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-rw-r--r--libjava/classpath/java/awt/geom/GeneralPath.java517
1 files changed, 258 insertions, 259 deletions
diff --git a/libjava/classpath/java/awt/geom/GeneralPath.java b/libjava/classpath/java/awt/geom/GeneralPath.java
index fa27d1908c7..99f1905e24e 100644
--- a/libjava/classpath/java/awt/geom/GeneralPath.java
+++ b/libjava/classpath/java/awt/geom/GeneralPath.java
@@ -61,11 +61,11 @@ import java.awt.Shape;
*
* <p>The NON_ZERO winding rule defines a point as inside a path if:
* The path intersects the ray in an equal number of opposite directions.
- * Point <b>A</b> in the image is outside (one intersection in the
+ * Point <b>A</b> in the image is outside (one intersection in the
* &#x2019;up&#x2019;
- * direction, one in the &#x2019;down&#x2019; direction) Point <b>B</b> in
+ * direction, one in the &#x2019;down&#x2019; direction) Point <b>B</b> in
* the image is inside (one intersection &#x2019;down&#x2019;)
- * Point <b>C</b> in the image is inside (two intersections in the
+ * Point <b>C</b> in the image is inside (two intersections in the
* &#x2019;down&#x2019; direction)
*
* @see Line2D
@@ -135,9 +135,9 @@ public final class GeneralPath implements Shape, Cloneable
/**
* Constructs a GeneralPath with a specific winding rule
* and the default initial capacity (20).
- * @param rule the winding rule ({@link #WIND_NON_ZERO} or
+ * @param rule the winding rule ({@link #WIND_NON_ZERO} or
* {@link #WIND_EVEN_ODD})
- *
+ *
* @throws IllegalArgumentException if <code>rule</code> is not one of the
* listed values.
*/
@@ -150,10 +150,10 @@ public final class GeneralPath implements Shape, Cloneable
* Constructs a GeneralPath with a specific winding rule
* and the initial capacity. The initial capacity should be
* the approximate number of path segments to be used.
- * @param rule the winding rule ({@link #WIND_NON_ZERO} or
+ * @param rule the winding rule ({@link #WIND_NON_ZERO} or
* {@link #WIND_EVEN_ODD})
* @param capacity the inital capacity, in path segments
- *
+ *
* @throws IllegalArgumentException if <code>rule</code> is not one of the
* listed values.
*/
@@ -172,9 +172,9 @@ public final class GeneralPath implements Shape, Cloneable
/**
* Constructs a GeneralPath from an arbitrary shape object.
* The Shapes PathIterator path and winding rule will be used.
- *
+ *
* @param s the shape (<code>null</code> not permitted).
- *
+ *
* @throws NullPointerException if <code>shape</code> is <code>null</code>.
*/
public GeneralPath(Shape s)
@@ -189,7 +189,7 @@ public final class GeneralPath implements Shape, Cloneable
/**
* Adds a new point to a path.
- *
+ *
* @param x the x-coordinate.
* @param y the y-coordinate.
*/
@@ -269,13 +269,13 @@ public final class GeneralPath implements Shape, Cloneable
}
/**
- * Appends the segments of a Shape to the path. If <code>connect</code> is
+ * Appends the segments of a Shape to the path. If <code>connect</code> is
* true, the new path segments are connected to the existing one with a line.
* The winding rule of the Shape is ignored.
- *
+ *
* @param s the shape (<code>null</code> not permitted).
* @param connect whether to connect the new shape to the existing path.
- *
+ *
* @throws NullPointerException if <code>s</code> is <code>null</code>.
*/
public void append(Shape s, boolean connect)
@@ -306,42 +306,42 @@ public final class GeneralPath implements Shape, Cloneable
float[] f = new float[6];
while (! iter.isDone())
{
- switch (iter.currentSegment(f))
- {
- case PathIterator.SEG_MOVETO:
- if (! connect || (index == 0))
- {
- moveTo(f[0], f[1]);
- break;
- }
- if ((index >= 1) && (types[index - 1] == PathIterator.SEG_CLOSE)
- && (f[0] == xpoints[index - 1])
- && (f[1] == ypoints[index - 1]))
- break;
-
- // Fall through.
