################################################################################ # # nvidia-driver # ################################################################################ NVIDIA_DRIVER_VERSION = 384.69 NVIDIA_DRIVER_SUFFIX = $(if $(BR2_x86_64),_64) NVIDIA_DRIVER_SITE = http://download.nvidia.com/XFree86/Linux-x86$(NVIDIA_DRIVER_SUFFIX)/$(NVIDIA_DRIVER_VERSION) NVIDIA_DRIVER_SOURCE = NVIDIA-Linux-x86$(NVIDIA_DRIVER_SUFFIX)-$(NVIDIA_DRIVER_VERSION).run NVIDIA_DRIVER_LICENSE = NVIDIA Software License NVIDIA_DRIVER_LICENSE_FILES = LICENSE NVIDIA_DRIVER_REDISTRIBUTE = NO NVIDIA_DRIVER_INSTALL_STAGING = YES ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_XORG),y) # Since nvidia-driver are binary blobs, the below dependencies are not # strictly speaking build dependencies of nvidia-driver. However, they # are build dependencies of packages that depend on nvidia-driver, so # they should be built prior to those packages, and the only simple # way to do so is to make nvidia-driver depend on them. NVIDIA_DRIVER_DEPENDENCIES = mesa3d-headers xlib_libX11 xlib_libXext NVIDIA_DRIVER_PROVIDES = libgl libegl libgles # libGL.so.$(NVIDIA_DRIVER_VERSION) is the legacy libGL.so library; it # has been replaced with libGL.so.1.0.0. Installing both is technically # possible, but great care must be taken to ensure they do not conflict, # so that EGL still works. The legacy library exposes an NVidia-specific # API, so it should not be needed, except for legacy, binary-only # applications (in other words: we don't care). # # libGL.so.1.0.0 is the new vendor-neutral library, aimed at replacing # the old libGL.so.$(NVIDIA_DRIVER_VERSION) library. The latter contains # NVidia extensions (which is deemed bad now), while the former follows # the newly-introduced vendor-neutral "dispatching" API/ABI: # https://github.com/aritger/linux-opengl-abi-proposal/blob/master/linux-opengl-abi-proposal.txt # However, this is not very usefull to us, as we don't support multiple # GL providers at the same time on the system, which this proposal is # aimed at supporting. # # So we only install the legacy library for now. NVIDIA_DRIVER_LIBS_GL = \ libGLX.so.0 \ libGL.so.$(NVIDIA_DRIVER_VERSION) \ libGLX_nvidia.so.$(NVIDIA_DRIVER_VERSION) NVIDIA_DRIVER_LIBS_EGL = \ libEGL.so.1 \ libGLdispatch.so.0 \ libEGL_nvidia.so.$(NVIDIA_DRIVER_VERSION) NVIDIA_DRIVER_LIBS_GLES = \ libGLESv1_CM.so.1 \ libGLESv2.so.2 \ libGLESv1_CM_nvidia.so.$(NVIDIA_DRIVER_VERSION) \ libGLESv2_nvidia.so.$(NVIDIA_DRIVER_VERSION) NVIDIA_DRIVER_LIBS_MISC = \ libnvidia-eglcore.so.$(NVIDIA_DRIVER_VERSION) \ libnvidia-egl-wayland.so.1.0.1 \ libnvidia-glcore.so.$(NVIDIA_DRIVER_VERSION) \ libnvidia-glsi.so.$(NVIDIA_DRIVER_VERSION) \ tls/libnvidia-tls.so.$(NVIDIA_DRIVER_VERSION) \ libvdpau_nvidia.so.$(NVIDIA_DRIVER_VERSION) \ libnvidia-ml.so.$(NVIDIA_DRIVER_VERSION) NVIDIA_DRIVER_LIBS = \ $(NVIDIA_DRIVER_LIBS_GL) \ $(NVIDIA_DRIVER_LIBS_EGL) \ $(NVIDIA_DRIVER_LIBS_GLES) \ $(NVIDIA_DRIVER_LIBS_MISC) # Install the gl.pc file define NVIDIA_DRIVER_INSTALL_GL_DEV $(INSTALL) -D -m 0644 $(@D)/libGL.la $(STAGING_DIR)/usr/lib/libGL.la $(SED) 's:__GENERATED_BY__:Buildroot:' $(STAGING_DIR)/usr/lib/libGL.la $(SED) 's:__LIBGL_PATH__:/usr/lib:' $(STAGING_DIR)/usr/lib/libGL.la $(SED) 's:-L[^[:space:]]\+::' $(STAGING_DIR)/usr/lib/libGL.la $(INSTALL) -D -m 0644 package/nvidia-driver/gl.pc $(STAGING_DIR)/usr/lib/pkgconfig/gl.pc $(INSTALL) -D -m 0644 package/nvidia-driver/egl.pc $(STAGING_DIR)/usr/lib/pkgconfig/egl.pc endef # Those libraries are 'private' libraries requiring an agreement with # NVidia to develop code for those libs. There seems to be no restriction # on using those libraries (e.g. if the user has such an agreement, or # wants to run a third-party program developped under such an agreement). ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_PRIVATE_LIBS),y) NVIDIA_DRIVER_LIBS += \ libnvidia-ifr.so.$(NVIDIA_DRIVER_VERSION) \ libnvidia-fbc.so.$(NVIDIA_DRIVER_VERSION) endif # We refer to the destination path; the origin file has no directory component NVIDIA_DRIVER_X_MODS = \ drivers/nvidia_drv.so \ extensions/libglx.so.$(NVIDIA_DRIVER_VERSION) \ libnvidia-wfb.so.$(NVIDIA_DRIVER_VERSION) endif # X drivers ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_CUDA),y) NVIDIA_DRIVER_LIBS += \ libcuda.so.$(NVIDIA_DRIVER_VERSION) \ libnvidia-compiler.so.$(NVIDIA_DRIVER_VERSION) \ libnvcuvid.so.$(NVIDIA_DRIVER_VERSION) \ libnvidia-fatbinaryloader.so.$(NVIDIA_DRIVER_VERSION) \ libnvidia-ptxjitcompiler.so.$(NVIDIA_DRIVER_VERSION) \ libnvidia-encode.so.$(NVIDIA_DRIVER_VERSION) ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_CUDA_PROGS),y) NVIDIA_DRIVER_PROGS = nvidia-cuda-mps-control nvidia-cuda-mps-server endif endif ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_OPENCL),y) NVIDIA_DRIVER_LIBS += \ libOpenCL.so.1.0.0 \ libnvidia-opencl.so.$(NVIDIA_DRIVER_VERSION) endif # Build and install the kernel modules if needed ifeq ($(BR2_PACKAGE_NVIDIA_DRIVER_MODULE),y) NVIDIA_DRIVER_MODULES = nvidia nvidia-modeset nvidia-drm ifeq ($(BR2_x86_64),y) NVIDIA_DRIVER_MODULES += nvidia-uvm endif # They can't do everything like everyone. They need those variables, # because they don't recognise the usual variables set by the kernel # build system. We also need to tell them what modules to build. NVIDIA_DRIVER_MODULE_MAKE_OPTS = \ NV_KERNEL_SOURCES="$(LINUX_DIR)" \ NV_KERNEL_OUTPUT="$(LINUX_DIR)" \ NV_KERNEL_MODULES="$(NVIDIA_DRIVER_MODULES)" NVIDIA_DRIVER_MODULE_SUBDIRS = kernel $(eval $(kernel-module)) endif # BR2_PACKAGE_NVIDIA_DRIVER_MODULE == y # The downloaded archive is in fact an auto-extract script. So, it can run # virtually everywhere, and it is fine enough to provide useful options. # Except it can't extract into an existing (even empty) directory. define NVIDIA_DRIVER_EXTRACT_CMDS $(SHELL) $(DL_DIR)/$(NVIDIA_DRIVER_SOURCE) --extract-only --target \ $(@D)/tmp-extract chmod u+w -R $(@D) mv $(@D)/tmp-extract/* $(@D)/tmp-extract/.manifest $(@D) rm -rf $(@D)/tmp-extract endef # Helper to install libraries # $1: destination directory (target or staging) # # For all libraries, we install them and create a symlink using # their SONAME, so we can link to them at runtime; we also create # the no-version symlink, so we can link to them at build time. define NVIDIA_DRIVER_INSTALL_LIBS $(foreach lib,$(NVIDIA_DRIVER_LIBS),\ $(INSTALL) -D -m 0644 $(@D)/$(lib) $(1)/usr/lib/$(notdir $(lib)) libsoname="$$( $(TARGET_READELF) -d "$(@D)/$(lib)" \ |sed -r -e '/.*\(SONAME\).*\[(.*)\]$$/!d; s//\1/;' )"; \ if [ -n "$${libsoname}" -a "$${libsoname}" != "$(notdir $(lib))" ]; then \ ln -sf $(notdir $(lib)) \ $(1)/usr/lib/$${libsoname}; \ fi baseso=$(firstword $(subst .,$(space),$(notdir $(lib)))).so; \ if [ -n "$${baseso}" -a "$${baseso}" != "$(notdir $(lib))" ]; then \ ln -sf $(notdir $(lib)) $(1)/usr/lib/$${baseso}; \ fi ) endef # For staging, install libraries and development files define NVIDIA_DRIVER_INSTALL_STAGING_CMDS $(call NVIDIA_DRIVER_INSTALL_LIBS,$(STAGING_DIR)) $(NVIDIA_DRIVER_INSTALL_GL_DEV) endef # For target, install libraries and X.org modules define NVIDIA_DRIVER_INSTALL_TARGET_CMDS $(call NVIDIA_DRIVER_INSTALL_LIBS,$(TARGET_DIR)) $(foreach m,$(NVIDIA_DRIVER_X_MODS), \ $(INSTALL) -D -m 0644 $(@D)/$(notdir $(m)) \ $(TARGET_DIR)/usr/lib/xorg/modules/$(m) ) $(foreach p,$(NVIDIA_DRIVER_PROGS), \ $(INSTALL) -D -m 0755 $(@D)/$(p) \ $(TARGET_DIR)/usr/bin/$(p) ) $(NVIDIA_DRIVER_INSTALL_KERNEL_MODULE) endef $(eval $(generic-package))