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author | Chris Wilson <chris@chris-wilson.co.uk> | 2016-10-28 13:58:27 +0100 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2016-10-28 20:53:43 +0100 |
commit | e95433c73a11759203af1cae5958f998c9673370 (patch) | |
tree | 021dc483a7beff3d2924089cf1c6d20105f11b8a /drivers/gpu/drm/i915/i915_gem_userptr.c | |
parent | c92ac094a9c647ebcff56c0535f865bc7f2aa052 (diff) | |
download | talos-obmc-linux-e95433c73a11759203af1cae5958f998c9673370.tar.gz talos-obmc-linux-e95433c73a11759203af1cae5958f998c9673370.zip |
drm/i915: Rearrange i915_wait_request() accounting with callers
Our low-level wait routine has evolved from our generic wait interface
that handled unlocked, RPS boosting, waits with time tracking. If we
push our GEM fence tracking to use reservation_objects (required for
handling multiple timelines), we lose the ability to pass the required
information down to i915_wait_request(). However, if we push the extra
functionality from i915_wait_request() to the individual callsites
(i915_gem_object_wait_rendering and i915_gem_wait_ioctl) that make use
of those extras, we can both simplify our low level wait and prepare for
extending the GEM interface for use of reservation_objects.
v2: Rewrite i915_wait_request() kerneldocs
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Auld <matthew.william.auld@gmail.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-4-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem_userptr.c')
-rw-r--r-- | drivers/gpu/drm/i915/i915_gem_userptr.c | 12 |
1 files changed, 1 insertions, 11 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_userptr.c b/drivers/gpu/drm/i915/i915_gem_userptr.c index c6f780f5abc9..c49dd95413bd 100644 --- a/drivers/gpu/drm/i915/i915_gem_userptr.c +++ b/drivers/gpu/drm/i915/i915_gem_userptr.c @@ -61,23 +61,13 @@ struct i915_mmu_object { bool attached; }; -static void wait_rendering(struct drm_i915_gem_object *obj) -{ - unsigned long active = __I915_BO_ACTIVE(obj); - int idx; - - for_each_active(active, idx) - i915_gem_active_wait_unlocked(&obj->last_read[idx], - 0, NULL, NULL); -} - static void cancel_userptr(struct work_struct *work) { struct i915_mmu_object *mo = container_of(work, typeof(*mo), work); struct drm_i915_gem_object *obj = mo->obj; struct drm_device *dev = obj->base.dev; - wait_rendering(obj); + i915_gem_object_wait(obj, I915_WAIT_ALL, MAX_SCHEDULE_TIMEOUT, NULL); mutex_lock(&dev->struct_mutex); /* Cancel any active worker and force us to re-evaluate gup */ |