- case PathIterator.SEG_LINETO:
- lineTo(f[0], f[1]);
- break;
- case PathIterator.SEG_QUADTO:
- quadTo(f[0], f[1], f[2], f[3]);
- break;
- case PathIterator.SEG_CUBICTO:
- curveTo(f[0], f[1], f[2], f[3], f[4], f[5]);
- break;
- case PathIterator.SEG_CLOSE:
- closePath();
- break;
- }
-
- connect = false;
- iter.next();
+ switch (iter.currentSegment(f))
+ {
+ case PathIterator.SEG_MOVETO:
+ if (! connect || (index == 0))
+ {
+ moveTo(f[0], f[1]);
+ break;
+ }
+ if ((index >= 1) && (types[index - 1] == PathIterator.SEG_CLOSE)
+ && (f[0] == xpoints[index - 1])
+ && (f[1] == ypoints[index - 1]))
+ break;
+
+ // Fall through.
+ case PathIterator.SEG_LINETO:
+ lineTo(f[0], f[1]);
+ break;
+ case PathIterator.SEG_QUADTO:
+ quadTo(f[0], f[1], f[2], f[3]);
+ break;
+ case PathIterator.SEG_CUBICTO:
+ curveTo(f[0], f[1], f[2], f[3], f[4], f[5]);
+ break;
+ case PathIterator.SEG_CLOSE:
+ closePath();
+ break;
+ }
+
+ connect = false;
+ iter.next();
}
}
/**
* Returns the path&#x2019;s current winding rule.
- *
+ *
* @return {@link #WIND_EVEN_ODD} or {@link #WIND_NON_ZERO}.
*/
public int getWindingRule()
@@ -350,11 +350,11 @@ public final class GeneralPath implements Shape, Cloneable
}
/**
- * Sets the path&#x2019;s winding rule, which controls which areas are
- * considered &#x2019;inside&#x2019; or &#x2019;outside&#x2019; the path
- * on drawing. Valid rules are WIND_EVEN_ODD for an even-odd winding rule,
+ * Sets the path&#x2019;s winding rule, which controls which areas are
+ * considered &#x2019;inside&#x2019; or &#x2019;outside&#x2019; the path
+ * on drawing. Valid rules are WIND_EVEN_ODD for an even-odd winding rule,
* or WIND_NON_ZERO for a non-zero winding rule.
- *
+ *
* @param rule the rule ({@link #WIND_EVEN_ODD} or {@link #WIND_NON_ZERO}).
*/
public void setWindingRule(int rule)
@@ -366,7 +366,7 @@ public final class GeneralPath implements Shape, Cloneable
/**
* Returns the current appending point of the path.
- *
+ *
* @return The point.
*/
public Point2D getCurrentPoint()
@@ -387,7 +387,7 @@ public final class GeneralPath implements Shape, Cloneable
/**
* Applies a transform to the path.
- *
+ *
* @param xform the transform (<code>null</code> not permitted).
*/
public void transform(AffineTransform xform)
@@ -398,10 +398,10 @@ public final class GeneralPath implements Shape, Cloneable
xform.getMatrix(m);
for (int i = 0; i < index; i++)
{
- nx = m[0] * xpoints[i] + m[2] * ypoints[i] + m[4];
- ny = m[1] * xpoints[i] + m[3] * ypoints[i] + m[5];
- xpoints[i] = (float) nx;
- ypoints[i] = (float) ny;
+ nx = m[0] * xpoints[i] + m[2] * ypoints[i] + m[4];
+ ny = m[1] * xpoints[i] + m[3] * ypoints[i] + m[5];
+ xpoints[i] = (float) nx;
+ ypoints[i] = (float) ny;
}
}
@@ -437,18 +437,18 @@ public final class GeneralPath implements Shape, Cloneable
if (index > 0)
{
- x1 = x2 = xpoints[0];
- y1 = y2 = ypoints[0];
+ x1 = x2 = xpoints[0];
+ y1 = y2 = ypoints[0];
}
else
x1 = x2 = y1 = y2 = 0.0f;
for (int i = 0; i < index; i++)
{
- x1 = Math.min(xpoints[i], x1);
- y1 = Math.min(ypoints[i], y1);
- x2 = Math.max(xpoints[i], x2);
- y2 = Math.max(ypoints[i], y2);
+ x1 = Math.min(xpoints[i], x1);
+ y1 = Math.min(ypoints[i], y1);
+ x2 = Math.max(xpoints[i], x2);
+ y2 = Math.max(ypoints[i], y2);
}
return (new Rectangle2D.Float(x1, y1, x2 - x1, y2 - y1));
}
@@ -563,11 +563,11 @@ public final class GeneralPath implements Shape, Cloneable
/**
* The number of coordinate values for each segment type.
