diff options
| author | Bernd Kuhls <bernd.kuhls@t-online.de> | 2015-07-22 22:30:23 +0200 |
|---|---|---|
| committer | Thomas Petazzoni <thomas.petazzoni@free-electrons.com> | 2015-07-27 22:12:04 +0200 |
| commit | df88cdfe44640a782c8459297beb63ec3d5af986 (patch) | |
| tree | e23468099e7685b875cbc56af8e857fe8d83f623 /package/libsquish/Config.in | |
| parent | 5ccde01652bc41da325bf4c9a5abbf0031080784 (diff) | |
| download | buildroot-df88cdfe44640a782c8459297beb63ec3d5af986.tar.gz buildroot-df88cdfe44640a782c8459297beb63ec3d5af986.zip | |
package/libsquish: New package
Kodi 15.0 contains an updated version of libsquish:
https://github.com/xbmc/xbmc/tree/master/tools/depends/native/libsquish-native
The OpenElec project provides a separate tarball including the Kodi-
specific patches:
http://sources.openelec.tv/devel/libsquish-1.10-openelec.tar.gz
This patch contains the relevant diff between upstream libsquish 1.13
and the OpenElec tarball.
[Thomas:
- don't create the usr/lib/pkgconfig directory in STAGING_DIR and
TARGET_DIR, since libsquish installation doesn't install a .pc
file.
- instead, create usr/include and usr/lib.
- fixup the symlink logic so that the target directory only has a
symbolic link named after the library SONAME, while the staging dir
has both usual symlinks: one named after the SONAME, one just
libsquish.so. Suggested by Yann E. Morin.]
Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Diffstat (limited to 'package/libsquish/Config.in')
| -rw-r--r-- | package/libsquish/Config.in | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/package/libsquish/Config.in b/package/libsquish/Config.in new file mode 100644 index 0000000000..eabe6c54a8 --- /dev/null +++ b/package/libsquish/Config.in @@ -0,0 +1,13 @@ +config BR2_PACKAGE_LIBSQUISH + bool "libsquish" + depends on BR2_INSTALL_LIBSTDCPP + depends on !BR2_STATIC_LIBS + help + The libSquish library compresses images with the DXT standard + (also known as S3TC). This standard is mainly used by OpenGL + and DirectX for the lossy compression of RGBA textures. + + http://sourceforge.net/projects/libsquish + +comment "libsquish needs a toolchain w/ C++, dynamic library" + depends on !BR2_INSTALL_LIBSTDCPP || BR2_STATIC_LIBS |

