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/**
* @file target.C
*
* @brief Implementation of the Target class
*/
//******************************************************************************
// Includes
//******************************************************************************
// STD
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// This component
#include <targeting/target.H>
#include "trace.H"
namespace TARGETING
{
#define TARG_NAMESPACE "TARGETING::"
#define TARG_CLASS "Target::"
//******************************************************************************
// Target::~Target
//******************************************************************************
Target::~Target()
{
#define TARG_FN "~Target()"
#undef TARG_FN
}
//******************************************************************************
// Target::_tryGetAttr
//******************************************************************************
bool Target::_tryGetAttr(
const ATTRIBUTE_ID i_attr,
const uint32_t i_size,
void* const io_pAttrData) const
{
#define TARG_FN "_tryGetAttr()"
void* l_pAttrData = NULL;
(void) _getAttrPtr(i_attr, l_pAttrData);
if (l_pAttrData)
{
memcpy(io_pAttrData, l_pAttrData, i_size);
}
return (l_pAttrData != NULL);
#undef TARG_FN
}
//******************************************************************************
// Target::_trySetAttr
//******************************************************************************
bool Target::_trySetAttr(
const ATTRIBUTE_ID i_attr,
const uint32_t i_size,
const void* const i_pAttrData) const
{
#define TARG_FN "_trySetAttr()"
void* l_pAttrData = NULL;
(void) _getAttrPtr(i_attr, l_pAttrData);
if (l_pAttrData)
{
memcpy(l_pAttrData, i_pAttrData, i_size);
}
return (l_pAttrData != NULL);
#undef TARG_FN
}
//******************************************************************************
// Target::_getAttrPtr
//******************************************************************************
void Target::_getAttrPtr(
const ATTRIBUTE_ID i_attr,
void*& o_pAttr) const
{
#define TARG_FN "_getAttrPtr()"
void* l_pAttr = NULL;
for (uint32_t i = 0; i < iv_attrs; ++i)
{
if ((*iv_pAttrNames)[i] == i_attr)
{
l_pAttr = (*iv_pAttrValues)[i];
}
}
o_pAttr = l_pAttr;
#undef TARG_FN
}
//******************************************************************************
// Target::Target
//******************************************************************************
Target::Target()
{
#define TARG_FN "Target()"
// Note there is no intialization of a target, since it's mapped to memory
// directly.
#undef TARG_FN
}
#undef TARG_CLASS
#undef TARG_NAMESPACE
} // End namespace TARGETING
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