; j++) { state = vstate->frame[j]; - for (i = 0; i < state->allocated_stack / BPF_REG_SIZE; i++) { - if (state->stack[i].slot_type[0] != STACK_SPILL) + bpf_for_each_spilled_reg(i, state, reg) { + if (!reg) continue; mark_map_reg(&state->stack[i].spilled_ptr, 0, id, is_null); } -- cgit v1.2.1