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-rw-r--r--import-layers/yocto-poky/documentation/ref-manual/faq.xml36
1 files changed, 18 insertions, 18 deletions
diff --git a/import-layers/yocto-poky/documentation/ref-manual/faq.xml b/import-layers/yocto-poky/documentation/ref-manual/faq.xml
index 5f3f17349..11dfc5b13 100644
--- a/import-layers/yocto-poky/documentation/ref-manual/faq.xml
+++ b/import-layers/yocto-poky/documentation/ref-manual/faq.xml
@@ -13,11 +13,11 @@
</question>
<answer>
<para>
- The term "<ulink url='&YOCTO_DOCS_DEV_URL;#poky'>Poky</ulink>"
+ The term "<link link='poky'>Poky</link>"
refers to the specific reference build system that
the Yocto Project provides.
- Poky is based on <ulink url='&YOCTO_DOCS_DEV_URL;#oe-core'>OE-Core</ulink>
- and <ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink>.
+ Poky is based on <link linkend='oe-core'>OE-Core</link>
+ and <link linkend='bitbake-term'>BitBake</link>.
Thus, the generic term used here for the build system is
the "OpenEmbedded build system."
Development in the Yocto Project using Poky is closely tied to OpenEmbedded, with
@@ -60,7 +60,7 @@
There are three areas that help with stability;
<itemizedlist>
<listitem><para>The Yocto Project team keeps
- <ulink url='&YOCTO_DOCS_DEV_URL;#oe-core'>OE-Core</ulink> small
+ <link linkend='oe-core'>OE-Core</link> small
and focused, containing around 830 recipes as opposed to the thousands
available in other OpenEmbedded community layers.
Keeping it small makes it easy to test and maintain.</para></listitem>
@@ -86,7 +86,7 @@
Board Support Package (BSP) layer for it.
For more information on how to create a BSP layer, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
- section in the Yocto Project Development Manual and the
+ section in the Yocto Project Development Tasks Manual and the
<ulink url='&YOCTO_DOCS_BSP_URL;'>Yocto Project Board Support Package (BSP) Developer's Guide</ulink>.
</para>
<para>
@@ -143,7 +143,7 @@
To add a package, you need to create a BitBake recipe.
For information on how to create a BitBake recipe, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#new-recipe-writing-a-new-recipe'>Writing a New Recipe</ulink>"
- in the Yocto Project Development Manual.
+ in the Yocto Project Development Tasks Manual.
</para>
</answer>
</qandaentry>
@@ -235,8 +235,9 @@
<qandaentry>
<question>
<para>
- I see lots of 404 responses for files on
- <filename>&YOCTO_HOME_URL;/sources/*</filename>. Is something wrong?
+ I see lots of 404 responses for files when the OpenEmbedded
+ build system is trying to download sources.
+ Is something wrong?
</para>
</question>
<answer>
@@ -416,9 +417,9 @@
<para>
You can find more information on licensing in the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#licensing'>Licensing</ulink>"
- and "<ulink url='&YOCTO_DOCS_DEV_URL;#maintaining-open-source-license-compliance-during-your-products-lifecycle'>Maintaining Open Source License Compliance During Your Product's Lifecycle</ulink>"
- sections, both of which are in the Yocto Project Development
+ "<link linkend='licensing'>Licensing</link>" section and in the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#maintaining-open-source-license-compliance-during-your-products-lifecycle'>Maintaining Open Source License Compliance During Your Product's Lifecycle</ulink>"
+ section, which is in the Yocto Project Development Tasks
Manual.
</para>
</answer>
@@ -547,7 +548,7 @@
file to include from the
<filename>meta/conf/distro/include</filename> directory within
the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
+ <link linkend='source-directory'>Source Directory</link>.
</para>
<para>
@@ -699,10 +700,9 @@
When you use BitBake to build an image, all the build output
goes into the directory created when you run the
build environment setup script (i.e.
- <link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
- or
- <link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
- By default, this <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>
+ <link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>).
+ By default, this
+ <link linkend='build-directory'>Build Directory</link>
is named <filename>build</filename> but can be named
anything you want.
</para>
@@ -765,7 +765,7 @@
<para>
Meanwhile, <filename>DESTDIR</filename> is a path within the
- <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>.
+ <link linkend='build-directory'>Build Directory</link>.
However, when the recipe builds a native program (i.e. one
that is intended to run on the build machine), that program
is never installed directly to the build machine's root
@@ -810,7 +810,7 @@
<para>
This situation results when a build system does
not recognize the environment variables supplied to it by
- <ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink>.
+ <link linkend='bitbake-term'>BitBake</link>.
The incident that prompted this FAQ entry involved a Makefile
that used an environment variable named
<filename>BINDIR</filename> instead of the more standard
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