@c -*- Texinfo -*- @c Copyright (c) 1990 1991 1992 1993 Free Software Foundation, Inc. @c This file is part of the source for the GDB manual. @node Remote Serial @subsection The @value{GDBN} remote serial protocol @cindex remote serial debugging, overview To debug a program running on another machine (the debugging @dfn{target} machine), you must first arrange for all the usual prerequisites for the program to run by itself. For example, for a C program, you need: @enumerate @item A startup routine to set up the C runtime environment; these usually have a name like @file{crt0}. The startup routine may be supplied by your hardware supplier, or you may have to write your own. @item You probably need a C subroutine library to support your program's subroutine calls, notably managing input and output. @item A way of getting your program to the other machine---for example, a download program. These are often supplied by the hardware manufacturer, but you may have to write your own from hardware documentation. @end enumerate The next step is to arrange for your program to use a serial port to communicate with the machine where @value{GDBN} is running (the @dfn{host} machine). In general terms, the scheme looks like this: @table @emph @item On the host, @value{GDBN} already understands how to use this protocol; when everything else is set up, you can simply use the @samp{target remote} command (@pxref{Targets,,Specifying a Debugging Target}). @item On the target, you must link with your program a few special-purpose subroutines that implement the @value{GDBN} remote serial protocol. The file containing these subroutines is called a @dfn{debugging stub}. On certain remote targets, you can use an auxiliary program @code{gdbserver} instead of linking a stub into your program. @xref{Server,,Using the @code{gdbserver} program}, for details. @end table The debugging stub is specific to the architecture of the remote machine; for example, use @file{sparc-stub.c} to debug programs on @sc{sparc} boards. @cindex remote serial stub list These working remote stubs are distributed with @value{GDBN}: @table @code @item i386-stub.c @kindex i386-stub.c @cindex Intel @cindex i386 For Intel 386 and compatible architectures. @item m68k-stub.c @kindex m68k-stub.c @cindex Motorola 680x0 @cindex m680x0 For Motorola 680x0 architectures. @item sh-stub.c @kindex sh-stub.c @cindex Hitachi @cindex SH For Hitachi SH architectures. @item sparc-stub.c @kindex sparc-stub.c @cindex Sparc For @sc{sparc} architectures. @item sparcl-stub.c @kindex sparcl-stub.c @cindex Fujitsu @cindex SparcLite For Fujitsu @sc{sparclite} architectures. @end table The @file{README} file in the @value{GDBN} distribution may list other recently added stubs. @menu * Stub Contents:: What the stub can do for you * Bootstrapping:: What you must do for the stub * Debug Session:: Putting it all together * Protocol:: Definition of the communication protocol * Server:: Using the `gdbserver' program * NetWare:: Using the `gdbserve.nlm' program @end menu @node Stub Contents @subsubsection What the stub can do for you @cindex remote serial stub The debugging stub for your architecture supplies these three subroutines: @table @code @item set_debug_traps @kindex set_debug_traps @cindex remote serial stub, initialization This routine arranges for @code{handle_exception} to run when your program stops. You must call this subroutine explicitly near the beginning of your program. @item handle_exception @kindex handle_exception @cindex remote serial stub, main routine This is the central workhorse, but your program never calls it explicitly---the setup code arranges for @code{handle_exception} to run when a trap is triggered. @code{handle_exception} takes control when your program stops during execution (for example, on a breakpoint), and mediates communications with @value{GDBN} on the host machine. This is where the communications protocol is implemented; @code{handle_exception} acts as the @value{GDBN} representative on the target machine; it begins by sending summary information on the state of your program, then continues to execute, retrieving and transmitting any information @value{GDBN} needs, until you execute a @value{GDBN} command that makes your program resume; at that point, @code{handle_exception} returns control to your own code on the target machine. @item breakpoint @cindex @code{breakpoint} subroutine, remote Use this auxiliary subroutine to make your program contain a breakpoint. Depending on the particular situation, this may be the only way for @value{GDBN} to get control. For instance, if your target machine has some sort of interrupt button, you won't need to call this; pressing the interrupt button transfers control to @code{handle_exception}---in effect, to @value{GDBN}. On some machines, simply receiving characters on the serial port may also trigger a trap; again, in that situation, you don't need to call @code{breakpoint} from your own program---simply running @samp{target remote} from the host @value{GDBN} session gets control. Call @code{breakpoint} if none of these is true, or if you simply want to make certain your program stops at a predetermined point for the start of your debugging session. @end table @node Bootstrapping @subsubsection What you must do for the stub @cindex remote stub, support routines The debugging stubs that come with @value{GDBN} are set up for a particular chip architecture, but they have no information about the rest of your debugging target machine. First of all you need to tell the stub how to communicate with the serial port. @table @code @item int getDebugChar() @kindex getDebugChar Write this subroutine to read a single character from the serial port. It may be identical to @code{getchar} for your target system; a different name is used to allow you to distinguish the two if you wish. @item void putDebugChar(int) @kindex putDebugChar Write this subroutine to write a single character to the serial port. It may be identical to @code{putchar} for your target system; a different name is used to allow you to distinguish the two if you wish. @end table @cindex control C, and remote debugging @cindex interrupting remote targets If you want @value{GDBN} to be able to stop your program while it is running, you need to use an interrupt-driven serial driver, and arrange for it to stop when it receives a @code{^C} (@samp{\003}, the control-C character). That is the character which @value{GDBN} uses to tell the remote system to stop. Getting the debugging target to return the proper status to @value{GDBN} probably requires changes to the standard stub; one quick and dirty way is to just execute a breakpoint instruction (the ``dirty'' part is that @value{GDBN} reports a @code{SIGTRAP} instead of a @code{SIGINT}). Other routines you need to supply are: @table @code @item void exceptionHandler (int @var{exception_number}, void *@var{exception_address}) @kindex exceptionHandler Write this function to install @var{exception_address} in the exception handling tables. You need to do this because the stub does not have any way of knowing what the exception handling tables on your target system are like (for example, the processor's table might be in @sc{rom}, containing entries which point to a table in @sc{ram}). @var{exception_number} is the exception number which should be changed; its meaning is architecture-dependent (for example, different numbers might represent divide by zero, misaligned access, etc). When this exception occurs, control should be transferred directly to @var{exception_address}, and the processor state (stack, registers, and so on) should be just as it is when a processor exception occurs. So if you want to use a jump instruction to reach @var{exception_address}, it should be a simple jump, not a jump to subroutine. For the 386, @var{exception_address} should be installed as an interrupt gate so that interrupts are masked while the handler runs. The gate should be at privilege level 0 (the most privileged level). The @sc{sparc} and 68k stubs are able to mask interrupts themselves without help from @code{exceptionHandler}. @item void flush_i_cache() @kindex flush_i_cache (sparc and sparclite only) Write this subroutine to flush the instruction cache, if any, on your target machine. If there is no instruction cache, this subroutine may be a no-op. On target machines that have instruction caches, @value{GDBN} requires this function to make certain that the state of your program is stable. @end table @noindent You must also make sure this library routine is available: @table @code @item void *memset(void *, int, int) @kindex memset This is the standard library function @code{memset} that sets an area of memory to a known value. If you have one of the free versions of @code{libc.a}, @code{memset} can be found there; otherwise, you must either obtain it from your hardware manufacturer, or write your own. @end table If you do not use the GNU C compiler, you may need other standard library subroutines as well; this varies from one stub to another, but in general the stubs are likely to use any of the common library subroutines which @code{gcc} generates as inline code. @node Debug Session @subsubsection Putting it all together @cindex remote