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+/* QuadCurve2D.java -- represents a parameterized quadratic curve in 2-D space
+ Copyright (C) 2002 Free Software Foundation
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
+02111-1307 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+package java.awt.geom;
+
+import java.awt.Rectangle;
+import java.awt.Shape;
+import java.util.NoSuchElementException;
+
+/**
+ * STUBS ONLY
+ * XXX Implement and document.
+ */
+public abstract class QuadCurve2D implements Shape, Cloneable
+{
+ protected QuadCurve2D()
+ {
+ }
+
+ public abstract double getX1();
+ public abstract double getY1();
+ public abstract Point2D getP1();
+ public abstract double getCtrlX();
+ public abstract double getCtrlY();
+ public abstract Point2D getCtrlPt();
+ public abstract double getX2();
+ public abstract double getY2();
+ public abstract Point2D getP2();
+
+ public abstract void setCurve(double x1, double y1, double cx, double cy,
+ double x2, double y2);
+ public void setCurve(double[] coords, int offset)
+ {
+ setCurve(coords[offset++], coords[offset++],
+ coords[offset++], coords[offset++],
+ coords[offset++], coords[offset++]);
+ }
+ public void setCurve(Point2D p1, Point2D c, Point2D p2)
+ {
+ setCurve(p1.getX(), p1.getY(), c.getX(), c.getY(),
+ p2.getX(), p2.getY());
+ }
+ public void setCurve(Point2D[] pts, int offset)
+ {
+ setCurve(pts[offset].getX(), pts[offset++].getY(),
+ pts[offset].getX(), pts[offset++].getY(),
+ pts[offset].getX(), pts[offset++].getY());
+ }
+ public void setCurve(QuadCurve2D c)
+ {
+ setCurve(c.getX1(), c.getY1(), c.getCtrlX(), c.getCtrlY(),
+ c.getX2(), c.getY2());
+ }
+ public static double getFlatnessSq(double x1, double y1, double cx,
+ double cy, double x2, double y2)
+ {
+ // XXX Implement.
+ throw new Error("not implemented");
+ }
+ public static double getFlatness(double x1, double y1, double cx, double cy,
+ double x2, double y2)
+ {
+ return Math.sqrt(getFlatnessSq(x1, y1, cx, cy, x2, y2));
+ }
+ public static double getFlatnessSq(double[] coords, int offset)
+ {
+ return getFlatnessSq(coords[offset++], coords[offset++],
+ coords[offset++], coords[offset++],
+ coords[offset++], coords[offset++]);
+ }
+ public static double getFlatness(double[] coords, int offset)
+ {
+ return Math.sqrt(getFlatnessSq(coords[offset++], coords[offset++],
+ coords[offset++], coords[offset++],
+ coords[offset++], coords[offset++]));
+ }
+ public double getFlatnessSq()
+ {
+ return getFlatnessSq(getX1(), getY1(), getCtrlX(), getCtrlY(),
+ getX2(), getY2());
+ }
+ public double getFlatness()
+ {
+ return Math.sqrt(getFlatnessSq(getX1(), getY1(), getCtrlX(), getCtrlY(),
+ getX2(), getY2()));
+ }
+
+ public void subdivide(QuadCurve2D l, QuadCurve2D r)
+ {
+ if (l == null)
+ l = new QuadCurve2D.Double();
+ if (r == null)
+ r = new QuadCurve2D.Double();
+ // Use empty slots at end to share single array.
+ double[] d = new double[] { getX1(), getY1(), getCtrlX(), getCtrlY(),
+ getX2(), getY2(), 0, 0, 0, 0 };
+ subdivide(d, 0, d, 0, d, 4);
+ l.setCurve(d, 0);
+ r.setCurve(d, 4);
+ }
+ public static void subdivide(QuadCurve2D src, QuadCurve2D l, QuadCurve2D r)
+ {
+ src.subdivide(l, r);
+ }
+ public static void subdivide(double[] src, int srcOff,
+ double[] left, int leftOff,
+ double[] right, int rightOff)
+ {
+ // XXX Implement.
