<feed xmlns='http://www.w3.org/2005/Atom'>
<title>buildroot/package/glm, branch 2016.08</title>
<subtitle>OpenPOWER buildroot sources</subtitle>
<id>https://git.raptorcs.com/git/buildroot/atom?h=2016.08</id>
<link rel='self' href='https://git.raptorcs.com/git/buildroot/atom?h=2016.08'/>
<link rel='alternate' type='text/html' href='https://git.raptorcs.com/git/buildroot/'/>
<updated>2016-06-16T20:30:47+00:00</updated>
<entry>
<title>glm: add .hash file</title>
<updated>2016-06-16T20:30:47+00:00</updated>
<author>
<name>Peter Korsgaard</name>
<email>peter@korsgaard.com</email>
</author>
<published>2016-06-16T20:30:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.raptorcs.com/git/buildroot/commit/?id=b62898f5e2608751806fd8a4b6e7916b2d485ccd'/>
<id>urn:sha1:b62898f5e2608751806fd8a4b6e7916b2d485ccd</id>
<content type='text'>
Fixes:
http://autobuild.buildroot.org/results/2c3/2c308c9f63b86f75b4ce8293f8bd1211cb9f4819/
http://autobuild.buildroot.org/results/ff5/ff5058cb59282a8746396f21d700bbaefc859a2d/

Similar to jquery-keyboard, it seems the glm tarball on the autobuilder is
corrupt.  Fix it by adding a .hash file so it falls back to our s.b.o
mirror.

Signed-off-by: Peter Korsgaard &lt;peter@korsgaard.com&gt;
</content>
</entry>
<entry>
<title>glm: Added package</title>
<updated>2014-09-28T19:33:42+00:00</updated>
<author>
<name>Paul Cercueil</name>
<email>paul@crapouillou.net</email>
</author>
<published>2014-08-15T17:19:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.raptorcs.com/git/buildroot/commit/?id=6f6a622240fb1ad567dfbe08fad5bfc0a749d5f7'/>
<id>urn:sha1:6f6a622240fb1ad567dfbe08fad5bfc0a749d5f7</id>
<content type='text'>
OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL)
specification.

http://glm.g-truc.net/

Signed-off-by: Paul Cercueil &lt;paul@crapouillou.net&gt;
Signed-off-by: Peter Korsgaard &lt;peter@korsgaard.com&gt;
</content>
</entry>
</feed>