serial debugging summary In summary, when your program is ready to debug, you must follow these steps. @enumerate @item Make sure you have the supporting low-level routines (@pxref{Bootstrapping,,What you must do for the stub}): @display @code{getDebugChar}, @code{putDebugChar}, @code{flush_i_cache}, @code{memset}, @code{exceptionHandler}. @end display @item Insert these lines near the top of your program: @example set_debug_traps(); breakpoint(); @end example @item For the 680x0 stub only, you need to provide a variable called @code{exceptionHook}. Normally you just use: @example void (*exceptionHook)() = 0; @end example but if before calling @code{set_debug_traps}, you set it to point to a function in your program, that function is called when @code{@value{GDBN}} continues after stopping on a trap (for example, bus error). The function indicated by @code{exceptionHook} is called with one parameter: an @code{int} which is the exception number. @item Compile and link together: your program, the @value{GDBN} debugging stub for your target architecture, and the supporting subroutines. @item Make sure you have a serial connection between your target machine and the @value{GDBN} host, and identify the serial port on the host. @item @c The "remote" target now provides a `load' command, so we should @c document that. FIXME. Download your program to your target machine (or get it there by whatever means the manufacturer provides), and start it. @item To start remote debugging, run @value{GDBN} on the host machine, and specify as an executable file the program that is running in the remote machine. This tells @value{GDBN} how to find your program's symbols and the contents of its pure text. @cindex serial line, @code{target remote} Then establish communication using the @code{target remote} command. Its argument specifies how to communicate with the target machine---either via a devicename attached to a direct serial line, or a TCP port (usually to a terminal server which in turn has a serial line to the target). For example, to use a serial line connected to the device named @file{/dev/ttyb}: @example target remote /dev/ttyb @end example @cindex TCP port, @code{target remote} To use a TCP connection, use an argument of the form @code{@var{host}:port}. For example, to connect to port 2828 on a terminal server named @code{manyfarms}: @example target remote manyfarms:2828 @end example @end enumerate Now you can use all the usual commands to examine and change data and to step and continue the remote program. To resume the remote program and stop debugging it, use the @code{detach} command. @cindex interrupting remote programs @cindex remote programs, interrupting Whenever @value{GDBN} is waiting for the remote program, if you type the interrupt character (often @key{C-C}), @value{GDBN} attempts to stop the program. This may or may not succeed, depending in part on the hardware and the serial drivers the remote system uses. If you type the interrupt character once again, @value{GDBN} displays this prompt: @example Interrupted while waiting for the program. Give up (and stop debugging it)? (y or n) @end example If you type @kbd{y}, @value{GDBN} abandons the remote debugging session. (If you decide you want to try again later, you can use @samp{target remote} again to connect once more.) If you type @kbd{n}, @value{GDBN} goes back to waiting. @node Protocol @subsubsection Communication protocol @cindex debugging stub, example @cindex remote stub, example @cindex stub example, remote debugging The stub files provided with @value{GDBN} implement the target side of the communication protocol, and the @value{GDBN} side is implemented in the @value{GDBN} source file @file{remote.c}. Normally, you can simply allow these subroutines to communicate, and ignore the details. (If you're implementing your own stub file, you can still ignore the details: start with one of the existing stub files. @file{sparc-stub.c} is the best organized, and therefore the easiest to read.) However, there may be occasions when you need to know something about the protocol---for example, if there is only one serial port to your target machine, you might want your program to do something special if it recognizes a packet meant for @value{GDBN}. In the examples below, @samp{<-} and @samp{->} are used to indicate transmitted and received data respectfully. @cindex protocol, @value{GDBN} remote serial @cindex serial protocol, @value{GDBN} remote @cindex remote serial protocol All @value{GDBN} commands and responses (other than acknowledgments) are sent as a @var{packet}. A @var{packet} is introduced with the character @samp{$}, this is followed by an optional two-digit @var{sequence-id} and the character @samp{:}, the actual @var{packet-data}, and the terminating character @samp{#} followed by a two-digit @var{checksum}: @example @code{$}@var{packet-data}@code{#}@var{checksum} @end example @noindent or, with the optional @var{sequence-id}: @example @code{$}@var{sequence-id}@code{:}@var{packet-data}@code{#}@var{checksum} @end example @cindex checksum, for @value{GDBN} remote @noindent The two-digit @var{checksum} is computed as the modulo 256 sum of all characters between the leading @samp{$} and the trailing @samp{#} (that consisting of both the optional @var{sequence-id}@code{:} and the actual @var{packet-data}). @cindex sequence-id, for @value{GDBN} remote @noindent The two-digit @var{sequence-id}, when present, is returned with the acknowledgment. Beyond that its meaning is poorly defined. @value{GDBN} is not known to output @var{sequence-id}s. When either the host or the target machine receives a packet, the first response expected is an acknowledgment: either @samp{+} (to indicate the package was received correctly) or @samp{-} (to request retransmission): @example <- @code{$}@var{packet-data}@code{#}@var{checksum} -> @code{+} @end example @noindent If the received packet included a @var{sequence-id} than that is appended to a positive acknowledgment: @example <- @code{$}@var{sequence-id}@code{:}@var{packet-data}@code{#}@var{checksum} -> @code{+}@var{sequence-id} @end example The host (@value{GDBN}) sends @var{command}s, and the target (the debugging stub incorporated in your program) sends a @var{response}. In the case of step and continue @var{command}s, the response is only sent when the operation has completed (the target has again stopped). @var{packet-data} consists of a sequence of characters with the exception of @samp{#} and @samp{$} (see @samp{X} packet for an exception). @samp{:} can not appear as the third character in a packet. Fields within the packet should be separated using @samp{,} and @samp{;} (unfortunately some packets chose to use @samp{:}). Except where otherwise noted all numbers are represented in HEX with leading zeros suppressed. Response @var{data} can be run-length encoded to save space. A @samp{*} means that the next character is an ASCII encoding giving a repeat count which stands for that many repetitions of the character preceding the @samp{*}. The encoding is @code{n+29}, yielding a printable character where @code{n >=3} (which is where rle starts to win). Don't use an @code{n > 126}. So: @example "@code{0* }" @end example @noindent means the same as "0000". The error response, returned for some packets includes a two character error number. That number is not well defined. For any @var{command} not supported by the stub, an empty response (@samp{$#00}) should be returned. That way it is possible to extend the protocol. A newer @value{GDBN} can tell if a packet is supported based on the response. Below is a complete list of all currently defined @var{command}s and their corresponding response @var{data}: @multitable @columnfractions .30 .30 .40 @item Packet @tab Request @tab Description @item extended ops @emph{(optional)} @tab @code{!} @tab Use the extended remote protocol. Sticky -- only needs to be set once. The extended remote protocol support the @samp{R} packet. @item @tab reply @samp{} @tab Stubs that support the extended remote protocol return @samp{} which, unfortunately, is identical to the response returned by stubs that do not support protocol extensions. @item last signal @tab @code{?} @tab Reply the current reason for stopping. This is the same reply as is generated for step or cont : @code{S}@var{AA} where @var{AA} is the signal number. @item reserved @tab @code{a} @tab Reserved for future use @item set program arguments @strong{(reserved)} @emph{(optional)} @tab @code{A}@var{arglen}@code{,}@var{argnum}@code{,}@var{arg}@code{,...} @tab Initialized @samp{argv[]} array passed into program. @var{arglen} specifies the number of bytes in the hex encoded byte stream @var{arg}. @item @tab reply @code{OK} @item @tab reply @code{E}@var{NN} @item set baud @strong{(deprecated)} @tab @code{b}@var{baud} @tab Change the serial line speed to @var{baud}. JTC: @emph{When does the transport layer state change? When it's received, or after the ACK is transmitted. In either case, there are problems if the command or the acknowledgment packet is dropped.} Stan: @emph{If people really wanted to add something like this, and get it working for the first time, they ought to modify ser-unix.c to send some kind of out-of-band message to a specially-setup stub and have the switch happen "in between" packets, so that from remote protocol's point of view, nothing actually happened.