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-/* BasicArrowButton.java --
- Copyright (C) 2004, 2005 Free Software Foundation, Inc.
-
-This file is part of GNU Classpath.
-
-GNU Classpath is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
-any later version.
-
-GNU Classpath is distributed in the hope that it will be useful, but
-WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GNU Classpath; see the file COPYING. If not, write to the
-Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
-02110-1301 USA.
-
-Linking this library statically or dynamically with other modules is
-making a combined work based on this library. Thus, the terms and
-conditions of the GNU General Public License cover the whole
-combination.
-
-As a special exception, the copyright holders of this library give you
-permission to link this library with independent modules to produce an
-executable, regardless of the license terms of these independent
-modules, and to copy and distribute the resulting executable under
-terms of your choice, provided that you also meet, for each linked
-independent module, the terms and conditions of the license of that
-module. An independent module is a module which is not derived from
-or based on this library. If you modify this library, you may extend
-this exception to your version of the library, but you are not
-obligated to do so. If you do not wish to do so, delete this
-exception statement from your version. */
-
-
-package javax.swing.plaf.basic;
-
-import java.awt.Color;
-import java.awt.Component;
-import java.awt.Dimension;
-import java.awt.Graphics;
-import java.awt.Insets;
-import java.awt.Polygon;
-import java.awt.Rectangle;
-
-import javax.swing.JButton;
-import javax.swing.SwingConstants;
-import javax.swing.border.Border;
-
-/**
- * This class draws simple arrow buttons for the Basic Look and Feel.
- */
-public class BasicArrowButton extends JButton implements SwingConstants
-{
- /** The default size of the Arrow buttons. */
- private static int defaultSize = 10;
-
- /** The Polygon that points up. */
- private static Polygon upIcon = new Polygon(new int[] { 0, 5, 9 },
- new int[] { 7, 2, 7 }, 3);
-
- /** The Polygon that points down. */
- private static Polygon downIcon = new Polygon(new int[] { 1, 5, 9 },
- new int[] { 3, 7, 3 }, 3);
-
- /** The Polygon that points left. */
- private static Polygon leftIcon = new Polygon(new int[] { 7, 3, 7 },
- new int[] { 1, 5, 9 }, 3);
-
- /** The Polygon that points right. */
- private static Polygon rightIcon = new Polygon(new int[] { 3, 7, 3 },
- new int[] { 1, 5, 9 }, 3);
-
- /** The direction to point in. */
- protected int direction;
-
- /**
- * The color the arrow is painted in if disabled and the bottom and right
- * edges of the button.
- * This is package-private to avoid an accessor method.
- */
- transient Color shadow = Color.GRAY;
-
- /**
- * The color the arrow is painted in if enabled and the bottom and right
- * edges of the button.
- * This is package-private to avoid an accessor method.
- */
- transient Color darkShadow = Color.DARK_GRAY;
-
- /**
- * The top and left edges of the button.
- * This is package-private to avoid an accessor method.
- */
- transient Color highlight = Color.WHITE;
-
- /** The border around the ArrowButton. */
- private transient Border buttonBorder = new Border()
- {
- public Insets getBorderInsets(Component c)
- {
- return new Insets(2, 2, 2, 2);
- }
-
- public boolean isBorderOpaque()
- {
- return true;
- }
-
- public void paintBorder(Component c, Graphics g, int x, int y, int w,
- int h)
- {
- Color saved = g.getColor();
- g.setColor(highlight);
-
- g.drawLine(x + 1, y + 1, x + w - 1, y + 1);
- g.drawLine(x + 1, y + 1, x + 1, y + h - 1);
-
- g.setColor(shadow);
-
- g.drawLine(x + 1, y + h - 1, x + w - 1, y + h - 1);
- g.drawLine(x + w - 1, y + 1, x + w - 1, y + h - 1);
-
- g.setColor(darkShadow);
-
- g.drawLine(x, y + h, x + w, y + h);
- g.drawLine(x + w, y, x + w, y + h);
-
- g.setColor(saved);
- }
- };
-
- /**
- * Creates a new BasicArrowButton object.
- *
- * @param direction The direction the arrow points in.
- */
- public BasicArrowButton(int direction)
- {
- super();
- setBorder(buttonBorder);
- setDirection(direction);
- }
-
- /**
- * Creates a new BasicArrowButton object with the given colors and
- * direction.
- *
- * @param direction The direction to point in.
- * @param background The background color.
- * @param shadow The shadow color.
- * @param darkShadow The dark shadow color.
- * @param highlight The highlight color.