*/
- private static final int[] NUM_COORDS = {
- /* 0: SEG_MOVETO */ 1,
- /* 1: SEG_LINETO */ 1,
- /* 2: SEG_QUADTO */ 2,
- /* 3: SEG_CUBICTO */ 3,
+ private static final int[] NUM_COORDS = {
+ /* 0: SEG_MOVETO */ 1,
+ /* 1: SEG_LINETO */ 1,
+ /* 2: SEG_QUADTO */ 2,
+ /* 3: SEG_CUBICTO */ 3,
/* 4: SEG_CLOSE */ 0};
/**
@@ -630,9 +630,9 @@ public final class GeneralPath implements Shape, Cloneable
*/
seg = path.types[pos];
if (seg == SEG_CLOSE)
- pos++;
+ pos++;
else
- pos += NUM_COORDS[seg];
+ pos += NUM_COORDS[seg];
}
/**
@@ -647,17 +647,17 @@ public final class GeneralPath implements Shape, Cloneable
numCoords = NUM_COORDS[seg];
if (numCoords > 0)
{
- for (int i = 0; i < numCoords; i++)
- {
- coords[i << 1] = path.xpoints[pos + i];
- coords[(i << 1) + 1] = path.ypoints[pos + i];
- }
-
- if (transform != null)
- transform.transform( /* src */
- coords, /* srcOffset */
- 0, /* dest */ coords, /* destOffset */
- 0, /* numPoints */ numCoords);
+ for (int i = 0; i < numCoords; i++)
+ {
+ coords[i << 1] = path.xpoints[pos + i];
+ coords[(i << 1) + 1] = path.ypoints[pos + i];
+ }
+
+ if (transform != null)
+ transform.transform( /* src */
+ coords, /* srcOffset */
+ 0, /* dest */ coords, /* destOffset */
+ 0, /* numPoints */ numCoords);
}
return seg;
}
@@ -674,16 +674,16 @@ public final class GeneralPath implements Shape, Cloneable
numCoords = NUM_COORDS[seg];
if (numCoords > 0)
{
- for (int i = 0; i < numCoords; i++)
- {
- coords[i << 1] = (double) path.xpoints[pos + i];
- coords[(i << 1) + 1] = (double) path.ypoints[pos + i];
- }
- if (transform != null)
- transform.transform( /* src */
- coords, /* srcOffset */
- 0, /* dest */ coords, /* destOffset */
- 0, /* numPoints */ numCoords);
+ for (int i = 0; i < numCoords; i++)
+ {
+ coords[i << 1] = (double) path.xpoints[pos + i];
+ coords[(i << 1) + 1] = (double) path.ypoints[pos + i];
+ }
+ if (transform != null)
+ transform.transform( /* src */
+ coords, /* srcOffset */
+ 0, /* dest */ coords, /* destOffset */
+ 0, /* numPoints */ numCoords);
}
return seg;
}
@@ -710,7 +710,7 @@ public final class GeneralPath implements Shape, Cloneable
}
/**
- * Creates a new shape of the same run-time type with the same contents
+ * Creates a new shape of the same run-time type with the same contents
* as this one.
*
* @return the clone
@@ -728,7 +728,7 @@ public final class GeneralPath implements Shape, Cloneable
/**
* Helper method - ensure the size of the data arrays,
* otherwise, reallocate new ones twice the size
- *
+ *
* @param size the minimum array size.
*/
private void ensureSize(int size)
@@ -749,7 +749,7 @@ public final class GeneralPath implements Shape, Cloneable
}
/**
- * Helper method - Get the total number of intersections from (x,y) along
+ * Helper method - Get the total number of intersections from (x,y) along
* a given axis, within a given distance.