} @item set breakpoint @strong{(deprecated)} @tab @code{B}@var{addr},@var{mode} @tab Set (@var{mode} is @samp{S}) or clear (@var{mode} is @samp{C}) a breakpoint at @var{addr}. @emph{This has been replaced by the @samp{Z} and @samp{z} packets.} @item continue @tab @code{c}@var{addr} @tab @var{addr} is address to resume. If @var{addr} is omitted, resume at current address. @item @tab reply @tab see below @item continue with signal @emph{(optional)} @tab @code{C}@var{sig}@code{;}@var{addr} @tab Continue with signal @var{sig} (hex signal number). If @code{;}@var{addr} is omitted, resume at same address. @item @tab reply @tab see below @item toggle debug @emph{(optional)} @tab @code{d} @tab toggle debug flag (see 386 & 68k stubs) @item detach @emph{(optional)} @tab @code{D} @tab Reply OK. @item reserved @tab @code{e} @tab Reserved for future use @item reserved @tab @code{E} @tab Reserved for future use @item reserved @tab @code{f} @tab Reserved for future use @item reserved @tab @code{F} @tab Reserved for future use @item read registers @tab @code{g} @tab Read general registers. @item @tab reply @var{XX...} @tab Each byte of register data is described by two hex digits. The bytes with the register are transmitted in target byte order. The size of each register and their position within the @samp{g} @var{packet} is determined by the @var{REGISTER_RAW_SIZE} and @var{REGISTER_NAME} macros. @item @tab @code{E}@var{NN} @tab for an error. @item write regs @tab @code{G}@var{XX...} @tab See @samp{g} for a description of the @var{XX...} data. @item @tab reply @code{OK} @tab for success @item @tab reply @code{E}@var{NN} @tab for an error @item reserved @tab @code{h} @tab Reserved for future use @item set thread @emph{(optional)} @tab @code{H}@var{c}@var{t...} @tab Set thread for subsequent operations. @var{c} = @samp{c} for thread used in step and continue; @var{t...} can be -1 for all threads. @var{c} = @samp{g} for thread used in other operations. If zero, pick a thread, any thread. @item @tab reply @code{OK} @tab for success @item @tab reply @code{E}@var{NN} @tab for an error @item cycle step @strong{(draft)} @emph{(optional)} @tab @code{i}@var{addr}@code{,}@var{nnn} @tab Step the remote target by a single clock cycle. If @code{,}@var{nnn} is present, cycle step @var{nnn} cycles. If @var{addr} is present, cycle step starting at that address. @item signal then cycle step @strong{(reserved)} @emph{(optional)} @tab @code{I} @tab See @samp{i} and @samp{S} for likely syntax and semantics. @item reserved @tab @code{j} @tab Reserved for future use @item reserved @tab @code{J} @tab Reserved for future use @item kill request @emph{(optional)} @tab @code{k} @tab @item reserved @tab @code{l} @tab Reserved for future use @item reserved @tab @code{L} @tab Reserved for future use @item read memory @tab @code{m}@var{addr}@code{,}@var{length} @tab Read @var{length} bytes of memory starting at address @var{addr}. @item @tab reply @var{XX...} @tab @var{XX...} is mem contents. Can be fewer bytes than requested if able to read only part of the data. @item @tab reply @code{E}@var{NN} @tab @var{NN} is errno @item write mem @tab @code{M}@var{addr},@var{length}@code{:}@var{XX...} @tab Write @var{length} bytes of memory starting at address @var{addr}. @var{XX...} is the data. @item @tab reply @code{OK} @tab for success @item @tab reply @code{E}@var{NN} @tab for an error (this includes the case where only part of the data was written). @item reserved @tab @code{n} @tab Reserved for future use @item reserved @tab @code{N} @tab Reserved for future use @item reserved @tab @code{o} @tab Reserved for future use @item reserved @tab @code{O} @tab Reserved for future use @item read reg @strong{(reserved)} @tab @code{p}@var{n...} @tab See write register. @item @tab return @var{r....} @tab The hex encoded value of the register in target byte order. @item write reg @emph{(optional)} @tab @code{P}@var{n...}@code{=}@var{r...} @tab Write register @var{n...} with value @var{r...}, which contains two hex digits for each byte in the register (target byte order). @item @tab reply @code{OK} @tab for success @item @tab reply @code{E}@var{NN} @tab for an error @item general query @emph{(optional)} @tab @code{q}@var{query} @tab Request info about @var{query}. In general @value{GDBN} @var{query}'s have a leading upper case letter. Custom vendor queries should use a leading lower case letter and a company prefix, ex: @samp{qfsf.var}. @var{query} may optionally be followed by a @samp{,} or @samp{;} separated list. Stubs should ensure that they fully match any @var{query} name. @item @tab reply @code{XX...} @tab Hex encoded data from query. The reply can not be empty. @item @tab reply @code{E}@var{NN} @tab error reply @item @tab reply @samp{} @tab Indicating an unrecognized @var{query}. @item current thread @tab @code{q}@code{C} @tab Return the current thread id. @item @tab reply @code{QC}@var{pid} @tab Where @var{pid} is a HEX encoded 16 bit process id. @item @tab reply * @tab Any other reply implies the old pid. @item compute CRC of memory block @tab @code{q}@code{CRC:}@var{addr}@code{,}@var{length} @tab @item @tab reply @code{E}@var{NN} @tab An error (such as memory fault) @item @tab reply @code{C}@var{CRC32} @tab A 32 bit cyclic redundancy check of the specified memory region. @item query @var{LIST} or @var{threadLIST} @tab @code{q}@code{L}@var{startflag}@var{threadcount}@var{nextthread} @tab Obtain thread information from RTOS. @var{startflag} is one hex digit; @var{threadcount} is two hex digits; and @var{nextthread} is 16 hex digits. @item @tab reply * @tab See @code{remote.c:parse_threadlist_response()}. @item query sect offs @tab @code{q}@code{Offsets} @tab Get section offsets. @item @tab reply @code{Text=}@var{xxx}@code{;Data=}@var{yyy}@code{;Bss=}@var{zzz} @item thread info request @tab @code{q}@code{P}@var{mode}@var{threadid} @tab Returns information on @var{threadid}. Where: @var{mode} is a hex encoded 32 bit mode; @var{threadid} is a hex encoded 64 bit thread ID. @item @tab reply * @tab See @code{remote.c:remote_unpack_thread_info_response()}. @item remote command @tab @code{q}@code{Rcmd,}@var{COMMAND} @tab @var{COMMAND} (hex encoded) is passed to the local interpreter for execution. Invalid commands should be reported using the output string. Before the final result packet, the target may also respond with a number of intermediate @code{O}@var{OUTPUT} console output packets. @emph{Implementors should note that providing access to a stubs's interpreter may have security implications}. @item @tab reply @code{OK} @tab A command response with no output. @item @tab reply @var{OUTPUT} @tab A command response with the hex encoded output string @var{OUTPUT}. @item @tab reply @code{E}@var{NN} @tab Indicate a badly formed request. @item @tab reply @samp{} @tab When @samp{q}@samp{Rcmd} is not recognized. @item general set @emph{(optional)} @tab @code{Q}@var{var}@code{=}@var{val} @tab Set value of @var{var} to @var{val}. See @samp{q} for a discussing of naming conventions. @item reset @emph{(optional)} @tab r @tab reset -- see sparc stub. @item remote restart @emph{(optional)} @tab @code{R}@var{XX} @tab Restart the remote server. @var{XX} while needed has no clear definition. @item step @emph{(optional)} @tab @code{s}@var{addr} @tab @var{addr} is address to resume. If @var{addr} is omitted, resume at same address. @item @tab reply @tab see below @item step with signal @emph{(optional)} @tab @code{S}@var{sig}@code{;}@var{addr} @tab Like @samp{C} but step not continue. @item @tab reply @tab see below @item search @emph{(optional)} @tab @code{t}@var{addr}@code{:}@var{PP}@code{,}@var{MM} @tab Search backwards starting at address @var{addr} for a match with pattern @var{PP} and mask @var{MM}. @var{PP} and @var{MM} are 4 bytes. @var{addr} must be at least 3 digits. @item thread alive @emph{(optional)} @tab @code{T}@var{XX} @tab Find out if the thread XX is alive. @item @tab reply @code{OK} @tab thread is still alive @item @tab reply @code{E}@var{NN} @tab thread is dead @item reserved @tab @code{u} @tab Reserved for future use @item reserved @tab @code{U} @tab Reserved for future use @item reserved @tab @code{v} @tab Reserved for future use @item reserved @tab @code{V} @tab Reserved for future use @item reserved @tab @code{w} @tab Reserved for future use @item reserved @tab @code{W} @tab Reserved for future use @item reserved @tab @code{x} @tab Reserved for future use @item write mem (binary) @emph{(optional)} @tab @code{X}@var{addr}@code{,}@var{length}@var{:}@var{XX...} @tab @var{addr} is address, @var{length} is number of bytes, @var{XX...