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#include <stdio.h>
#include <stdint.h>
#include <assert.h>
#include <ccan/list/list.h>
#include "target.h"
void target_init(struct target *target, const char *name, uint64_t base,
target_read read, target_write write,
target_destroy destroy, struct target *next)
{
target->name = name;
target->index = -1;
target->base = base;
target->read = read;
target->write = write;
target->destroy = destroy;
target->next = next;
target->status = 0;
list_head_init(&target->children);
if (next)
list_add_tail(&next->children, &target->link);
}
void target_del(struct target *target)
{
if (target->destroy)
target->destroy(target);
/* We don't recursively destroy things yet */
assert(list_empty(&target->children));
if (target->next)
list_del(&target->link);
}
int read_target(struct target *target, uint64_t addr, uint64_t *value)
{
// printf("Target %s read 0x%0llx\n", target->name, addr);
if (target->read)
return target->read(target, addr, value);
else
/* If there is no read method fall through to the next one */
return read_next_target(target, addr, value);
}
int read_next_target(struct target *target, uint64_t addr, uint64_t *value)
{
assert(target->next);
return read_target(target->next, target->base + addr, value);
}
int write_target(struct target *target, uint64_t addr, uint64_t value)
{
// printf("Target %s write 0x%0llx\n", target->name, addr);
if (target->write)
return target->write(target, addr, value);
else
return write_next_target(target, addr, value);
}
int write_next_target(struct target *target, uint64_t addr, uint64_t value)
{
assert(target->next);
return write_target(target->next, target->base + addr, value);
}
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