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-rw-r--r--gcc/cfgbuild.c126
1 files changed, 62 insertions, 64 deletions
diff --git a/gcc/cfgbuild.c b/gcc/cfgbuild.c
index 5ce9d40f3b0..d531877597e 100644
--- a/gcc/cfgbuild.c
+++ b/gcc/cfgbuild.c
@@ -50,7 +50,8 @@ Software Foundation, 59 Temple Place - Suite 330, Boston, MA
static int count_basic_blocks PARAMS ((rtx));
static void find_basic_blocks_1 PARAMS ((rtx));
static rtx find_label_refs PARAMS ((rtx, rtx));
-static void make_edges PARAMS ((rtx, int, int, int));
+static void make_edges PARAMS ((rtx, basic_block,
+ basic_block, int));
static void make_label_edge PARAMS ((sbitmap *, basic_block,
rtx, int));
static void make_eh_edge PARAMS ((sbitmap *, basic_block, rtx));
@@ -280,9 +281,10 @@ make_eh_edge (edge_cache, src, insn)
static void
make_edges (label_value_list, min, max, update_p)
rtx label_value_list;
- int min, max, update_p;
+ basic_block min, max;
+ int update_p;
{
- int i;
+ basic_block bb;
sbitmap *edge_cache = NULL;
/* Assume no computed jump; revise as we create edges. */
@@ -293,28 +295,26 @@ make_edges (label_value_list, min, max, update_p)
amount of time searching the edge lists for duplicates. */
if (forced_labels || label_value_list)
{
- edge_cache = sbitmap_vector_alloc (n_basic_blocks, n_basic_blocks);
- sbitmap_vector_zero (edge_cache, n_basic_blocks);
+ edge_cache = sbitmap_vector_alloc (last_basic_block, last_basic_block);
+ sbitmap_vector_zero (edge_cache, last_basic_block);
if (update_p)
- for (i = min; i <= max; ++i)
+ FOR_BB_BETWEEN (bb, min, max->next_bb, next_bb)
{
edge e;
- for (e = BASIC_BLOCK (i)->succ; e ; e = e->succ_next)
+ for (e = bb->succ; e ; e = e->succ_next)
if (e->dest != EXIT_BLOCK_PTR)
- SET_BIT (edge_cache[i], e->dest->index);
+ SET_BIT (edge_cache[bb->sindex], e->dest->sindex);
}
}
- /* By nature of the way these get numbered, block 0 is always the entry. */
- if (min == 0)
- cached_make_edge (edge_cache, ENTRY_BLOCK_PTR, BASIC_BLOCK (0),
+ if (min == ENTRY_BLOCK_PTR->next_bb)
+ cached_make_edge (edge_cache, ENTRY_BLOCK_PTR, min,
EDGE_FALLTHRU);
- for (i = min; i <= max; ++i)
+ FOR_BB_BETWEEN (bb, min, max->next_bb, next_bb)
{
- basic_block bb = BASIC_BLOCK (i);
rtx insn, x;
enum rtx_code code;
int force_fallthru = 0;
@@ -443,15 +443,16 @@ make_edges (label_value_list, min, max, update_p)
/* Find out if we can drop through to the next block. */
insn = next_nonnote_insn (insn);
- if (!insn || (i + 1 == n_basic_blocks && force_fallthru))
+
+ if (!insn || (bb->next_bb == EXIT_BLOCK_PTR && force_fallthru))
cached_make_edge (edge_cache, bb, EXIT_BLOCK_PTR, EDGE_FALLTHRU);
- else if (i + 1 < n_basic_blocks)
+ else if (bb->next_bb != EXIT_BLOCK_PTR)
{
- rtx tmp = BLOCK_HEAD (i + 1);
+ rtx tmp = bb->next_bb->head;
if (GET_CODE (tmp) == NOTE)
tmp = next_nonnote_insn (tmp);
if (force_fallthru || insn == tmp)
- cached_make_edge (edge_cache, bb, BASIC_BLOCK (i + 1),
+ cached_make_edge (edge_cache, bb, bb->next_bb,
EDGE_FALLTHRU);