} is binary data. @item @tab reply @code{OK} @tab for success @item @tab reply @code{E}@var{NN} @tab for an error @item reserved @tab @code{y} @tab Reserved for future use @item reserved @tab @code{Y} @tab Reserved for future use @item remove break or watchpoint @strong{(draft)} @emph{(optional)} @tab @code{z}@var{t}@code{,}@var{addr}@code{,}@var{length} @tab See @samp{Z}. @item insert break or watchpoint @strong{(draft)} @emph{(optional)} @tab @code{Z}@var{t}@code{,}@var{addr}@code{,}@var{length} @tab @var{t} is type: @samp{0} - software breakpoint, @samp{1} - hardware breakpoint, @samp{2} - write watchpoint, @samp{3} - read watchpoint, @samp{4} - access watchpoint; @var{addr} is address; @var{length} is in bytes. For a software breakpoint, @var{length} specifies the size of the instruction to be patched. For hardware breakpoints and watchpoints @var{length} specifies the memory region to be monitored. @item @tab reply @code{E}@var{NN} @tab for an error @item @tab reply @code{OK} @tab for success @item @tab @samp{} @tab If not supported. @item reserved @tab @tab Reserved for future use @end multitable In the case of the @samp{C}, @samp{c}, @samp{S} and @samp{s} packets, there is no immediate response. The reply, described below, comes when the machine stops: @multitable @columnfractions .4 .6 @item @code{S}@var{AA} @tab @var{AA} is the signal number @item @code{T}@var{AA}@var{n...}@code{:}@var{r...}@code{;}@var{n...}@code{:}@var{r...}@code{;}@var{n...}@code{:}@var{r...}@code{;} @tab @var{AA} = two hex digit signal number; @var{n...} = register number (hex), @var{r...} = target byte ordered register contents, size defined by @code{REGISTER_RAW_SIZE}; @var{n...} = @samp{thread}, @var{r...} = thread process ID, this is a hex integer; @var{n...} = other string not starting with valid hex digit. @value{GDBN} should ignore this @var{n...}, @var{r...} pair and go on to the next. This way we can extend the protocol. @item @code{W}@var{AA} @tab The process exited, and @var{AA} is the exit status. This is only applicable for certains sorts of targets. @item @code{X}@var{AA} @tab The process terminated with signal @var{AA}. @item @code{N}@var{AA}@code{;}@var{tttttttt}@code{;}@var{dddddddd}@code{;}@var{bbbbbbbb} @strong{(obsolete)} @tab @var{AA} = signal number; @var{tttttttt} = address of symbol "_start"; @var{dddddddd} = base of data section; @var{bbbbbbbb} = base of bss section. @emph{Note: only used by Cisco Systems targets. The difference between this reply and the "qOffsets" query is that the 'N' packet may arrive spontaneously whereas the 'qOffsets' is a query initiated by the host debugger.} @item @code{O}@var{XX...} @tab @var{XX...} is hex encoding of ASCII data. This can happen at any time while the program is running and the debugger should continue to wait for 'W', 'T', etc. @end multitable Example sequence of a target being re-started. Notice how the restart does not get any direct output: @example <- @code{R00} -> @code{+} @emph{target restarts} <- @code{?} -> @code{+} -> @code{T001:1234123412341234} <- @code{+} @end example Example sequence of a target being stepped by a single instruction: @example <- @code{G1445...} -> @code{+} <- @code{s} -> @code{+} @emph{time passes} -> @code{T001:1234123412341234} <- @code{+} <- @code{g} -> @code{+} -> @code{1455...} <- @code{+} @end example @kindex set remotedebug @kindex show remotedebug @cindex packets, reporting on stdout @cindex serial connections, debugging If you have trouble with the serial connection, you can use the command @code{set remotedebug}. This makes @value{GDBN} report on all packets sent back and forth across the serial line to the remote machine. The packet-debugging information is printed on the @value{GDBN} standard output stream. @code{set remotedebug off} turns it off, and @code{show remotedebug} shows you its current state. @node Server @subsubsection Using the @code{gdbserver} program @kindex gdbserver @cindex remote connection without stubs @code{gdbserver} is a control program for Unix-like systems, which allows you to connect your program with a remote @value{GDBN} via @code{target remote}---but without linking in the usual debugging stub. @code{gdbserver} is not a complete replacement for the debugging stubs, because it requires essentially the same operating-system facilities that @value{GDBN} itself does. In fact, a system that can run @code{gdbserver} to connect to a remote @value{GDBN} could also run @value{GDBN} locally! @code{gdbserver} is sometimes useful nevertheless, because it is a much smaller program than @value{GDBN} itself. It is also easier to port than all of @value{GDBN}, so you may be able to get started more quickly on a new system by using @code{gdbserver}. Finally, if you develop code for real-time systems, you may find that the tradeoffs involved in real-time operation make it more convenient to do as much development work as possible on another system, for example by cross-compiling. You can use @code{gdbserver} to make a similar choice for debugging. @value{GDBN} and @code{gdbserver} communicate via either a serial line or a TCP connection, using the standard @value{GDBN} remote serial protocol. @table @emph @item On the target machine, you need to have a copy of the program you want to debug. @code{gdbserver} does not need your program's symbol table, so you can strip the program if necessary to save space. @value{GDBN} on the host system does all the symbol handling. To use the server, you must tell it how to communicate with @value{GDBN}; the name of your program; and the arguments for your program. The syntax is: @smallexample target> gdbserver @var{comm} @var{program} [ @var{args} @dots{} ] @end smallexample @var{comm} is either a device name (to use a serial line) or a TCP hostname and portnumber. For example, to debug Emacs with the argument @samp{foo.txt} and communicate with @value{GDBN} over the serial port @file{/dev/com1}: @smallexample target> gdbserver /dev/com1 emacs foo.txt @end smallexample @code{gdbserver} waits passively for the host @value{GDBN} to communicate with it. To use a TCP connection instead of a serial line: @smallexample target> gdbserver host:2345 emacs foo.txt @end smallexample The only difference from the previous example is the first argument, specifying that you are communicating with the host @value{GDBN} via TCP. The @samp{host:2345} argument means that @code{gdbserver} is to expect a TCP connection from machine @samp{host} to local TCP port 2345. (Currently, the @samp{host} part is ignored.) You can choose any number you want for the port number as long as it does not conflict with any TCP ports already in use on the target system (for example, @code{23} is reserved for @code{telnet}).@footnote{If you choose a port number that conflicts with another service, @code{gdbserver} prints an error message and exits.} You must use the same port number with the host @value{GDBN} @code{target remote} command. @item On the @value{GDBN} host machine, you need an unstripped copy of your program, since @value{GDBN} needs symbols and debugging information. Start up @value{GDBN} as usual, using the name of the local copy of your program as the first argument. (You may also need the @w{@samp{--baud}} option if the serial line is running at anything other than 9600 bps.) After that, use @code{target remote} to establish communications with @code{gdbserver}. Its argument is either a device name (usually a serial device, like @file{/dev/ttyb}), or a TCP port descriptor in the form @code{@var{host}:@var{PORT}}. For example: @smallexample (@value{GDBP}) target remote /dev/ttyb @end smallexample @noindent communicates with the server via serial line @file{/dev/ttyb}, and @smallexample (@value{GDBP}) target remote the-target:2345 @end smallexample @noindent communicates via a TCP connection to port 2345 on host @w{@file{the-target}}. For TCP connections, you must start up @code{gdbserver} prior to using the @code{target remote} command. Otherwise you may get an error whose text depends on the host system, but which usually looks something like @samp{Connection refused}. @end table @node NetWare @subsubsection Using the @code{gdbserve.nlm} program @kindex gdbserve.nlm @code{gdbserve.nlm} is a control program for NetWare systems, which allows you to connect your program with a remote @value{GDBN} via @code{target remote}. @value{GDBN} and @code{gdbserve.nlm} communicate via a serial line, using the standard @value{GDBN} remote serial protocol. @table @emph @item On the target machine, you need to have a copy of the program you want to debug. @code{gdbserve.nlm} does not need your program's symbol table, so you can strip the program if necessary to save space. @value{GDBN} on the host system does all the symbol handling. To use the server, you must tell it how to communicate with @value{GDBN}; the name of your program; and the arguments for your program. The syntax is: @smallexample load gdbserve [ BOARD=@var{board} ] [ PORT=@var{port} ] [ BAUD=@var{baud} ] @var{program} [ @var{args} @dots{} ] @end smallexample @var{board} and @var{port} specify the serial line; @var{baud} specifies the baud rate used by the connection. @var{port} and @var{node} default to 0, @var{baud} defaults to 9600 bps. For example, to debug Emacs with the argument @samp{foo.txt}and communicate with @value{GDBN} over serial port number 2 or board 1 using a 19200 bps connection: @smallexample load gdbserve BOARD=1 PORT=2 BAUD=19200 emacs foo.txt @end smallexample @item On the @value{GDBN} host machine, you need an unstripped copy of your program, since @value{GDBN} needs symbols and debugging information. Start up @value{GDBN} as usual, using the name of the local copy of your program as the first argument. (You may also need the @w{@samp{--baud}} option