+ throw new Error("not implemented");
+ }
+ public static int solveQuadratic(double[] eqn)
+ {
+ return solveQuadratic(eqn, eqn);
+ }
+ public static int solveQuadratic(double[] eqn, double[] res)
+ {
+ double c = eqn[0];
+ double b = eqn[1];
+ double a = eqn[2];
+ if (a == 0)
+ {
+ if (b == 0)
+ return -1;
+ res[0] = -c / b;
+ return 1;
+ }
+ c /= a;
+ b /= a * 2;
+ double det = Math.sqrt(b * b - c);
+ if (det != det)
+ return 0;
+ // For fewer rounding errors, we calculate the two roots differently.
+ if (b > 0)
+ {
+ res[0] = -b - det;
+ res[1] = -c / (b + det);
+ }
+ else
+ {
+ res[0] = -c / (b - det);
+ res[1] = -b + det;
+ }
+ return 2;
+ }
+
+ public boolean contains(double x, double y)
+ {
+ // XXX Implement.
+ throw new Error("not implemented");
+ }
+ public boolean contains(Point2D p)
+ {
+ return contains(p.getX(), p.getY());
+ }
+ public boolean intersects(double x, double y, double w, double h)
+ {
+ // XXX Implement.
+ throw new Error("not implemented");
+ }
+ public boolean intersects(Rectangle2D r)
+ {
+ return intersects(r.getX(), r.getY(), r.getWidth(), r.getHeight());
+ }
+ public boolean contains(double x, double y, double w, double h)
+ {
+ // XXX Implement.
+ throw new Error("not implemented");
+ }
+ public boolean contains(Rectangle2D r)
+ {
+ return contains(r.getX(), r.getY(), r.getWidth(), r.getHeight());
+ }
+ public Rectangle getBounds()
+ {
+ return getBounds2D().getBounds();
+ }
+ public PathIterator getPathIterator(final AffineTransform at)
+ {
+ return new PathIterator()
+ {
+ /** Current coordinate. */
+ private int current;
+
+ public int getWindingRule()
+ {
+ return WIND_NON_ZERO;
+ }
+
+ public boolean isDone()
+ {
+ return current < 2;
+ }
+
+ public void next()
+ {
+ current++;
+ }
+
+ public int currentSegment(float[] coords)
+ {
+ if (current == 0)
+ {
+ coords[0] = (float) getX1();
+ coords[1] = (float) getY1();
+ if (at != null)
+ at.transform(coords, 0, coords, 0, 1);
+ return SEG_MOVETO;
+ }
+ if (current == 1)
+ {
+ coords[0] = (float) getCtrlX();
+ coords[1] = (float) getCtrlY();
+ coords[2] = (float) getX2();
+ coords[3] = (float) getY2();
+ if (at != null)
+ at.transform(coords, 0, coords, 0, 2);
+ return SEG_QUADTO;
+ }
+ throw new NoSuchElementException("quad iterator out of bounds");
+ }
+
+ public int currentSegment(double[] coords)
+ {
+ if (current == 0)
+ {
+ coords[0] = getX1();
+ coords[1] = getY1();
+ if (at != null)
+ at.transform(coords, 0, coords, 0, 1);
+ return SEG_MOVETO;
+ }
+ if (current == 1)
+ {
+ coords[0] = getCtrlX();
+ coords[1] = getCtrlY();
+ coords[2] = getX2();
+ coords[3] = getY2();
+ if (at != null)
+ at.transform(coords, 0, coords, 0, 2);
+ return SEG_QUADTO;
+ }
+ throw new NoSuchElementException("quad iterator out of bounds");
+ }
+ };
+ }
+ public PathIterator getPathIterator(AffineTransform at, double flatness)
+ {
+ return new FlatteningPathIterator(getPathIterator(at), flatness);
+ }
+
+ /**
+ * Create a new curve of the same run-time type with the same contents as
+ * this one.