}
}
@@ -470,12 +471,12 @@ find_basic_blocks_1 (f)
rtx f;
{
rtx insn, next;
- int i = 0;
rtx bb_note = NULL_RTX;
rtx lvl = NULL_RTX;
rtx trll = NULL_RTX;
rtx head = NULL_RTX;
rtx end = NULL_RTX;
+ basic_block prev = ENTRY_BLOCK_PTR;
/* We process the instructions in a slightly different way than we did
previously. This is so that we see a NOTE_BASIC_BLOCK after we have
@@ -492,7 +493,7 @@ find_basic_blocks_1 (f)
if ((GET_CODE (insn) == CODE_LABEL || GET_CODE (insn) == BARRIER)
&& head)
{
- create_basic_block_structure (i++, head, end, bb_note);
+ prev = create_basic_block_structure (last_basic_block++, head, end, bb_note, prev);
head = end = NULL_RTX;
bb_note = NULL_RTX;
}
@@ -506,7 +507,7 @@ find_basic_blocks_1 (f)
if (head && control_flow_insn_p (insn))
{
- create_basic_block_structure (i++, head, end, bb_note);
+ prev = create_basic_block_structure (last_basic_block++, head, end, bb_note, prev);
head = end = NULL_RTX;
bb_note = NULL_RTX;
}
@@ -588,11 +589,11 @@ find_basic_blocks_1 (f)
}
if (head != NULL_RTX)
- create_basic_block_structure (i++, head, end, bb_note);
+ create_basic_block_structure (last_basic_block++, head, end, bb_note, prev);
else if (bb_note)
delete_insn (bb_note);
- if (i != n_basic_blocks)
+ if (last_basic_block != num_basic_blocks)
abort ();
label_value_list = lvl;
@@ -612,6 +613,7 @@ find_basic_blocks (f, nregs, file)
FILE *file ATTRIBUTE_UNUSED;
{
int max_uid;
+ basic_block bb;
timevar_push (TV_CFG);
basic_block_for_insn = 0;
@@ -619,20 +621,21 @@ find_basic_blocks (f, nregs, file)
/* Flush out existing data. */
if (basic_block_info != NULL)
{
- int i;
-
clear_edges ();
/* Clear bb->aux on all extant basic blocks. We'll use this as a
tag for reuse during create_basic_block, just in case some pass
copies around basic block notes improperly. */
- for (i = 0; i < n_basic_blocks; ++i)
- BASIC_BLOCK (i)->aux = NULL;
+ FOR_ALL_BB (bb)
+ bb->aux = NULL;
VARRAY_FREE (basic_block_info);
}
- n_basic_blocks = count_basic_blocks (f);
+ num_basic_blocks = count_basic_blocks (f);
+ last_basic_block = 0;
+ ENTRY_BLOCK_PTR->next_bb = EXIT_BLOCK_PTR;
+ EXIT_BLOCK_PTR->prev_bb = ENTRY_BLOCK_PTR;
/* Size the basic block table. The actual structures will be allocated
by find_basic_blocks_1, since we want to keep the structure pointers
@@ -642,7 +645,7 @@ find_basic_blocks (f, nregs, file)
instructions at all until close to the end of compilation when we
actually lay them out. */
- VARRAY_BB_INIT (basic_block_info, n_basic_blocks, "basic_block_info");
+ VARRAY_BB_INIT (basic_block_info, num_basic_blocks, "basic_block_info");
find_basic_blocks_1 (f);
@@ -661,7 +664,7 @@ find_basic_blocks (f, nregs, file)
compute_bb_for_insn (max_uid);
/* Discover the edges of our cfg. */
- make_edges (label_value_list, 0, n_basic_blocks - 1, 0);
+ make_edges (label_value_list, ENTRY_BLOCK_PTR->next_bb, EXIT_BLOCK_PTR->prev_bb, 0);
/* Do very simple cleanup now, for the benefit of code that runs between