if the serial line is running at anything other than 9600 bps. After that, use @code{target remote} to establish communications with @code{gdbserve.nlm}. Its argument is a device name (usually a serial device, like @file{/dev/ttyb}). For example: @smallexample (@value{GDBP}) target remote /dev/ttyb @end smallexample @noindent communications with the server via serial line @file{/dev/ttyb}. @end table @node i960-Nindy Remote @subsection @value{GDBN} with a remote i960 (Nindy) @cindex Nindy @cindex i960 @dfn{Nindy} is a ROM Monitor program for Intel 960 target systems. When @value{GDBN} is configured to control a remote Intel 960 using Nindy, you can tell @value{GDBN} how to connect to the 960 in several ways: @itemize @bullet @item Through command line options specifying serial port, version of the Nindy protocol, and communications speed; @item By responding to a prompt on startup; @item By using the @code{target} command at any point during your @value{GDBN} session. @xref{Target Commands, ,Commands for managing targets}. @end itemize @menu * Nindy Startup:: Startup with Nindy * Nindy Options:: Options for Nindy * Nindy Reset:: Nindy reset command @end menu @node Nindy Startup @subsubsection Startup with Nindy If you simply start @code{@value{GDBP}} without using any command-line options, you are prompted for what serial port to use, @emph{before} you reach the ordinary @value{GDBN} prompt: @example Attach /dev/ttyNN -- specify NN, or "quit" to quit: @end example @noindent Respond to the prompt with whatever suffix (after @samp{/dev/tty}) identifies the serial port you want to use. You can, if you choose, simply start up with no Nindy connection by responding to the prompt with an empty line. If you do this and later wish to attach to Nindy, use @code{target} (@pxref{Target Commands, ,Commands for managing targets}). @node Nindy Options @subsubsection Options for Nindy These are the startup options for beginning your @value{GDBN} session with a Nindy-960 board attached: @table @code @item -r @var{port} Specify the serial port name of a serial interface to be used to connect to the target system. This option is only available when @value{GDBN} is configured for the Intel 960 target architecture. You may specify @var{port} as any of: a full pathname (e.g. @samp{-r /dev/ttya}), a device name in @file{/dev} (e.g. @samp{-r ttya}), or simply the unique suffix for a specific @code{tty} (e.g. @samp{-r a}). @item -O (An uppercase letter ``O'', not a zero.) Specify that @value{GDBN} should use the ``old'' Nindy monitor protocol to connect to the target system. This option is only available when @value{GDBN} is configured for the Intel 960 target architecture. @quotation @emph{Warning:} if you specify @samp{-O}, but are actually trying to connect to a target system that expects the newer protocol, the connection fails, appearing to be a speed mismatch. @value{GDBN} repeatedly attempts to reconnect at several different line speeds. You can abort this process with an interrupt. @end quotation @item -brk Specify that @value{GDBN} should first send a @code{BREAK} signal to the target system, in an attempt to reset it, before connecting to a Nindy target. @quotation @emph{Warning:} Many target systems do not have the hardware that this requires; it only works with a few boards. @end quotation @end table The standard @samp{-b} option controls the line speed used on the serial port. @c @group @node Nindy Reset @subsubsection Nindy reset command @table @code @item reset @kindex reset For a Nindy target, this command sends a ``break'' to the remote target system; this is only useful if the target has been equipped with a circuit to perform a hard reset (or some other interesting action) when a break is detected. @end table @c @end group @node UDI29K Remote @subsection The UDI protocol for AMD29K @cindex UDI @cindex AMD29K via UDI @value{GDBN} supports AMD's UDI (``Universal Debugger Interface'') protocol for debugging the a29k processor family. To use this configuration with AMD targets running the MiniMON monitor, you need the program @code{MONTIP}, available from AMD at no charge. You can also use @value{GDBN} with the UDI-conformant a29k simulator program @code{ISSTIP}, also available from AMD. @table @code @item target udi @var{keyword} @kindex udi Select the UDI interface to a remote a29k board or simulator, where @var{keyword} is an entry in the AMD configuration file @file{udi_soc}. This file contains keyword entries which specify parameters used to connect to a29k targets. If the @file{udi_soc} file is not in your working directory, you must set the environment variable @samp{UDICONF} to its pathname. @end table @node EB29K Remote @subsection The EBMON protocol for AMD29K @cindex EB29K board @cindex running 29K programs AMD distributes a 29K development board meant to fit in a PC, together with a DOS-hosted monitor program called @code{EBMON}. As a shorthand term, this development system is called the ``EB29K''. To use @value{GDBN} from a Unix system to run programs on the EB29K board, you must first connect a serial cable between the PC (which hosts the EB29K board) and a serial port on the Unix system. In the following, we assume you've hooked the cable between the PC's @file{COM1} port and @file{/dev/ttya} on the Unix system. @menu * Comms (EB29K):: Communications setup * gdb-EB29K:: EB29K cross-debugging * Remote Log:: Remote log @end menu @node Comms (EB29K) @subsubsection Communications setup The next step is to set up the PC's port, by doing something like this in DOS on the PC: @example C:\> MODE com1:9600,n,8,1,none @end example @noindent This example---run on an MS DOS 4.0 system---sets the PC port to 9600 bps, no parity, eight data bits, one stop bit, and no ``retry'' action; you must match the communications parameters when establishing the Unix end of the connection as well. @c FIXME: Who knows what this "no retry action" crud from the DOS manual may @c mean? It's optional; leave it out? ---doc@cygnus.com, 25feb91 To give control of the PC to the Unix side of the serial line, type the following at the DOS console: @example C:\> CTTY com1 @end example @noindent (Later, if you wish to return control to the DOS console, you can use the command @code{CTTY con}---but you must send it over the device that had control, in our example over the @file{COM1} serial line). From the Unix host, use a communications program such as @code{tip} or @code{cu} to communicate with the PC; for example, @example cu -s 9600 -l /dev/ttya @end example @noindent The @code{cu} options shown specify, respectively, the linespeed and the serial port to use. If you use @code{tip} instead, your command line may look something like the following: @example tip -9600 /dev/ttya @end example @noindent Your system may require a different name where we show @file{/dev/ttya} as the argument to @code{tip}. The communications parameters, including which port to use, are associated with the @code{tip} argument in the ``remote'' descriptions file---normally the system table @file{/etc/remote}. @c FIXME: What if anything needs doing to match the "n,8,1,none" part of @c the DOS side's comms setup? cu can support -o (odd @c parity), -e (even parity)---apparently no settings for no parity or @c for character size. Taken from stty maybe...? John points out tip @c can set these as internal variables, eg ~s parity=none; man stty @c suggests that it *might* work to stty these options with stdin or @c stdout redirected... ---doc@cygnus.com, 25feb91 @kindex EBMON Using the @code{tip} or @code{cu} connection, change the DOS working directory to the directory containing a copy of your 29K program, then start the PC program @code{EBMON} (an EB29K control program supplied with your board by AMD). You should see an initial display from @code{EBMON} similar to the one that follows, ending with the @code{EBMON} prompt @samp{#}--- @example C:\> G: G:\> CD \usr\joe\work29k G:\USR\JOE\WORK29K> EBMON Am29000 PC Coprocessor Board Monitor, version 3.0-18 Copyright 1990 Advanced Micro Devices, Inc. Written by Gibbons and Associates, Inc. Enter '?' or 'H' for help PC Coprocessor Type = EB29K I/O Base = 0x208 Memory Base = 0xd0000 Data Memory Size = 2048KB Available I-RAM Range = 0x8000 to 0x1fffff Available D-RAM Range = 0x80002000 to 0x801fffff PageSize = 0x400 Register Stack Size = 0x800 Memory Stack Size = 0x1800 CPU PRL = 0x3 Am29027 Available = No Byte Write Available = Yes # ~. @end example Then exit the @code{cu} or @code{tip} program (done in the example by typing @code{~.