*/
private int getAxisIntersections(double x, double y, boolean useYaxis,
@@ -763,21 +763,21 @@ public final class GeneralPath implements Shape, Cloneable
*/
private int getWindingNumber(double x, double y)
{
- /* Evaluate the crossings from x,y to infinity on the y axis (arbitrary
- choice). Note that we don't actually use Double.INFINITY, since that's
+ /* Evaluate the crossings from x,y to infinity on the y axis (arbitrary
+ choice). Note that we don't actually use Double.INFINITY, since that's
slower, and may cause problems. */
return (evaluateCrossings(x, y, true, true, BIG_VALUE));
}
/**
- * Helper method - evaluates the number of intersections on an axis from
+ * Helper method - evaluates the number of intersections on an axis from
* the point (x,y) to the point (x,y+distance) or (x+distance,y).
* @param x x coordinate.
* @param y y coordinate.
- * @param neg True if opposite-directed intersections should cancel,
+ * @param neg True if opposite-directed intersections should cancel,
* false to sum all intersections.
* @param useYaxis Use the Y axis, false uses the X axis.
- * @param distance Interval from (x,y) on the selected axis to find
+ * @param distance Interval from (x,y) on the selected axis to find
* intersections.
*/
private int evaluateCrossings(double x, double y, boolean neg,
@@ -808,186 +808,185 @@ public final class GeneralPath implements Shape, Cloneable
return (0);
if (useYaxis)
{
- float[] swap1;
- swap1 = ypoints;
- ypoints = xpoints;
- xpoints = swap1;
- double swap2;
- swap2 = y;
- y = x;
- x = swap2;
+ float[] swap1;
+ swap1 = ypoints;
+ ypoints = xpoints;
+ xpoints = swap1;
+ double swap2;
+ swap2 = y;
+ y = x;
+ x = swap2;
}
/* Get a value which is hopefully small but not insignificant relative
the path. */
epsilon = ypoints[0] * 1E-7;
- if(epsilon == 0)
+ if(epsilon == 0)
epsilon = 1E-7;
pos = 0;
while (pos < index)
{
- switch (types[pos])
- {
- case PathIterator.SEG_MOVETO:
- if (pathStarted) // close old path
- {
- x0 = cx;
- y0 = cy;
- x1 = firstx;
- y1 = firsty;
-
- if (y0 == 0.0)
- y0 -= epsilon;
- if (y1 == 0.0)
- y1 -= epsilon;
- if (Line2D.linesIntersect(x0, y0, x1, y1,
- epsilon, 0.0, distance, 0.0))
- windingNumber += (y1 < y0) ? 1 : negative;
-
- cx = firstx;
- cy = firsty;
- }
- cx = firstx = xpoints[pos] - (float) x;
- cy = firsty = ypoints[pos++] - (float) y;
- pathStarted = true;
- break;
- case PathIterator.SEG_CLOSE:
- x0 = cx;
- y0 = cy;
- x1 = firstx;
- y1 = firsty;
-
- if (y0 == 0.0)
- y0 -= epsilon;
- if (y1 == 0.0)
- y1 -= epsilon;
- if (Line2D.linesIntersect(x0, y0, x1, y1,
- epsilon, 0.0, distance, 0.0))
- windingNumber += (y1 < y0) ? 1 : negative;
-
- cx = firstx;
- cy = firsty;
- pos++;
- pathStarted = false;
- break;
- case PathIterator.SEG_LINETO:
- x0 = cx;
- y0 = cy;
- x1 = xpoints[pos] - (float) x;
- y1 = ypoints[pos++] - (float) y;
-
- if (y0 == 0.0)
- y0 -= epsilon;
- if (y1 == 0.0)
- y1 -= epsilon;