here and cleanup_cfg, e.g. thread_prologue_and_epilogue_insns. */
@@ -790,25 +793,24 @@ void
find_many_sub_basic_blocks (blocks)
sbitmap blocks;
{
- int i;
- int min, max;
+ basic_block bb, min, max;
- for (i = 0; i < n_basic_blocks; i++)
- SET_STATE (BASIC_BLOCK (i),
- TEST_BIT (blocks, i) ? BLOCK_TO_SPLIT : BLOCK_ORIGINAL);
+ FOR_ALL_BB (bb)
+ SET_STATE (bb,
+ TEST_BIT (blocks, bb->sindex) ? BLOCK_TO_SPLIT : BLOCK_ORIGINAL);
- for (i = 0; i < n_basic_blocks; i++)
- if (STATE (BASIC_BLOCK (i)) == BLOCK_TO_SPLIT)
- find_bb_boundaries (BASIC_BLOCK (i));
+ FOR_ALL_BB (bb)
+ if (STATE (bb) == BLOCK_TO_SPLIT)
+ find_bb_boundaries (bb);
- for (i = 0; i < n_basic_blocks; i++)
- if (STATE (BASIC_BLOCK (i)) != BLOCK_ORIGINAL)
+ FOR_ALL_BB (bb)
+ if (STATE (bb) != BLOCK_ORIGINAL)
break;
- min = max = i;
- for (; i < n_basic_blocks; i++)
- if (STATE (BASIC_BLOCK (i)) != BLOCK_ORIGINAL)
- max = i;
+ min = max = bb;
+ for (; bb != EXIT_BLOCK_PTR; bb = bb->next_bb)
+ if (STATE (bb) != BLOCK_ORIGINAL)
+ max = bb;
/* Now re-scan and wire in all edges. This expect simple (conditional)
jumps at the end of each new basic blocks. */
@@ -816,29 +818,28 @@ find_many_sub_basic_blocks (blocks)
/* Update branch probabilities. Expect only (un)conditional jumps
to be created with only the forward edges. */
- for (i = min; i <= max; i++)
+ FOR_BB_BETWEEN (bb, min, max->next_bb, next_bb)
{
edge e;
- basic_block b = BASIC_BLOCK (i);
- if (STATE (b) == BLOCK_ORIGINAL)
+ if (STATE (bb) == BLOCK_ORIGINAL)
continue;
- if (STATE (b) == BLOCK_NEW)
+ if (STATE (bb) == BLOCK_NEW)
{
- b->count = 0;
- b->frequency = 0;
- for (e = b->pred; e; e=e->pred_next)
+ bb->count = 0;
+ bb->frequency = 0;
+ for (e = bb->pred; e; e=e->pred_next)
{
- b->count += e->count;
- b->frequency += EDGE_FREQUENCY (e);
+ bb->count += e->count;
+ bb->frequency += EDGE_FREQUENCY (e);
}
}
- compute_outgoing_frequencies (b);
+ compute_outgoing_frequencies (bb);
}
- for (i = 0; i < n_basic_blocks; i++)
- SET_STATE (BASIC_BLOCK (i), 0);
+ FOR_ALL_BB (bb)
+ SET_STATE (bb, 0);
}
/* Like above but for single basic block only. */
@@ -847,14 +848,12 @@ void
find_sub_basic_blocks (bb)
basic_block bb;
{
- int i;
- int min, max;
- basic_block next = (bb->index == n_basic_blocks - 1
- ? NULL : BASIC_BLOCK (bb->index + 1));
+ basic_block min, max, b;
+ basic_block next = bb->next_bb;
- min = bb->index;
+ min = bb;
find_bb_boundaries (bb);
- max = (next ? next->index : n_basic_blocks) - 1;
+ max = next->prev_bb;
/* Now re-scan and wire in all edges. This expect simple (conditional)
jumps at the end of each new basic blocks. */
@@ -862,12 +861,11 @@ find_sub_basic_blocks (bb)
/* Update branch probabilities. Expect only (un)conditional jumps
to be created with only the forward edges. */
- for (i = min; i <= max; i++)
+ FOR_BB_BETWEEN (b, min, max->next_bb, next_bb)
{
edge e;
- basic_block b = BASIC_BLOCK (i);
- if (i != min)
+ if (b != min)
{
b->count = 0;
b->frequency = 0;
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