} at the @code{EBMON} prompt). @code{EBMON} keeps running, ready for @value{GDBN} to take over. For this example, we've assumed what is probably the most convenient way to make sure the same 29K program is on both the PC and the Unix system: a PC/NFS connection that establishes ``drive @code{G:}'' on the PC as a file system on the Unix host. If you do not have PC/NFS or something similar connecting the two systems, you must arrange some other way---perhaps floppy-disk transfer---of getting the 29K program from the Unix system to the PC; @value{GDBN} does @emph{not} download it over the serial line. @node gdb-EB29K @subsubsection EB29K cross-debugging Finally, @code{cd} to the directory containing an image of your 29K program on the Unix system, and start @value{GDBN}---specifying as argument the name of your 29K program: @example cd /usr/joe/work29k @value{GDBP} myfoo @end example @need 500 Now you can use the @code{target} command: @example target amd-eb /dev/ttya 9600 MYFOO @c FIXME: test above 'target amd-eb' as spelled, with caps! caps are meant to @c emphasize that this is the name as seen by DOS (since I think DOS is @c single-minded about case of letters). ---doc@cygnus.com, 25feb91 @end example @noindent In this example, we've assumed your program is in a file called @file{myfoo}. Note that the filename given as the last argument to @code{target amd-eb} should be the name of the program as it appears to DOS. In our example this is simply @code{MYFOO}, but in general it can include a DOS path, and depending on your transfer mechanism may not resemble the name on the Unix side. At this point, you can set any breakpoints you wish; when you are ready to see your program run on the 29K board, use the @value{GDBN} command @code{run}. To stop debugging the remote program, use the @value{GDBN} @code{detach} command. To return control of the PC to its console, use @code{tip} or @code{cu} once again, after your @value{GDBN} session has concluded, to attach to @code{EBMON}. You can then type the command @code{q} to shut down @code{EBMON}, returning control to the DOS command-line interpreter. Type @code{CTTY con} to return command input to the main DOS console, and type @kbd{~.} to leave @code{tip} or @code{cu}. @node Remote Log @subsubsection Remote log @kindex eb.log @cindex log file for EB29K The @code{target amd-eb} command creates a file @file{eb.log} in the current working directory, to help debug problems with the connection. @file{eb.log} records all the output from @code{EBMON}, including echoes of the commands sent to it. Running @samp{tail -f} on this file in another window often helps to understand trouble with @code{EBMON}, or unexpected events on the PC side of the connection. @node ST2000 Remote @subsection @value{GDBN} with a Tandem ST2000 To connect your ST2000 to the host system, see the manufacturer's manual. Once the ST2000 is physically attached, you can run: @example target st2000 @var{dev} @var{speed} @end example @noindent to establish it as your debugging environment. @var{dev} is normally the name of a serial device, such as @file{/dev/ttya}, connected to the ST2000 via a serial line. You can instead specify @var{dev} as a TCP connection (for example, to a serial line attached via a terminal concentrator) using the syntax @code{@var{hostname}:@var{portnumber}}. The @code{load} and @code{attach} commands are @emph{not} defined for this target; you must load your program into the ST2000 as you normally would for standalone operation. @value{GDBN} reads debugging information (such as symbols) from a separate, debugging version of the program available on your host computer. @c FIXME!! This is terribly vague; what little content is here is @c basically hearsay. @cindex ST2000 auxiliary commands These auxiliary @value{GDBN} commands are available to help you with the ST2000 environment: @table @code @item st2000 @var{command} @kindex st2000 @var{cmd} @cindex STDBUG commands (ST2000) @cindex commands to STDBUG (ST2000) Send a @var{command} to the STDBUG monitor. See the manufacturer's manual for available commands. @item connect @cindex connect (to STDBUG) Connect the controlling terminal to the STDBUG command monitor. When you are done interacting with STDBUG, typing either of two character sequences gets you back to the @value{GDBN} command prompt: @kbd{@key{RET}~.} (Return, followed by tilde and period) or @kbd{@key{RET}~@key{C-d}} (Return, followed by tilde and control-D). @end table @node VxWorks Remote @subsection @value{GDBN} and VxWorks @cindex VxWorks @value{GDBN} enables developers to spawn and debug tasks running on networked VxWorks targets from a Unix host. Already-running tasks spawned from the VxWorks shell can also be debugged. @value{GDBN} uses code that runs on both the Unix host and on the VxWorks target. The program @code{gdb} is installed and executed on the Unix host. (It may be installed with the name @code{vxgdb}, to distinguish it from a @value{GDBN} for debugging programs on the host itself.) @table @code @item VxWorks-timeout @var{args} @kindex vxworks-timeout All VxWorks-based targets now support the option @code{vxworks-timeout}. This option is set by the user, and @var{args} represents the number of seconds @value{GDBN} waits for responses to rpc's. You might use this if your VxWorks target is a slow software simulator or is on the far side of a thin network line. @end table The following information on connecting to VxWorks was current when this manual was produced; newer releases of VxWorks may use revised procedures. @kindex INCLUDE_RDB To use @value{GDBN} with VxWorks, you must rebuild your VxWorks kernel to include the remote debugging interface routines in the VxWorks library @file{rdb.a}. To do this, define @code{INCLUDE_RDB} in the VxWorks configuration file @file{configAll.h} and rebuild your VxWorks kernel. The resulting kernel contains @file{rdb.a}, and spawns the source debugging task @code{tRdbTask} when VxWorks is booted. For more information on configuring and remaking VxWorks, see the manufacturer's manual. @c VxWorks, see the @cite{VxWorks Programmer's Guide}. Once you have included @file{rdb.a} in your VxWorks system image and set your Unix execution search path to find @value{GDBN}, you are ready to run @value{GDBN}. From your Unix host, run @code{gdb} (or @code{vxgdb}, depending on your installation). @value{GDBN} comes up showing the prompt: @example (vxgdb) @end example @menu * VxWorks Connection:: Connecting to VxWorks * VxWorks Download:: VxWorks download * VxWorks Attach:: Running tasks @end menu @node VxWorks Connection @subsubsection Connecting to VxWorks The @value{GDBN} command @code{target} lets you connect to a VxWorks target on the network. To connect to a target whose host name is ``@code{tt}'', type: @example (vxgdb) target vxworks tt @end example @need 750 @value{GDBN} displays messages like these: @smallexample Attaching remote machine across net... Connected to tt. @end smallexample @need 1000 @value{GDBN} then attempts to read the symbol tables of any object modules loaded into the VxWorks target since it was last booted. @value{GDBN} locates these files by searching the directories listed in the command search path (@pxref{Environment, ,Your program's environment}); if it fails to find an object file, it displays a message such as: @example prog.o: No such file or directory. @end example When this happens, add the appropriate directory to the search path with the @value{GDBN} command @code{path}, and execute the @code{target} command again. @node VxWorks Download @subsubsection VxWorks download @cindex download to VxWorks If you have connected to the VxWorks target and you want to debug an object that has not yet been loaded, you can use the @value{GDBN} @code{load} command to download a file from Unix to VxWorks incrementally. The object file given as an argument to the @code{load} command is actually opened twice: first by the VxWorks target in order to download the code, then by @value{GDBN} in order to read the symbol table. This can lead to problems if the current working directories on the two systems differ. If both systems have NFS mounted the same filesystems, you can avoid these problems by using absolute paths. Otherwise, it is simplest to set the working directory on both systems to the directory in which the object file resides, and then to reference the file by its name, without any path. For instance, a program @file{prog.o} may reside in @file{@var{vxpath}/vw/demo/rdb} in VxWorks and in @file{@var{hostpath}/vw/demo/rdb} on the host. To load this program, type this on VxWorks: @example -> cd "@var{vxpath}/vw/demo/rdb" @end example v Then, in @value{GDBN}, type: @example (vxgdb) cd @var{hostpath}/vw/demo/rdb (vxgdb) load prog.o @end example @value{GDBN} displays a response similar to this: @smallexample Reading symbol data from wherever/vw/demo/rdb/prog.o... done. @end smallexample You can also use the @code{load} command to reload an object module after editing and recompiling the corresponding source file. Note that this makes @value{GDBN} delete all currently-defined breakpoints, auto-displays, and convenience variables, and to clear the value history. (This is necessary in order to preserve the integrity of debugger data structures that reference the target system's symbol table.) @node VxWorks Attach @subsubsection Running tasks @cindex running VxWorks tasks You can also attach to an existing task using the @code{attach} command as follows: @example (vxgdb) attach @var{task} @end example @noindent where @var{task} is the VxWorks hexadecimal task ID. The task can be running or suspended when you attach to it. Running tasks are suspended at the time of attachment. @node Sparclet Remote @subsection @value{GDBN} and Sparclet @cindex Sparclet @value{GDBN} enables developers to debug tasks running on Sparclet targets from a Unix host. @value{GDBN} uses code that runs on both the Unix host and on the Sparclet target. The program @code{gdb} is installed and executed on the Unix host. @table @code @item timeout @var{args} @kindex remotetimeout @value{GDBN} now supports the option @code{remotetimeout}. This option is set by the user, and @var{args} represents the number of seconds @value{GDBN} waits for responses. @end table @kindex Compiling When compiling for debugging, include the options "-g" to get debug information and "-Ttext" to relocate the program to where you wish to load it on the target. You may also want to add the options "-n" or "-N" in order to reduce the size of the sections. @example sparclet-aout-gcc prog.c -Ttext 0x12010000 -g -o prog -N @end example You can use objdump to verify that the addresses are what you intended. @example sparclet-aout-objdump --headers --syms prog @end example @kindex Running Once you have set your Unix execution search path to find @value{GDBN}, you are ready to run @value{GDBN}. From your Unix host, run @code{gdb} (or @code{sparclet-aout-gdb}, depending on your installation). @value{GDBN} comes up showing the prompt: @example (gdbslet) @end example @menu * Sparclet File:: Setting the file to debug * Sparclet Connection:: Connecting to Sparclet * Sparclet Download:: Sparclet download * Sparclet Execution:: Running and debugging @end menu @node Sparclet File @subsubsection Setting file to debug The @value{GDBN} command @code{file} lets you choose with program to debug. @example (gdbslet) file prog @end example @need 1000 @value{GDBN} then attempts to read the symbol table of @file{prog}. @value{GDBN} locates the file by searching the directories listed in the command search path. If the file was compiled with debug information (option "-g"), source files will be searched as well. @value{GDBN} locates the source files by searching the directories listed in the directory search path (@pxref{Environment, ,Your program's environment}). If it fails to find a file, it displays a message such as: @example prog: No such file or directory. @end example When this happens, add the appropriate directories to the search paths with the @value{GDBN} commands @code{path} and @code{dir}, and execute the @code{target} command again. @node Sparclet Connection @subsubsection Connecting to Sparclet The @value{GDBN} command @code{target} lets you connect to a Sparclet target. To connect to a target on serial port ``@code{ttya}'', type: @example (gdbslet) target sparclet /dev/ttya Remote target sparclet connected to /dev/ttya main () at ../prog.c:3 @end example @need 750 @value{GDBN} displays messages like these: @smallexample Connected to ttya. @end smallexample @node Sparclet Download @subsubsection Sparclet download @cindex download to Sparclet Once connected to the Sparclet target, you can use the @value{GDBN} @code{load} command to download the file from the host to the target. The file name and load offset should be given as arguments to the @code{load} command. Since the file format is aout, the program must be loaded to the starting address. You can use objdump to find out what this value is. The load offset is an offset which is added to the VMA (virtual memory address) of each of the file's sections. For instance, if the program @file{prog} was linked to text address 0x1201000, with data at 0x12010160 and bss at 0x12010170, in @value{GDBN}, type: @example (gdbslet) load prog 0x12010000 Loading section .text, size 0xdb0 vma 0x12010000 @end example If the code is loaded at a different address then what the program was linked to, you may need to use the @code{section} and @code{add-symbol-file} commands to tell @value{GDBN} where to map the symbol table. @node Sparclet Execution @subsubsection Running and debugging @cindex running and debugging Sparclet programs You can now begin debugging the task using @value{GDBN}'s execution control commands, @code{b}, @code{step}, @code{run}, etc. See the @value{GDBN} manual for the list of commands. @example (gdbslet) b main Breakpoint 1 at 0x12010000: file prog.c, line 3. (gdbslet) run Starting program: prog Breakpoint 1, main (argc=1, argv=0xeffff21c) at prog.c:3 3 char *symarg = 0; (gdbslet) step 4 char *execarg = "hello!"; (gdbslet) @end example @node Hitachi Remote @subsection @value{GDBN} and Hitachi microprocessors @value{GDBN} needs to know these things to talk to your Hitachi SH, H8/300, or H8/500: @enumerate @item that you want to use @samp{target hms}, the remote debugging interface for Hitachi microprocessors, or @samp{target e7000}, the in-circuit emulator for the Hitachi SH and the Hitachi 300H. (@samp{target hms} is the default when GDB is configured specifically for the Hitachi SH, H8/300, or H8/500.) @item what serial device connects your host to your Hitachi board (the first serial device available on your host is the default). @item what speed to use over the serial device. @end enumerate @menu * Hitachi Boards:: Connecting to Hitachi boards. * Hitachi ICE:: Using the E7000 In-Circuit Emulator. * Hitachi Special:: Special @value{GDBN} commands for Hitachi micros. @end menu @node Hitachi Boards @subsubsection Connecting to Hitachi boards @c only for Unix hosts @kindex device @cindex serial device, Hitachi micros Use the special @code{@value{GDBP}} command @samp{device @var{port}} if you need to explicitly set the serial device. The default @var{port} is the first available port on your host. This is only necessary on Unix hosts, where it is typically something like @file{/dev/ttya}. @kindex speed @cindex serial line speed, Hitachi micros @code{@value{GDBP}} has another special command to set the communications speed: @samp{speed @var{bps}}. This command also is only used from Unix hosts; on DOS hosts, set the line speed as usual from outside GDB with the DOS @kbd{mode} command (for instance, @w{@samp{mode com2:9600,n,8,1,p}} for a 9600 bps connection). The @samp{device} and @samp{speed} commands are available only when you use a Unix host to debug your Hitachi microprocessor programs. If you use a DOS host, @value{GDBN} depends on an auxiliary terminate-and-stay-resident program called @code{asynctsr} to communicate with the development board through a PC serial port. You must also use the DOS @code{mode} command to set up the serial port on the DOS side. The following sample session illustrates the steps needed to start a program under @value{GDBN} control on an H8/300. The example uses a sample H8/300 program called @file{t.x}. The procedure is the same for the Hitachi SH and the H8/500. First hook up your development board. In this example, we use a board attached to serial port @code{COM2}; if you use a different serial port, substitute its name in the argument of the @code{mode} command. When you call @code{asynctsr}, the auxiliary comms program used by the degugger, you give it just the numeric part of the serial port's name; for example, @samp{asyncstr 2} below runs @code{asyncstr} on @code{COM2}. @example C:\H8300\TEST> asynctsr 2 C:\H8300\TEST> mode com2:9600,n,8,1,p Resident portion of MODE loaded COM2: 9600, n, 8, 1, p @end example @quotation @emph{Warning:} We have noticed a bug in PC-NFS that conflicts with @code{asynctsr}. If you also run PC-NFS on your DOS host, you may need to disable it, or even boot without it, to use @code{asynctsr} to control your development board. @end quotation @kindex target hms Now that serial communications are set up, and the development board is connected, you can start up @value{GDBN}. Call @code{@value{GDBP}} with the name of your program as the argument. @code{@value{GDBP}} prompts you, as usual, with the prompt @samp{(@value{GDBP})}. Use two special commands to begin your debugging session: @samp{target hms} to specify cross-debugging to the Hitachi board, and the @code{load} command to download your program to the board. @code{load} displays the names of the program's sections, and a @samp{*} for each 2K of data downloaded. (If you want to refresh @value{GDBN} data on symbols or on the executable file without downloading, use the @value{GDBN} commands @code{file} or @code{symbol-file}. These commands, and @code{load} itself, are described in @ref{Files,,Commands to specify files}.) @smallexample (eg-C:\H8300\TEST) @value{GDBP} t.x GDB is free software and you are welcome to distribute copies of it under certain conditions; type "show copying" to see the conditions. There is absolutely no warranty for GDB; type "show warranty" for details. GDB @value{GDBVN}, Copyright 1992 Free Software Foundation, Inc... (gdb) target hms Connected to remote H8/300 HMS system. (gdb) load t.x .text : 0x8000 .. 0xabde *********** .data : 0xabde .. 0xad30 * .stack : 0xf000 .. 