- */
- public BasicArrowButton(int direction, Color background, Color shadow,
- Color darkShadow, Color highlight)
- {
- this(direction);
- setBackground(background);
- this.shadow = shadow;
- this.darkShadow = darkShadow;
- this.highlight = highlight;
- }
-
- /**
- * This method returns whether the focus can traverse to this component.
- *
- * @return Whether the focus can traverse to this component.
- */
- public boolean isFocusTraversable()
- {
- return false;
- }
-
- /**
- * This method returns the direction of the arrow.
- *
- * @return The direction of the arrow.
- */
- public int getDirection()
- {
- return direction;
- }
-
- /**
- * This method changes the direction of the arrow.
- *
- * @param dir The new direction of the arrow.
- */
- public void setDirection(int dir)
- {
- this.direction = dir;
- }
-
- /**
- * This method paints the arrow button. The painting is delegated to the
- * paintTriangle method.
- *
- * @param g The Graphics object to paint with.
- */
- public void paint(Graphics g)
- {
- super.paint(g);
- Insets insets = getInsets();
- Rectangle bounds = getBounds();
- int x = insets.left
- + (bounds.width - insets.left - insets.right - defaultSize) / 2;
- int y = insets.top
- + (bounds.height - insets.left - insets.right - defaultSize) / 2;
- paintTriangle(g, x, y, defaultSize, direction, isEnabled());
- }
-
- /**
- * This method returns the preferred size of the arrow button.
- *
- * @return The preferred size.
- */
- public Dimension getPreferredSize()
- {
- Insets insets = getInsets();
- int w = defaultSize + insets.left + insets.right;
- int h = defaultSize + insets.top + insets.bottom;
-
- return new Dimension(w, h);
- }
-
- /**
- * This method returns the minimum size of the arrow button.
- *
- * @return The minimum size.
- */
- public Dimension getMinimumSize()
- {
- return getPreferredSize();
- }
-
- /**
- * This method returns the maximum size of the arrow button.
- *
- * @return The maximum size.
- */
- public Dimension getMaximumSize()
- {
- return getPreferredSize();
- }
-
- /**
- * The method paints a triangle with the given size and direction at the
- * given x and y coordinates.
- *
- * @param g The Graphics object to paint with.
- * @param x The x coordinate to paint at.
- * @param y The y coordinate to paint at.
- * @param size The size of the icon.
- * @param direction The direction of the icon.
- * @param isEnabled Whether it is enabled.
- */
- public void paintTriangle(Graphics g, int x, int y, int size, int direction,
- boolean isEnabled)
- {
- Polygon arrow = null;
- switch (direction)
- {
- case NORTH:
- arrow = upIcon;
- break;
- case SOUTH:
- arrow = downIcon;
- break;
- case EAST:
- case RIGHT:
- arrow = rightIcon;
- break;
- case WEST:
- case LEFT:
- arrow = leftIcon;
- break;
- }
-
- int[] xPoints = arrow.xpoints;
- int[] yPoints = arrow.ypoints;
- int x1;
- int y1;
- int x2;
- int y2;
- x1 = y1 = x2 = y2 = 0;
-
- if (size != defaultSize)
- {
- float scale = size * 1f / defaultSize;
- for (int i = 0; i < 3; i++)
- {
- xPoints[i] *= scale;
- yPoints[i] *= scale;
- }
- }
- g.translate(x, y);
-
- switch (direction)
- {
- case NORTH:
- x1 = xPoints[0] + 2;
- y1 = yPoints[0];
- y2 = y1;
- x2 = xPoints[2] - 1;
- break;
- case SOUTH:
- x1 = xPoints[1];
- y1 = yPoints[1] + 1;
- x2 = xPoints[2] - 1;
- y2 = yPoints[2];
- break;
- case LEFT:
- case WEST:
- x1 = xPoints[0] + 1;
- y1 = yPoints[0] + 1;
- x2 = x1;
- y2 = yPoints[2] + 1;
- break;
- case RIGHT:
- case EAST:
- x1 = xPoints[2];
- y1 = yPoints[2] + 1;
- x2 = xPoints[1] - 1;
- y2 = yPoints[1] + 1;
- break;
- }
- Color saved = g.getColor();
-
- if (isEnabled)
- {
- g.setColor(Color.DARK_GRAY);
-
- if (arrow != null)
- g.fillPolygon(xPoints, yPoints, 3);
- }
- else
- {
- g.setColor(Color.GRAY);
- g.fillPolygon(xPoints, yPoints, 3);
- g.setColor(Color.WHITE);
- g.drawLine(x1, y1, x2, y2);
- }
- g.setColor(saved);
- g.translate(-x, -y);
- }
-}
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