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-rw-r--r--sound/oss/dmasound/dmasound_atari.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/sound/oss/dmasound/dmasound_atari.c b/sound/oss/dmasound/dmasound_atari.c
index 1f4774123064..13c214466d3b 100644
--- a/sound/oss/dmasound/dmasound_atari.c
+++ b/sound/oss/dmasound/dmasound_atari.c
@@ -1277,7 +1277,7 @@ static irqreturn_t AtaInterrupt(int irq, void *dummy)
* (almost) like on the TT.
*/
write_sq_ignore_int = 0;
- return IRQ_HANDLED;
+ goto out;
}
if (!write_sq.active) {
@@ -1285,7 +1285,7 @@ static irqreturn_t AtaInterrupt(int irq, void *dummy)
* the sq variables, so better don't do anything here.
*/
WAKE_UP(write_sq.sync_queue);
- return IRQ_HANDLED;
+ goto out;
}
/* Probably ;) one frame is finished. Well, in fact it may be that a
@@ -1322,6 +1322,7 @@ static irqreturn_t AtaInterrupt(int irq, void *dummy)
/* We are not playing after AtaPlay(), so there
is nothing to play any more. Wake up a process
waiting for audio output to drain. */
+out:
spin_unlock(&dmasound.lock);
return IRQ_HANDLED;
}
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