0xf014 * @end smallexample At this point, you're ready to run or debug your program. From here on, you can use all the usual @value{GDBN} commands. The @code{break} command sets breakpoints; the @code{run} command starts your program; @code{print} or @code{x} display data; the @code{continue} command resumes execution after stopping at a breakpoint. You can use the @code{help} command at any time to find out more about @value{GDBN} commands. Remember, however, that @emph{operating system} facilities aren't available on your development board; for example, if your program hangs, you can't send an interrupt---but you can press the @sc{reset} switch! Use the @sc{reset} button on the development board @itemize @bullet @item to interrupt your program (don't use @kbd{ctl-C} on the DOS host---it has no way to pass an interrupt signal to the development board); and @item to return to the @value{GDBN} command prompt after your program finishes normally. The communications protocol provides no other way for @value{GDBN} to detect program completion. @end itemize In either case, @value{GDBN} sees the effect of a @sc{reset} on the development board as a ``normal exit'' of your program. @node Hitachi ICE @subsubsection Using the E7000 in-circuit emulator @kindex target e7000 You can use the E7000 in-circuit emulator to develop code for either the Hitachi SH or the H8/300H. Use one of these forms of the @samp{target e7000} command to connect @value{GDBN} to your E7000: @table @code @item target e7000 @var{port} @var{speed} Use this form if your E7000 is connected to a serial port. The @var{port} argument identifies what serial port to use (for example, @samp{com2}). The third argument is the line speed in bits per second (for example, @samp{9600}). @item target e7000 @var{hostname} If your E7000 is installed as a host on a TCP/IP network, you can just specify its hostname; @value{GDBN} uses @code{telnet} to connect. @end table @node Hitachi Special @subsubsection Special @value{GDBN} commands for Hitachi micros Some @value{GDBN} commands are available only on the H8/300 or the H8/500 configurations: @table @code @kindex set machine @kindex show machine @item set machine h8300 @itemx set machine h8300h Condition @value{GDBN} for one of the two variants of the H8/300 architecture with @samp{set machine}. You can use @samp{show machine} to check which variant is currently in effect. @kindex set memory @var{mod} @cindex memory models, H8/500 @item set memory @var{mod} @itemx show memory Specify which H8/500 memory model (@var{mod}) you are using with @samp{set memory}; check which memory model is in effect with @samp{show memory}. The accepted values for @var{mod} are @code{small}, @code{big}, @code{medium}, and @code{compact}. @end table @node MIPS Remote @subsection @value{GDBN} and remote MIPS boards @cindex MIPS boards @value{GDBN} can use the MIPS remote debugging protocol to talk to a MIPS board attached to a serial line. This is available when you configure @value{GDBN} with @samp{--target=mips-idt-ecoff}. @need 1000 Use these @value{GDBN} commands to specify the connection to your target board: @table @code @item target mips @var{port} @kindex target mips @var{port} To run a program on the board, start up @code{@value{GDBP}} with the name of your program as the argument. To connect to the board, use the command @samp{target mips @var{port}}, where @var{port} is the name of the serial port connected to the board. If the program has not already been downloaded to the board, you may use the @code{load} command to download it. You can then use all the usual @value{GDBN} commands. For example, this sequence connects to the target board through a serial port, and loads and runs a program called @var{prog} through the debugger: @example host$ @value{GDBP} @var{prog} GDB is free software and @dots{} (gdb) target mips /dev/ttyb (gdb) load @var{prog} (gdb) run @end example @item target mips @var{hostname}:@var{portnumber} On some @value{GDBN} host configurations, you can specify a TCP connection (for instance, to a serial line managed by a terminal concentrator) instead of a serial port, using the syntax @samp{@var{hostname}:@var{portnumber}}. @item target pmon @var{port} @kindex target pmon @var{port} @item target ddb @var{port} @kindex target ddb @var{port} @item target lsi @var{port} @kindex target lsi @var{port} @end table @noindent @value{GDBN} also supports these special commands for MIPS targets: @table @code @item set processor @var{args} @itemx show processor @kindex set processor @var{args} @kindex show processor Use the @code{set processor} command to set the type of MIPS processor when you want to access processor-type-specific registers. For example, @code{set processor @var{r3041}} tells @value{GDBN} to use the CPO registers appropriate for the 3041 chip. Use the @code{show processor} command to see what MIPS processor @value{GDBN} is using. Use the @code{info reg} command to see what registers @value{GDBN} is using. @item set mipsfpu double @itemx set mipsfpu single @itemx set mipsfpu none @itemx show mipsfpu @kindex set mipsfpu @kindex show mipsfpu @cindex MIPS remote floating point @cindex floating point, MIPS remote If your target board does not support the MIPS floating point coprocessor, you should use the command @samp{set mipsfpu none} (if you need this, you may wish to put the command in your @value{GDBINIT} file). This tells @value{GDBN} how to find the return value of functions which return floating point values. It also allows @value{GDBN} to avoid saving the floating point registers when calling functions on the board. If you are using a floating point coprocessor with only single precision floating point support, as on the @sc{r4650} processor, use the command @samp{set mipsfpu single}. The default double precision floating point coprocessor may be selected using @samp{set mipsfpu double}. In previous versions the only choices were double precision or no floating point, so @samp{set mipsfpu on} will select double precision and @samp{set mipsfpu off} will select no floating point. As usual, you can inquire about the @code{mipsfpu} variable with @samp{show mipsfpu}. @item set remotedebug @var{n} @itemx show remotedebug @kindex set remotedebug @kindex show remotedebug @cindex @code{remotedebug}, MIPS protocol @cindex MIPS @code{remotedebug} protocol @c FIXME! For this to be useful, you must know something about the MIPS @c FIXME...protocol. Where is it described? You can see some debugging information about communications with the board by setting the @code{remotedebug} variable. If you set it to @code{1} using @samp{set remotedebug 1}, every packet is displayed. If you set it to @code{2}, every character is displayed. You can check the current value at any time with the command @samp{show remotedebug}. @item set timeout @var{seconds} @itemx set retransmit-timeout @var{seconds} @itemx show timeout @itemx show retransmit-timeout @cindex @code{timeout}, MIPS protocol @cindex @code{retransmit-timeout}, MIPS protocol @kindex set timeout @kindex show timeout @kindex set retransmit-timeout @kindex show retransmit-timeout You can control the timeout used while waiting for a packet, in the MIPS remote protocol, with the @code{set timeout @var{seconds}} command. The default is 5 seconds. Similarly, you can control the timeout used while waiting for an acknowledgement of a packet with the @code{set retransmit-timeout @var{seconds}} command. The default is 3 seconds. You can inspect both values with @code{show timeout} and @code{show retransmit-timeout}. (These commands are @emph{only} available when @value{GDBN} is configured for @samp{--target=mips-idt-ecoff}.) The timeout set by @code{set timeout} does not apply when @value{GDBN} is waiting for your program to stop. In that case, @value{GDBN} waits forever because it has no way of knowing how long the program is going to run before stopping. @end table @node Simulator @subsection Simulated CPU target @cindex simulator @cindex simulator, Z8000 @cindex Z8000 simulator @cindex simulator, H8/300 or H8/500 @cindex H8/300 or H8/500 simulator @cindex simulator, Hitachi SH @cindex Hitachi SH simulator @cindex CPU simulator For some configurations, @value{GDBN} includes a CPU simulator that you can use instead of a hardware CPU to debug your programs. Currently, simulators are available for ARM, D10V, D30V, FR30, H8/300, H8/500, i960, M32R, MIPS, MN10200, MN10300, PowerPC, SH, Sparc, V850, W65, and Z8000. @cindex simulator, Z8000 @cindex Zilog Z8000 simulator When configured for debugging Zilog Z8000 targets, @value{GDBN} includes a Z8000 simulator. For the Z8000 family, @samp{target sim} simulates either the Z8002 (the unsegmented variant of the Z8000 architecture) or the Z8001 (the segmented variant). The simulator recognizes which architecture is appropriate by inspecting the object code. @table @code @item target sim @var{args} @kindex sim @kindex target sim Debug programs on a simulated CPU. If the simulator supports setup options, specify them via @var{args}. @end table @noindent After specifying this target, you can debug programs for the simulated CPU in the same style as programs for your host computer; use the @code{file} command to load a new program image, the @code{run} command to run your program, and so on. As well as making available all the usual machine registers (see @code{info reg}), the Z8000 simulator provides three additional items of information as specially named registers: @table @code @item cycles Counts clock-ticks in the simulator. @item insts Counts instructions run in the simulator. @item time Execution time in 60ths of a second. @end table You can refer to these values in @value{GDBN} expressions with the usual conventions; for example, @w{@samp{b fputc if $cycles>5000}} sets a conditional breakpoint that suspends only after at least 5000 simulated clock ticks. @c need to add much more detail about sims!