+ *
+ * @return the clone
+ */
+ public Object clone()
+ {
+ try
+ {
+ return super.clone();
+ }
+ catch (CloneNotSupportedException e)
+ {
+ throw (Error) new InternalError().initCause(e); // Impossible
+ }
+ }
+
+ /**
+ * STUBS ONLY
+ */
+ public static class Double extends QuadCurve2D
+ {
+ public double x1;
+ public double y1;
+ public double ctrlx;
+ public double ctrly;
+ public double x2;
+ public double y2;
+
+ public Double()
+ {
+ }
+
+ public Double(double x1, double y1, double cx, double cy,
+ double x2, double y2)
+ {
+ this.x1 = x1;
+ this.y1 = y1;
+ ctrlx = cx;
+ ctrly = cy;
+ this.x2 = x2;
+ this.y2 = y2;
+ }
+
+ public double getX1()
+ {
+ return x1;
+ }
+ public double getY1()
+ {
+ return y1;
+ }
+ public Point2D getP1()
+ {
+ return new Point2D.Double(x1, y1);
+ }
+
+ public double getCtrlX()
+ {
+ return ctrlx;
+ }
+ public double getCtrlY()
+ {
+ return ctrly;
+ }
+ public Point2D getCtrlPt()
+ {
+ return new Point2D.Double(ctrlx, ctrly);
+ }
+
+ public double getX2()
+ {
+ return x2;
+ }
+ public double getY2()
+ {
+ return y2;
+ }
+ public Point2D getP2()
+ {
+ return new Point2D.Double(x2, y2);
+ }
+
+ public void setCurve(double x1, double y1, double cx, double cy,
+ double x2, double y2)
+ {
+ this.x1 = x1;
+ this.y1 = y1;
+ ctrlx = cx;
+ ctrly = cy;
+ this.x2 = x2;
+ this.y2 = y2;
+ }
+ public Rectangle2D getBounds2D()
+ {
+ double nx1 = Math.min(Math.min(x1, ctrlx), x2);
+ double ny1 = Math.min(Math.min(y1, ctrly), y2);
+ double nx2 = Math.max(Math.max(x1, ctrlx), x2);
+ double ny2 = Math.max(Math.max(y1, ctrly), y2);
+ return new Rectangle2D.Double(nx1, ny1, nx2 - nx1, ny2 - ny1);
+ }
+ } // class Double
+
+ /**
+ * STUBS ONLY
+ */
+ public static class Float extends QuadCurve2D
+ {
+ public float x1;
+ public float y1;
+ public float ctrlx;
+ public float ctrly;
+ public float x2;
+ public float y2;
+
+ public Float()
+ {
+ }
+
+ public Float(float x1, float y1, float cx, float cy,
+ float x2, float y2)
+ {
+ this.x1 = x1;
+ this.y1 = y1;
+ ctrlx = cx;
+ ctrly = cy;
+ this.x2 = x2;
+ this.y2 = y2;
+ }
+
+ public double getX1()
+ {
+ return x1;
+ }
+ public double getY1()
+ {
+ return y1;
+ }
+ public Point2D getP1()
+ {
+ return new Point2D.Float(x1, y1);
+ }
+
+ public double getCtrlX()
+ {
+ return ctrlx;
+ }
+ public double getCtrlY()
+ {
+ return ctrly;
+ }
+ public Point2D getCtrlPt()
+ {
+ return new Point2D.Float(ctrlx, ctrly);
+ }
+
+ public double getX2()
+ {
+ return x2;
+ }
+ public double getY2()
+ {
+ return y2;
+ }
+ public Point2D getP2()
+ {
+ return new Point2D.Float(x2, y2);
+ }
+
+ public void setCurve(double x1, double y1, double cx, double cy,
+ double x2, double y2)
+ {
+ this.x1 = (float) x1;
+ this.y1 = (float) y1;
+ ctrlx = (float) cx;
+ ctrly = (float) cy;
+ this.x2 = (float) x2;
+ this.y2 = (float) y2;
+ }
+ public void setCurve(float x1, float y1, float cx, float cy,
+ float x2, float y2)
+ {
+ this.x1 = x1;
+ this.y1 = y1;
+ ctrlx = cx;
+ ctrly = cy;
+ this.x2 = x2;
+ this.y2 = y2;
+ }
+ public Rectangle2D getBounds2D()
+ {
+ float nx1 = (float) Math.min(Math.min(x1, ctrlx), x2);
+ float ny1 = (float) Math.min(Math.min(y1, ctrly), y2);
+ float nx2 = (float) Math.max(Math.max(x1, ctrlx), x2);
+ float ny2 = (float) Math.max(Math.max(y1, ctrly), y2);
+ return new Rectangle2D.Float(nx1, ny1, nx2 - nx1, ny2 - ny1);
+ }
+ } // class Float
+} // class CubicCurve2D
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