- if (Line2D.linesIntersect(x0, y0, x1, y1,
- epsilon, 0.0, distance, 0.0))
- windingNumber += (y1 < y0) ? 1 : negative;
-
- cx = xpoints[pos - 1] - (float) x;
- cy = ypoints[pos - 1] - (float) y;
- break;
- case PathIterator.SEG_QUADTO:
- x0 = cx;
- y0 = cy;
- x1 = xpoints[pos] - x;
- y1 = ypoints[pos++] - y;
- x2 = xpoints[pos] - x;
- y2 = ypoints[pos++] - y;
-
- /* check if curve may intersect X+ axis. */
- if ((x0 > 0.0 || x1 > 0.0 || x2 > 0.0)
- && (y0 * y1 <= 0 || y1 * y2 <= 0))
- {
- if (y0 == 0.0)
- y0 -= epsilon;
- if (y2 == 0.0)
- y2 -= epsilon;
-
- r[0] = y0;
- r[1] = 2 * (y1 - y0);
- r[2] = (y2 - 2 * y1 + y0);
-
- /* degenerate roots (=tangent points) do not
- contribute to the winding number. */
- if ((nRoots = QuadCurve2D.solveQuadratic(r)) == 2)
- for (int i = 0; i < nRoots; i++)
- {
- float t = (float) r[i];
- if (t > 0.0f && t < 1.0f)
- {
- double crossing = t * t * (x2 - 2 * x1 + x0)
- + 2 * t * (x1 - x0) + x0;
- if (crossing >= 0.0 && crossing <= distance)
- windingNumber += (2 * t * (y2 - 2 * y1 + y0)
- + 2 * (y1 - y0) < 0) ? 1 : negative;
- }
- }
- }
-
- cx = xpoints[pos - 1] - (float) x;
- cy = ypoints[pos - 1] - (float) y;
- break;
- case PathIterator.SEG_CUBICTO:
- x0 = cx;
- y0 = cy;
- x1 = xpoints[pos] - x;
- y1 = ypoints[pos++] - y;
- x2 = xpoints[pos] - x;
- y2 = ypoints[pos++] - y;
- x3 = xpoints[pos] - x;
- y3 = ypoints[pos++] - y;
-
- /* check if curve may intersect X+ axis. */
- if ((x0 > 0.0 || x1 > 0.0 || x2 > 0.0 || x3 > 0.0)
- && (y0 * y1 <= 0 || y1 * y2 <= 0 || y2 * y3 <= 0))
- {
- if (y0 == 0.0)
- y0 -= epsilon;
- if (y3 == 0.0)
- y3 -= epsilon;
-
- r[0] = y0;
- r[1] = 3 * (y1 - y0);
- r[2] = 3 * (y2 + y0 - 2 * y1);
- r[3] = y3 - 3 * y2 + 3 * y1 - y0;
-
- if ((nRoots = CubicCurve2D.solveCubic(r)) != 0)
- for (int i = 0; i < nRoots; i++)
- {
- float t = (float) r[i];
- if (t > 0.0 && t < 1.0)
- {
- double crossing = -(t * t * t) * (x0 - 3 * x1
- + 3 * x2 - x3)
- + 3 * t * t * (x0 - 2 * x1 + x2)
- + 3 * t * (x1 - x0) + x0;
- if (crossing >= 0 && crossing <= distance)
- windingNumber += (3 * t * t * (y3 + 3 * y1
- - 3 * y2 - y0)
- + 6 * t * (y0 - 2 * y1 + y2)
- + 3 * (y1 - y0) < 0) ? 1 : negative;
- }
- }
- }
-
- cx = xpoints[pos - 1] - (float) x;
- cy = ypoints[pos - 1] - (float) y;
- break;
- }
+ switch (types[pos])
+ {
+ case PathIterator.SEG_MOVETO:
+ if (pathStarted) // close old path
+ {
+ x0 = cx;
+ y0 = cy;
+ x1 = firstx;
+ y1 = firsty;
+
+ if (y0 == 0.0)
+ y0 -= epsilon;
+ if (y1 == 0.0)
+ y1 -= epsilon;
+ if (Line2D.linesIntersect(x0, y0, x1, y1,
+ epsilon, 0.0, distance, 0.0))
+ windingNumber += (y1 < y0) ? 1 : negative;
+
+ cx = firstx;
+ cy = firsty;
+ }
+ cx = firstx = xpoints[pos] - (float) x;
+ cy = firsty = ypoints[pos++] - (float) y;
+ pathStarted = true;
+ break;
+ case PathIterator.SEG_CLOSE:
+ x0 = cx;
+ y0 = cy;
+ x1 = firstx;
+ y1 = firsty;
+
+ if (y0 == 0.0)
+ y0 -= epsilon;
+ if (y1 == 0.0)
+ y1 -= epsilon;
+ if (Line2D.linesIntersect(x0, y0, x1, y1,
