1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
|
/*
* Backlight code for nVidia based graphic cards
*
* Copyright 2004 Antonino Daplas <adaplas@pol.net>
* Copyright (c) 2006 Michael Hanselmann <linux-kernel@hansmi.ch>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
#include <linux/backlight.h>
#include <linux/fb.h>
#include <linux/pci.h>
#include "nv_local.h"
#include "nv_type.h"
#include "nv_proto.h"
#ifdef CONFIG_PMAC_BACKLIGHT
#include <asm/backlight.h>
#include <asm/machdep.h>
#endif
/* We do not have any information about which values are allowed, thus
* we used safe values.
*/
#define MIN_LEVEL 0x158
#define MAX_LEVEL 0x534
#define LEVEL_STEP ((MAX_LEVEL - MIN_LEVEL) / FB_BACKLIGHT_MAX)
static struct backlight_properties nvidia_bl_data;
/* Call with fb_info->bl_mutex held */
static int nvidia_bl_get_level_brightness(struct nvidia_par *par,
int level)
{
struct fb_info *info = pci_get_drvdata(par->pci_dev);
int nlevel;
/* Get and convert the value */
nlevel = MIN_LEVEL + info->bl_curve[level] * LEVEL_STEP;
if (nlevel < 0)
nlevel = 0;
else if (nlevel < MIN_LEVEL)
nlevel = MIN_LEVEL;
else if (nlevel > MAX_LEVEL)
nlevel = MAX_LEVEL;
return nlevel;
}
/* Call with fb_info->bl_mutex held */
static int __nvidia_bl_update_status(struct backlight_device *bd)
{
struct nvidia_par *par = class_get_devdata(&bd->class_dev);
u32 tmp_pcrt, tmp_pmc, fpcontrol;
int level;
if (!par->FlatPanel)
return 0;
if (bd->props->power != FB_BLANK_UNBLANK ||
bd->props->fb_blank != FB_BLANK_UNBLANK)
level = 0;
else
level = bd->props->brightness;
tmp_pmc = NV_RD32(par->PMC, 0x10F0) & 0x0000FFFF;
tmp_pcrt = NV_RD32(par->PCRTC0, 0x081C) & 0xFFFFFFFC;
fpcontrol = NV_RD32(par->PRAMDAC, 0x0848) & 0xCFFFFFCC;
if (level > 0) {
tmp_pcrt |= 0x1;
tmp_pmc |= (1 << 31); /* backlight bit */
tmp_pmc |= nvidia_bl_get_level_brightness(par, level) << 16;
fpcontrol |= par->fpSyncs;
} else
fpcontrol |= 0x20000022;
NV_WR32(par->PCRTC0, 0x081C, tmp_pcrt);
NV_WR32(par->PMC, 0x10F0, tmp_pmc);
NV_WR32(par->PRAMDAC, 0x848, fpcontrol);
return 0;
}
static int nvidia_bl_update_status(struct backlight_device *bd)
{
struct nvidia_par *par = class_get_devdata(&bd->class_dev);
struct fb_info *info = pci_get_drvdata(par->pci_dev);
int ret;
mutex_lock(&info->bl_mutex);
ret = __nvidia_bl_update_status(bd);
mutex_unlock(&info->bl_mutex);
return ret;
}
static int nvidia_bl_get_brightness(struct backlight_device *bd)
{
return bd->props->brightness;
}
static struct backlight_properties nvidia_bl_data = {
.get_brightness = nvidia_bl_get_brightness,
.update_status = nvidia_bl_update_status,
.max_brightness = (FB_BACKLIGHT_LEVELS - 1),
};
void nvidia_bl_set_power(struct fb_info *info, int power)
{
mutex_lock(&info->bl_mutex);
if (info->bl_dev) {
info->bl_dev->props->power = power;
__nvidia_bl_update_status(info->bl_dev);
}
mutex_unlock(&info->bl_mutex);
}
void nvidia_bl_init(struct nvidia_par *par)
{
struct fb_info *info = pci_get_drvdata(par->pci_dev);
struct backlight_device *bd;
char name[12];
if (!par->FlatPanel)
return;
#ifdef CONFIG_PMAC_BACKLIGHT
if (!machine_is(powermac) ||
!pmac_has_backlight_type("mnca"))
return;
#endif
snprintf(name, sizeof(name), "nvidiabl%d", info->node);
bd = backlight_device_register(name, info->dev, par, &nvidia_bl_data);
if (IS_ERR(bd)) {
info->bl_dev = NULL;
printk(KERN_WARNING "nvidia: Backlight registration failed\n");
goto error;
}
mutex_lock(&info->bl_mutex);
info->bl_dev = bd;
fb_bl_default_curve(info, 0,
0x158 * FB_BACKLIGHT_MAX / MAX_LEVEL,
0x534 * FB_BACKLIGHT_MAX / MAX_LEVEL);
mutex_unlock(&info->bl_mutex);
bd->props->brightness = nvidia_bl_data.max_brightness;
bd->props->power = FB_BLANK_UNBLANK;
backlight_update_status(bd);
#ifdef CONFIG_PMAC_BACKLIGHT
mutex_lock(&pmac_backlight_mutex);
if (!pmac_backlight)
pmac_backlight = bd;
mutex_unlock(&pmac_backlight_mutex);
#endif
printk("nvidia: Backlight initialized (%s)\n", name);
return;
error:
return;
}
void nvidia_bl_exit(struct nvidia_par *par)
{
struct fb_info *info = pci_get_drvdata(par->pci_dev);
#ifdef CONFIG_PMAC_BACKLIGHT
mutex_lock(&pmac_backlight_mutex);
#endif
mutex_lock(&info->bl_mutex);
if (info->bl_dev) {
#ifdef CONFIG_PMAC_BACKLIGHT
if (pmac_backlight == info->bl_dev)
pmac_backlight = NULL;
#endif
backlight_device_unregister(info->bl_dev);
printk("nvidia: Backlight unloaded\n");
}
mutex_unlock(&info->bl_mutex);
#ifdef CONFIG_PMAC_BACKLIGHT
mutex_unlock(&pmac_backlight_mutex);
#endif
}
|