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authorChris Wilson <chris@chris-wilson.co.uk>2016-12-22 08:36:08 +0000
committerDaniel Vetter <daniel.vetter@ffwll.ch>2016-12-27 12:34:00 +0100
commita33d42dd03352d2e9d3d2c00bfa435c7a5ebab25 (patch)
treea2d74a1f6f6e31bdf0788d24c66feee224056003 /drivers/gpu/drm/lib
parentcf4a7207b1cb4a3c3fe3aa11a83c9d673722a7f5 (diff)
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drm: Add a simple generator of random permutations
When testing, we want a random but yet reproducible order in which to process elements. Here we create an array which is a random (using the Tausworthe PRNG) permutation of the order in which to execute. Note these are simple helpers intended to be merged upstream in lib/ v2: Tidier code by David Herrmann v3: Add reminder that this code is intended to be temporary, with at least the bulk of the prandom changes going to lib/ Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161222083641.2691-6-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/lib')
-rw-r--r--drivers/gpu/drm/lib/drm_random.c41
-rw-r--r--drivers/gpu/drm/lib/drm_random.h25
2 files changed, 66 insertions, 0 deletions
diff --git a/drivers/gpu/drm/lib/drm_random.c b/drivers/gpu/drm/lib/drm_random.c
new file mode 100644
index 000000000000..7b12a68c3b54
--- /dev/null
+++ b/drivers/gpu/drm/lib/drm_random.c
@@ -0,0 +1,41 @@
+#include <linux/bitops.h>
+#include <linux/kernel.h>
+#include <linux/random.h>
+#include <linux/slab.h>
+#include <linux/types.h>
+
+#include "drm_random.h"
+
+static inline u32 drm_prandom_u32_max_state(u32 ep_ro, struct rnd_state *state)
+{
+ return upper_32_bits((u64)prandom_u32_state(state) * ep_ro);
+}
+
+void drm_random_reorder(unsigned int *order, unsigned int count,
+ struct rnd_state *state)
+{
+ unsigned int i, j;
+
+ for (i = 0; i < count; ++i) {
+ BUILD_BUG_ON(sizeof(unsigned int) > sizeof(u32));
+ j = drm_prandom_u32_max_state(count, state);
+ swap(order[i], order[j]);
+ }
+}
+EXPORT_SYMBOL(drm_random_reorder);
+
+unsigned int *drm_random_order(unsigned int count, struct rnd_state *state)
+{
+ unsigned int *order, i;
+
+ order = kmalloc_array(count, sizeof(*order), GFP_TEMPORARY);
+ if (!order)
+ return order;
+
+ for (i = 0; i < count; i++)
+ order[i] = i;
+
+ drm_random_reorder(order, count, state);
+ return order;
+}
+EXPORT_SYMBOL(drm_random_order);
diff --git a/drivers/gpu/drm/lib/drm_random.h b/drivers/gpu/drm/lib/drm_random.h
new file mode 100644
index 000000000000..a78644bea7f9
--- /dev/null
+++ b/drivers/gpu/drm/lib/drm_random.h
@@ -0,0 +1,25 @@
+#ifndef __DRM_RANDOM_H__
+#define __DRM_RANDOM_H__
+
+/* This is a temporary home for a couple of utility functions that should
+ * be transposed to lib/ at the earliest convenience.
+ */
+
+#include <linux/random.h>
+
+#define DRM_RND_STATE_INITIALIZER(seed__) ({ \
+ struct rnd_state state__; \
+ prandom_seed_state(&state__, (seed__)); \
+ state__; \
+})
+
+#define DRM_RND_STATE(name__, seed__) \
+ struct rnd_state name__ = DRM_RND_STATE_INITIALIZER(seed__)
+
+unsigned int *drm_random_order(unsigned int count,
+ struct rnd_state *state);
+void drm_random_reorder(unsigned int *order,
+ unsigned int count,
+ struct rnd_state *state);
+
+#endif /* !__DRM_RANDOM_H__ */
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