comment "libevas needs a toolchain w/ threads" depends on !BR2_avr32 depends on !BR2_TOOLCHAIN_HAS_THREADS config BR2_PACKAGE_LIBEVAS bool "libevas" depends on !BR2_avr32 # no epoll_create1 or inotify_init1 # libevas should normally build without threads, but due to a # build issue when the async preloader is disabled, which is # needed when no threads are available, we don't allow evas to # be built without threads. This should be revisited when efl # is bumped to 1.8. depends on BR2_TOOLCHAIN_HAS_THREADS select BR2_PACKAGE_FREETYPE select BR2_PACKAGE_LIBEINA # required to build so far select BR2_PACKAGE_LIBEVAS_SCALE_SMOOTH help Evas is a clean display canvas API for several target display systems that can draw anti-aliased text, smooth super and sub-sampled scaled images, alpha-blend objects much and more. http://trac.enlightenment.org/e/wiki/Evas if BR2_PACKAGE_LIBEVAS comment "libevas rendering options" config BR2_PACKAGE_LIBEVAS_SCALE_SAMPLE bool "libevas sampling scaler" help This enables the sampling scaler code. This is the fastest image scaling code, but also the lowest quality. config BR2_PACKAGE_LIBEVAS_SCALE_SMOOTH bool "libevas smooth scaler" help This is the nicest looking scaler that is not that much slower than tri-linear, but it looks really good. config BR2_PACKAGE_LIBEVAS_SMALL_DITHERING bool "libevas small dithering" help This uses a 4x4 dither mask instead of 128x128. On desktop boxes these days (Pentium, Pentium2, amd etc.) the speed difference is not really measurable, but the quality of the 128x128 dither mask is quite a lot better. config BR2_PACKAGE_LIBEVAS_LINE_DITHERING bool "libevas line dithering" config BR2_PACKAGE_LIBEVAS_NO_DITHERING bool "libevas no dithering" comment "libevas backends" config BR2_PACKAGE_LIBEVAS_BUFFER bool "libevas buffer backend" help This enables the software buffer rendering engine. There is no hardware assist here. config BR2_PACKAGE_LIBEVAS_DIRECTFB bool "libevas DirectFB backend" depends on BR2_PACKAGE_DIRECTFB default y help This is the DirectFB engine that uses the DirectFB library (http://www.directfb.org) on Linux to access the framebuffer with (or maybe without) acceleration. config BR2_PACKAGE_LIBEVAS_FB bool "libevas frame buffer backend" help This is the software framebuffer driving engine. this uses the linux framebuffer device (/dev/fb) and will currently just inherit the current framebuffer settings on the fb device and use them to run in. config BR2_PACKAGE_LIBEVAS_SDL bool "libevas SDL backend" select BR2_PACKAGE_SDL help This is the software SDL engine that uses SDL library (http://www.libsdl.org). This library should work on many operating systems. config BR2_PACKAGE_LIBEVAS_SDL_GL bool "libevas SDL OpenGL backend" depends on BR2_PACKAGE_SDL_X11 depends on BR2_PACKAGE_XSERVER_XORG_SERVER_MODULAR # mesa needs big X help This is the SDL OpenGL engine that uses SDL library and OpenGL to render. This may be hardware accelerated. comment "SDL OpenGL backend needs modular X.org and X11 support in SDL" depends on !(BR2_PACKAGE_SDL_X11 && BR2_PACKAGE_XSERVER_XORG_SERVER_MODULAR) config BR2_PACKAGE_LIBEVAS_X11 bool "libevas X11 backend" depends on BR2_PACKAGE_XORG7 select BR2_PACKAGE_XLIB_LIBX11 select BR2_PACKAGE_XLIB_LIBXEXT help This enables the software X11 rendering engine that renders to X drawable targets using highly optimised software routines. There is no hardware assist here. config BR2_PACKAGE_LIBEVAS_X11_GLX bool "libevas X11 GLX backend" depends on BR2_PACKAGE_XSERVER_XORG_SERVER_MODULAR # mesa needs big X select BR2_PACKAGE_XLIB_LIBX11 select BR2_PACKAGE_XLIB_LIBXRENDER select BR2_PACKAGE_XLIB_LIBXEXT select BR2_PACKAGE_XPROTO_GLPROTO help This enables the OpenGL X11 rendering engine that renders using GLX which may be hardware accelerated. config BR2_PACKAGE_LIBEVAS_XCB bool "libevas XCB backend" depends on BR2_PACKAGE_XORG7 select BR2_PACKAGE_LIBXCB select BR2_PACKAGE_XCB_UTIL select BR2_PACKAGE_XCB_PROTO select BR2_PACKAGE_PIXMAN help This enable the software XCB rendering engine. It allows the same features than the software X11 engine. config BR2_PACKAGE_LIBEVAS_XCB_GLX bool "libevas XCB GLX backend" depends on BR2_PACKAGE_XSERVER_XORG_SERVER_MODULAR # mesa needs big X select BR2_PACKAGE_LIBXCB select BR2_PACKAGE_XCB_UTIL select BR2_PACKAGE_XCB_PROTO select BR2_PACKAGE_XPROTO_GLPROTO help This enables the OpenGL X11 XCB rendering engine that renders using GLX which may be hardware accelerated. choice prompt "libevas OpenGL flavor" depends on BR2_PACKAGE_LIBEVAS_SDL_GL || BR2_PACKAGE_LIBEVAS_X11_GLX || BR2_PACKAGE_LIBEVAS_XCB_GLX default BR2_PACKAGE_LIBEVAS_GL config BR2_PACKAGE_LIBEVAS_GL bool "generic OpenGL" depends on BR2_PACKAGE_HAS_LIBGL select BR2_PACKAGE_LIBEET config BR2_PACKAGE_LIBEVAS_GLES_SGX bool "OpenGL-ES SGX" config BR2_PACKAGE_LIBEVAS_GLES_S3C6410 bool "OpenGL-ES S3C6410" endchoice comment "libevas loaders" config BR2_PACKAGE_LIBEVAS_PNG bool "libevas png loader" select BR2_PACKAGE_LIBPNG help This enables the loader code that loads png files using libpng. config BR2_PACKAGE_LIBEVAS_JPEG bool "libevas jpeg loader" select BR2_PACKAGE_JPEG help This enables the loader code that loads jpeg files using libjpeg. config BR2_PACKAGE_LIBEVAS_GIF bool "libevas gif loader" select BR2_PACKAGE_LIBUNGIF help This enables the loader code that loads gif files using libungif. config BR2_PACKAGE_LIBEVAS_PMAPS bool "libevas pmaps loader" help This enables the loader code that loads pmaps files. config BR2_PACKAGE_LIBEVAS_TIFF bool "libevas tiff loader" select BR2_PACKAGE_TIFF help This enables the loader code that loads tiff files. config BR2_PACKAGE_LIBEVAS_XPM bool "libevas xpm loader" help This enables the loader code that loads xpm files. config BR2_PACKAGE_LIBEVAS_EET bool "libevas eet image loader" select BR2_PACKAGE_LIBEET help This enables the loader code that loads images using libeet. config BR2_PACKAGE_LIBEVAS_EET_FONT bool "libevas eet font loader" select BR2_PACKAGE_LIBEET help This enables the loader code that loads fonts using libeet. endif # BR2_PACKAGE_LIBEVAS