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authorLei YU <mine260309@gmail.com>2018-04-11 13:33:25 +0800
committerLei YU <mine260309@gmail.com>2018-04-12 10:13:51 +0800
commitbc4a4ff6e4d0688727d54e73356be617acf18035 (patch)
tree98156f5981f90cbff29ae809f2419dc18b6ff770 /monitor.hpp
parente0573e2e389a3ba1f974ae2ab0c71526634256c8 (diff)
downloadphosphor-gpio-monitor-bc4a4ff6e4d0688727d54e73356be617acf18035.tar.gz
phosphor-gpio-monitor-bc4a4ff6e4d0688727d54e73356be617acf18035.zip
Add --continue argument
The monitor will exit when key is pressed. Add --continue argument and if it is set to "true", the monitor will continue after key is pressed. This is useful in cases to monitor a button presses. E.g. It can be used to monitor ID button and start a system unit everytime when the button is pressed. This argument is optional so it does not break the current code. Tested: With "--continue=true", the monitor does not exit when the key is pressed. Without the argument of if it is set to other strings, the monitor exits after the key is pressed. Change-Id: I4f2ca16d7b26e10397181c83c2c5947ed5ce091f Signed-off-by: Lei YU <mine260309@gmail.com>
Diffstat (limited to 'monitor.hpp')
-rw-r--r--monitor.hpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/monitor.hpp b/monitor.hpp
index 1dcef79..f4b07de 100644
--- a/monitor.hpp
+++ b/monitor.hpp
@@ -34,6 +34,7 @@ class Monitor : public Evdev
* @param[in] target - systemd unit to be started on GPIO
* value change
* @param[in] event - sd_event handler
+ * @param[in] continueRun - Whether to continue after key pressed
* @param[in] handler - IO callback handler. Defaults to one in this
* class
* @param[in] useEvDev - Whether to use EvDev to retrieve events
@@ -43,11 +44,13 @@ class Monitor : public Evdev
decltype(input_event::value) polarity,
const std::string& target,
EventPtr& event,
+ bool continueRun,
sd_event_io_handler_t handler = Monitor::processEvents,
bool useEvDev = true)
: Evdev(path, key, event, handler, useEvDev),
polarity(polarity),
- target(target) {};
+ target(target),
+ continueAfterKeyPress(continueRun) {};
/** @brief Callback handler when the FD has some activity on it
*
@@ -75,6 +78,9 @@ class Monitor : public Evdev
/** @brief Systemd unit to be started when the condition is met */
const std::string& target;
+ /** @brief If the monitor should continue after key press */
+ bool continueAfterKeyPress;
+
/** @brief Completion indicator */
bool complete = false;
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