+ epsilon, 0.0, distance, 0.0))
+ windingNumber += (y1 < y0) ? 1 : negative;
+
+ cx = firstx;
+ cy = firsty;
+ pos++;
+ pathStarted = false;
+ break;
+ case PathIterator.SEG_LINETO:
+ x0 = cx;
+ y0 = cy;
+ x1 = xpoints[pos] - (float) x;
+ y1 = ypoints[pos++] - (float) y;
+
+ if (y0 == 0.0)
+ y0 -= epsilon;
+ if (y1 == 0.0)
+ y1 -= epsilon;
+ if (Line2D.linesIntersect(x0, y0, x1, y1,
+ epsilon, 0.0, distance, 0.0))
+ windingNumber += (y1 < y0) ? 1 : negative;
+
+ cx = xpoints[pos - 1] - (float) x;
+ cy = ypoints[pos - 1] - (float) y;
+ break;
+ case PathIterator.SEG_QUADTO:
+ x0 = cx;
+ y0 = cy;
+ x1 = xpoints[pos] - x;
+ y1 = ypoints[pos++] - y;
+ x2 = xpoints[pos] - x;
+ y2 = ypoints[pos++] - y;
+
+ /* check if curve may intersect X+ axis. */
+ if ((x0 > 0.0 || x1 > 0.0 || x2 > 0.0)
+ && (y0 * y1 <= 0 || y1 * y2 <= 0))
+ {
+ if (y0 == 0.0)
+ y0 -= epsilon;
+ if (y2 == 0.0)
+ y2 -= epsilon;
+
+ r[0] = y0;
+ r[1] = 2 * (y1 - y0);
+ r[2] = (y2 - 2 * y1 + y0);
+
+ /* degenerate roots (=tangent points) do not
+ contribute to the winding number. */
+ if ((nRoots = QuadCurve2D.solveQuadratic(r)) == 2)
+ for (int i = 0; i < nRoots; i++)
+ {
+ float t = (float) r[i];
+ if (t > 0.0f && t < 1.0f)
+ {
+ double crossing = t * t * (x2 - 2 * x1 + x0)
+ + 2 * t * (x1 - x0) + x0;
+ if (crossing >= 0.0 && crossing <= distance)
+ windingNumber += (2 * t * (y2 - 2 * y1 + y0)
+ + 2 * (y1 - y0) < 0) ? 1 : negative;
+ }
+ }
+ }
+
+ cx = xpoints[pos - 1] - (float) x;
+ cy = ypoints[pos - 1] - (float) y;
+ break;
+ case PathIterator.SEG_CUBICTO:
+ x0 = cx;
+ y0 = cy;
+ x1 = xpoints[pos] - x;
+ y1 = ypoints[pos++] - y;
+ x2 = xpoints[pos] - x;
+ y2 = ypoints[pos++] - y;
+ x3 = xpoints[pos] - x;
+ y3 = ypoints[pos++] - y;
+
+ /* check if curve may intersect X+ axis. */
+ if ((x0 > 0.0 || x1 > 0.0 || x2 > 0.0 || x3 > 0.0)
+ && (y0 * y1 <= 0 || y1 * y2 <= 0 || y2 * y3 <= 0))
+ {
+ if (y0 == 0.0)
+ y0 -= epsilon;
+ if (y3 == 0.0)
+ y3 -= epsilon;
+
+ r[0] = y0;
+ r[1] = 3 * (y1 - y0);
+ r[2] = 3 * (y2 + y0 - 2 * y1);
+ r[3] = y3 - 3 * y2 + 3 * y1 - y0;
+
+ if ((nRoots = CubicCurve2D.solveCubic(r)) != 0)
+ for (int i = 0; i < nRoots; i++)
+ {
+ float t = (float) r[i];
+ if (t > 0.0 && t < 1.0)
+ {
+ double crossing = -(t * t * t) * (x0 - 3 * x1
+ + 3 * x2 - x3)
+ + 3 * t * t * (x0 - 2 * x1 + x2)
+ + 3 * t * (x1 - x0) + x0;
+ if (crossing >= 0 && crossing <= distance)
+ windingNumber += (3 * t * t * (y3 + 3 * y1
+ - 3 * y2 - y0)
+ + 6 * t * (y0 - 2 * y1 + y2)
+ + 3 * (y1 - y0) < 0) ? 1 : negative;
+ }
+ }
+ }
+
+ cx = xpoints[pos - 1] - (float) x;
+ cy = ypoints[pos - 1] - (float) y;
+ break;
+ }
}
// swap coordinates back
if (useYaxis)
{
- float[] swap;
- swap = ypoints;
- ypoints = xpoints;
- xpoints = swap;
+ float[] swap;
+ swap = ypoints;
+ ypoints = xpoints;
+ xpoints = swap;
}
return (windingNumber);
}
} // class GeneralPath
-
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