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author | Thomas Hellstrom <thellstrom@vmware.com> | 2014-02-05 08:13:56 +0100 |
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committer | Thomas Hellstrom <thellstrom@vmware.com> | 2014-02-05 08:41:58 +0100 |
commit | 30f82d816d2dccfdc2063ac8cca994904c9b612c (patch) | |
tree | ad6be8058234603ad2361f2635275a43136d880c /drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | |
parent | a6fc955ff9fc60dcffc80003410a85d874e4f1e3 (diff) | |
download | talos-obmc-linux-30f82d816d2dccfdc2063ac8cca994904c9b612c.tar.gz talos-obmc-linux-30f82d816d2dccfdc2063ac8cca994904c9b612c.zip |
drm/vmwgfx: Reemit context bindings when necessary v2
When a context is first referenced in the command stream, make sure that all
scrubbed (as a result of eviction) bindings are re-emitted. Also make sure that
all bound resources are put on the resource validate list.
This is needed for legacy emulation, since legacy user-space drivers will
typically not re-emit shader bindings. It also removes the requirement for
user-space drivers to re-emit render-target- and texture bindings.
Makes suspend and hibernate now also work with legacy user-space drivers on
guest-backed devices.
v2: Don't rebind on legacy devices.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_drv.h')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h index cef0ff7ac738..ecaa302a6154 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h @@ -276,6 +276,7 @@ struct vmw_ctx_bindinfo { struct vmw_resource *ctx; struct vmw_resource *res; enum vmw_ctx_binding_type bt; + bool scrubbed; union { SVGA3dShaderType shader_type; SVGA3dRenderTargetType rt_type; @@ -574,6 +575,8 @@ struct vmw_user_resource_conv; extern void vmw_resource_unreference(struct vmw_resource **p_res); extern struct vmw_resource *vmw_resource_reference(struct vmw_resource *res); +extern struct vmw_resource * +vmw_resource_reference_unless_doomed(struct vmw_resource *res); extern int vmw_resource_validate(struct vmw_resource *res); extern int vmw_resource_reserve(struct vmw_resource *res, bool no_backup); extern bool vmw_resource_needs_backup(const struct vmw_resource *res); @@ -962,6 +965,9 @@ extern void vmw_context_binding_state_transfer(struct vmw_resource *res, struct vmw_ctx_binding_state *cbs); extern void vmw_context_binding_res_list_kill(struct list_head *head); +extern void vmw_context_binding_res_list_scrub(struct list_head *head); +extern int vmw_context_rebind_all(struct vmw_resource *ctx); +extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx); /* * Surface management - vmwgfx_surface.c |