<feed xmlns='http://www.w3.org/2005/Atom'>
<title>buildroot/package/opengl/libgl, branch 2019.02-op-build</title>
<subtitle>OpenPOWER buildroot sources</subtitle>
<id>https://git.raptorcs.com/git/buildroot/atom?h=2019.02-op-build</id>
<link rel='self' href='https://git.raptorcs.com/git/buildroot/atom?h=2019.02-op-build'/>
<link rel='alternate' type='text/html' href='https://git.raptorcs.com/git/buildroot/'/>
<updated>2017-05-01T16:57:46+00:00</updated>
<entry>
<title>package/o*/Config.in: fix ordering of statements</title>
<updated>2017-05-01T16:57:46+00:00</updated>
<author>
<name>Adam Duskett</name>
<email>Aduskett@gmail.com</email>
</author>
<published>2017-04-22T17:18:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.raptorcs.com/git/buildroot/commit/?id=3483a98d01b319053bc1956aca25c658846c4ab5'/>
<id>urn:sha1:3483a98d01b319053bc1956aca25c658846c4ab5</id>
<content type='text'>
The check-package script when ran gives warnings on ordering issues
on all of these Config files.  This patch cleans up all warnings
related to the ordering in the Config files for packages starting with
the letter o in the package directory.

The appropriate ordering is: type, default, depends on, select, help
See http://nightly.buildroot.org/#_config_files for more information.

Signed-off-by: Adam Duskett &lt;Adamduskett@outlook.com&gt;
Signed-off-by: Thomas Petazzoni &lt;thomas.petazzoni@free-electrons.com&gt;
</content>
</entry>
<entry>
<title>package/libgl: introduce as a new virtual package for full-openGL providers</title>
<updated>2014-04-17T20:59:40+00:00</updated>
<author>
<name>Yann E. MORIN</name>
<email>yann.morin.1998@free.fr</email>
</author>
<published>2014-04-17T16:04:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.raptorcs.com/git/buildroot/commit/?id=3cc6f24ed76c9e18336c3e54acde67009b9e98b0'/>
<id>urn:sha1:3cc6f24ed76c9e18336c3e54acde67009b9e98b0</id>
<content type='text'>
Currently, only mesa3d is such a full-openGL provider.

But it is easy to see a few more cropping up at the door:
  - NVidia's binary blob
  - ATI's fglrx binary blob

Having this virtual full-openGL package will help when those are getting in.

Signed-off-by: "Yann E. MORIN" &lt;yann.morin.1998@free.fr&gt;
Cc: Bernd Kuhls &lt;berndkuhls@hotmail.com&gt;
Cc: Paul Cercueil &lt;paul@crapouillou.net&gt;
Signed-off-by: Thomas Petazzoni &lt;thomas.petazzoni@free-electrons.com&gt;
</content>
</entry>
</feed>
